Where Yorick supports spend minutes 14–25

Yorick supports spent 22.7% of minutes 14–25 in bot lane; other supports, weighted to Yorick's mix of groups, spent 18.6%. The largest clear difference is time in bot lane: +4.1 points (+3.0 to +5.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,149 games · 1,149 player-games · 619 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Yorick supports on the blue team spent minutes 14–25
Red team
Heat map of where Yorick supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Yorick's share of time in each group: Iron IV 1%, Iron I–III 7%, Bronze 20%, Silver 26%, Gold 21%, Platinum 12%, Emerald 9%, Diamond 3%, Master 1%.

  • Own base 9.2% (9.0–9.5)

    Other supports, weighted to Yorick's group mix: 9.4% (9.3–9.4). Difference: −0.1 points (−0.4 to +0.1)

  • Enemy base 0.5% (0.4–0.7)

    Other supports, weighted to Yorick's group mix: 0.4% (0.4–0.5). Difference: +0.1 points (just below 0 to +0.2)

  • Top lane 7.1% (6.5–7.7)

    Other supports, weighted to Yorick's group mix: 3.7% (3.7–3.7). Difference: +3.4 points (+2.8 to +4.0) clear

  • Mid lane 21.6% (20.6–22.7)

    Other supports, weighted to Yorick's group mix: 22.9% (22.6–23.2). Difference: −1.3 points (−2.2 to −0.4)

  • Bot lane 22.7% (21.3–24.1)

    Other supports, weighted to Yorick's group mix: 18.6% (17.7–19.5). Difference: +4.1 points (+3.0 to +5.2) clear

  • River 13.5% (12.9–14.2)

    Other supports, weighted to Yorick's group mix: 17.3% (16.9–17.6). Difference: −3.7 points (−4.3 to −3.2) clear

  • Own jungle 7.2% (6.8–7.7)

    Other supports, weighted to Yorick's group mix: 9.4% (9.2–9.6). Difference: −2.2 points (−2.6 to −1.8) clear

  • Enemy jungle 3.9% (3.5–4.3)

    Other supports, weighted to Yorick's group mix: 4.5% (4.4–4.6). Difference: −0.6 points (−1.0 to −0.3) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other supports, weighted to Yorick's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just below 0)

  • Dead 14.1% (13.5–14.7)

    Other supports, weighted to Yorick's group mix: 13.7% (13.6–13.8). Difference: +0.4 points (−0.2 to +1.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

51.6% (51.2–52.1) of the time they were alive

Other supports, weighted to Yorick's group mix: 47.4% (47.1–47.7). Difference: +4.2 points (+3.7 to +4.7)

0% 50% 100% 0 10 20 30 40 Minute 0: 10.7% (9.8–11.6) seen by the enemy, 1,161 player-gamesMinute 1: 85% (84–86) seen by the enemy, 1,161 player-gamesMinute 2: 80% (79–82) seen by the enemy, 1,161 player-gamesMinute 3: 66% (64–67) seen by the enemy, 1,161 player-gamesMinute 4: 65% (63–66) seen by the enemy, 1,161 player-gamesMinute 5: 64% (63–66) seen by the enemy, 1,161 player-gamesMinute 6: 61% (59–62) seen by the enemy, 1,159 player-gamesMinute 7: 60% (58–61) seen by the enemy, 1,157 player-gamesMinute 8: 61% (59–62) seen by the enemy, 1,157 player-gamesMinute 9: 56% (55–58) seen by the enemy, 1,157 player-gamesMinute 10: 58% (57–60) seen by the enemy, 1,157 player-gamesMinute 11: 56% (55–58) seen by the enemy, 1,155 player-gamesMinute 12: 55% (53–57) seen by the enemy, 1,154 player-gamesMinute 13: 54% (52–55) seen by the enemy, 1,152 player-gamesMinute 14: 55% (54–57) seen by the enemy, 1,149 player-gamesMinute 15: 55% (54–57) seen by the enemy, 1,148 player-gamesMinute 16: 54% (53–56) seen by the enemy, 1,122 player-gamesMinute 17: 52% (51–54) seen by the enemy, 1,114 player-gamesMinute 18: 52% (50–54) seen by the enemy, 1,112 player-gamesMinute 19: 51% (50–53) seen by the enemy, 1,100 player-gamesMinute 20: 49% (48–51) seen by the enemy, 1,079 player-gamesMinute 21: 50% (48–51) seen by the enemy, 1,066 player-gamesMinute 22: 49% (48–51) seen by the enemy, 1,051 player-gamesMinute 23: 49% (48–51) seen by the enemy, 1,019 player-gamesMinute 24: 48% (47–50) seen by the enemy, 978 player-gamesMinute 25: 48% (46–50) seen by the enemy, 924 player-gamesMinute 26: 49% (47–51) seen by the enemy, 867 player-gamesMinute 27: 49% (47–51) seen by the enemy, 818 player-gamesMinute 28: 51% (48–53) seen by the enemy, 752 player-gamesMinute 29: 49% (47–51) seen by the enemy, 689 player-gamesMinute 30: 51% (49–54) seen by the enemy, 620 player-gamesMinute 31: 53% (50–56) seen by the enemy, 554 player-gamesMinute 32: 51% (48–54) seen by the enemy, 468 player-gamesMinute 33: 51% (47–54) seen by the enemy, 396 player-gamesMinute 34: 49% (46–52) seen by the enemy, 339 player-gamesMinute 35: 54% (50–58) seen by the enemy, 285 player-gamesMinute 36: 51% (47–55) seen by the enemy, 235 player-gamesMinute 37: 51% (47–55) seen by the enemy, 197 player-gamesMinute 38: 54% (49–58) seen by the enemy, 179 player-gamesMinute 39: 55% (50–60) seen by the enemy, 138 player-gamesMinute 40: 51% (45–58) seen by the enemy, 112 player-gamesMinute 41: 57% (50–63) seen by the enemy, 88 player-gamesMinute 42: 55% (48–62) seen by the enemy, 66 player-gamesMinute 43: 64% (55–72) seen by the enemy, 54 player-gamesMinute 44: 48% (37–59) seen by the enemy, 36 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010.7% (9.8–11.6)1,161
185% (84–86)1,161
280% (79–82)1,161
366% (64–67)1,161
465% (63–66)1,161
564% (63–66)1,161
661% (59–62)1,159
760% (58–61)1,157
861% (59–62)1,157
956% (55–58)1,157
1058% (57–60)1,157
1156% (55–58)1,155
1255% (53–57)1,154
1354% (52–55)1,152
1455% (54–57)1,149
1555% (54–57)1,148
1654% (53–56)1,122
1752% (51–54)1,114
1852% (50–54)1,112
1951% (50–53)1,100
2049% (48–51)1,079
2150% (48–51)1,066
2249% (48–51)1,051
2349% (48–51)1,019
2448% (47–50)978
2548% (46–50)924
2649% (47–51)867
2749% (47–51)818
2851% (48–53)752
2949% (47–51)689
3051% (49–54)620
3153% (50–56)554
3251% (48–54)468
3351% (47–54)396
3449% (46–52)339
3554% (50–58)285
3651% (47–55)235
3751% (47–55)197
3854% (49–58)179
3955% (50–60)138
4051% (45–58)112
4157% (50–63)88
4255% (48–62)66
4364% (55–72)54
4448% (37–59)36

By area

AreaSeen by the enemy
Own base 8.1% (6.8–9.4)

Other supports, weighted to Yorick's group mix: 8.2% (8.1–8.3). Difference: −0.1 points (−1.4 to +1.2)

Enemy base 99.97% (99.92–100.00)

Other supports, weighted to Yorick's group mix: 99.60% (99.58–99.61). Difference: +0.37 points (+0.32 to +0.43)

Top lane 66.9% (65.7–68.1)

Other supports, weighted to Yorick's group mix: 64.8% (64.7–65.0). Difference: +2.0 points (+0.8 to +3.3)

Mid lane 64.3% (63.5–65.1)

Other supports, weighted to Yorick's group mix: 59.8% (59.5–60.1). Difference: +4.5 points (+3.7 to +5.3)

Bot lane 65.2% (64.3–66.1)

Other supports, weighted to Yorick's group mix: 62.4% (62.3–62.4). Difference: +2.8 points (+2.0 to +3.7)

River 40.7% (39.5–41.9)

Other supports, weighted to Yorick's group mix: 40.1% (39.9–40.3). Difference: +0.6 points (−0.6 to +1.8)

Own jungle 31.9% (30.8–33.1)

Other supports, weighted to Yorick's group mix: 32.2% (32.1–32.3). Difference: −0.3 points (−1.5 to +0.9)

Enemy jungle 45.7% (43.7–47.7)

Other supports, weighted to Yorick's group mix: 44.5% (44.1–44.8). Difference: +1.3 points (−0.9 to +3.5)

Outside all zones —

Other supports, weighted to Yorick's group mix: 44.7% (43.9–45.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 30% (29–32)

    Other supports, weighted to Yorick's group mix: 26% (25–27). Difference: +4 points (+3 to +6)

  • Near own top laner 13.8% (13.1–14.4)

    Other supports, weighted to Yorick's group mix: 15.4% (15.3–15.6). Difference: −1.7 points (−2.3 to −1.0)

  • Near own jungler 19.7% (18.7–20.6)

    Other supports, weighted to Yorick's group mix: 25.2% (24.7–25.8). Difference: −5.6 points (−6.3 to −4.8)

  • Near own mid laner 19.7% (19.1–20.3)

    Other supports, weighted to Yorick's group mix: 23.6% (23.5–23.6). Difference: −3.9 points (−4.5 to −3.3)

  • Near own bot laner 35.5% (34.4–36.6)

    Other supports, weighted to Yorick's group mix: 43.6% (43.3–43.8). Difference: −8.1 points (−9.1 to −7.0)

  • Near the enemy jungler 13.6% (13.2–13.9)

    Other supports, weighted to Yorick's group mix: 14.4% (14.2–14.6). Difference: −0.8 points (−1.1 to −0.5)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 978 of 1,149 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 60 In minute 0: 1,161 player-games lasting this longIn minute 1: 1,161 player-games lasting this longIn minute 2: 1,161 player-games lasting this longIn minute 3: 1,161 player-games lasting this longIn minute 4: 1,161 player-games lasting this longIn minute 5: 1,161 player-games lasting this longIn minute 6: 1,159 player-games lasting this longIn minute 7: 1,157 player-games lasting this longIn minute 8: 1,157 player-games lasting this longIn minute 9: 1,157 player-games lasting this longIn minute 10: 1,157 player-games lasting this longIn minute 11: 1,155 player-games lasting this longIn minute 12: 1,154 player-games lasting this longIn minute 13: 1,152 player-games lasting this longIn minute 14: 1,149 player-games lasting this longIn minute 15: 1,148 player-games lasting this longIn minute 16: 1,122 player-games lasting this longIn minute 17: 1,114 player-games lasting this longIn minute 18: 1,112 player-games lasting this longIn minute 19: 1,100 player-games lasting this longIn minute 20: 1,079 player-games lasting this longIn minute 21: 1,066 player-games lasting this longIn minute 22: 1,051 player-games lasting this longIn minute 23: 1,019 player-games lasting this longIn minute 24: 978 player-games lasting this longIn minute 25: 924 player-games lasting this longIn minute 26: 867 player-games lasting this longIn minute 27: 818 player-games lasting this longIn minute 28: 752 player-games lasting this longIn minute 29: 689 player-games lasting this longIn minute 30: 620 player-games lasting this longIn minute 31: 554 player-games lasting this longIn minute 32: 468 player-games lasting this longIn minute 33: 396 player-games lasting this longIn minute 34: 339 player-games lasting this longIn minute 35: 285 player-games lasting this longIn minute 36: 235 player-games lasting this longIn minute 37: 197 player-games lasting this longIn minute 38: 179 player-games lasting this longIn minute 39: 138 player-games lasting this longIn minute 40: 112 player-games lasting this longIn minute 41: 88 player-games lasting this longIn minute 42: 66 player-games lasting this longIn minute 43: 54 player-games lasting this longIn minute 44: 36 player-games lasting this longIn minute 45: 26 player-games lasting this longIn minute 46: 23 player-games lasting this longIn minute 47: 13 player-games lasting this longIn minute 48: 12 player-games lasting this longIn minute 49: 8 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 3 player-games lasting this longIn minute 55: 3 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,149 player-games a win rate is uncertain by about ±2.9 points.