Where Nocturne supports spend the time from 25:00 to the end

Nocturne supports spent 17.7% of the time from 25:00 to the end in mid lane; other supports, weighted to Nocturne's mix of groups, spent 24.4%. The largest clear difference is time in mid lane: −6.7 points (−8.0 to −5.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 236 games · 236 player-games · 184 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Nocturne supports on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Nocturne supports on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Nocturne's share of time in each group: Iron IV 2%, Iron I–III 13%, Bronze 12%, Silver 17%, Gold 27%, Platinum 15%, Emerald 10%, Diamond 2%, Master 2%.

  • Own base 12.7% (11.3–14.2)

    Other supports, weighted to Nocturne's group mix: 11.7% (11.5–11.8). Difference: +1.0 points (−0.4 to +2.5)

  • Enemy base 1.6% (1.2–2.1)

    Other supports, weighted to Nocturne's group mix: 2.9% (2.8–3.0). Difference: −1.3 points (−1.7 to −0.8) clear

  • Top lane 4.6% (3.9–5.4)

    Other supports, weighted to Nocturne's group mix: 3.4% (3.3–3.5). Difference: +1.3 points (+0.5 to +2.0) clear

  • Mid lane 17.7% (16.5–19.0)

    Other supports, weighted to Nocturne's group mix: 24.4% (24.2–24.6). Difference: −6.7 points (−8.0 to −5.4) clear

  • Bot lane 5.9% (4.7–7.2)

    Other supports, weighted to Nocturne's group mix: 5.1% (4.8–5.3). Difference: +0.8 points (−0.4 to +2.1)

  • River 12.8% (11.2–14.4)

    Other supports, weighted to Nocturne's group mix: 15.4% (15.1–15.8). Difference: −2.6 points (−4.1 to −1.1) clear

  • Own jungle 10.1% (9.2–11.1)

    Other supports, weighted to Nocturne's group mix: 10.4% (10.1–10.7). Difference: −0.2 points (−1.3 to +0.9)

  • Enemy jungle 6.3% (5.0–7.6)

    Other supports, weighted to Nocturne's group mix: 5.3% (5.0–5.5). Difference: +1.0 points (−0.4 to +2.4)

  • Outside all zones 0.03% (0.02–0.04)

    Other supports, weighted to Nocturne's group mix: 0.05% (0.05–0.05). Difference: −0.02 points (−0.03 to just below 0)

  • Dead 28.1% (26.0–30.1)

    Other supports, weighted to Nocturne's group mix: 21.4% (21.2–21.6). Difference: +6.7 points (+4.6 to +8.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

39.6% (38.0–41.3) of the time they were alive

Other supports, weighted to Nocturne's group mix: 46.6% (46.3–46.8). Difference: −6.9 points (−8.7 to −5.2)

0% 40% 80% 0 10 20 30 40 Minute 0: 10% (8–12) seen by the enemy, 303 player-gamesMinute 1: 73% (69–76) seen by the enemy, 303 player-gamesMinute 2: 69% (65–73) seen by the enemy, 303 player-gamesMinute 3: 58% (55–62) seen by the enemy, 303 player-gamesMinute 4: 58% (54–61) seen by the enemy, 303 player-gamesMinute 5: 56% (52–60) seen by the enemy, 303 player-gamesMinute 6: 52% (49–56) seen by the enemy, 303 player-gamesMinute 7: 52% (48–55) seen by the enemy, 303 player-gamesMinute 8: 52% (49–55) seen by the enemy, 302 player-gamesMinute 9: 47% (44–50) seen by the enemy, 302 player-gamesMinute 10: 47% (44–51) seen by the enemy, 302 player-gamesMinute 11: 46% (43–49) seen by the enemy, 301 player-gamesMinute 12: 44% (41–47) seen by the enemy, 301 player-gamesMinute 13: 41% (38–44) seen by the enemy, 301 player-gamesMinute 14: 46% (43–49) seen by the enemy, 300 player-gamesMinute 15: 42% (39–45) seen by the enemy, 300 player-gamesMinute 16: 44% (40–47) seen by the enemy, 291 player-gamesMinute 17: 42% (39–45) seen by the enemy, 290 player-gamesMinute 18: 42% (39–45) seen by the enemy, 289 player-gamesMinute 19: 38% (35–41) seen by the enemy, 283 player-gamesMinute 20: 39% (35–42) seen by the enemy, 277 player-gamesMinute 21: 39% (36–43) seen by the enemy, 272 player-gamesMinute 22: 38% (34–42) seen by the enemy, 265 player-gamesMinute 23: 37% (34–40) seen by the enemy, 251 player-gamesMinute 24: 40% (36–44) seen by the enemy, 245 player-gamesMinute 25: 42% (38–46) seen by the enemy, 236 player-gamesMinute 26: 41% (37–46) seen by the enemy, 216 player-gamesMinute 27: 40% (36–44) seen by the enemy, 201 player-gamesMinute 28: 39% (34–43) seen by the enemy, 187 player-gamesMinute 29: 37% (33–42) seen by the enemy, 166 player-gamesMinute 30: 40% (35–45) seen by the enemy, 154 player-gamesMinute 31: 37% (31–43) seen by the enemy, 136 player-gamesMinute 32: 40% (34–46) seen by the enemy, 118 player-gamesMinute 33: 41% (34–48) seen by the enemy, 98 player-gamesMinute 34: 39% (32–46) seen by the enemy, 84 player-gamesMinute 35: 40% (34–47) seen by the enemy, 72 player-gamesMinute 36: 36% (27–44) seen by the enemy, 61 player-gamesMinute 37: 38% (28–49) seen by the enemy, 49 player-gamesMinute 38: 36% (24–49) seen by the enemy, 43 player-gamesMinute 39: 42% (30–55) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (8–12)303
173% (69–76)303
269% (65–73)303
358% (55–62)303
458% (54–61)303
556% (52–60)303
652% (49–56)303
752% (48–55)303
852% (49–55)302
947% (44–50)302
1047% (44–51)302
1146% (43–49)301
1244% (41–47)301
1341% (38–44)301
1446% (43–49)300
1542% (39–45)300
1644% (40–47)291
1742% (39–45)290
1842% (39–45)289
1938% (35–41)283
2039% (35–42)277
2139% (36–43)272
2238% (34–42)265
2337% (34–40)251
2440% (36–44)245
2542% (38–46)236
2641% (37–46)216
2740% (36–44)201
2839% (34–43)187
2937% (33–42)166
3040% (35–45)154
3137% (31–43)136
3240% (34–46)118
3341% (34–48)98
3439% (32–46)84
3540% (34–47)72
3636% (27–44)61
3738% (28–49)49
3836% (24–49)43
3942% (30–55)33

By area

AreaSeen by the enemy
Own base 21.7% (18.1–25.3)

Other supports, weighted to Nocturne's group mix: 29.1% (28.9–29.2). Difference: −7.4 points (−11.0 to −3.8)

Enemy base 100.0% (96.5–100.0)

Other supports, weighted to Nocturne's group mix: 99.6% (99.6–99.6). Difference: +0.4 points (−3.1 to +0.4)

Top lane 60.9% (58.1–63.7)

Other supports, weighted to Nocturne's group mix: 63.6% (63.5–63.7). Difference: −2.7 points (−5.5 to +0.1)

Mid lane 51.1% (49.5–52.7)

Other supports, weighted to Nocturne's group mix: 55.7% (55.4–55.9). Difference: −4.5 points (−6.3 to −2.8)

Bot lane 56.0% (53.2–58.8)

Other supports, weighted to Nocturne's group mix: 61.5% (61.2–61.7). Difference: −5.4 points (−8.2 to −2.7)

River 33.5% (30.4–36.6)

Other supports, weighted to Nocturne's group mix: 37.3% (37.3–37.4). Difference: −3.8 points (−7.0 to −0.7)

Own jungle 24.2% (21.9–26.6)

Other supports, weighted to Nocturne's group mix: 32.1% (32.0–32.2). Difference: −7.9 points (−10.2 to −5.6)

Enemy jungle 33.7% (31.5–35.9)

Other supports, weighted to Nocturne's group mix: 43.1% (42.9–43.2). Difference: −9.3 points (−11.6 to −7.1)

Outside all zones —

Other supports, weighted to Nocturne's group mix: 56% (54–57). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 11.5% (9.6–13.3)

    Other supports, weighted to Nocturne's group mix: 9.1% (8.8–9.5). Difference: +2.4 points (+0.5 to +4.2)

  • Near own top laner 20.9% (19.5–22.4)

    Other supports, weighted to Nocturne's group mix: 29.6% (29.5–29.8). Difference: −8.7 points (−10.1 to −7.3)

  • Near own jungler 27.1% (24.9–29.4)

    Other supports, weighted to Nocturne's group mix: 34.3% (33.7–35.0). Difference: −7.2 points (−9.2 to −5.2)

  • Near own mid laner 27.6% (25.4–29.8)

    Other supports, weighted to Nocturne's group mix: 34.5% (34.2–34.7). Difference: −6.8 points (−8.9 to −4.7)

  • Near own bot laner 29.8% (27.3–32.4)

    Other supports, weighted to Nocturne's group mix: 43.7% (42.9–44.5). Difference: −13.9 points (−16.2 to −11.5)

  • Near the enemy jungler 14.5% (13.3–15.7)

    Other supports, weighted to Nocturne's group mix: 18.3% (18.0–18.6). Difference: −3.8 points (−5.0 to −2.6)

0%scale ends at 50%, not 100%50%

Game duration

At 50:00, 1 of 236 player-games was still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 303 player-games lasting this longIn minute 1: 303 player-games lasting this longIn minute 2: 303 player-games lasting this longIn minute 3: 303 player-games lasting this longIn minute 4: 303 player-games lasting this longIn minute 5: 303 player-games lasting this longIn minute 6: 303 player-games lasting this longIn minute 7: 303 player-games lasting this longIn minute 8: 302 player-games lasting this longIn minute 9: 302 player-games lasting this longIn minute 10: 302 player-games lasting this longIn minute 11: 301 player-games lasting this longIn minute 12: 301 player-games lasting this longIn minute 13: 301 player-games lasting this longIn minute 14: 300 player-games lasting this longIn minute 15: 300 player-games lasting this longIn minute 16: 291 player-games lasting this longIn minute 17: 290 player-games lasting this longIn minute 18: 289 player-games lasting this longIn minute 19: 283 player-games lasting this longIn minute 20: 277 player-games lasting this longIn minute 21: 272 player-games lasting this longIn minute 22: 265 player-games lasting this longIn minute 23: 251 player-games lasting this longIn minute 24: 245 player-games lasting this longIn minute 25: 236 player-games lasting this longIn minute 26: 216 player-games lasting this longIn minute 27: 201 player-games lasting this longIn minute 28: 187 player-games lasting this longIn minute 29: 166 player-games lasting this longIn minute 30: 154 player-games lasting this longIn minute 31: 136 player-games lasting this longIn minute 32: 118 player-games lasting this longIn minute 33: 98 player-games lasting this longIn minute 34: 84 player-games lasting this longIn minute 35: 72 player-games lasting this longIn minute 36: 61 player-games lasting this longIn minute 37: 49 player-games lasting this longIn minute 38: 43 player-games lasting this longIn minute 39: 33 player-games lasting this longIn minute 40: 27 player-games lasting this longIn minute 41: 22 player-games lasting this longIn minute 42: 16 player-games lasting this longIn minute 43: 14 player-games lasting this longIn minute 44: 12 player-games lasting this longIn minute 45: 10 player-games lasting this longIn minute 46: 9 player-games lasting this longIn minute 47: 7 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 236 player-games a win rate is uncertain by about ±6.4 points.