Where Fizz supports spend minutes 14–25

Fizz supports spent 20.5% of minutes 14–25 in mid lane; other supports, weighted to Fizz's mix of groups, spent 23.6%. The largest clear difference is time in mid lane: −3.1 points (−3.7 to −2.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,112 games · 2,112 player-games · 1,120 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Fizz supports on the blue team spent minutes 14–25
Red team
Heat map of where Fizz supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Fizz's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 15%, Silver 18%, Gold 22%, Platinum 19%, Emerald 14%, Diamond 5%, Master 2%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.8% (9.6–10.0)

    Other supports, weighted to Fizz's group mix: 9.2% (9.2–9.3). Difference: +0.6 points (+0.4 to +0.8) clear

  • Enemy base 0.39% (0.32–0.46)

    Other supports, weighted to Fizz's group mix: 0.46% (0.46–0.47). Difference: −0.08 points (−0.15 to just below 0)

  • Top lane 5.1% (4.8–5.5)

    Other supports, weighted to Fizz's group mix: 3.7% (3.7–3.7). Difference: +1.4 points (+1.1 to +1.7) clear

  • Mid lane 20.5% (19.9–21.1)

    Other supports, weighted to Fizz's group mix: 23.6% (23.5–23.7). Difference: −3.1 points (−3.7 to −2.5) clear

  • Bot lane 16.4% (15.7–17.1)

    Other supports, weighted to Fizz's group mix: 16.6% (16.3–17.0). Difference: −0.2 points (−0.9 to +0.4)

  • River 16.4% (16.0–16.9)

    Other supports, weighted to Fizz's group mix: 18.1% (17.9–18.3). Difference: −1.7 points (−2.1 to −1.2) clear

  • Own jungle 8.7% (8.3–9.0)

    Other supports, weighted to Fizz's group mix: 9.9% (9.8–10.0). Difference: −1.2 points (−1.6 to −0.9) clear

  • Enemy jungle 6.0% (5.6–6.3)

    Other supports, weighted to Fizz's group mix: 4.8% (4.7–4.9). Difference: +1.2 points (+0.8 to +1.5) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other supports, weighted to Fizz's group mix: 0.02% (0.02–0.02). Difference: −0.01 points (−0.01 to just below 0) clear

  • Dead 16.7% (16.3–17.1)

    Other supports, weighted to Fizz's group mix: 13.5% (13.5–13.6). Difference: +3.2 points (+2.8 to +3.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

46.0% (45.5–46.4) of the time they were alive

Other supports, weighted to Fizz's group mix: 46.8% (46.7–46.9). Difference: −0.8 points (−1.2 to −0.4)

0% 40% 80% 0 10 20 30 40 Minute 0: 9.6% (8.7–10.4) seen by the enemy, 2,142 player-gamesMinute 1: 78% (76–79) seen by the enemy, 2,142 player-gamesMinute 2: 74% (72–75) seen by the enemy, 2,142 player-gamesMinute 3: 57% (56–59) seen by the enemy, 2,142 player-gamesMinute 4: 57% (55–58) seen by the enemy, 2,142 player-gamesMinute 5: 57% (55–58) seen by the enemy, 2,142 player-gamesMinute 6: 52% (50–53) seen by the enemy, 2,139 player-gamesMinute 7: 53% (51–54) seen by the enemy, 2,136 player-gamesMinute 8: 54% (52–56) seen by the enemy, 2,134 player-gamesMinute 9: 51% (49–52) seen by the enemy, 2,131 player-gamesMinute 10: 51% (49–52) seen by the enemy, 2,125 player-gamesMinute 11: 50% (49–52) seen by the enemy, 2,120 player-gamesMinute 12: 48% (47–50) seen by the enemy, 2,116 player-gamesMinute 13: 48% (46–49) seen by the enemy, 2,115 player-gamesMinute 14: 49% (47–50) seen by the enemy, 2,112 player-gamesMinute 15: 48% (47–50) seen by the enemy, 2,108 player-gamesMinute 16: 48% (47–50) seen by the enemy, 2,068 player-gamesMinute 17: 46% (45–48) seen by the enemy, 2,052 player-gamesMinute 18: 46% (44–47) seen by the enemy, 2,043 player-gamesMinute 19: 45% (44–47) seen by the enemy, 2,029 player-gamesMinute 20: 45% (43–46) seen by the enemy, 2,000 player-gamesMinute 21: 45% (43–46) seen by the enemy, 1,972 player-gamesMinute 22: 44% (43–46) seen by the enemy, 1,950 player-gamesMinute 23: 45% (43–46) seen by the enemy, 1,900 player-gamesMinute 24: 44% (42–45) seen by the enemy, 1,835 player-gamesMinute 25: 45% (43–46) seen by the enemy, 1,756 player-gamesMinute 26: 45% (43–47) seen by the enemy, 1,645 player-gamesMinute 27: 45% (43–47) seen by the enemy, 1,525 player-gamesMinute 28: 45% (43–47) seen by the enemy, 1,390 player-gamesMinute 29: 45% (43–48) seen by the enemy, 1,270 player-gamesMinute 30: 46% (44–48) seen by the enemy, 1,145 player-gamesMinute 31: 47% (44–50) seen by the enemy, 1,013 player-gamesMinute 32: 46% (43–49) seen by the enemy, 887 player-gamesMinute 33: 48% (45–51) seen by the enemy, 779 player-gamesMinute 34: 47% (44–50) seen by the enemy, 639 player-gamesMinute 35: 46% (43–50) seen by the enemy, 551 player-gamesMinute 36: 50% (46–54) seen by the enemy, 455 player-gamesMinute 37: 47% (43–52) seen by the enemy, 375 player-gamesMinute 38: 46% (42–51) seen by the enemy, 315 player-gamesMinute 39: 48% (43–53) seen by the enemy, 265 player-gamesMinute 40: 51% (46–57) seen by the enemy, 215 player-gamesMinute 41: 50% (43–57) seen by the enemy, 170 player-gamesMinute 42: 50% (44–57) seen by the enemy, 136 player-gamesMinute 43: 48% (41–56) seen by the enemy, 102 player-gamesMinute 44: 53% (44–61) seen by the enemy, 86 player-gamesMinute 45: 47% (35–58) seen by the enemy, 66 player-gamesMinute 46: 51% (39–64) seen by the enemy, 52 player-gamesMinute 47: 47% (32–63) seen by the enemy, 45 player-gamesMinute 48: 47% (30–65) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09.6% (8.7–10.4)2,142
178% (76–79)2,142
274% (72–75)2,142
357% (56–59)2,142
457% (55–58)2,142
557% (55–58)2,142
652% (50–53)2,139
753% (51–54)2,136
854% (52–56)2,134
951% (49–52)2,131
1051% (49–52)2,125
1150% (49–52)2,120
1248% (47–50)2,116
1348% (46–49)2,115
1449% (47–50)2,112
1548% (47–50)2,108
1648% (47–50)2,068
1746% (45–48)2,052
1846% (44–47)2,043
1945% (44–47)2,029
2045% (43–46)2,000
2145% (43–46)1,972
2244% (43–46)1,950
2345% (43–46)1,900
2444% (42–45)1,835
2545% (43–46)1,756
2645% (43–47)1,645
2745% (43–47)1,525
2845% (43–47)1,390
2945% (43–48)1,270
3046% (44–48)1,145
3147% (44–50)1,013
3246% (43–49)887
3348% (45–51)779
3447% (44–50)639
3546% (43–50)551
3650% (46–54)455
3747% (43–52)375
3846% (42–51)315
3948% (43–53)265
4051% (46–57)215
4150% (43–57)170
4250% (44–57)136
4348% (41–56)102
4453% (44–61)86
4547% (35–58)66
4651% (39–64)52
4747% (32–63)45
4847% (30–65)33

By area

AreaSeen by the enemy
Own base 5.5% (4.8–6.2)

Other supports, weighted to Fizz's group mix: 8.2% (8.2–8.3). Difference: −2.7 points (−3.4 to −2.0)

Enemy base 99.8% (99.7–100.0)

Other supports, weighted to Fizz's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (+0.1 to +0.4)

Top lane 63.3% (62.3–64.4)

Other supports, weighted to Fizz's group mix: 64.6% (64.5–64.7). Difference: −1.3 points (−2.3 to −0.2)

Mid lane 60.6% (59.9–61.3)

Other supports, weighted to Fizz's group mix: 59.3% (59.1–59.4). Difference: +1.3 points (+0.6 to +2.0)

Bot lane 61.0% (60.4–61.7)

Other supports, weighted to Fizz's group mix: 62.4% (62.4–62.4). Difference: −1.4 points (−2.0 to −0.7)

River 40.0% (39.4–40.6)

Other supports, weighted to Fizz's group mix: 39.7% (39.6–39.8). Difference: +0.2 points (−0.3 to +0.8)

Own jungle 30.0% (29.2–30.8)

Other supports, weighted to Fizz's group mix: 32.1% (32.1–32.1). Difference: −2.1 points (−2.9 to −1.3)

Enemy jungle 42.7% (41.8–43.6)

Other supports, weighted to Fizz's group mix: 43.9% (43.8–44.1). Difference: −1.2 points (−2.1 to −0.3)

Outside all zones —

Other supports, weighted to Fizz's group mix: 45.5% (44.8–46.2). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 24.1% (23.2–25.1)

    Other supports, weighted to Fizz's group mix: 23.8% (23.3–24.3). Difference: +0.4 points (−0.5 to +1.2)

  • Near own top laner 13.8% (13.3–14.3)

    Other supports, weighted to Fizz's group mix: 15.7% (15.6–15.8). Difference: −1.9 points (−2.4 to −1.4)

  • Near own jungler 21.4% (20.8–22.0)

    Other supports, weighted to Fizz's group mix: 26.4% (26.1–26.6). Difference: −4.9 points (−5.5 to −4.4)

  • Near own mid laner 20.4% (20.0–20.9)

    Other supports, weighted to Fizz's group mix: 23.7% (23.6–23.7). Difference: −3.2 points (−3.7 to −2.8)

  • Near own bot laner 31.9% (31.3–32.6)

    Other supports, weighted to Fizz's group mix: 43.9% (43.8–44.0). Difference: −12.0 points (−12.7 to −11.4)

  • Near the enemy jungler 14.4% (14.1–14.7)

    Other supports, weighted to Fizz's group mix: 14.8% (14.7–14.9). Difference: −0.4 points (−0.7 to −0.1)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 1,835 of 2,112 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 In minute 0: 2,142 player-games lasting this longIn minute 1: 2,142 player-games lasting this longIn minute 2: 2,142 player-games lasting this longIn minute 3: 2,142 player-games lasting this longIn minute 4: 2,142 player-games lasting this longIn minute 5: 2,142 player-games lasting this longIn minute 6: 2,139 player-games lasting this longIn minute 7: 2,136 player-games lasting this longIn minute 8: 2,134 player-games lasting this longIn minute 9: 2,131 player-games lasting this longIn minute 10: 2,125 player-games lasting this longIn minute 11: 2,120 player-games lasting this longIn minute 12: 2,116 player-games lasting this longIn minute 13: 2,115 player-games lasting this longIn minute 14: 2,112 player-games lasting this longIn minute 15: 2,108 player-games lasting this longIn minute 16: 2,068 player-games lasting this longIn minute 17: 2,052 player-games lasting this longIn minute 18: 2,043 player-games lasting this longIn minute 19: 2,029 player-games lasting this longIn minute 20: 2,000 player-games lasting this longIn minute 21: 1,972 player-games lasting this longIn minute 22: 1,950 player-games lasting this longIn minute 23: 1,900 player-games lasting this longIn minute 24: 1,835 player-games lasting this longIn minute 25: 1,756 player-games lasting this longIn minute 26: 1,645 player-games lasting this longIn minute 27: 1,525 player-games lasting this longIn minute 28: 1,390 player-games lasting this longIn minute 29: 1,270 player-games lasting this longIn minute 30: 1,145 player-games lasting this longIn minute 31: 1,013 player-games lasting this longIn minute 32: 887 player-games lasting this longIn minute 33: 779 player-games lasting this longIn minute 34: 639 player-games lasting this longIn minute 35: 551 player-games lasting this longIn minute 36: 455 player-games lasting this longIn minute 37: 375 player-games lasting this longIn minute 38: 315 player-games lasting this longIn minute 39: 265 player-games lasting this longIn minute 40: 215 player-games lasting this longIn minute 41: 170 player-games lasting this longIn minute 42: 136 player-games lasting this longIn minute 43: 102 player-games lasting this longIn minute 44: 86 player-games lasting this longIn minute 45: 66 player-games lasting this longIn minute 46: 52 player-games lasting this longIn minute 47: 45 player-games lasting this longIn minute 48: 33 player-games lasting this longIn minute 49: 24 player-games lasting this longIn minute 50: 14 player-games lasting this longIn minute 51: 9 player-games lasting this longIn minute 52: 7 player-games lasting this longIn minute 53: 4 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,112 player-games a win rate is uncertain by about ±2.1 points.