Where Vex supports spend the time from 25:00 to the end

Vex supports spent 22.2% of the time from 25:00 to the end in mid lane; other supports, weighted to Vex's mix of groups, spent 24.2%. The largest clear difference is time in the river: −2.4 points (−2.9 to −2.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,525 games · 2,525 player-games · 1,400 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Vex supports on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Vex supports on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Vex's share of time in each group: Iron IV 1%, Iron I–III 4%, Bronze 15%, Silver 18%, Gold 19%, Platinum 16%, Emerald 17%, Diamond 5%, Master 2%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 11.5% (11.2–11.8)

    Other supports, weighted to Vex's group mix: 11.5% (11.5–11.6). Difference: 0.0 points (−0.3 to +0.3)

  • Enemy base 2.1% (2.0–2.2)

    Other supports, weighted to Vex's group mix: 3.0% (3.0–3.1). Difference: −0.9 points (−1.0 to −0.8) clear

  • Top lane 3.5% (3.3–3.7)

    Other supports, weighted to Vex's group mix: 3.3% (3.2–3.3). Difference: +0.3 points (just above 0 to +0.5)

  • Mid lane 22.2% (21.5–22.8)

    Other supports, weighted to Vex's group mix: 24.2% (24.2–24.3). Difference: −2.0 points (−2.7 to −1.4) clear

  • Bot lane 5.7% (5.3–6.0)

    Other supports, weighted to Vex's group mix: 4.9% (4.8–4.9). Difference: +0.8 points (+0.4 to +1.2) clear

  • River 13.4% (12.9–13.8)

    Other supports, weighted to Vex's group mix: 15.8% (15.7–15.9). Difference: −2.4 points (−2.9 to −2.0) clear

  • Own jungle 10.6% (10.1–11.1)

    Other supports, weighted to Vex's group mix: 10.7% (10.6–10.8). Difference: −0.1 points (−0.5 to +0.4)

  • Enemy jungle 4.7% (4.4–4.9)

    Other supports, weighted to Vex's group mix: 5.5% (5.4–5.6). Difference: −0.9 points (−1.1 to −0.6) clear

  • Outside all zones 0.04% (0.04–0.05)

    Other supports, weighted to Vex's group mix: 0.05% (0.05–0.05). Difference: −0.01 points (−0.01 to just above 0)

  • Dead 26.4% (25.6–27.1)

    Other supports, weighted to Vex's group mix: 21.1% (21.0–21.2). Difference: +5.3 points (+4.5 to +6.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

43.2% (42.7–43.7) of the time they were alive

Other supports, weighted to Vex's group mix: 46.3% (46.2–46.4). Difference: −3.1 points (−3.6 to −2.6)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 11.1% (10.3–11.9) seen by the enemy, 3,065 player-gamesMinute 1: 81% (80–83) seen by the enemy, 3,065 player-gamesMinute 2: 72% (70–73) seen by the enemy, 3,065 player-gamesMinute 3: 58% (56–59) seen by the enemy, 3,065 player-gamesMinute 4: 60% (58–61) seen by the enemy, 3,065 player-gamesMinute 5: 60% (59–62) seen by the enemy, 3,065 player-gamesMinute 6: 54% (53–55) seen by the enemy, 3,059 player-gamesMinute 7: 55% (54–56) seen by the enemy, 3,057 player-gamesMinute 8: 54% (53–56) seen by the enemy, 3,050 player-gamesMinute 9: 51% (50–53) seen by the enemy, 3,048 player-gamesMinute 10: 51% (50–53) seen by the enemy, 3,045 player-gamesMinute 11: 50% (49–52) seen by the enemy, 3,041 player-gamesMinute 12: 48% (47–49) seen by the enemy, 3,038 player-gamesMinute 13: 46% (45–48) seen by the enemy, 3,035 player-gamesMinute 14: 49% (48–50) seen by the enemy, 3,032 player-gamesMinute 15: 47% (46–48) seen by the enemy, 3,028 player-gamesMinute 16: 46% (45–48) seen by the enemy, 2,960 player-gamesMinute 17: 45% (44–46) seen by the enemy, 2,938 player-gamesMinute 18: 44% (42–45) seen by the enemy, 2,925 player-gamesMinute 19: 43% (42–45) seen by the enemy, 2,909 player-gamesMinute 20: 42% (41–43) seen by the enemy, 2,862 player-gamesMinute 21: 42% (40–43) seen by the enemy, 2,820 player-gamesMinute 22: 41% (40–42) seen by the enemy, 2,777 player-gamesMinute 23: 41% (39–42) seen by the enemy, 2,713 player-gamesMinute 24: 41% (40–43) seen by the enemy, 2,635 player-gamesMinute 25: 42% (40–43) seen by the enemy, 2,525 player-gamesMinute 26: 42% (41–44) seen by the enemy, 2,377 player-gamesMinute 27: 43% (41–45) seen by the enemy, 2,217 player-gamesMinute 28: 42% (40–44) seen by the enemy, 2,039 player-gamesMinute 29: 42% (40–44) seen by the enemy, 1,841 player-gamesMinute 30: 42% (40–45) seen by the enemy, 1,641 player-gamesMinute 31: 45% (42–47) seen by the enemy, 1,442 player-gamesMinute 32: 45% (42–47) seen by the enemy, 1,243 player-gamesMinute 33: 44% (42–47) seen by the enemy, 1,041 player-gamesMinute 34: 44% (42–47) seen by the enemy, 902 player-gamesMinute 35: 46% (42–49) seen by the enemy, 761 player-gamesMinute 36: 45% (41–48) seen by the enemy, 646 player-gamesMinute 37: 45% (42–49) seen by the enemy, 531 player-gamesMinute 38: 45% (40–49) seen by the enemy, 426 player-gamesMinute 39: 44% (39–49) seen by the enemy, 353 player-gamesMinute 40: 47% (41–52) seen by the enemy, 283 player-gamesMinute 41: 47% (42–53) seen by the enemy, 229 player-gamesMinute 42: 43% (36–49) seen by the enemy, 183 player-gamesMinute 43: 43% (36–50) seen by the enemy, 143 player-gamesMinute 44: 47% (38–56) seen by the enemy, 113 player-gamesMinute 45: 45% (35–55) seen by the enemy, 87 player-gamesMinute 46: 45% (33–56) seen by the enemy, 75 player-gamesMinute 47: 43% (32–54) seen by the enemy, 56 player-gamesMinute 48: 44% (30–58) seen by the enemy, 44 player-gamesMinute 49: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.1% (10.3–11.9)3,065
181% (80–83)3,065
272% (70–73)3,065
358% (56–59)3,065
460% (58–61)3,065
560% (59–62)3,065
654% (53–55)3,059
755% (54–56)3,057
854% (53–56)3,050
951% (50–53)3,048
1051% (50–53)3,045
1150% (49–52)3,041
1248% (47–49)3,038
1346% (45–48)3,035
1449% (48–50)3,032
1547% (46–48)3,028
1646% (45–48)2,960
1745% (44–46)2,938
1844% (42–45)2,925
1943% (42–45)2,909
2042% (41–43)2,862
2142% (40–43)2,820
2241% (40–42)2,777
2341% (39–42)2,713
2441% (40–43)2,635
2542% (40–43)2,525
2642% (41–44)2,377
2743% (41–45)2,217
2842% (40–44)2,039
2942% (40–44)1,841
3042% (40–45)1,641
3145% (42–47)1,442
3245% (42–47)1,243
3344% (42–47)1,041
3444% (42–47)902
3546% (42–49)761
3645% (41–48)646
3745% (42–49)531
3845% (40–49)426
3944% (39–49)353
4047% (41–52)283
4147% (42–53)229
4243% (36–49)183
4343% (36–50)143
4447% (38–56)113
4545% (35–55)87
4645% (33–56)75
4743% (32–54)56
4844% (30–58)44
49—31

By area

AreaSeen by the enemy
Own base 25.9% (24.7–27.1)

Other supports, weighted to Vex's group mix: 29.1% (29.0–29.1). Difference: −3.2 points (−4.4 to −2.0)

Enemy base 99.92% (99.88–99.97)

Other supports, weighted to Vex's group mix: 99.60% (99.59–99.60). Difference: +0.33 points (+0.28 to +0.37)

Top lane 59.7% (58.5–60.9)

Other supports, weighted to Vex's group mix: 63.5% (63.5–63.6). Difference: −3.9 points (−5.1 to −2.7)

Mid lane 52.7% (52.1–53.3)

Other supports, weighted to Vex's group mix: 55.5% (55.3–55.6). Difference: −2.7 points (−3.3 to −2.1)

Bot lane 57.8% (56.8–58.8)

Other supports, weighted to Vex's group mix: 61.7% (61.6–61.8). Difference: −3.9 points (−4.9 to −2.9)

River 34.8% (33.8–35.8)

Other supports, weighted to Vex's group mix: 37.3% (37.3–37.4). Difference: −2.5 points (−3.5 to −1.5)

Own jungle 29.5% (28.8–30.2)

Other supports, weighted to Vex's group mix: 32.1% (32.1–32.2). Difference: −2.6 points (−3.3 to −1.9)

Enemy jungle 40.7% (39.5–41.9)

Other supports, weighted to Vex's group mix: 42.9% (42.8–43.0). Difference: −2.2 points (−3.4 to −1.0)

Outside all zones —

Other supports, weighted to Vex's group mix: 58.0% (57.5–58.6). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 10.4% (9.8–11.1)

    Other supports, weighted to Vex's group mix: 8.8% (8.6–8.9). Difference: +1.7 points (+1.1 to +2.2)

  • Near own top laner 26.3% (25.6–27.1)

    Other supports, weighted to Vex's group mix: 29.8% (29.7–29.9). Difference: −3.5 points (−4.3 to −2.7)

  • Near own jungler 31.2% (30.4–32.0)

    Other supports, weighted to Vex's group mix: 35.2% (34.8–35.5). Difference: −3.9 points (−4.7 to −3.2)

  • Near own mid laner 31.5% (30.7–32.3)

    Other supports, weighted to Vex's group mix: 34.8% (34.6–34.9). Difference: −3.2 points (−4.1 to −2.4)

  • Near own bot laner 38.1% (37.2–39.0)

    Other supports, weighted to Vex's group mix: 44.7% (44.3–45.1). Difference: −6.6 points (−7.5 to −5.6)

  • Near the enemy jungler 17.0% (16.7–17.4)

    Other supports, weighted to Vex's group mix: 18.7% (18.6–18.9). Difference: −1.7 points (−1.9 to −1.4)

0%scale ends at 50%, not 100%50%

Game duration

At 60:00, 2 of 2,525 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 60 In minute 0: 3,065 player-games lasting this longIn minute 1: 3,065 player-games lasting this longIn minute 2: 3,065 player-games lasting this longIn minute 3: 3,065 player-games lasting this longIn minute 4: 3,065 player-games lasting this longIn minute 5: 3,065 player-games lasting this longIn minute 6: 3,059 player-games lasting this longIn minute 7: 3,057 player-games lasting this longIn minute 8: 3,050 player-games lasting this longIn minute 9: 3,048 player-games lasting this longIn minute 10: 3,045 player-games lasting this longIn minute 11: 3,041 player-games lasting this longIn minute 12: 3,038 player-games lasting this longIn minute 13: 3,035 player-games lasting this longIn minute 14: 3,032 player-games lasting this longIn minute 15: 3,028 player-games lasting this longIn minute 16: 2,960 player-games lasting this longIn minute 17: 2,938 player-games lasting this longIn minute 18: 2,925 player-games lasting this longIn minute 19: 2,909 player-games lasting this longIn minute 20: 2,862 player-games lasting this longIn minute 21: 2,820 player-games lasting this longIn minute 22: 2,777 player-games lasting this longIn minute 23: 2,713 player-games lasting this longIn minute 24: 2,635 player-games lasting this longIn minute 25: 2,525 player-games lasting this longIn minute 26: 2,377 player-games lasting this longIn minute 27: 2,217 player-games lasting this longIn minute 28: 2,039 player-games lasting this longIn minute 29: 1,841 player-games lasting this longIn minute 30: 1,641 player-games lasting this longIn minute 31: 1,442 player-games lasting this longIn minute 32: 1,243 player-games lasting this longIn minute 33: 1,041 player-games lasting this longIn minute 34: 902 player-games lasting this longIn minute 35: 761 player-games lasting this longIn minute 36: 646 player-games lasting this longIn minute 37: 531 player-games lasting this longIn minute 38: 426 player-games lasting this longIn minute 39: 353 player-games lasting this longIn minute 40: 283 player-games lasting this longIn minute 41: 229 player-games lasting this longIn minute 42: 183 player-games lasting this longIn minute 43: 143 player-games lasting this longIn minute 44: 113 player-games lasting this longIn minute 45: 87 player-games lasting this longIn minute 46: 75 player-games lasting this longIn minute 47: 56 player-games lasting this longIn minute 48: 44 player-games lasting this longIn minute 49: 31 player-games lasting this longIn minute 50: 23 player-games lasting this longIn minute 51: 14 player-games lasting this longIn minute 52: 9 player-games lasting this longIn minute 53: 8 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 4 player-games lasting this longIn minute 56: 4 player-games lasting this longIn minute 57: 3 player-games lasting this longIn minute 58: 2 player-games lasting this longIn minute 59: 2 player-games lasting this longIn 60:00 and later: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,525 player-games a win rate is uncertain by about ±2.0 points.