Where Kalista supports spend minutes 14–25

Kalista supports spent 23.6% of minutes 14–25 in mid lane; other supports, weighted to Kalista's mix of groups, spent 24.2%. The largest clear difference is time in the river: −3.0 points (−4.0 to −2.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 306 games · 306 player-games · 232 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Kalista supports on the blue team spent minutes 14–25
Red team
Heat map of where Kalista supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kalista's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 7%, Silver 13%, Gold 17%, Platinum 27%, Emerald 14%, Diamond 12%, Master 6%, Grandmaster 1%, Challenger <0.5%.

  • Own base 10.1% (9.6–10.7)

    Other supports, weighted to Kalista's group mix: 9.1% (9.1–9.2). Difference: +1.0 points (+0.4 to +1.5) clear

  • Enemy base 0.2% (0.1–0.4)

    Other supports, weighted to Kalista's group mix: 0.5% (0.5–0.5). Difference: −0.3 points (−0.4 to −0.1) clear

  • Top lane 4.0% (3.4–4.6)

    Other supports, weighted to Kalista's group mix: 3.7% (3.7–3.7). Difference: +0.3 points (−0.3 to +0.9)

  • Mid lane 23.6% (22.2–25.0)

    Other supports, weighted to Kalista's group mix: 24.2% (24.0–24.4). Difference: −0.6 points (−2.0 to +0.7)

  • Bot lane 14.3% (12.9–15.8)

    Other supports, weighted to Kalista's group mix: 14.6% (13.9–15.3). Difference: −0.3 points (−1.6 to +1.0)

  • River 16.0% (14.9–17.1)

    Other supports, weighted to Kalista's group mix: 19.0% (18.6–19.3). Difference: −3.0 points (−4.0 to −2.0) clear

  • Own jungle 10.0% (9.2–10.8)

    Other supports, weighted to Kalista's group mix: 10.3% (10.2–10.5). Difference: −0.3 points (−1.2 to +0.6)

  • Enemy jungle 3.5% (3.0–4.0)

    Other supports, weighted to Kalista's group mix: 5.2% (5.0–5.3). Difference: −1.6 points (−2.2 to −1.1) clear

  • Outside all zones 0.03% (0.01–0.04)

    Other supports, weighted to Kalista's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to +0.02)

  • Dead 18.1% (17.0–19.2)

    Other supports, weighted to Kalista's group mix: 13.3% (13.2–13.4). Difference: +4.8 points (+3.7 to +5.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

43.7% (42.6–44.7) of the time they were alive

Other supports, weighted to Kalista's group mix: 46.1% (45.9–46.4). Difference: −2.5 points (−3.4 to −1.5)

0% 40% 80% 0 10 20 30 Minute 0: 10% (8–12) seen by the enemy, 308 player-gamesMinute 1: 75% (72–78) seen by the enemy, 308 player-gamesMinute 2: 68% (65–71) seen by the enemy, 308 player-gamesMinute 3: 58% (55–62) seen by the enemy, 308 player-gamesMinute 4: 60% (56–63) seen by the enemy, 308 player-gamesMinute 5: 56% (53–60) seen by the enemy, 308 player-gamesMinute 6: 55% (52–58) seen by the enemy, 308 player-gamesMinute 7: 54% (50–57) seen by the enemy, 306 player-gamesMinute 8: 55% (52–59) seen by the enemy, 306 player-gamesMinute 9: 53% (50–56) seen by the enemy, 306 player-gamesMinute 10: 54% (51–57) seen by the enemy, 306 player-gamesMinute 11: 49% (46–52) seen by the enemy, 306 player-gamesMinute 12: 48% (45–51) seen by the enemy, 306 player-gamesMinute 13: 46% (43–49) seen by the enemy, 306 player-gamesMinute 14: 47% (44–50) seen by the enemy, 306 player-gamesMinute 15: 48% (44–51) seen by the enemy, 305 player-gamesMinute 16: 45% (42–48) seen by the enemy, 290 player-gamesMinute 17: 46% (43–49) seen by the enemy, 287 player-gamesMinute 18: 44% (41–47) seen by the enemy, 286 player-gamesMinute 19: 43% (39–46) seen by the enemy, 282 player-gamesMinute 20: 41% (38–44) seen by the enemy, 279 player-gamesMinute 21: 39% (36–42) seen by the enemy, 276 player-gamesMinute 22: 43% (40–47) seen by the enemy, 270 player-gamesMinute 23: 40% (36–43) seen by the enemy, 257 player-gamesMinute 24: 44% (40–48) seen by the enemy, 246 player-gamesMinute 25: 43% (39–47) seen by the enemy, 237 player-gamesMinute 26: 43% (39–47) seen by the enemy, 223 player-gamesMinute 27: 43% (38–47) seen by the enemy, 201 player-gamesMinute 28: 43% (39–47) seen by the enemy, 183 player-gamesMinute 29: 44% (39–49) seen by the enemy, 165 player-gamesMinute 30: 42% (37–48) seen by the enemy, 146 player-gamesMinute 31: 43% (37–49) seen by the enemy, 126 player-gamesMinute 32: 43% (37–50) seen by the enemy, 105 player-gamesMinute 33: 46% (38–53) seen by the enemy, 89 player-gamesMinute 34: 47% (39–56) seen by the enemy, 73 player-gamesMinute 35: 42% (33–51) seen by the enemy, 53 player-gamesMinute 36: 47% (38–57) seen by the enemy, 43 player-gamesMinute 37: 48% (36–60) seen by the enemy, 37 player-gamesMinute 38: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (8–12)308
175% (72–78)308
268% (65–71)308
358% (55–62)308
460% (56–63)308
556% (53–60)308
655% (52–58)308
754% (50–57)306
855% (52–59)306
953% (50–56)306
1054% (51–57)306
1149% (46–52)306
1248% (45–51)306
1346% (43–49)306
1447% (44–50)306
1548% (44–51)305
1645% (42–48)290
1746% (43–49)287
1844% (41–47)286
1943% (39–46)282
2041% (38–44)279
2139% (36–42)276
2243% (40–47)270
2340% (36–43)257
2444% (40–48)246
2543% (39–47)237
2643% (39–47)223
2743% (38–47)201
2843% (39–47)183
2944% (39–49)165
3042% (37–48)146
3143% (37–49)126
3243% (37–50)105
3346% (38–53)89
3447% (39–56)73
3542% (33–51)53
3647% (38–57)43
3748% (36–60)37
38—30

By area

AreaSeen by the enemy
Own base 8.2% (6.0–10.4)

Other supports, weighted to Kalista's group mix: 8.3% (8.2–8.4). Difference: −0.2 points (−2.4 to +2.0)

Enemy base —

Other supports, weighted to Kalista's group mix: 99.6% (99.6–99.6). Difference: —

Top lane 61.4% (58.4–64.5)

Other supports, weighted to Kalista's group mix: 64.5% (64.3–64.6). Difference: −3.0 points (−6.1 to just above 0)

Mid lane 56.0% (54.5–57.5)

Other supports, weighted to Kalista's group mix: 58.5% (58.2–58.8). Difference: −2.5 points (−3.8 to −1.2)

Bot lane 60.8% (59.3–62.2)

Other supports, weighted to Kalista's group mix: 62.4% (62.3–62.4). Difference: −1.6 points (−3.1 to −0.1)

River 37.3% (35.4–39.3)

Other supports, weighted to Kalista's group mix: 39.3% (39.1–39.5). Difference: −2.0 points (−3.9 to just below 0)

Own jungle 28.5% (26.0–31.0)

Other supports, weighted to Kalista's group mix: 32.0% (31.9–32.0). Difference: −3.5 points (−6.0 to −1.0)

Enemy jungle 41.0% (37.6–44.4)

Other supports, weighted to Kalista's group mix: 43.4% (43.0–43.7). Difference: −2.4 points (−5.7 to +1.0)

Outside all zones —

Other supports, weighted to Kalista's group mix: 47% (46–48). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 21.6% (19.7–23.5)

    Other supports, weighted to Kalista's group mix: 21.2% (20.3–22.2). Difference: +0.4 points (−1.3 to +2.1)

  • Near own top laner 14.8% (13.7–15.9)

    Other supports, weighted to Kalista's group mix: 16.1% (15.9–16.3). Difference: −1.3 points (−2.3 to −0.2)

  • Near own jungler 23.8% (22.8–24.9)

    Other supports, weighted to Kalista's group mix: 27.6% (27.1–28.2). Difference: −3.8 points (−5.0 to −2.6)

  • Near own mid laner 20.6% (19.7–21.6)

    Other supports, weighted to Kalista's group mix: 23.8% (23.7–24.0). Difference: −3.2 points (−4.2 to −2.2)

  • Near own bot laner 41.1% (38.9–43.2)

    Other supports, weighted to Kalista's group mix: 44.4% (44.2–44.6). Difference: −3.3 points (−5.3 to −1.4)

  • Near the enemy jungler 13.2% (12.5–13.9)

    Other supports, weighted to Kalista's group mix: 15.3% (15.1–15.6). Difference: −2.1 points (−2.8 to −1.5)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 246 of 306 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 308 player-games lasting this longIn minute 1: 308 player-games lasting this longIn minute 2: 308 player-games lasting this longIn minute 3: 308 player-games lasting this longIn minute 4: 308 player-games lasting this longIn minute 5: 308 player-games lasting this longIn minute 6: 308 player-games lasting this longIn minute 7: 306 player-games lasting this longIn minute 8: 306 player-games lasting this longIn minute 9: 306 player-games lasting this longIn minute 10: 306 player-games lasting this longIn minute 11: 306 player-games lasting this longIn minute 12: 306 player-games lasting this longIn minute 13: 306 player-games lasting this longIn minute 14: 306 player-games lasting this longIn minute 15: 305 player-games lasting this longIn minute 16: 290 player-games lasting this longIn minute 17: 287 player-games lasting this longIn minute 18: 286 player-games lasting this longIn minute 19: 282 player-games lasting this longIn minute 20: 279 player-games lasting this longIn minute 21: 276 player-games lasting this longIn minute 22: 270 player-games lasting this longIn minute 23: 257 player-games lasting this longIn minute 24: 246 player-games lasting this longIn minute 25: 237 player-games lasting this longIn minute 26: 223 player-games lasting this longIn minute 27: 201 player-games lasting this longIn minute 28: 183 player-games lasting this longIn minute 29: 165 player-games lasting this longIn minute 30: 146 player-games lasting this longIn minute 31: 126 player-games lasting this longIn minute 32: 105 player-games lasting this longIn minute 33: 89 player-games lasting this longIn minute 34: 73 player-games lasting this longIn minute 35: 53 player-games lasting this longIn minute 36: 43 player-games lasting this longIn minute 37: 37 player-games lasting this longIn minute 38: 30 player-games lasting this longIn minute 39: 22 player-games lasting this longIn minute 40: 19 player-games lasting this longIn minute 41: 14 player-games lasting this longIn minute 42: 10 player-games lasting this longIn minute 43: 6 player-games lasting this longIn minute 44: 6 player-games lasting this longIn minute 45: 4 player-games lasting this longIn minute 46: 3 player-games lasting this longIn minute 47: 2 player-games lasting this longIn minute 48: 1 player-game lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 306 player-games a win rate is uncertain by about ±5.6 points.