Where Kled supports spend minutes 14–25

Kled supports spent 20.4% of minutes 14–25 in mid lane; other supports, weighted to Kled's mix of groups, spent 23.9%. The largest clear difference is time in mid lane: −3.5 points (−4.4 to −2.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 805 games · 805 player-games · 360 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Kled supports on the blue team spent minutes 14–25
Red team
Heat map of where Kled supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kled's share of time in each group: Iron I–III 1%, Bronze 7%, Silver 25%, Gold 19%, Platinum 24%, Emerald 16%, Diamond 6%, Master 2%, Grandmaster 1%, Unranked <0.5%.

  • Own base 10.2% (9.8–10.6)

    Other supports, weighted to Kled's group mix: 9.2% (9.1–9.2). Difference: +1.0 points (+0.6 to +1.4) clear

  • Enemy base 0.5% (0.4–0.6)

    Other supports, weighted to Kled's group mix: 0.5% (0.5–0.5). Difference: 0.0 points (−0.1 to +0.1)

  • Top lane 5.7% (5.0–6.4)

    Other supports, weighted to Kled's group mix: 3.7% (3.7–3.7). Difference: +2.0 points (+1.3 to +2.7) clear

  • Mid lane 20.4% (19.6–21.2)

    Other supports, weighted to Kled's group mix: 23.9% (23.6–24.2). Difference: −3.5 points (−4.4 to −2.6) clear

  • Bot lane 15.2% (14.2–16.3)

    Other supports, weighted to Kled's group mix: 15.7% (14.9–16.5). Difference: −0.5 points (−1.5 to +0.6)

  • River 17.0% (16.1–18.0)

    Other supports, weighted to Kled's group mix: 18.5% (18.1–18.8). Difference: −1.5 points (−2.3 to −0.6) clear

  • Own jungle 8.8% (8.3–9.4)

    Other supports, weighted to Kled's group mix: 10.1% (9.9–10.3). Difference: −1.3 points (−1.9 to −0.7) clear

  • Enemy jungle 5.6% (5.1–6.0)

    Other supports, weighted to Kled's group mix: 4.9% (4.8–5.1). Difference: +0.6 points (+0.2 to +1.0) clear

  • Outside all zones 0.02% (0.01–0.03)

    Other supports, weighted to Kled's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to +0.01)

  • Dead 16.6% (15.8–17.3)

    Other supports, weighted to Kled's group mix: 13.4% (13.4–13.5). Difference: +3.1 points (+2.4 to +3.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

46.7% (45.7–47.7) of the time they were alive

Other supports, weighted to Kled's group mix: 46.5% (46.3–46.8). Difference: +0.2 points (−0.7 to +1.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 12% (10–13) seen by the enemy, 814 player-gamesMinute 1: 79% (76–81) seen by the enemy, 814 player-gamesMinute 2: 71% (69–74) seen by the enemy, 814 player-gamesMinute 3: 59% (56–61) seen by the enemy, 814 player-gamesMinute 4: 59% (57–62) seen by the enemy, 814 player-gamesMinute 5: 57% (54–59) seen by the enemy, 814 player-gamesMinute 6: 53% (50–56) seen by the enemy, 813 player-gamesMinute 7: 53% (51–56) seen by the enemy, 811 player-gamesMinute 8: 53% (50–55) seen by the enemy, 810 player-gamesMinute 9: 53% (50–55) seen by the enemy, 810 player-gamesMinute 10: 51% (48–54) seen by the enemy, 810 player-gamesMinute 11: 51% (49–54) seen by the enemy, 808 player-gamesMinute 12: 49% (46–51) seen by the enemy, 808 player-gamesMinute 13: 47% (45–50) seen by the enemy, 807 player-gamesMinute 14: 50% (47–52) seen by the enemy, 805 player-gamesMinute 15: 48% (46–51) seen by the enemy, 804 player-gamesMinute 16: 48% (46–50) seen by the enemy, 789 player-gamesMinute 17: 47% (45–50) seen by the enemy, 780 player-gamesMinute 18: 48% (45–50) seen by the enemy, 777 player-gamesMinute 19: 48% (46–51) seen by the enemy, 766 player-gamesMinute 20: 45% (42–47) seen by the enemy, 753 player-gamesMinute 21: 44% (41–47) seen by the enemy, 739 player-gamesMinute 22: 44% (41–46) seen by the enemy, 729 player-gamesMinute 23: 45% (42–48) seen by the enemy, 708 player-gamesMinute 24: 46% (43–49) seen by the enemy, 683 player-gamesMinute 25: 45% (42–47) seen by the enemy, 645 player-gamesMinute 26: 46% (43–49) seen by the enemy, 607 player-gamesMinute 27: 45% (41–48) seen by the enemy, 560 player-gamesMinute 28: 46% (43–50) seen by the enemy, 503 player-gamesMinute 29: 47% (43–51) seen by the enemy, 463 player-gamesMinute 30: 46% (41–50) seen by the enemy, 389 player-gamesMinute 31: 46% (42–50) seen by the enemy, 337 player-gamesMinute 32: 51% (45–56) seen by the enemy, 295 player-gamesMinute 33: 47% (42–53) seen by the enemy, 254 player-gamesMinute 34: 50% (44–56) seen by the enemy, 215 player-gamesMinute 35: 50% (43–57) seen by the enemy, 174 player-gamesMinute 36: 53% (45–60) seen by the enemy, 143 player-gamesMinute 37: 45% (36–53) seen by the enemy, 112 player-gamesMinute 38: 51% (42–60) seen by the enemy, 86 player-gamesMinute 39: 50% (38–61) seen by the enemy, 69 player-gamesMinute 40: 48% (35–61) seen by the enemy, 55 player-gamesMinute 41: 46% (32–60) seen by the enemy, 47 player-gamesMinute 42: 44% (29–59) seen by the enemy, 36 player-gamesMinute 43: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012% (10–13)814
179% (76–81)814
271% (69–74)814
359% (56–61)814
459% (57–62)814
557% (54–59)814
653% (50–56)813
753% (51–56)811
853% (50–55)810
953% (50–55)810
1051% (48–54)810
1151% (49–54)808
1249% (46–51)808
1347% (45–50)807
1450% (47–52)805
1548% (46–51)804
1648% (46–50)789
1747% (45–50)780
1848% (45–50)777
1948% (46–51)766
2045% (42–47)753
2144% (41–47)739
2244% (41–46)729
2345% (42–48)708
2446% (43–49)683
2545% (42–47)645
2646% (43–49)607
2745% (41–48)560
2846% (43–50)503
2947% (43–51)463
3046% (41–50)389
3146% (42–50)337
3251% (45–56)295
3347% (42–53)254
3450% (44–56)215
3550% (43–57)174
3653% (45–60)143
3745% (36–53)112
3851% (42–60)86
3950% (38–61)69
4048% (35–61)55
4146% (32–60)47
4244% (29–59)36
43—31

By area

AreaSeen by the enemy
Own base 6.5% (5.1–7.8)

Other supports, weighted to Kled's group mix: 8.2% (8.1–8.3). Difference: −1.7 points (−3.1 to −0.4)

Enemy base 99.96% (99.87–100.00)

Other supports, weighted to Kled's group mix: 99.57% (99.56–99.58). Difference: +0.39 points (+0.30 to +0.47)

Top lane 65.6% (64.2–67.0)

Other supports, weighted to Kled's group mix: 64.5% (64.4–64.7). Difference: +1.1 points (−0.3 to +2.5)

Mid lane 60.0% (58.6–61.4)

Other supports, weighted to Kled's group mix: 59.2% (58.9–59.4). Difference: +0.8 points (−0.5 to +2.2)

Bot lane 63.0% (61.6–64.3)

Other supports, weighted to Kled's group mix: 62.4% (62.4–62.5). Difference: +0.5 points (−0.8 to +1.9)

River 40.5% (39.1–42.0)

Other supports, weighted to Kled's group mix: 39.6% (39.4–39.8). Difference: +1.0 points (−0.5 to +2.4)

Own jungle 31.5% (29.9–33.1)

Other supports, weighted to Kled's group mix: 32.1% (32.0–32.2). Difference: −0.6 points (−2.1 to +1.0)

Enemy jungle 46.8% (45.2–48.4)

Other supports, weighted to Kled's group mix: 43.8% (43.5–44.0). Difference: +3.0 points (+1.4 to +4.7)

Outside all zones —

Other supports, weighted to Kled's group mix: 46.1% (45.2–47.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 22.3% (21.0–23.6)

    Other supports, weighted to Kled's group mix: 22.6% (21.5–23.7). Difference: −0.3 points (−1.6 to +0.9)

  • Near own top laner 15.1% (14.4–15.9)

    Other supports, weighted to Kled's group mix: 15.8% (15.7–15.9). Difference: −0.7 points (−1.4 to +0.1)

  • Near own jungler 23.5% (22.6–24.4)

    Other supports, weighted to Kled's group mix: 26.8% (26.3–27.3). Difference: −3.3 points (−4.2 to −2.5)

  • Near own mid laner 21.2% (20.5–21.9)

    Other supports, weighted to Kled's group mix: 23.7% (23.6–23.8). Difference: −2.5 points (−3.2 to −1.8)

  • Near own bot laner 34.1% (32.6–35.6)

    Other supports, weighted to Kled's group mix: 44.0% (43.8–44.3). Difference: −9.9 points (−11.4 to −8.4)

  • Near the enemy jungler 14.8% (14.3–15.2)

    Other supports, weighted to Kled's group mix: 15.0% (14.8–15.2). Difference: −0.3 points (−0.7 to +0.2)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 683 of 805 player-games were still in game.

0 500 1,000 0 10 20 30 40 50 In minute 0: 814 player-games lasting this longIn minute 1: 814 player-games lasting this longIn minute 2: 814 player-games lasting this longIn minute 3: 814 player-games lasting this longIn minute 4: 814 player-games lasting this longIn minute 5: 814 player-games lasting this longIn minute 6: 813 player-games lasting this longIn minute 7: 811 player-games lasting this longIn minute 8: 810 player-games lasting this longIn minute 9: 810 player-games lasting this longIn minute 10: 810 player-games lasting this longIn minute 11: 808 player-games lasting this longIn minute 12: 808 player-games lasting this longIn minute 13: 807 player-games lasting this longIn minute 14: 805 player-games lasting this longIn minute 15: 804 player-games lasting this longIn minute 16: 789 player-games lasting this longIn minute 17: 780 player-games lasting this longIn minute 18: 777 player-games lasting this longIn minute 19: 766 player-games lasting this longIn minute 20: 753 player-games lasting this longIn minute 21: 739 player-games lasting this longIn minute 22: 729 player-games lasting this longIn minute 23: 708 player-games lasting this longIn minute 24: 683 player-games lasting this longIn minute 25: 645 player-games lasting this longIn minute 26: 607 player-games lasting this longIn minute 27: 560 player-games lasting this longIn minute 28: 503 player-games lasting this longIn minute 29: 463 player-games lasting this longIn minute 30: 389 player-games lasting this longIn minute 31: 337 player-games lasting this longIn minute 32: 295 player-games lasting this longIn minute 33: 254 player-games lasting this longIn minute 34: 215 player-games lasting this longIn minute 35: 174 player-games lasting this longIn minute 36: 143 player-games lasting this longIn minute 37: 112 player-games lasting this longIn minute 38: 86 player-games lasting this longIn minute 39: 69 player-games lasting this longIn minute 40: 55 player-games lasting this longIn minute 41: 47 player-games lasting this longIn minute 42: 36 player-games lasting this longIn minute 43: 31 player-games lasting this longIn minute 44: 23 player-games lasting this longIn minute 45: 17 player-games lasting this longIn minute 46: 13 player-games lasting this longIn minute 47: 7 player-games lasting this longIn minute 48: 7 player-games lasting this longIn minute 49: 7 player-games lasting this longIn minute 50: 6 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 805 player-games a win rate is uncertain by about ±3.5 points.