Where Ornn supports spend minutes 14–25

Ornn supports spent 23.8% of minutes 14–25 in mid lane; other supports, weighted to Ornn's mix of groups, spent 23.7%. The largest clear difference is time in bot lane: +2.5 points (+1.9 to +3.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,029 games · 3,029 player-games · 1,494 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Ornn supports on the blue team spent minutes 14–25
Red team
Heat map of where Ornn supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Ornn's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 14%, Silver 23%, Gold 18%, Platinum 14%, Emerald 14%, Diamond 12%, Master 2%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.4% (8.2–8.6)

    Other supports, weighted to Ornn's group mix: 9.2% (9.2–9.3). Difference: −0.8 points (−1.0 to −0.6) clear

  • Enemy base 0.40% (0.34–0.46)

    Other supports, weighted to Ornn's group mix: 0.47% (0.46–0.49). Difference: −0.07 points (−0.13 to −0.02)

  • Top lane 4.1% (3.8–4.3)

    Other supports, weighted to Ornn's group mix: 3.7% (3.7–3.7). Difference: +0.4 points (+0.1 to +0.6) clear

  • Mid lane 23.8% (23.1–24.6)

    Other supports, weighted to Ornn's group mix: 23.7% (23.4–23.9). Difference: +0.2 points (−0.4 to +0.8)

  • Bot lane 18.9% (17.8–20.0)

    Other supports, weighted to Ornn's group mix: 16.4% (15.7–17.2). Difference: +2.5 points (+1.9 to +3.1) clear

  • River 17.3% (16.6–18.0)

    Other supports, weighted to Ornn's group mix: 18.2% (17.9–18.5). Difference: −0.9 points (−1.4 to −0.4) clear

  • Own jungle 8.3% (7.9–8.6)

    Other supports, weighted to Ornn's group mix: 9.9% (9.8–10.1). Difference: −1.7 points (−2.0 to −1.3) clear

  • Enemy jungle 4.5% (4.3–4.7)

    Other supports, weighted to Ornn's group mix: 4.9% (4.7–5.0). Difference: −0.3 points (−0.5 to −0.2) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other supports, weighted to Ornn's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just below 0)

  • Dead 14.3% (13.8–14.8)

    Other supports, weighted to Ornn's group mix: 13.5% (13.4–13.6). Difference: +0.8 points (+0.3 to +1.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

52.2% (51.6–52.7) of the time they were alive

Other supports, weighted to Ornn's group mix: 46.7% (46.4–47.0). Difference: +5.5 points (+5.0 to +5.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 11.5% (10.5–12.4) seen by the enemy, 3,068 player-gamesMinute 1: 84% (83–85) seen by the enemy, 3,068 player-gamesMinute 2: 74% (73–76) seen by the enemy, 3,068 player-gamesMinute 3: 61% (59–62) seen by the enemy, 3,068 player-gamesMinute 4: 62% (60–63) seen by the enemy, 3,068 player-gamesMinute 5: 62% (60–63) seen by the enemy, 3,068 player-gamesMinute 6: 58% (56–59) seen by the enemy, 3,063 player-gamesMinute 7: 58% (56–59) seen by the enemy, 3,058 player-gamesMinute 8: 59% (57–60) seen by the enemy, 3,050 player-gamesMinute 9: 57% (56–59) seen by the enemy, 3,047 player-gamesMinute 10: 57% (56–59) seen by the enemy, 3,042 player-gamesMinute 11: 56% (55–58) seen by the enemy, 3,040 player-gamesMinute 12: 55% (53–56) seen by the enemy, 3,036 player-gamesMinute 13: 54% (53–56) seen by the enemy, 3,031 player-gamesMinute 14: 56% (55–58) seen by the enemy, 3,029 player-gamesMinute 15: 54% (53–56) seen by the enemy, 3,027 player-gamesMinute 16: 54% (52–55) seen by the enemy, 2,942 player-gamesMinute 17: 53% (51–55) seen by the enemy, 2,926 player-gamesMinute 18: 52% (51–54) seen by the enemy, 2,910 player-gamesMinute 19: 52% (51–54) seen by the enemy, 2,891 player-gamesMinute 20: 50% (49–52) seen by the enemy, 2,851 player-gamesMinute 21: 50% (49–52) seen by the enemy, 2,812 player-gamesMinute 22: 49% (48–51) seen by the enemy, 2,762 player-gamesMinute 23: 50% (48–52) seen by the enemy, 2,695 player-gamesMinute 24: 50% (49–52) seen by the enemy, 2,592 player-gamesMinute 25: 51% (49–53) seen by the enemy, 2,444 player-gamesMinute 26: 51% (49–53) seen by the enemy, 2,308 player-gamesMinute 27: 52% (50–54) seen by the enemy, 2,133 player-gamesMinute 28: 51% (48–53) seen by the enemy, 1,939 player-gamesMinute 29: 51% (49–53) seen by the enemy, 1,766 player-gamesMinute 30: 52% (49–54) seen by the enemy, 1,559 player-gamesMinute 31: 54% (51–57) seen by the enemy, 1,363 player-gamesMinute 32: 52% (49–55) seen by the enemy, 1,168 player-gamesMinute 33: 54% (51–57) seen by the enemy, 1,009 player-gamesMinute 34: 54% (50–57) seen by the enemy, 830 player-gamesMinute 35: 54% (50–58) seen by the enemy, 704 player-gamesMinute 36: 52% (48–57) seen by the enemy, 570 player-gamesMinute 37: 56% (51–61) seen by the enemy, 468 player-gamesMinute 38: 57% (51–62) seen by the enemy, 387 player-gamesMinute 39: 53% (47–60) seen by the enemy, 290 player-gamesMinute 40: 56% (49–63) seen by the enemy, 228 player-gamesMinute 41: 58% (50–66) seen by the enemy, 182 player-gamesMinute 42: 58% (47–68) seen by the enemy, 135 player-gamesMinute 43: 58% (47–69) seen by the enemy, 97 player-gamesMinute 44: 60% (48–73) seen by the enemy, 73 player-gamesMinute 45: 60% (47–72) seen by the enemy, 55 player-gamesMinute 46: 57% (39–75) seen by the enemy, 43 player-gamesMinute 47: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.5% (10.5–12.4)3,068
184% (83–85)3,068
274% (73–76)3,068
361% (59–62)3,068
462% (60–63)3,068
562% (60–63)3,068
658% (56–59)3,063
758% (56–59)3,058
859% (57–60)3,050
957% (56–59)3,047
1057% (56–59)3,042
1156% (55–58)3,040
1255% (53–56)3,036
1354% (53–56)3,031
1456% (55–58)3,029
1554% (53–56)3,027
1654% (52–55)2,942
1753% (51–55)2,926
1852% (51–54)2,910
1952% (51–54)2,891
2050% (49–52)2,851
2150% (49–52)2,812
2249% (48–51)2,762
2350% (48–52)2,695
2450% (49–52)2,592
2551% (49–53)2,444
2651% (49–53)2,308
2752% (50–54)2,133
2851% (48–53)1,939
2951% (49–53)1,766
3052% (49–54)1,559
3154% (51–57)1,363
3252% (49–55)1,168
3354% (51–57)1,009
3454% (50–57)830
3554% (50–58)704
3652% (48–57)570
3756% (51–61)468
3857% (51–62)387
3953% (47–60)290
4056% (49–63)228
4158% (50–66)182
4258% (47–68)135
4358% (47–69)97
4460% (48–73)73
4560% (47–72)55
4657% (39–75)43
47—32

By area

AreaSeen by the enemy
Own base 8.6% (7.5–9.6)

Other supports, weighted to Ornn's group mix: 8.3% (8.2–8.3). Difference: +0.3 points (−0.7 to +1.4)

Enemy base 99.8% (99.5–100.0)

Other supports, weighted to Ornn's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (−0.1 to +0.5)

Top lane 69.5% (68.5–70.5)

Other supports, weighted to Ornn's group mix: 64.5% (64.4–64.7). Difference: +5.0 points (+4.0 to +5.9)

Mid lane 64.6% (63.8–65.3)

Other supports, weighted to Ornn's group mix: 59.1% (58.8–59.4). Difference: +5.5 points (+4.8 to +6.1)

Bot lane 66.6% (66.0–67.3)

Other supports, weighted to Ornn's group mix: 62.4% (62.3–62.4). Difference: +4.3 points (+3.6 to +4.9)

River 44.0% (43.3–44.7)

Other supports, weighted to Ornn's group mix: 39.6% (39.5–39.8). Difference: +4.4 points (+3.7 to +5.0)

Own jungle 35.7% (35.0–36.5)

Other supports, weighted to Ornn's group mix: 32.1% (32.0–32.2). Difference: +3.6 points (+2.9 to +4.4)

Enemy jungle 48.6% (47.7–49.5)

Other supports, weighted to Ornn's group mix: 43.8% (43.5–44.0). Difference: +4.8 points (+3.8 to +5.8)

Outside all zones —

Other supports, weighted to Ornn's group mix: 46.0% (45.1–47.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 26.3% (24.8–27.8)

    Other supports, weighted to Ornn's group mix: 23.5% (22.5–24.5). Difference: +2.8 points (+2.0 to +3.6)

  • Near own top laner 15.2% (14.7–15.6)

    Other supports, weighted to Ornn's group mix: 15.8% (15.6–15.9). Difference: −0.6 points (−1.0 to −0.3)

  • Near own jungler 24.9% (24.1–25.6)

    Other supports, weighted to Ornn's group mix: 26.6% (26.1–27.1). Difference: −1.7 points (−2.2 to −1.2)

  • Near own mid laner 23.0% (22.4–23.5)

    Other supports, weighted to Ornn's group mix: 23.7% (23.7–23.8). Difference: −0.8 points (−1.3 to −0.3)

  • Near own bot laner 43.4% (42.6–44.2)

    Other supports, weighted to Ornn's group mix: 44.0% (43.8–44.2). Difference: −0.6 points (−1.4 to +0.2)

  • Near the enemy jungler 15.9% (15.6–16.3)

    Other supports, weighted to Ornn's group mix: 14.9% (14.7–15.1). Difference: +1.0 points (+0.7 to +1.3)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 2,592 of 3,029 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,068 player-games lasting this longIn minute 1: 3,068 player-games lasting this longIn minute 2: 3,068 player-games lasting this longIn minute 3: 3,068 player-games lasting this longIn minute 4: 3,068 player-games lasting this longIn minute 5: 3,068 player-games lasting this longIn minute 6: 3,063 player-games lasting this longIn minute 7: 3,058 player-games lasting this longIn minute 8: 3,050 player-games lasting this longIn minute 9: 3,047 player-games lasting this longIn minute 10: 3,042 player-games lasting this longIn minute 11: 3,040 player-games lasting this longIn minute 12: 3,036 player-games lasting this longIn minute 13: 3,031 player-games lasting this longIn minute 14: 3,029 player-games lasting this longIn minute 15: 3,027 player-games lasting this longIn minute 16: 2,942 player-games lasting this longIn minute 17: 2,926 player-games lasting this longIn minute 18: 2,910 player-games lasting this longIn minute 19: 2,891 player-games lasting this longIn minute 20: 2,851 player-games lasting this longIn minute 21: 2,812 player-games lasting this longIn minute 22: 2,762 player-games lasting this longIn minute 23: 2,695 player-games lasting this longIn minute 24: 2,592 player-games lasting this longIn minute 25: 2,444 player-games lasting this longIn minute 26: 2,308 player-games lasting this longIn minute 27: 2,133 player-games lasting this longIn minute 28: 1,939 player-games lasting this longIn minute 29: 1,766 player-games lasting this longIn minute 30: 1,559 player-games lasting this longIn minute 31: 1,363 player-games lasting this longIn minute 32: 1,168 player-games lasting this longIn minute 33: 1,009 player-games lasting this longIn minute 34: 830 player-games lasting this longIn minute 35: 704 player-games lasting this longIn minute 36: 570 player-games lasting this longIn minute 37: 468 player-games lasting this longIn minute 38: 387 player-games lasting this longIn minute 39: 290 player-games lasting this longIn minute 40: 228 player-games lasting this longIn minute 41: 182 player-games lasting this longIn minute 42: 135 player-games lasting this longIn minute 43: 97 player-games lasting this longIn minute 44: 73 player-games lasting this longIn minute 45: 55 player-games lasting this longIn minute 46: 43 player-games lasting this longIn minute 47: 32 player-games lasting this longIn minute 48: 23 player-games lasting this longIn minute 49: 18 player-games lasting this longIn minute 50: 10 player-games lasting this longIn minute 51: 9 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 4 player-games lasting this longIn minute 54: 4 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,029 player-games a win rate is uncertain by about ±1.8 points.