Where Fiddlesticks bot laners spend minutes 0–14

Fiddlesticks bot laners spent 77.1% of minutes 0–14 in bot lane; other bot laners, weighted to Fiddlesticks's mix of groups, spent 79.1%. The clear differences from other bot laners (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-11 to 2026-10-18 · 307 games · 307 player-games · 178 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Fiddlesticks bot laners on the blue team spent minutes 0–14
Red team
Heat map of where Fiddlesticks bot laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Fiddlesticks's share of time in each group: Iron IV 4%, Iron I–III 1%, Bronze 15%, Silver 15%, Gold 18%, Platinum 11%, Emerald 23%, Diamond 7%, Master 6%.

  • Own base 9.7% (9.1–10.2)

    Other bot laners, weighted to Fiddlesticks's group mix: 9.2% (9.1–9.3). Difference: +0.4 points (just below 0 to +0.9)

  • Enemy base 0.00% (0.00–0.01)

    Other bot laners, weighted to Fiddlesticks's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.1% (0.0–0.3)

    Other bot laners, weighted to Fiddlesticks's group mix: 0.1% (0.1–0.1). Difference: 0.0 points (−0.1 to +0.2)

  • Mid lane 1.0% (0.7–1.3)

    Other bot laners, weighted to Fiddlesticks's group mix: 1.2% (1.0–1.3). Difference: −0.2 points (−0.5 to +0.1)

  • Bot lane 77.1% (75.3–78.8)

    Other bot laners, weighted to Fiddlesticks's group mix: 79.1% (79.0–79.3). Difference: −2.1 points (−3.8 to −0.3)

  • River 4.2% (3.5–5.0)

    Other bot laners, weighted to Fiddlesticks's group mix: 3.6% (3.6–3.6). Difference: +0.6 points (−0.1 to +1.3)

  • Own jungle 1.7% (1.4–2.0)

    Other bot laners, weighted to Fiddlesticks's group mix: 1.2% (1.2–1.2). Difference: +0.5 points (+0.2 to +0.8) clear

  • Enemy jungle 0.5% (0.4–0.7)

    Other bot laners, weighted to Fiddlesticks's group mix: 0.4% (0.4–0.5). Difference: +0.1 points (just below 0 to +0.3)

  • Outside all zones <0.005% (0.00–0.01)

    Other bot laners, weighted to Fiddlesticks's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.7% (5.4–6.1)

    Other bot laners, weighted to Fiddlesticks's group mix: 5.1% (5.1–5.2). Difference: +0.6 points (+0.2 to +1.0)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

59.6% (58.5–60.8) of the time they were alive

Other bot laners, weighted to Fiddlesticks's group mix: 62.1% (62.0–62.2). Difference: −2.4 points (−3.6 to −1.3)

0% 50% 100% 0 10 20 30 40 Minute 0: 12% (10–14) seen by the enemy, 307 player-gamesMinute 1: 88% (86–89) seen by the enemy, 307 player-gamesMinute 2: 81% (78–83) seen by the enemy, 307 player-gamesMinute 3: 68% (65–70) seen by the enemy, 307 player-gamesMinute 4: 66% (63–68) seen by the enemy, 307 player-gamesMinute 5: 70% (68–73) seen by the enemy, 307 player-gamesMinute 6: 60% (57–63) seen by the enemy, 307 player-gamesMinute 7: 60% (57–63) seen by the enemy, 307 player-gamesMinute 8: 57% (55–60) seen by the enemy, 305 player-gamesMinute 9: 57% (55–60) seen by the enemy, 304 player-gamesMinute 10: 54% (51–56) seen by the enemy, 304 player-gamesMinute 11: 56% (54–59) seen by the enemy, 301 player-gamesMinute 12: 54% (51–56) seen by the enemy, 301 player-gamesMinute 13: 51% (48–53) seen by the enemy, 301 player-gamesMinute 14: 54% (51–57) seen by the enemy, 301 player-gamesMinute 15: 53% (50–56) seen by the enemy, 300 player-gamesMinute 16: 52% (50–55) seen by the enemy, 290 player-gamesMinute 17: 49% (47–52) seen by the enemy, 289 player-gamesMinute 18: 50% (47–52) seen by the enemy, 288 player-gamesMinute 19: 46% (43–49) seen by the enemy, 284 player-gamesMinute 20: 44% (42–47) seen by the enemy, 280 player-gamesMinute 21: 44% (41–47) seen by the enemy, 274 player-gamesMinute 22: 43% (40–46) seen by the enemy, 271 player-gamesMinute 23: 40% (38–43) seen by the enemy, 260 player-gamesMinute 24: 43% (40–46) seen by the enemy, 252 player-gamesMinute 25: 44% (41–48) seen by the enemy, 240 player-gamesMinute 26: 44% (40–47) seen by the enemy, 231 player-gamesMinute 27: 45% (41–48) seen by the enemy, 207 player-gamesMinute 28: 43% (39–47) seen by the enemy, 186 player-gamesMinute 29: 44% (40–48) seen by the enemy, 161 player-gamesMinute 30: 43% (38–47) seen by the enemy, 148 player-gamesMinute 31: 46% (41–51) seen by the enemy, 136 player-gamesMinute 32: 50% (44–55) seen by the enemy, 122 player-gamesMinute 33: 40% (34–46) seen by the enemy, 102 player-gamesMinute 34: 46% (40–53) seen by the enemy, 82 player-gamesMinute 35: 42% (35–48) seen by the enemy, 69 player-gamesMinute 36: 40% (34–46) seen by the enemy, 56 player-gamesMinute 37: 46% (38–55) seen by the enemy, 52 player-gamesMinute 38: 50% (38–62) seen by the enemy, 41 player-gamesMinute 39: 48% (36–61) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012% (10–14)307
188% (86–89)307
281% (78–83)307
368% (65–70)307
466% (63–68)307
570% (68–73)307
660% (57–63)307
760% (57–63)307
857% (55–60)305
957% (55–60)304
1054% (51–56)304
1156% (54–59)301
1254% (51–56)301
1351% (48–53)301
1454% (51–57)301
1553% (50–56)300
1652% (50–55)290
1749% (47–52)289
1850% (47–52)288
1946% (43–49)284
2044% (42–47)280
2144% (41–47)274
2243% (40–46)271
2340% (38–43)260
2443% (40–46)252
2544% (41–48)240
2644% (40–47)231
2745% (41–48)207
2843% (39–47)186
2944% (40–48)161
3043% (38–47)148
3146% (41–51)136
3250% (44–55)122
3340% (34–46)102
3446% (40–53)82
3542% (35–48)69
3640% (34–46)56
3746% (38–55)52
3850% (38–62)41
3948% (36–61)33

By area

AreaSeen by the enemy
Own base 0.13% (0.06–0.21)

Other bot laners, weighted to Fiddlesticks's group mix: 0.08% (0.07–0.08). Difference: +0.06 points (−0.02 to +0.13)

Enemy base —

Other bot laners, weighted to Fiddlesticks's group mix: —. Difference: —

Top lane —

Other bot laners, weighted to Fiddlesticks's group mix: 59.9% (59.5–60.2). Difference: —

Mid lane 63.2% (58.8–67.6)

Other bot laners, weighted to Fiddlesticks's group mix: 63.9% (63.6–64.2). Difference: −0.6 points (−5.1 to +3.8)

Bot lane 68.4% (67.6–69.2)

Other bot laners, weighted to Fiddlesticks's group mix: 70.2% (70.0–70.3). Difference: −1.7 points (−2.6 to −0.9)

River 47.9% (45.1–50.7)

Other bot laners, weighted to Fiddlesticks's group mix: 51.6% (51.0–52.3). Difference: −3.7 points (−6.9 to −0.6)

Own jungle 29.4% (25.7–33.1)

Other bot laners, weighted to Fiddlesticks's group mix: 37.9% (37.6–38.2). Difference: −8.5 points (−12.2 to −4.9)

Enemy jungle 51.0% (45.5–56.5)

Other bot laners, weighted to Fiddlesticks's group mix: 59.6% (58.7–60.5). Difference: −8.6 points (−14.3 to −2.9)

Outside all zones —

Other bot laners, weighted to Fiddlesticks's group mix: 4.7% (4.0–5.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 84.8% (83.4–86.2)

    Other bot laners, weighted to Fiddlesticks's group mix: 85.9% (85.8–86.0). Difference: −1.1 points (−2.5 to +0.3)

  • Near own top laner 2.8% (2.6–3.0)

    Other bot laners, weighted to Fiddlesticks's group mix: 2.7% (2.6–2.7). Difference: +0.2 points (just below 0 to +0.4)

  • Near own jungler 9.8% (9.2–10.3)

    Other bot laners, weighted to Fiddlesticks's group mix: 9.8% (9.8–9.8). Difference: 0.0 points (−0.6 to +0.5)

  • Near own mid laner 4.9% (4.4–5.4)

    Other bot laners, weighted to Fiddlesticks's group mix: 4.7% (4.7–4.7). Difference: +0.2 points (−0.2 to +0.6)

  • Near own support 68.3% (65.3–71.3)

    Other bot laners, weighted to Fiddlesticks's group mix: 69.1% (68.6–69.6). Difference: −0.8 points (−3.8 to +2.3)

  • Near the enemy jungler 4.8% (4.4–5.2)

    Other bot laners, weighted to Fiddlesticks's group mix: 4.7% (4.7–4.8). Difference: +0.1 points (−0.3 to +0.5)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 301 of 307 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 307 player-games lasting this longIn minute 1: 307 player-games lasting this longIn minute 2: 307 player-games lasting this longIn minute 3: 307 player-games lasting this longIn minute 4: 307 player-games lasting this longIn minute 5: 307 player-games lasting this longIn minute 6: 307 player-games lasting this longIn minute 7: 307 player-games lasting this longIn minute 8: 305 player-games lasting this longIn minute 9: 304 player-games lasting this longIn minute 10: 304 player-games lasting this longIn minute 11: 301 player-games lasting this longIn minute 12: 301 player-games lasting this longIn minute 13: 301 player-games lasting this longIn minute 14: 301 player-games lasting this longIn minute 15: 300 player-games lasting this longIn minute 16: 290 player-games lasting this longIn minute 17: 289 player-games lasting this longIn minute 18: 288 player-games lasting this longIn minute 19: 284 player-games lasting this longIn minute 20: 280 player-games lasting this longIn minute 21: 274 player-games lasting this longIn minute 22: 271 player-games lasting this longIn minute 23: 260 player-games lasting this longIn minute 24: 252 player-games lasting this longIn minute 25: 240 player-games lasting this longIn minute 26: 231 player-games lasting this longIn minute 27: 207 player-games lasting this longIn minute 28: 186 player-games lasting this longIn minute 29: 161 player-games lasting this longIn minute 30: 148 player-games lasting this longIn minute 31: 136 player-games lasting this longIn minute 32: 122 player-games lasting this longIn minute 33: 102 player-games lasting this longIn minute 34: 82 player-games lasting this longIn minute 35: 69 player-games lasting this longIn minute 36: 56 player-games lasting this longIn minute 37: 52 player-games lasting this longIn minute 38: 41 player-games lasting this longIn minute 39: 33 player-games lasting this longIn minute 40: 22 player-games lasting this longIn minute 41: 16 player-games lasting this longIn minute 42: 13 player-games lasting this longIn minute 43: 11 player-games lasting this longIn minute 44: 10 player-games lasting this longIn minute 45: 7 player-games lasting this longIn minute 46: 5 player-games lasting this longIn minute 47: 4 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 307 player-games a win rate is uncertain by about ±5.6 points.