Where Kennen supports spend minutes 14–25

Kennen supports spent 21.9% of minutes 14–25 in mid lane; other supports, weighted to Kennen's mix of groups, spent 24.4%. The largest clear difference is time in mid lane: −2.5 points (−3.5 to −1.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,091 games · 3,091 player-games · 1,361 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Kennen supports on the blue team spent minutes 14–25
Red team
Heat map of where Kennen supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kennen's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 6%, Silver 12%, Gold 17%, Platinum 21%, Emerald 27%, Diamond 9%, Master 4%, Grandmaster 3%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.2% (9.0–9.4)

    Other supports, weighted to Kennen's group mix: 9.1% (9.1–9.1). Difference: +0.1 points (just below 0 to +0.3)

  • Enemy base 0.41% (0.35–0.48)

    Other supports, weighted to Kennen's group mix: 0.50% (0.48–0.52). Difference: −0.09 points (−0.16 to −0.03)

  • Top lane 4.7% (4.3–5.1)

    Other supports, weighted to Kennen's group mix: 3.7% (3.7–3.7). Difference: +1.0 points (+0.6 to +1.4) clear

  • Mid lane 21.9% (20.9–22.9)

    Other supports, weighted to Kennen's group mix: 24.4% (24.2–24.5). Difference: −2.5 points (−3.5 to −1.5) clear

  • Bot lane 13.0% (12.4–13.6)

    Other supports, weighted to Kennen's group mix: 14.1% (13.5–14.8). Difference: −1.1 points (−1.6 to −0.7) clear

  • River 18.9% (18.3–19.4)

    Other supports, weighted to Kennen's group mix: 19.2% (18.9–19.5). Difference: −0.3 points (−0.8 to +0.2)

  • Own jungle 9.7% (9.4–10.0)

    Other supports, weighted to Kennen's group mix: 10.4% (10.3–10.6). Difference: −0.7 points (−1.1 to −0.4) clear

  • Enemy jungle 6.0% (5.5–6.6)

    Other supports, weighted to Kennen's group mix: 5.3% (5.1–5.4). Difference: +0.8 points (+0.3 to +1.3) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other supports, weighted to Kennen's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just above 0)

  • Dead 16.1% (15.6–16.6)

    Other supports, weighted to Kennen's group mix: 13.3% (13.2–13.3). Difference: +2.8 points (+2.3 to +3.4)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

44.4% (43.6–45.2) of the time they were alive

Other supports, weighted to Kennen's group mix: 46.0% (45.7–46.2). Difference: −1.6 points (−2.4 to −0.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 12% (10–13) seen by the enemy, 3,119 player-gamesMinute 1: 84% (82–85) seen by the enemy, 3,119 player-gamesMinute 2: 76% (73–78) seen by the enemy, 3,119 player-gamesMinute 3: 61% (59–64) seen by the enemy, 3,119 player-gamesMinute 4: 61% (58–63) seen by the enemy, 3,119 player-gamesMinute 5: 60% (57–62) seen by the enemy, 3,119 player-gamesMinute 6: 54% (52–57) seen by the enemy, 3,115 player-gamesMinute 7: 55% (53–58) seen by the enemy, 3,109 player-gamesMinute 8: 55% (52–58) seen by the enemy, 3,106 player-gamesMinute 9: 51% (49–54) seen by the enemy, 3,104 player-gamesMinute 10: 52% (49–54) seen by the enemy, 3,103 player-gamesMinute 11: 50% (47–52) seen by the enemy, 3,099 player-gamesMinute 12: 48% (46–51) seen by the enemy, 3,094 player-gamesMinute 13: 46% (44–49) seen by the enemy, 3,091 player-gamesMinute 14: 49% (46–51) seen by the enemy, 3,091 player-gamesMinute 15: 47% (45–49) seen by the enemy, 3,088 player-gamesMinute 16: 47% (44–49) seen by the enemy, 2,996 player-gamesMinute 17: 45% (42–47) seen by the enemy, 2,965 player-gamesMinute 18: 44% (42–47) seen by the enemy, 2,958 player-gamesMinute 19: 44% (41–46) seen by the enemy, 2,932 player-gamesMinute 20: 43% (40–45) seen by the enemy, 2,892 player-gamesMinute 21: 43% (40–45) seen by the enemy, 2,852 player-gamesMinute 22: 42% (39–44) seen by the enemy, 2,796 player-gamesMinute 23: 41% (39–44) seen by the enemy, 2,705 player-gamesMinute 24: 42% (39–45) seen by the enemy, 2,589 player-gamesMinute 25: 43% (40–46) seen by the enemy, 2,462 player-gamesMinute 26: 42% (39–45) seen by the enemy, 2,288 player-gamesMinute 27: 42% (39–46) seen by the enemy, 2,125 player-gamesMinute 28: 43% (40–47) seen by the enemy, 1,937 player-gamesMinute 29: 43% (39–47) seen by the enemy, 1,747 player-gamesMinute 30: 44% (40–48) seen by the enemy, 1,551 player-gamesMinute 31: 45% (40–49) seen by the enemy, 1,357 player-gamesMinute 32: 45% (40–50) seen by the enemy, 1,149 player-gamesMinute 33: 46% (40–51) seen by the enemy, 977 player-gamesMinute 34: 45% (39–51) seen by the enemy, 790 player-gamesMinute 35: 44% (37–51) seen by the enemy, 645 player-gamesMinute 36: 47% (40–55) seen by the enemy, 528 player-gamesMinute 37: 45% (37–53) seen by the enemy, 417 player-gamesMinute 38: 45% (36–54) seen by the enemy, 345 player-gamesMinute 39: 45% (35–55) seen by the enemy, 279 player-gamesMinute 40: 51% (37–64) seen by the enemy, 206 player-gamesMinute 41: 47% (33–61) seen by the enemy, 155 player-gamesMinute 42: 48% (31–64) seen by the enemy, 108 player-gamesMinute 43: 47% (29–64) seen by the enemy, 81 player-gamesMinute 44: 48% (21–75) seen by the enemy, 62 player-gamesMinute 45: 49% (21–77) seen by the enemy, 50 player-gamesMinute 46: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012% (10–13)3,119
184% (82–85)3,119
276% (73–78)3,119
361% (59–64)3,119
461% (58–63)3,119
560% (57–62)3,119
654% (52–57)3,115
755% (53–58)3,109
855% (52–58)3,106
951% (49–54)3,104
1052% (49–54)3,103
1150% (47–52)3,099
1248% (46–51)3,094
1346% (44–49)3,091
1449% (46–51)3,091
1547% (45–49)3,088
1647% (44–49)2,996
1745% (42–47)2,965
1844% (42–47)2,958
1944% (41–46)2,932
2043% (40–45)2,892
2143% (40–45)2,852
2242% (39–44)2,796
2341% (39–44)2,705
2442% (39–45)2,589
2543% (40–46)2,462
2642% (39–45)2,288
2742% (39–46)2,125
2843% (40–47)1,937
2943% (39–47)1,747
3044% (40–48)1,551
3145% (40–49)1,357
3245% (40–50)1,149
3346% (40–51)977
3445% (39–51)790
3544% (37–51)645
3647% (40–55)528
3745% (37–53)417
3845% (36–54)345
3945% (35–55)279
4051% (37–64)206
4147% (33–61)155
4248% (31–64)108
4347% (29–64)81
4448% (21–75)62
4549% (21–77)50
46—33

By area

AreaSeen by the enemy
Own base 6.1% (5.7–6.5)

Other supports, weighted to Kennen's group mix: 8.3% (8.3–8.4). Difference: −2.2 points (−2.6 to −1.8)

Enemy base 99.8% (99.7–99.9)

Other supports, weighted to Kennen's group mix: 99.6% (99.6–99.6). Difference: +0.3 points (+0.2 to +0.4)

Top lane 64.1% (62.8–65.4)

Other supports, weighted to Kennen's group mix: 64.2% (63.9–64.4). Difference: −0.1 points (−1.4 to +1.2)

Mid lane 59.1% (58.7–59.6)

Other supports, weighted to Kennen's group mix: 58.5% (58.3–58.8). Difference: +0.6 points (+0.1 to +1.1)

Bot lane 61.4% (60.4–62.3)

Other supports, weighted to Kennen's group mix: 62.4% (62.4–62.5). Difference: −1.0 points (−2.0 to −0.1)

River 37.4% (36.5–38.2)

Other supports, weighted to Kennen's group mix: 39.2% (39.1–39.4). Difference: −1.9 points (−2.7 to −1.0)

Own jungle 29.2% (28.3–30.0)

Other supports, weighted to Kennen's group mix: 32.0% (31.9–32.0). Difference: −2.8 points (−3.6 to −2.0)

Enemy jungle 40.2% (38.4–42.1)

Other supports, weighted to Kennen's group mix: 43.1% (42.8–43.4). Difference: −2.9 points (−4.7 to −1.0)

Outside all zones —

Other supports, weighted to Kennen's group mix: 47.7% (46.9–48.6). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 19.7% (18.9–20.5)

    Other supports, weighted to Kennen's group mix: 20.6% (19.8–21.4). Difference: −0.9 points (−1.5 to −0.3)

  • Near own top laner 14.9% (14.4–15.4)

    Other supports, weighted to Kennen's group mix: 16.2% (15.9–16.4). Difference: −1.3 points (−1.7 to −0.9)

  • Near own jungler 24.6% (23.9–25.3)

    Other supports, weighted to Kennen's group mix: 27.9% (27.4–28.4). Difference: −3.3 points (−4.0 to −2.6)

  • Near own mid laner 21.7% (21.2–22.2)

    Other supports, weighted to Kennen's group mix: 23.9% (23.7–24.0). Difference: −2.2 points (−2.7 to −1.7)

  • Near own bot laner 36.5% (35.3–37.7)

    Other supports, weighted to Kennen's group mix: 44.5% (44.3–44.6). Difference: −8.0 points (−9.2 to −6.8)

  • Near the enemy jungler 14.4% (14.1–14.8)

    Other supports, weighted to Kennen's group mix: 15.5% (15.3–15.7). Difference: −1.0 points (−1.3 to −0.7)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 2,589 of 3,091 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,119 player-games lasting this longIn minute 1: 3,119 player-games lasting this longIn minute 2: 3,119 player-games lasting this longIn minute 3: 3,119 player-games lasting this longIn minute 4: 3,119 player-games lasting this longIn minute 5: 3,119 player-games lasting this longIn minute 6: 3,115 player-games lasting this longIn minute 7: 3,109 player-games lasting this longIn minute 8: 3,106 player-games lasting this longIn minute 9: 3,104 player-games lasting this longIn minute 10: 3,103 player-games lasting this longIn minute 11: 3,099 player-games lasting this longIn minute 12: 3,094 player-games lasting this longIn minute 13: 3,091 player-games lasting this longIn minute 14: 3,091 player-games lasting this longIn minute 15: 3,088 player-games lasting this longIn minute 16: 2,996 player-games lasting this longIn minute 17: 2,965 player-games lasting this longIn minute 18: 2,958 player-games lasting this longIn minute 19: 2,932 player-games lasting this longIn minute 20: 2,892 player-games lasting this longIn minute 21: 2,852 player-games lasting this longIn minute 22: 2,796 player-games lasting this longIn minute 23: 2,705 player-games lasting this longIn minute 24: 2,589 player-games lasting this longIn minute 25: 2,462 player-games lasting this longIn minute 26: 2,288 player-games lasting this longIn minute 27: 2,125 player-games lasting this longIn minute 28: 1,937 player-games lasting this longIn minute 29: 1,747 player-games lasting this longIn minute 30: 1,551 player-games lasting this longIn minute 31: 1,357 player-games lasting this longIn minute 32: 1,149 player-games lasting this longIn minute 33: 977 player-games lasting this longIn minute 34: 790 player-games lasting this longIn minute 35: 645 player-games lasting this longIn minute 36: 528 player-games lasting this longIn minute 37: 417 player-games lasting this longIn minute 38: 345 player-games lasting this longIn minute 39: 279 player-games lasting this longIn minute 40: 206 player-games lasting this longIn minute 41: 155 player-games lasting this longIn minute 42: 108 player-games lasting this longIn minute 43: 81 player-games lasting this longIn minute 44: 62 player-games lasting this longIn minute 45: 50 player-games lasting this longIn minute 46: 33 player-games lasting this longIn minute 47: 21 player-games lasting this longIn minute 48: 14 player-games lasting this longIn minute 49: 10 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,091 player-games a win rate is uncertain by about ±1.8 points.