Where Tristana supports spend minutes 14–25

Tristana supports spent 18.9% of minutes 14–25 in mid lane; other supports, weighted to Tristana's mix of groups, spent 23.1%. The largest clear difference is time in mid lane: −4.1 points (−5.6 to −2.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 500 games · 500 player-games · 359 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Tristana supports on the blue team spent minutes 14–25
Red team
Heat map of where Tristana supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Tristana's share of time in each group: Iron IV 3%, Iron I–III 8%, Bronze 19%, Silver 20%, Gold 18%, Platinum 16%, Emerald 14%, Diamond 1%, Master 2%, Unranked <0.5%.

  • Own base 11.2% (10.7–11.6)

    Other supports, weighted to Tristana's group mix: 9.4% (9.3–9.4). Difference: +1.8 points (+1.3 to +2.3) clear

  • Enemy base 0.3% (0.2–0.4)

    Other supports, weighted to Tristana's group mix: 0.4% (0.4–0.5). Difference: −0.2 points (−0.3 to −0.1) clear

  • Top lane 6.4% (5.5–7.2)

    Other supports, weighted to Tristana's group mix: 3.7% (3.7–3.7). Difference: +2.7 points (+1.8 to +3.5) clear

  • Mid lane 18.9% (17.6–20.2)

    Other supports, weighted to Tristana's group mix: 23.1% (22.8–23.4). Difference: −4.1 points (−5.6 to −2.7) clear

  • Bot lane 18.8% (17.5–20.0)

    Other supports, weighted to Tristana's group mix: 18.3% (17.4–19.2). Difference: +0.5 points (−0.9 to +1.8)

  • River 13.7% (12.6–14.8)

    Other supports, weighted to Tristana's group mix: 17.4% (17.0–17.7). Difference: −3.7 points (−4.7 to −2.6) clear

  • Own jungle 9.4% (8.8–10.1)

    Other supports, weighted to Tristana's group mix: 9.5% (9.3–9.7). Difference: −0.1 points (−0.7 to +0.5)

  • Enemy jungle 4.0% (3.5–4.6)

    Other supports, weighted to Tristana's group mix: 4.5% (4.4–4.7). Difference: −0.5 points (−1.1 to just above 0)

  • Outside all zones 0.03% (0.02–0.04)

    Other supports, weighted to Tristana's group mix: 0.02% (0.02–0.02). Difference: +0.01 points (just below 0 to +0.02)

  • Dead 17.3% (16.3–18.3)

    Other supports, weighted to Tristana's group mix: 13.7% (13.6–13.8). Difference: +3.6 points (+2.6 to +4.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

42.6% (41.9–43.4) of the time they were alive

Other supports, weighted to Tristana's group mix: 47.3% (47.0–47.5). Difference: −4.6 points (−5.3 to −3.9)

0% 40% 80% 0 10 20 30 40 Minute 0: 9% (8–11) seen by the enemy, 508 player-gamesMinute 1: 73% (70–76) seen by the enemy, 508 player-gamesMinute 2: 63% (59–66) seen by the enemy, 508 player-gamesMinute 3: 53% (50–57) seen by the enemy, 508 player-gamesMinute 4: 52% (49–55) seen by the enemy, 508 player-gamesMinute 5: 54% (50–57) seen by the enemy, 508 player-gamesMinute 6: 49% (46–52) seen by the enemy, 505 player-gamesMinute 7: 48% (45–51) seen by the enemy, 505 player-gamesMinute 8: 50% (47–53) seen by the enemy, 505 player-gamesMinute 9: 46% (42–49) seen by the enemy, 505 player-gamesMinute 10: 49% (46–52) seen by the enemy, 505 player-gamesMinute 11: 47% (44–50) seen by the enemy, 505 player-gamesMinute 12: 46% (43–48) seen by the enemy, 504 player-gamesMinute 13: 44% (41–47) seen by the enemy, 502 player-gamesMinute 14: 45% (43–48) seen by the enemy, 500 player-gamesMinute 15: 44% (41–47) seen by the enemy, 498 player-gamesMinute 16: 45% (42–48) seen by the enemy, 486 player-gamesMinute 17: 43% (40–46) seen by the enemy, 480 player-gamesMinute 18: 44% (41–47) seen by the enemy, 475 player-gamesMinute 19: 42% (39–45) seen by the enemy, 470 player-gamesMinute 20: 40% (37–43) seen by the enemy, 458 player-gamesMinute 21: 42% (39–45) seen by the enemy, 450 player-gamesMinute 22: 41% (38–44) seen by the enemy, 442 player-gamesMinute 23: 38% (35–41) seen by the enemy, 434 player-gamesMinute 24: 43% (39–46) seen by the enemy, 417 player-gamesMinute 25: 40% (37–44) seen by the enemy, 393 player-gamesMinute 26: 40% (37–44) seen by the enemy, 364 player-gamesMinute 27: 39% (36–43) seen by the enemy, 334 player-gamesMinute 28: 40% (36–44) seen by the enemy, 311 player-gamesMinute 29: 41% (37–45) seen by the enemy, 280 player-gamesMinute 30: 44% (39–49) seen by the enemy, 251 player-gamesMinute 31: 41% (35–47) seen by the enemy, 210 player-gamesMinute 32: 40% (35–45) seen by the enemy, 184 player-gamesMinute 33: 44% (37–50) seen by the enemy, 155 player-gamesMinute 34: 39% (33–46) seen by the enemy, 132 player-gamesMinute 35: 45% (38–51) seen by the enemy, 113 player-gamesMinute 36: 45% (37–52) seen by the enemy, 98 player-gamesMinute 37: 44% (36–53) seen by the enemy, 84 player-gamesMinute 38: 47% (38–56) seen by the enemy, 69 player-gamesMinute 39: 47% (36–58) seen by the enemy, 57 player-gamesMinute 40: 41% (31–52) seen by the enemy, 42 player-gamesMinute 41: 40% (27–53) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09% (8–11)508
173% (70–76)508
263% (59–66)508
353% (50–57)508
452% (49–55)508
554% (50–57)508
649% (46–52)505
748% (45–51)505
850% (47–53)505
946% (42–49)505
1049% (46–52)505
1147% (44–50)505
1246% (43–48)504
1344% (41–47)502
1445% (43–48)500
1544% (41–47)498
1645% (42–48)486
1743% (40–46)480
1844% (41–47)475
1942% (39–45)470
2040% (37–43)458
2142% (39–45)450
2241% (38–44)442
2338% (35–41)434
2443% (39–46)417
2540% (37–44)393
2640% (37–44)364
2739% (36–43)334
2840% (36–44)311
2941% (37–45)280
3044% (39–49)251
3141% (35–47)210
3240% (35–45)184
3344% (37–50)155
3439% (33–46)132
3545% (38–51)113
3645% (37–52)98
3744% (36–53)84
3847% (38–56)69
3947% (36–58)57
4041% (31–52)42
4140% (27–53)32

By area

AreaSeen by the enemy
Own base 8.2% (6.2–10.1)

Other supports, weighted to Tristana's group mix: 8.3% (8.2–8.4). Difference: −0.1 points (−2.1 to +1.8)

Enemy base 99.8% (99.3–100.0)

Other supports, weighted to Tristana's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (−0.3 to +0.7)

Top lane 58.5% (56.8–60.2)

Other supports, weighted to Tristana's group mix: 64.7% (64.6–64.9). Difference: −6.2 points (−7.9 to −4.6)

Mid lane 56.8% (55.8–57.8)

Other supports, weighted to Tristana's group mix: 59.7% (59.4–59.9). Difference: −2.9 points (−3.8 to −1.9)

Bot lane 57.3% (56.2–58.3)

Other supports, weighted to Tristana's group mix: 62.3% (62.3–62.4). Difference: −5.1 points (−6.1 to −4.0)

River 34.6% (33.5–35.7)

Other supports, weighted to Tristana's group mix: 39.9% (39.7–40.1). Difference: −5.4 points (−6.4 to −4.3)

Own jungle 26.8% (25.2–28.4)

Other supports, weighted to Tristana's group mix: 32.2% (32.1–32.2). Difference: −5.3 points (−6.9 to −3.8)

Enemy jungle 39.0% (36.4–41.7)

Other supports, weighted to Tristana's group mix: 44.1% (43.8–44.4). Difference: −5.1 points (−7.8 to −2.4)

Outside all zones —

Other supports, weighted to Tristana's group mix: 46% (45–47). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 27% (25–29)

    Other supports, weighted to Tristana's group mix: 26% (25–27). Difference: +1 point (−1 to +3)

  • Near own top laner 13.4% (12.6–14.3)

    Other supports, weighted to Tristana's group mix: 15.5% (15.4–15.6). Difference: −2.0 points (−2.9 to −1.2)

  • Near own jungler 21.0% (19.7–22.2)

    Other supports, weighted to Tristana's group mix: 25.5% (25.0–26.0). Difference: −4.5 points (−5.8 to −3.3)

  • Near own mid laner 20.2% (18.9–21.5)

    Other supports, weighted to Tristana's group mix: 23.5% (23.5–23.6). Difference: −3.3 points (−4.7 to −2.0)

  • Near own bot laner 30.0% (28.3–31.6)

    Other supports, weighted to Tristana's group mix: 43.7% (43.6–43.9). Difference: −13.8 points (−15.5 to −12.1)

  • Near the enemy jungler 11.7% (11.2–12.3)

    Other supports, weighted to Tristana's group mix: 14.4% (14.3–14.6). Difference: −2.7 points (−3.3 to −2.1)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 417 of 500 player-games were still in game.

0 300 600 0 10 20 30 40 50 In minute 0: 508 player-games lasting this longIn minute 1: 508 player-games lasting this longIn minute 2: 508 player-games lasting this longIn minute 3: 508 player-games lasting this longIn minute 4: 508 player-games lasting this longIn minute 5: 508 player-games lasting this longIn minute 6: 505 player-games lasting this longIn minute 7: 505 player-games lasting this longIn minute 8: 505 player-games lasting this longIn minute 9: 505 player-games lasting this longIn minute 10: 505 player-games lasting this longIn minute 11: 505 player-games lasting this longIn minute 12: 504 player-games lasting this longIn minute 13: 502 player-games lasting this longIn minute 14: 500 player-games lasting this longIn minute 15: 498 player-games lasting this longIn minute 16: 486 player-games lasting this longIn minute 17: 480 player-games lasting this longIn minute 18: 475 player-games lasting this longIn minute 19: 470 player-games lasting this longIn minute 20: 458 player-games lasting this longIn minute 21: 450 player-games lasting this longIn minute 22: 442 player-games lasting this longIn minute 23: 434 player-games lasting this longIn minute 24: 417 player-games lasting this longIn minute 25: 393 player-games lasting this longIn minute 26: 364 player-games lasting this longIn minute 27: 334 player-games lasting this longIn minute 28: 311 player-games lasting this longIn minute 29: 280 player-games lasting this longIn minute 30: 251 player-games lasting this longIn minute 31: 210 player-games lasting this longIn minute 32: 184 player-games lasting this longIn minute 33: 155 player-games lasting this longIn minute 34: 132 player-games lasting this longIn minute 35: 113 player-games lasting this longIn minute 36: 98 player-games lasting this longIn minute 37: 84 player-games lasting this longIn minute 38: 69 player-games lasting this longIn minute 39: 57 player-games lasting this longIn minute 40: 42 player-games lasting this longIn minute 41: 32 player-games lasting this longIn minute 42: 26 player-games lasting this longIn minute 43: 21 player-games lasting this longIn minute 44: 18 player-games lasting this longIn minute 45: 13 player-games lasting this longIn minute 46: 11 player-games lasting this longIn minute 47: 9 player-games lasting this longIn minute 48: 8 player-games lasting this longIn minute 49: 5 player-games lasting this longIn minute 50: 4 player-games lasting this longIn minute 51: 4 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 500 player-games a win rate is uncertain by about ±4.4 points.