Where Zaahen supports spend the time from 25:00 to the end

Zaahen supports spent 20.9% of the time from 25:00 to the end in mid lane; other supports, weighted to Zaahen's mix of groups, spent 24.3%. The largest clear difference is time in mid lane: −3.4 points (−5.0 to −1.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 503 games · 503 player-games · 262 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Zaahen supports on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Zaahen supports on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Zaahen's share of time in each group: Iron IV <0.5%, Iron I–III 3%, Bronze 16%, Silver 23%, Gold 20%, Platinum 18%, Emerald 14%, Diamond 5%, Master 1%, Grandmaster <0.5%.

  • Own base 10.3% (9.8–10.9)

    Other supports, weighted to Zaahen's group mix: 11.5% (11.4–11.6). Difference: −1.2 points (−1.8 to −0.6) clear

  • Enemy base 2.9% (2.5–3.4)

    Other supports, weighted to Zaahen's group mix: 3.0% (2.9–3.1). Difference: −0.1 points (−0.6 to +0.4)

  • Top lane 4.2% (3.6–4.8)

    Other supports, weighted to Zaahen's group mix: 3.3% (3.2–3.4). Difference: +0.9 points (+0.3 to +1.6) clear

  • Mid lane 20.9% (19.2–22.6)

    Other supports, weighted to Zaahen's group mix: 24.3% (24.1–24.4). Difference: −3.4 points (−5.0 to −1.7) clear

  • Bot lane 6.2% (5.4–7.1)

    Other supports, weighted to Zaahen's group mix: 4.9% (4.7–5.1). Difference: +1.4 points (+0.5 to +2.2) clear

  • River 14.1% (13.1–15.0)

    Other supports, weighted to Zaahen's group mix: 15.8% (15.5–16.0). Difference: −1.7 points (−2.6 to −0.8) clear

  • Own jungle 8.9% (8.3–9.6)

    Other supports, weighted to Zaahen's group mix: 10.6% (10.4–10.9). Difference: −1.7 points (−2.4 to −1.0) clear

  • Enemy jungle 6.3% (5.4–7.1)

    Other supports, weighted to Zaahen's group mix: 5.5% (5.3–5.7). Difference: +0.8 points (just above 0 to +1.6)

  • Outside all zones 0.03% (0.02–0.05)

    Other supports, weighted to Zaahen's group mix: 0.05% (0.05–0.05). Difference: −0.01 points (−0.03 to just below 0)

  • Dead 26.1% (24.5–27.8)

    Other supports, weighted to Zaahen's group mix: 21.2% (20.9–21.4). Difference: +5.0 points (+3.4 to +6.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

48.1% (47.0–49.3) of the time they were alive

Other supports, weighted to Zaahen's group mix: 46.4% (46.2–46.6). Difference: +1.7 points (+0.7 to +2.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 11% (9–13) seen by the enemy, 642 player-gamesMinute 1: 78% (74–81) seen by the enemy, 642 player-gamesMinute 2: 71% (67–75) seen by the enemy, 642 player-gamesMinute 3: 59% (55–63) seen by the enemy, 642 player-gamesMinute 4: 58% (54–62) seen by the enemy, 642 player-gamesMinute 5: 59% (55–63) seen by the enemy, 642 player-gamesMinute 6: 55% (51–59) seen by the enemy, 641 player-gamesMinute 7: 55% (51–59) seen by the enemy, 640 player-gamesMinute 8: 57% (54–61) seen by the enemy, 639 player-gamesMinute 9: 54% (50–58) seen by the enemy, 638 player-gamesMinute 10: 54% (51–58) seen by the enemy, 637 player-gamesMinute 11: 55% (51–59) seen by the enemy, 637 player-gamesMinute 12: 52% (48–56) seen by the enemy, 637 player-gamesMinute 13: 50% (46–53) seen by the enemy, 636 player-gamesMinute 14: 52% (48–55) seen by the enemy, 635 player-gamesMinute 15: 51% (47–55) seen by the enemy, 635 player-gamesMinute 16: 49% (45–53) seen by the enemy, 621 player-gamesMinute 17: 51% (47–55) seen by the enemy, 616 player-gamesMinute 18: 50% (46–53) seen by the enemy, 614 player-gamesMinute 19: 48% (44–52) seen by the enemy, 608 player-gamesMinute 20: 48% (44–52) seen by the enemy, 597 player-gamesMinute 21: 48% (44–51) seen by the enemy, 591 player-gamesMinute 22: 45% (41–49) seen by the enemy, 577 player-gamesMinute 23: 48% (44–53) seen by the enemy, 553 player-gamesMinute 24: 49% (44–53) seen by the enemy, 530 player-gamesMinute 25: 47% (43–52) seen by the enemy, 503 player-gamesMinute 26: 47% (42–52) seen by the enemy, 472 player-gamesMinute 27: 48% (43–54) seen by the enemy, 429 player-gamesMinute 28: 49% (43–54) seen by the enemy, 377 player-gamesMinute 29: 47% (41–54) seen by the enemy, 338 player-gamesMinute 30: 47% (41–53) seen by the enemy, 292 player-gamesMinute 31: 49% (41–56) seen by the enemy, 256 player-gamesMinute 32: 49% (42–57) seen by the enemy, 214 player-gamesMinute 33: 51% (42–60) seen by the enemy, 188 player-gamesMinute 34: 47% (38–56) seen by the enemy, 154 player-gamesMinute 35: 46% (36–57) seen by the enemy, 125 player-gamesMinute 36: 50% (37–63) seen by the enemy, 105 player-gamesMinute 37: 48% (35–62) seen by the enemy, 86 player-gamesMinute 38: 51% (37–65) seen by the enemy, 65 player-gamesMinute 39: 43% (22–64) seen by the enemy, 49 player-gamesMinute 40: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–13)642
178% (74–81)642
271% (67–75)642
359% (55–63)642
458% (54–62)642
559% (55–63)642
655% (51–59)641
755% (51–59)640
857% (54–61)639
954% (50–58)638
1054% (51–58)637
1155% (51–59)637
1252% (48–56)637
1350% (46–53)636
1452% (48–55)635
1551% (47–55)635
1649% (45–53)621
1751% (47–55)616
1850% (46–53)614
1948% (44–52)608
2048% (44–52)597
2148% (44–51)591
2245% (41–49)577
2348% (44–53)553
2449% (44–53)530
2547% (43–52)503
2647% (42–52)472
2748% (43–54)429
2849% (43–54)377
2947% (41–54)338
3047% (41–53)292
3149% (41–56)256
3249% (42–57)214
3351% (42–60)188
3447% (38–56)154
3546% (36–57)125
3650% (37–63)105
3748% (35–62)86
3851% (37–65)65
3943% (22–64)49
40—30

By area

AreaSeen by the enemy
Own base 25.0% (22.9–27.0)

Other supports, weighted to Zaahen's group mix: 29.0% (28.9–29.1). Difference: −4.0 points (−6.1 to −1.9)

Enemy base 99.9% (99.6–100.0)

Other supports, weighted to Zaahen's group mix: 99.6% (99.6–99.6). Difference: +0.3 points (just above 0 to +0.5)

Top lane 66.7% (64.1–69.3)

Other supports, weighted to Zaahen's group mix: 63.6% (63.5–63.7). Difference: +3.1 points (+0.5 to +5.7)

Mid lane 59.7% (58.2–61.2)

Other supports, weighted to Zaahen's group mix: 55.5% (55.2–55.9). Difference: +4.2 points (+2.7 to +5.6)

Bot lane 66.1% (63.8–68.5)

Other supports, weighted to Zaahen's group mix: 61.7% (61.6–61.9). Difference: +4.4 points (+2.1 to +6.8)

River 37.6% (36.2–39.1)

Other supports, weighted to Zaahen's group mix: 37.4% (37.3–37.4). Difference: +0.3 points (−1.1 to +1.7)

Own jungle 29.4% (27.8–31.0)

Other supports, weighted to Zaahen's group mix: 32.2% (32.1–32.3). Difference: −2.8 points (−4.4 to −1.2)

Enemy jungle 43.6% (40.8–46.4)

Other supports, weighted to Zaahen's group mix: 43.0% (42.8–43.2). Difference: +0.6 points (−2.2 to +3.4)

Outside all zones —

Other supports, weighted to Zaahen's group mix: 57.8% (57.1–58.5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 11.3% (9.9–12.7)

    Other supports, weighted to Zaahen's group mix: 8.8% (8.5–9.1). Difference: +2.5 points (+1.1 to +3.9)

  • Near own top laner 26.1% (24.7–27.4)

    Other supports, weighted to Zaahen's group mix: 29.7% (29.5–29.9). Difference: −3.6 points (−5.0 to −2.3)

  • Near own jungler 30.4% (28.6–32.1)

    Other supports, weighted to Zaahen's group mix: 34.9% (34.2–35.7). Difference: −4.6 points (−6.1 to −3.0)

  • Near own mid laner 31.8% (30.1–33.5)

    Other supports, weighted to Zaahen's group mix: 34.6% (34.3–34.9). Difference: −2.8 points (−4.5 to −1.1)

  • Near own bot laner 36.8% (35.0–38.7)

    Other supports, weighted to Zaahen's group mix: 44.4% (43.4–45.4). Difference: −7.6 points (−9.5 to −5.6)

  • Near the enemy jungler 18.7% (17.9–19.6)

    Other supports, weighted to Zaahen's group mix: 18.6% (18.3–19.0). Difference: +0.1 points (−0.7 to +0.9)

0%scale ends at 50%, not 100%50%

Game duration

At 58:00, 1 of 503 player-games was still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 642 player-games lasting this longIn minute 1: 642 player-games lasting this longIn minute 2: 642 player-games lasting this longIn minute 3: 642 player-games lasting this longIn minute 4: 642 player-games lasting this longIn minute 5: 642 player-games lasting this longIn minute 6: 641 player-games lasting this longIn minute 7: 640 player-games lasting this longIn minute 8: 639 player-games lasting this longIn minute 9: 638 player-games lasting this longIn minute 10: 637 player-games lasting this longIn minute 11: 637 player-games lasting this longIn minute 12: 637 player-games lasting this longIn minute 13: 636 player-games lasting this longIn minute 14: 635 player-games lasting this longIn minute 15: 635 player-games lasting this longIn minute 16: 621 player-games lasting this longIn minute 17: 616 player-games lasting this longIn minute 18: 614 player-games lasting this longIn minute 19: 608 player-games lasting this longIn minute 20: 597 player-games lasting this longIn minute 21: 591 player-games lasting this longIn minute 22: 577 player-games lasting this longIn minute 23: 553 player-games lasting this longIn minute 24: 530 player-games lasting this longIn minute 25: 503 player-games lasting this longIn minute 26: 472 player-games lasting this longIn minute 27: 429 player-games lasting this longIn minute 28: 377 player-games lasting this longIn minute 29: 338 player-games lasting this longIn minute 30: 292 player-games lasting this longIn minute 31: 256 player-games lasting this longIn minute 32: 214 player-games lasting this longIn minute 33: 188 player-games lasting this longIn minute 34: 154 player-games lasting this longIn minute 35: 125 player-games lasting this longIn minute 36: 105 player-games lasting this longIn minute 37: 86 player-games lasting this longIn minute 38: 65 player-games lasting this longIn minute 39: 49 player-games lasting this longIn minute 40: 30 player-games lasting this longIn minute 41: 26 player-games lasting this longIn minute 42: 23 player-games lasting this longIn minute 43: 15 player-games lasting this longIn minute 44: 12 player-games lasting this longIn minute 45: 9 player-games lasting this longIn minute 46: 6 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 503 player-games a win rate is uncertain by about ±4.4 points.