Where Locke bot laners spend minutes 0–14

Locke bot laners spent 75.2% of minutes 0–14 in bot lane; other bot laners, weighted to Locke's mix of groups, spent 78.9%. The largest clear difference is time in bot lane: −3.7 points (−4.1 to −3.3). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 4,240 games · 4,240 player-games · 2,255 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Locke bot laners on the blue team spent minutes 0–14
Red team
Heat map of where Locke bot laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Locke's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 7%, Silver 10%, Gold 13%, Platinum 15%, Emerald 19%, Diamond 15%, Master 17%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.25% (9.15–9.34)

    Other bot laners, weighted to Locke's group mix: 9.06% (9.03–9.08). Difference: +0.19 points (+0.10 to +0.28) clear

  • Enemy base <0.005% (0.00–0.01)

    Other bot laners, weighted to Locke's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.26% (0.22–0.31)

    Other bot laners, weighted to Locke's group mix: 0.14% (0.13–0.14). Difference: +0.13 points (+0.08 to +0.18) clear

  • Mid lane 1.7% (1.6–1.8)

    Other bot laners, weighted to Locke's group mix: 1.4% (1.4–1.5). Difference: +0.3 points (+0.2 to +0.4) clear

  • Bot lane 75.2% (74.8–75.6)

    Other bot laners, weighted to Locke's group mix: 78.9% (78.8–79.0). Difference: −3.7 points (−4.1 to −3.3) clear

  • River 5.5% (5.3–5.7)

    Other bot laners, weighted to Locke's group mix: 3.6% (3.6–3.6). Difference: +1.9 points (+1.7 to +2.1) clear

  • Own jungle 1.52% (1.45–1.59)

    Other bot laners, weighted to Locke's group mix: 1.17% (1.16–1.18). Difference: +0.35 points (+0.29 to +0.42) clear

  • Enemy jungle 1.16% (1.09–1.23)

    Other bot laners, weighted to Locke's group mix: 0.47% (0.46–0.47). Difference: +0.69 points (+0.62 to +0.77) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other bot laners, weighted to Locke's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.4% (5.3–5.5)

    Other bot laners, weighted to Locke's group mix: 5.2% (5.2–5.2). Difference: +0.2 points (+0.1 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

60.5% (60.3–60.7) of the time they were alive

Other bot laners, weighted to Locke's group mix: 61.9% (61.9–62.0). Difference: −1.4 points (−1.7 to −1.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 11.0% (10.5–11.4) seen by the enemy, 4,240 player-gamesMinute 1: 88.4% (87.9–88.9) seen by the enemy, 4,240 player-gamesMinute 2: 76.7% (75.9–77.4) seen by the enemy, 4,240 player-gamesMinute 3: 64.7% (63.9–65.5) seen by the enemy, 4,240 player-gamesMinute 4: 66.1% (65.3–66.9) seen by the enemy, 4,240 player-gamesMinute 5: 66.6% (65.8–67.3) seen by the enemy, 4,240 player-gamesMinute 6: 61.5% (60.7–62.3) seen by the enemy, 4,236 player-gamesMinute 7: 61.4% (60.6–62.1) seen by the enemy, 4,231 player-gamesMinute 8: 62.2% (61.4–62.9) seen by the enemy, 4,226 player-gamesMinute 9: 60.4% (59.6–61.1) seen by the enemy, 4,223 player-gamesMinute 10: 58.3% (57.6–59.1) seen by the enemy, 4,217 player-gamesMinute 11: 58.1% (57.3–58.8) seen by the enemy, 4,210 player-gamesMinute 12: 56.3% (55.6–57.0) seen by the enemy, 4,209 player-gamesMinute 13: 54.8% (54.1–55.5) seen by the enemy, 4,200 player-gamesMinute 14: 56.6% (56.0–57.3) seen by the enemy, 4,191 player-gamesMinute 15: 55.7% (55.0–56.4) seen by the enemy, 4,186 player-gamesMinute 16: 54.1% (53.4–54.8) seen by the enemy, 4,068 player-gamesMinute 17: 51.9% (51.2–52.6) seen by the enemy, 4,024 player-gamesMinute 18: 50.5% (49.8–51.2) seen by the enemy, 3,999 player-gamesMinute 19: 49.6% (48.9–50.3) seen by the enemy, 3,955 player-gamesMinute 20: 47.8% (47.1–48.6) seen by the enemy, 3,887 player-gamesMinute 21: 47.7% (46.9–48.4) seen by the enemy, 3,829 player-gamesMinute 22: 46.7% (46.0–47.5) seen by the enemy, 3,739 player-gamesMinute 23: 46.6% (45.8–47.4) seen by the enemy, 3,607 player-gamesMinute 24: 47.0% (46.2–47.8) seen by the enemy, 3,449 player-gamesMinute 25: 47.3% (46.4–48.2) seen by the enemy, 3,249 player-gamesMinute 26: 47.4% (46.5–48.3) seen by the enemy, 2,982 player-gamesMinute 27: 47% (46–48) seen by the enemy, 2,730 player-gamesMinute 28: 47% (46–49) seen by the enemy, 2,460 player-gamesMinute 29: 46% (45–47) seen by the enemy, 2,177 player-gamesMinute 30: 48% (47–50) seen by the enemy, 1,893 player-gamesMinute 31: 50% (48–51) seen by the enemy, 1,650 player-gamesMinute 32: 49% (47–51) seen by the enemy, 1,390 player-gamesMinute 33: 49% (48–51) seen by the enemy, 1,174 player-gamesMinute 34: 50% (48–52) seen by the enemy, 966 player-gamesMinute 35: 49% (47–51) seen by the enemy, 790 player-gamesMinute 36: 49% (47–52) seen by the enemy, 641 player-gamesMinute 37: 49% (47–52) seen by the enemy, 497 player-gamesMinute 38: 50% (47–53) seen by the enemy, 389 player-gamesMinute 39: 49% (45–52) seen by the enemy, 304 player-gamesMinute 40: 47% (43–50) seen by the enemy, 233 player-gamesMinute 41: 48% (43–52) seen by the enemy, 183 player-gamesMinute 42: 47% (41–52) seen by the enemy, 143 player-gamesMinute 43: 49% (44–54) seen by the enemy, 101 player-gamesMinute 44: 53% (45–60) seen by the enemy, 81 player-gamesMinute 45: 50% (42–58) seen by the enemy, 57 player-gamesMinute 46: 56% (48–65) seen by the enemy, 43 player-gamesMinute 47: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.0% (10.5–11.4)4,240
188.4% (87.9–88.9)4,240
276.7% (75.9–77.4)4,240
364.7% (63.9–65.5)4,240
466.1% (65.3–66.9)4,240
566.6% (65.8–67.3)4,240
661.5% (60.7–62.3)4,236
761.4% (60.6–62.1)4,231
862.2% (61.4–62.9)4,226
960.4% (59.6–61.1)4,223
1058.3% (57.6–59.1)4,217
1158.1% (57.3–58.8)4,210
1256.3% (55.6–57.0)4,209
1354.8% (54.1–55.5)4,200
1456.6% (56.0–57.3)4,191
1555.7% (55.0–56.4)4,186
1654.1% (53.4–54.8)4,068
1751.9% (51.2–52.6)4,024
1850.5% (49.8–51.2)3,999
1949.6% (48.9–50.3)3,955
2047.8% (47.1–48.6)3,887
2147.7% (46.9–48.4)3,829
2246.7% (46.0–47.5)3,739
2346.6% (45.8–47.4)3,607
2447.0% (46.2–47.8)3,449
2547.3% (46.4–48.2)3,249
2647.4% (46.5–48.3)2,982
2747% (46–48)2,730
2847% (46–49)2,460
2946% (45–47)2,177
3048% (47–50)1,893
3150% (48–51)1,650
3249% (47–51)1,390
3349% (48–51)1,174
3450% (48–52)966
3549% (47–51)790
3649% (47–52)641
3749% (47–52)497
3850% (47–53)389
3949% (45–52)304
4047% (43–50)233
4148% (43–52)183
4247% (41–52)143
4349% (44–54)101
4453% (45–60)81
4550% (42–58)57
4656% (48–65)43
47—31

By area

AreaSeen by the enemy
Own base 0.09% (0.07–0.11)

Other bot laners, weighted to Locke's group mix: 0.08% (0.08–0.08). Difference: +0.01 points (−0.01 to +0.03)

Enemy base —

Other bot laners, weighted to Locke's group mix: 99.3% (98.3–100.0). Difference: —

Top lane 61.1% (58.4–63.7)

Other bot laners, weighted to Locke's group mix: 60.1% (59.9–60.4). Difference: +1.0 points (−1.6 to +3.5)

Mid lane 65.1% (64.4–65.8)

Other bot laners, weighted to Locke's group mix: 63.1% (62.9–63.2). Difference: +2.0 points (+1.4 to +2.7)

Bot lane 69.5% (69.3–69.7)

Other bot laners, weighted to Locke's group mix: 70.0% (69.9–70.0). Difference: −0.5 points (−0.7 to −0.3)

River 47.1% (46.2–48.0)

Other bot laners, weighted to Locke's group mix: 49.4% (49.1–49.6). Difference: −2.3 points (−3.1 to −1.4)

Own jungle 33.4% (32.5–34.4)

Other bot laners, weighted to Locke's group mix: 38.0% (37.9–38.1). Difference: −4.5 points (−5.5 to −3.6)

Enemy jungle 50.9% (49.6–52.2)

Other bot laners, weighted to Locke's group mix: 58.1% (57.8–58.4). Difference: −7.2 points (−8.6 to −5.9)

Outside all zones —

Other bot laners, weighted to Locke's group mix: 4.4% (4.0–4.8). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 83.1% (82.7–83.4)

    Other bot laners, weighted to Locke's group mix: 85.7% (85.7–85.8). Difference: −2.7 points (−3.0 to −2.3)

  • Near own top laner 2.75% (2.70–2.80)

    Other bot laners, weighted to Locke's group mix: 2.65% (2.65–2.65). Difference: +0.10 points (+0.05 to +0.15)

  • Near own jungler 10.1% (9.8–10.4)

    Other bot laners, weighted to Locke's group mix: 9.9% (9.9–9.9). Difference: +0.2 points (−0.1 to +0.5)

  • Near own mid laner 5.2% (5.0–5.3)

    Other bot laners, weighted to Locke's group mix: 4.7% (4.7–4.7). Difference: +0.5 points (+0.3 to +0.6)

  • Near own support 66.4% (65.9–66.9)

    Other bot laners, weighted to Locke's group mix: 68.0% (67.8–68.2). Difference: −1.6 points (−2.0 to −1.1)

  • Near the enemy jungler 5.4% (5.3–5.6)

    Other bot laners, weighted to Locke's group mix: 4.8% (4.8–4.8). Difference: +0.7 points (+0.5 to +0.8)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 4,200 of 4,240 player-games were still in game.

0 3,000 6,000 0 10 20 30 40 50 In minute 0: 4,240 player-games lasting this longIn minute 1: 4,240 player-games lasting this longIn minute 2: 4,240 player-games lasting this longIn minute 3: 4,240 player-games lasting this longIn minute 4: 4,240 player-games lasting this longIn minute 5: 4,240 player-games lasting this longIn minute 6: 4,236 player-games lasting this longIn minute 7: 4,231 player-games lasting this longIn minute 8: 4,226 player-games lasting this longIn minute 9: 4,223 player-games lasting this longIn minute 10: 4,217 player-games lasting this longIn minute 11: 4,210 player-games lasting this longIn minute 12: 4,209 player-games lasting this longIn minute 13: 4,200 player-games lasting this longIn minute 14: 4,191 player-games lasting this longIn minute 15: 4,186 player-games lasting this longIn minute 16: 4,068 player-games lasting this longIn minute 17: 4,024 player-games lasting this longIn minute 18: 3,999 player-games lasting this longIn minute 19: 3,955 player-games lasting this longIn minute 20: 3,887 player-games lasting this longIn minute 21: 3,829 player-games lasting this longIn minute 22: 3,739 player-games lasting this longIn minute 23: 3,607 player-games lasting this longIn minute 24: 3,449 player-games lasting this longIn minute 25: 3,249 player-games lasting this longIn minute 26: 2,982 player-games lasting this longIn minute 27: 2,730 player-games lasting this longIn minute 28: 2,460 player-games lasting this longIn minute 29: 2,177 player-games lasting this longIn minute 30: 1,893 player-games lasting this longIn minute 31: 1,650 player-games lasting this longIn minute 32: 1,390 player-games lasting this longIn minute 33: 1,174 player-games lasting this longIn minute 34: 966 player-games lasting this longIn minute 35: 790 player-games lasting this longIn minute 36: 641 player-games lasting this longIn minute 37: 497 player-games lasting this longIn minute 38: 389 player-games lasting this longIn minute 39: 304 player-games lasting this longIn minute 40: 233 player-games lasting this longIn minute 41: 183 player-games lasting this longIn minute 42: 143 player-games lasting this longIn minute 43: 101 player-games lasting this longIn minute 44: 81 player-games lasting this longIn minute 45: 57 player-games lasting this longIn minute 46: 43 player-games lasting this longIn minute 47: 31 player-games lasting this longIn minute 48: 21 player-games lasting this longIn minute 49: 15 player-games lasting this longIn minute 50: 9 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 4,240 player-games a win rate is uncertain by about ±1.5 points.