Where Zac supports spend minutes 14–25

Zac supports spent 20.4% of minutes 14–25 in the river; other supports, weighted to Zac's mix of groups, spent 19.3%. The largest clear difference is time in mid lane: −5.4 points (−5.9 to −4.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 7,928 games · 7,928 player-games · 2,874 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Zac supports on the blue team spent minutes 14–25
Red team
Heat map of where Zac supports on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Zac's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 5%, Silver 11%, Gold 19%, Platinum 20%, Emerald 24%, Diamond 13%, Master 5%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 9.1% (8.9–9.2)

    Other supports, weighted to Zac's group mix: 9.1% (9.1–9.1). Difference: 0.0 points (−0.2 to +0.1)

  • Enemy base 0.56% (0.51–0.60)

    Other supports, weighted to Zac's group mix: 0.50% (0.50–0.51). Difference: +0.05 points (+0.01 to +0.09)

  • Top lane 4.5% (4.2–4.8)

    Other supports, weighted to Zac's group mix: 3.7% (3.7–3.7). Difference: +0.8 points (+0.5 to +1.1) clear

  • Mid lane 19.1% (18.6–19.6)

    Other supports, weighted to Zac's group mix: 24.5% (24.4–24.6). Difference: −5.4 points (−5.9 to −4.9) clear

  • Bot lane 12.6% (12.2–13.1)

    Other supports, weighted to Zac's group mix: 13.9% (13.6–14.3). Difference: −1.3 points (−1.6 to −1.0) clear

  • River 20.4% (20.0–20.8)

    Other supports, weighted to Zac's group mix: 19.3% (19.1–19.4). Difference: +1.1 points (+0.8 to +1.5) clear

  • Own jungle 12.8% (12.4–13.2)

    Other supports, weighted to Zac's group mix: 10.5% (10.4–10.6). Difference: +2.3 points (+2.0 to +2.7) clear

  • Enemy jungle 6.8% (6.6–7.0)

    Other supports, weighted to Zac's group mix: 5.3% (5.2–5.3). Difference: +1.6 points (+1.4 to +1.8) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other supports, weighted to Zac's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just below 0) clear

  • Dead 14.1% (13.8–14.4)

    Other supports, weighted to Zac's group mix: 13.3% (13.2–13.3). Difference: +0.8 points (+0.5 to +1.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

44.2% (43.8–44.6) of the time they were alive

Other supports, weighted to Zac's group mix: 45.9% (45.8–46.1). Difference: −1.7 points (−2.1 to −1.3)

0% 50% 100% 0 10 20 30 40 Minute 0: 9.6% (9.0–10.3) seen by the enemy, 8,010 player-gamesMinute 1: 80.1% (79.2–81.0) seen by the enemy, 8,010 player-gamesMinute 2: 69% (68–71) seen by the enemy, 8,010 player-gamesMinute 3: 54% (53–56) seen by the enemy, 8,010 player-gamesMinute 4: 53% (52–54) seen by the enemy, 8,010 player-gamesMinute 5: 52% (51–54) seen by the enemy, 8,010 player-gamesMinute 6: 47% (46–48) seen by the enemy, 7,997 player-gamesMinute 7: 49% (48–50) seen by the enemy, 7,985 player-gamesMinute 8: 49% (48–50) seen by the enemy, 7,975 player-gamesMinute 9: 47% (46–48) seen by the enemy, 7,968 player-gamesMinute 10: 47% (46–48) seen by the enemy, 7,958 player-gamesMinute 11: 47% (46–48) seen by the enemy, 7,947 player-gamesMinute 12: 45% (44–46) seen by the enemy, 7,939 player-gamesMinute 13: 44% (43–45) seen by the enemy, 7,932 player-gamesMinute 14: 46% (45–47) seen by the enemy, 7,928 player-gamesMinute 15: 45% (44–46) seen by the enemy, 7,917 player-gamesMinute 16: 45% (44–46) seen by the enemy, 7,702 player-gamesMinute 17: 44% (43–45) seen by the enemy, 7,647 player-gamesMinute 18: 44% (42–45) seen by the enemy, 7,610 player-gamesMinute 19: 44% (43–45) seen by the enemy, 7,539 player-gamesMinute 20: 44% (42–45) seen by the enemy, 7,444 player-gamesMinute 21: 43% (42–44) seen by the enemy, 7,312 player-gamesMinute 22: 43% (42–45) seen by the enemy, 7,154 player-gamesMinute 23: 43% (42–45) seen by the enemy, 6,919 player-gamesMinute 24: 44% (43–46) seen by the enemy, 6,590 player-gamesMinute 25: 45% (43–46) seen by the enemy, 6,229 player-gamesMinute 26: 46% (45–48) seen by the enemy, 5,788 player-gamesMinute 27: 45% (44–47) seen by the enemy, 5,279 player-gamesMinute 28: 46% (44–48) seen by the enemy, 4,780 player-gamesMinute 29: 46% (45–48) seen by the enemy, 4,246 player-gamesMinute 30: 47% (45–49) seen by the enemy, 3,694 player-gamesMinute 31: 48% (46–50) seen by the enemy, 3,204 player-gamesMinute 32: 48% (46–51) seen by the enemy, 2,727 player-gamesMinute 33: 49% (46–51) seen by the enemy, 2,260 player-gamesMinute 34: 48% (45–51) seen by the enemy, 1,831 player-gamesMinute 35: 50% (46–53) seen by the enemy, 1,509 player-gamesMinute 36: 50% (46–54) seen by the enemy, 1,203 player-gamesMinute 37: 50% (46–55) seen by the enemy, 958 player-gamesMinute 38: 50% (45–55) seen by the enemy, 767 player-gamesMinute 39: 52% (46–58) seen by the enemy, 584 player-gamesMinute 40: 50% (44–57) seen by the enemy, 428 player-gamesMinute 41: 49% (41–57) seen by the enemy, 317 player-gamesMinute 42: 50% (41–58) seen by the enemy, 234 player-gamesMinute 43: 50% (40–60) seen by the enemy, 175 player-gamesMinute 44: 53% (42–64) seen by the enemy, 135 player-gamesMinute 45: 56% (39–73) seen by the enemy, 100 player-gamesMinute 46: 51% (33–70) seen by the enemy, 61 player-gamesMinute 47: 58% (40–76) seen by the enemy, 46 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09.6% (9.0–10.3)8,010
180.1% (79.2–81.0)8,010
269% (68–71)8,010
354% (53–56)8,010
453% (52–54)8,010
552% (51–54)8,010
647% (46–48)7,997
749% (48–50)7,985
849% (48–50)7,975
947% (46–48)7,968
1047% (46–48)7,958
1147% (46–48)7,947
1245% (44–46)7,939
1344% (43–45)7,932
1446% (45–47)7,928
1545% (44–46)7,917
1645% (44–46)7,702
1744% (43–45)7,647
1844% (42–45)7,610
1944% (43–45)7,539
2044% (42–45)7,444
2143% (42–44)7,312
2243% (42–45)7,154
2343% (42–45)6,919
2444% (43–46)6,590
2545% (43–46)6,229
2646% (45–48)5,788
2745% (44–47)5,279
2846% (44–48)4,780
2946% (45–48)4,246
3047% (45–49)3,694
3148% (46–50)3,204
3248% (46–51)2,727
3349% (46–51)2,260
3448% (45–51)1,831
3550% (46–53)1,509
3650% (46–54)1,203
3750% (46–55)958
3850% (45–55)767
3952% (46–58)584
4050% (44–57)428
4149% (41–57)317
4250% (41–58)234
4350% (40–60)175
4453% (42–64)135
4556% (39–73)100
4651% (33–70)61
4758% (40–76)46

By area

AreaSeen by the enemy
Own base 6.5% (6.1–6.9)

Other supports, weighted to Zac's group mix: 8.3% (8.3–8.4). Difference: −1.8 points (−2.3 to −1.4)

Enemy base 99.80% (99.73–99.88)

Other supports, weighted to Zac's group mix: 99.57% (99.56–99.58). Difference: +0.23 points (+0.16 to +0.30)

Top lane 65.1% (64.4–65.8)

Other supports, weighted to Zac's group mix: 64.2% (64.1–64.3). Difference: +0.9 points (+0.2 to +1.6)

Mid lane 59.2% (58.8–59.7)

Other supports, weighted to Zac's group mix: 58.5% (58.4–58.7). Difference: +0.7 points (+0.2 to +1.2)

Bot lane 60.9% (60.2–61.5)

Other supports, weighted to Zac's group mix: 62.4% (62.4–62.5). Difference: −1.6 points (−2.2 to −1.0)

River 39.1% (38.7–39.5)

Other supports, weighted to Zac's group mix: 39.2% (39.1–39.3). Difference: −0.1 points (−0.5 to +0.3)

Own jungle 30.6% (30.0–31.1)

Other supports, weighted to Zac's group mix: 31.9% (31.9–32.0). Difference: −1.4 points (−1.9 to −0.9)

Enemy jungle 44.3% (43.7–44.9)

Other supports, weighted to Zac's group mix: 43.2% (43.1–43.3). Difference: +1.1 points (+0.5 to +1.6)

Outside all zones 44.6% (38.7–50.4)

Other supports, weighted to Zac's group mix: 47.5% (47.1–47.9). Difference: −2.9 points (−8.7 to +2.8)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 19.4% (18.8–20.0)

    Other supports, weighted to Zac's group mix: 20.4% (19.9–20.8). Difference: −0.9 points (−1.3 to −0.5)

  • Near own top laner 16.4% (16.2–16.7)

    Other supports, weighted to Zac's group mix: 16.2% (16.1–16.3). Difference: +0.3 points (just above 0 to +0.5)

  • Near own jungler 27.3% (26.7–27.8)

    Other supports, weighted to Zac's group mix: 28.0% (27.7–28.3). Difference: −0.7 points (−1.3 to −0.2)

  • Near own mid laner 23.7% (23.4–24.1)

    Other supports, weighted to Zac's group mix: 23.9% (23.8–23.9). Difference: −0.1 points (−0.5 to +0.2)

  • Near own bot laner 37.0% (36.3–37.8)

    Other supports, weighted to Zac's group mix: 44.6% (44.5–44.7). Difference: −7.5 points (−8.3 to −6.8)

  • Near the enemy jungler 16.0% (15.8–16.2)

    Other supports, weighted to Zac's group mix: 15.5% (15.4–15.6). Difference: +0.5 points (+0.3 to +0.7)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 6,590 of 7,928 player-games were still in game.

0 5,000 10k 0 10 20 30 40 50 In minute 0: 8,010 player-games lasting this longIn minute 1: 8,010 player-games lasting this longIn minute 2: 8,010 player-games lasting this longIn minute 3: 8,010 player-games lasting this longIn minute 4: 8,010 player-games lasting this longIn minute 5: 8,010 player-games lasting this longIn minute 6: 7,997 player-games lasting this longIn minute 7: 7,985 player-games lasting this longIn minute 8: 7,975 player-games lasting this longIn minute 9: 7,968 player-games lasting this longIn minute 10: 7,958 player-games lasting this longIn minute 11: 7,947 player-games lasting this longIn minute 12: 7,939 player-games lasting this longIn minute 13: 7,932 player-games lasting this longIn minute 14: 7,928 player-games lasting this longIn minute 15: 7,917 player-games lasting this longIn minute 16: 7,702 player-games lasting this longIn minute 17: 7,647 player-games lasting this longIn minute 18: 7,610 player-games lasting this longIn minute 19: 7,539 player-games lasting this longIn minute 20: 7,444 player-games lasting this longIn minute 21: 7,312 player-games lasting this longIn minute 22: 7,154 player-games lasting this longIn minute 23: 6,919 player-games lasting this longIn minute 24: 6,590 player-games lasting this longIn minute 25: 6,229 player-games lasting this longIn minute 26: 5,788 player-games lasting this longIn minute 27: 5,279 player-games lasting this longIn minute 28: 4,780 player-games lasting this longIn minute 29: 4,246 player-games lasting this longIn minute 30: 3,694 player-games lasting this longIn minute 31: 3,204 player-games lasting this longIn minute 32: 2,727 player-games lasting this longIn minute 33: 2,260 player-games lasting this longIn minute 34: 1,831 player-games lasting this longIn minute 35: 1,509 player-games lasting this longIn minute 36: 1,203 player-games lasting this longIn minute 37: 958 player-games lasting this longIn minute 38: 767 player-games lasting this longIn minute 39: 584 player-games lasting this longIn minute 40: 428 player-games lasting this longIn minute 41: 317 player-games lasting this longIn minute 42: 234 player-games lasting this longIn minute 43: 175 player-games lasting this longIn minute 44: 135 player-games lasting this longIn minute 45: 100 player-games lasting this longIn minute 46: 61 player-games lasting this longIn minute 47: 46 player-games lasting this longIn minute 48: 29 player-games lasting this longIn minute 49: 19 player-games lasting this longIn minute 50: 15 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 1 player-game lasting this longIn minute 54: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 7,928 player-games a win rate is uncertain by about ±1.1 points.