Elise

Agurin on Elise, patch 16.19

Loss in 36:11 as jungle

K / D / A
8 / 8 / 12
CS
320
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.19

0:00 / 36:11

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Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520253035minute 22:37 Soul dragon (Chemtech), your team: 90% → 93%; contest if you win the fight more than 38%27:11 Baron Nashor, enemy team: 68% → 57%; contest if you win the fight more than 7%29:09 Elder Dragon, your team: 77% → 88%; contest if you win the fight more than 27%35:31 Baron Nashor, your team: 66% → 78%; contest if you win the fight more than 32%35:41 Lee Sin killed Jhin: −18.2 points35:42 Zyra killed Zaahen: −17.0 points33:36 Lee Sin killed Jhin: −14.6 points35:12 Ambessa killed Cassiopeia (assists: Zyra, Lee Sin, Blitzcrank): −13.3 points35:15 Zoe killed Ambessa (assists: Zaahen, Elise, Cassiopeia, Jhin): +13.2 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 35:41 Lee Sin killed Jhin Enemy team −18.2 points
  2. 35:42 Zyra killed Zaahen Enemy team −17.0 points
  3. 33:36 Lee Sin killed Jhin Enemy team −14.6 points
  4. 35:12 Ambessa killed Cassiopeia (assists: Zyra, Lee Sin, Blitzcrank) Enemy team −13.3 points
  5. 35:15 Zoe killed Ambessa (assists: Zaahen, Elise, Cassiopeia, Jhin) Your team +13.2 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
22:37 Soul dragon (Chemtech) Your team 90% → 93%
Contest if you win the fight more than 38%
You take it and win the fight
95%
Enemy takes it and wins the fight
81%
Enemy takes it, nobody dies
86%
27:11 Baron Nashor Enemy team 68% → 57%
Contest if you win the fight more than 7%
You take it and win the fight
88%
Enemy takes it and wins the fight
55%
Enemy takes it, nobody dies
57%
29:09 Elder Dragon Your team 77% → 88%
Contest if you win the fight more than 27%
You take it and win the fight
88%
Enemy takes it and wins the fight
22%
Enemy takes it, nobody dies
40%
35:31 Baron Nashor Your team 66% → 78%
Contest if you win the fight more than 32%
You take it and win the fight
82%
Enemy takes it and wins the fight
35%
Enemy takes it, nobody dies
50%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger junglers
Own jungle share of minutes 0–14 44% 44.3% 43.5%
Enemy jungle share of minutes 0–14 12% 5.5% 4.9%
River share of minutes 0–14 22% 21.2% 22.2%
Top lane share of minutes 0–14 4.8% 5.9% 5.2%
Mid lane share of minutes 0–14 4.9% 7.5% 7.5%
Bot lane share of minutes 0–14 6.4% 4.3% 5.2%
Own base share of minutes 0–14 6.4% 7.0% 7.4%
Dead share of minutes 0–14 0.4% 4.3% 4.1%
Seen by the enemy share of the time alive in minutes 0–14 12% 17.4% 18.1%
Wards placed per 10 minutes of minutes 0–14 0.7 2.6 2.9
Control wards placed per 10 minutes of minutes 0–14 0.7 0.72 0.54

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usuallyChallenger junglers
KDA, kills and assists per death 2.5 2.9—
Kill participation 45% 57%55%
Deaths from out of sight 13% 25%24%
CS a minute 8.8 8.47—
Gold a minute 493 500—
Damage to champions, per game 35,430 21,08820,947
Damage taken, per game 44,206 26,58527,047
Pings, per game 165 10987.9
HUD pings a game 12 11.6—
Enemy wards destroyed, per 10 minutes 3.3 1.831.5
Own wards the enemy destroyed 67% 32%28%
First full clear done 2:46 2:513:00
Enemy camps cleared, before 10:00, per game 2 0.90.98
Dragons, own team, per game 5 2.11.84
Dragons, enemy team, per game 0 1.51.68
Barons, own team, per game 1 0.560.56
Barons, enemy team, per game 1 0.470.48
Enemy turrets destroyed 7 6.1—
Own turrets lost 7 4.8—
Enemy inhibitors destroyed 1 0.9—
Own inhibitors lost 1 0.61—
OpeningFrom Red Brambleback, full clear (6 camps); first Scuttle to the enemy team

Agurin usually: the figure over 584 ranked solo games as jungle. Challenger junglers: every player-game of junglers ranked Challenger in solo queue near the game's date.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
13:57Lee Sin Lee SinAll 10 s
16:06Ambessa AmbessaAll 10 s
18:16Zyra Zyra5 of 10 s
20:38Hecarim HecarimAll 10 s
23:13Lee Sin Lee Sin9 of 10 s
24:54Lee Sin Lee Sin8 of 10 s
33:09Lee Sin Lee Sin5 of 10 s
35:39Lee Sin Lee Sin7 of 10 s