Where Mordekaiser supports spend the time from 25:00 to the end

Mordekaiser supports spent 21.4% of the time from 25:00 to the end in mid lane; other supports, weighted to Mordekaiser's mix of groups, spent 24.5%. The largest clear difference is time in mid lane: −3.0 points (−3.9 to −2.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 857 games · 857 player-games · 648 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Mordekaiser supports on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Mordekaiser supports on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Mordekaiser's share of time in each group: Iron IV 2%, Iron I–III 5%, Bronze 21%, Silver 27%, Gold 19%, Platinum 11%, Emerald 9%, Diamond 3%, Master 1%, Unranked 1%.

  • Own base 11.2% (10.7–11.7)

    Other supports, weighted to Mordekaiser's group mix: 11.7% (11.6–11.7). Difference: −0.5 points (−0.9 to just above 0)

  • Enemy base 2.2% (1.9–2.5)

    Other supports, weighted to Mordekaiser's group mix: 2.9% (2.8–2.9). Difference: −0.6 points (−0.9 to −0.4) clear

  • Top lane 4.6% (4.2–5.1)

    Other supports, weighted to Mordekaiser's group mix: 3.4% (3.4–3.5). Difference: +1.2 points (+0.8 to +1.7) clear

  • Mid lane 21.4% (20.5–22.3)

    Other supports, weighted to Mordekaiser's group mix: 24.5% (24.4–24.5). Difference: −3.0 points (−3.9 to −2.1) clear

  • Bot lane 6.4% (5.7–7.1)

    Other supports, weighted to Mordekaiser's group mix: 5.2% (5.1–5.2). Difference: +1.3 points (+0.6 to +1.9) clear

  • River 12.5% (12.0–13.0)

    Other supports, weighted to Mordekaiser's group mix: 15.4% (15.3–15.5). Difference: −2.9 points (−3.4 to −2.3) clear

  • Own jungle 8.7% (8.2–9.1)

    Other supports, weighted to Mordekaiser's group mix: 10.3% (10.2–10.4). Difference: −1.7 points (−2.1 to −1.2) clear

  • Enemy jungle 4.9% (4.4–5.3)

    Other supports, weighted to Mordekaiser's group mix: 5.2% (5.1–5.3). Difference: −0.3 points (−0.7 to +0.1)

  • Outside all zones 0.03% (0.02–0.03)

    Other supports, weighted to Mordekaiser's group mix: 0.05% (0.05–0.05). Difference: −0.02 points (−0.02 to −0.01) clear

  • Dead 28.0% (27.3–28.7)

    Other supports, weighted to Mordekaiser's group mix: 21.4% (21.3–21.5). Difference: +6.5 points (+5.8 to +7.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

49.2% (48.4–50.0) of the time they were alive

Other supports, weighted to Mordekaiser's group mix: 46.6% (46.6–46.7). Difference: +2.5 points (+1.7 to +3.3)

0% 40% 80% 0 10 20 30 40 Minute 0: 11.8% (10.9–12.7) seen by the enemy, 1,085 player-gamesMinute 1: 77% (76–79) seen by the enemy, 1,085 player-gamesMinute 2: 68% (67–70) seen by the enemy, 1,085 player-gamesMinute 3: 60% (58–61) seen by the enemy, 1,085 player-gamesMinute 4: 61% (59–62) seen by the enemy, 1,085 player-gamesMinute 5: 61% (60–63) seen by the enemy, 1,085 player-gamesMinute 6: 55% (54–57) seen by the enemy, 1,084 player-gamesMinute 7: 57% (55–59) seen by the enemy, 1,082 player-gamesMinute 8: 58% (57–60) seen by the enemy, 1,081 player-gamesMinute 9: 56% (55–58) seen by the enemy, 1,079 player-gamesMinute 10: 56% (54–57) seen by the enemy, 1,077 player-gamesMinute 11: 55% (53–56) seen by the enemy, 1,076 player-gamesMinute 12: 52% (51–54) seen by the enemy, 1,075 player-gamesMinute 13: 52% (50–53) seen by the enemy, 1,072 player-gamesMinute 14: 53% (52–55) seen by the enemy, 1,070 player-gamesMinute 15: 52% (50–53) seen by the enemy, 1,069 player-gamesMinute 16: 51% (50–53) seen by the enemy, 1,039 player-gamesMinute 17: 51% (49–53) seen by the enemy, 1,030 player-gamesMinute 18: 50% (49–52) seen by the enemy, 1,022 player-gamesMinute 19: 50% (48–51) seen by the enemy, 1,011 player-gamesMinute 20: 48% (46–49) seen by the enemy, 997 player-gamesMinute 21: 50% (48–51) seen by the enemy, 975 player-gamesMinute 22: 48% (46–50) seen by the enemy, 957 player-gamesMinute 23: 48% (47–50) seen by the enemy, 930 player-gamesMinute 24: 47% (45–49) seen by the enemy, 897 player-gamesMinute 25: 49% (47–50) seen by the enemy, 857 player-gamesMinute 26: 49% (47–51) seen by the enemy, 797 player-gamesMinute 27: 49% (47–51) seen by the enemy, 739 player-gamesMinute 28: 48% (46–50) seen by the enemy, 688 player-gamesMinute 29: 48% (46–50) seen by the enemy, 637 player-gamesMinute 30: 49% (47–52) seen by the enemy, 562 player-gamesMinute 31: 49% (47–52) seen by the enemy, 503 player-gamesMinute 32: 48% (45–51) seen by the enemy, 443 player-gamesMinute 33: 47% (44–51) seen by the enemy, 379 player-gamesMinute 34: 52% (48–56) seen by the enemy, 326 player-gamesMinute 35: 53% (49–57) seen by the enemy, 279 player-gamesMinute 36: 49% (45–54) seen by the enemy, 227 player-gamesMinute 37: 51% (46–56) seen by the enemy, 186 player-gamesMinute 38: 56% (51–61) seen by the enemy, 152 player-gamesMinute 39: 52% (47–57) seen by the enemy, 124 player-gamesMinute 40: 47% (40–54) seen by the enemy, 104 player-gamesMinute 41: 50% (42–58) seen by the enemy, 83 player-gamesMinute 42: 52% (44–60) seen by the enemy, 64 player-gamesMinute 43: 46% (37–54) seen by the enemy, 42 player-gamesMinute 44: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.8% (10.9–12.7)1,085
177% (76–79)1,085
268% (67–70)1,085
360% (58–61)1,085
461% (59–62)1,085
561% (60–63)1,085
655% (54–57)1,084
757% (55–59)1,082
858% (57–60)1,081
956% (55–58)1,079
1056% (54–57)1,077
1155% (53–56)1,076
1252% (51–54)1,075
1352% (50–53)1,072
1453% (52–55)1,070
1552% (50–53)1,069
1651% (50–53)1,039
1751% (49–53)1,030
1850% (49–52)1,022
1950% (48–51)1,011
2048% (46–49)997
2150% (48–51)975
2248% (46–50)957
2348% (47–50)930
2447% (45–49)897
2549% (47–50)857
2649% (47–51)797
2749% (47–51)739
2848% (46–50)688
2948% (46–50)637
3049% (47–52)562
3149% (47–52)503
3248% (45–51)443
3347% (44–51)379
3452% (48–56)326
3553% (49–57)279
3649% (45–54)227
3751% (46–56)186
3856% (51–61)152
3952% (47–57)124
4047% (40–54)104
4150% (42–58)83
4252% (44–60)64
4346% (37–54)42
44—32

By area

AreaSeen by the enemy
Own base 25.4% (23.4–27.4)

Other supports, weighted to Mordekaiser's group mix: 29.1% (29.0–29.1). Difference: −3.6 points (−5.7 to −1.6)

Enemy base 99.94% (99.87–100.00)

Other supports, weighted to Mordekaiser's group mix: 99.60% (99.59–99.61). Difference: +0.34 points (+0.27 to +0.40)

Top lane 65.6% (63.8–67.4)

Other supports, weighted to Mordekaiser's group mix: 63.7% (63.6–63.7). Difference: +1.9 points (+0.1 to +3.7)

Mid lane 60.1% (59.1–61.2)

Other supports, weighted to Mordekaiser's group mix: 55.9% (55.8–56.1). Difference: +4.2 points (+3.1 to +5.2)

Bot lane 65.6% (64.4–66.7)

Other supports, weighted to Mordekaiser's group mix: 61.5% (61.4–61.6). Difference: +4.1 points (+2.9 to +5.2)

River 41.4% (40.2–42.5)

Other supports, weighted to Mordekaiser's group mix: 37.4% (37.3–37.4). Difference: +4.0 points (+2.8 to +5.1)

Own jungle 32.4% (30.6–34.1)

Other supports, weighted to Mordekaiser's group mix: 32.2% (32.1–32.2). Difference: +0.2 points (−1.6 to +1.9)

Enemy jungle 45.1% (42.9–47.3)

Other supports, weighted to Mordekaiser's group mix: 43.2% (43.1–43.2). Difference: +1.9 points (−0.3 to +4.2)

Outside all zones —

Other supports, weighted to Mordekaiser's group mix: 57.3% (56.8–57.8). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 11.6% (10.5–12.6)

    Other supports, weighted to Mordekaiser's group mix: 9.2% (9.1–9.3). Difference: +2.4 points (+1.3 to +3.4)

  • Near own top laner 24.9% (23.9–25.8)

    Other supports, weighted to Mordekaiser's group mix: 29.5% (29.5–29.6). Difference: −4.7 points (−5.7 to −3.7)

  • Near own jungler 28.3% (27.1–29.5)

    Other supports, weighted to Mordekaiser's group mix: 34.0% (33.8–34.3). Difference: −5.7 points (−6.8 to −4.6)

  • Near own mid laner 29.4% (28.3–30.5)

    Other supports, weighted to Mordekaiser's group mix: 34.3% (34.2–34.4). Difference: −4.9 points (−6.1 to −3.8)

  • Near own bot laner 34.1% (32.7–35.5)

    Other supports, weighted to Mordekaiser's group mix: 43.3% (42.9–43.6). Difference: −9.2 points (−10.6 to −7.8)

  • Near the enemy jungler 17.9% (17.3–18.5)

    Other supports, weighted to Mordekaiser's group mix: 18.2% (18.0–18.3). Difference: −0.3 points (−0.8 to +0.3)

0%scale ends at 50%, not 100%50%

Game duration

At 56:00, 1 of 857 player-games was still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,085 player-games lasting this longIn minute 1: 1,085 player-games lasting this longIn minute 2: 1,085 player-games lasting this longIn minute 3: 1,085 player-games lasting this longIn minute 4: 1,085 player-games lasting this longIn minute 5: 1,085 player-games lasting this longIn minute 6: 1,084 player-games lasting this longIn minute 7: 1,082 player-games lasting this longIn minute 8: 1,081 player-games lasting this longIn minute 9: 1,079 player-games lasting this longIn minute 10: 1,077 player-games lasting this longIn minute 11: 1,076 player-games lasting this longIn minute 12: 1,075 player-games lasting this longIn minute 13: 1,072 player-games lasting this longIn minute 14: 1,070 player-games lasting this longIn minute 15: 1,069 player-games lasting this longIn minute 16: 1,039 player-games lasting this longIn minute 17: 1,030 player-games lasting this longIn minute 18: 1,022 player-games lasting this longIn minute 19: 1,011 player-games lasting this longIn minute 20: 997 player-games lasting this longIn minute 21: 975 player-games lasting this longIn minute 22: 957 player-games lasting this longIn minute 23: 930 player-games lasting this longIn minute 24: 897 player-games lasting this longIn minute 25: 857 player-games lasting this longIn minute 26: 797 player-games lasting this longIn minute 27: 739 player-games lasting this longIn minute 28: 688 player-games lasting this longIn minute 29: 637 player-games lasting this longIn minute 30: 562 player-games lasting this longIn minute 31: 503 player-games lasting this longIn minute 32: 443 player-games lasting this longIn minute 33: 379 player-games lasting this longIn minute 34: 326 player-games lasting this longIn minute 35: 279 player-games lasting this longIn minute 36: 227 player-games lasting this longIn minute 37: 186 player-games lasting this longIn minute 38: 152 player-games lasting this longIn minute 39: 124 player-games lasting this longIn minute 40: 104 player-games lasting this longIn minute 41: 83 player-games lasting this longIn minute 42: 64 player-games lasting this longIn minute 43: 42 player-games lasting this longIn minute 44: 32 player-games lasting this longIn minute 45: 28 player-games lasting this longIn minute 46: 19 player-games lasting this longIn minute 47: 17 player-games lasting this longIn minute 48: 15 player-games lasting this longIn minute 49: 14 player-games lasting this longIn minute 50: 12 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 4 player-games lasting this longIn minute 54: 3 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 857 player-games a win rate is uncertain by about ±3.3 points.