Where Mordekaiser bot laners spend the whole game

Mordekaiser bot laners spent 49.9% of the whole game in bot lane; other bot laners, weighted to Mordekaiser's mix of groups, spent 46.7%. The largest clear difference is time in mid lane: −3.8 points (−4.5 to −3.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 793 games · 793 player-games · 475 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Mordekaiser bot laners on the blue team spent the whole game
Red team
Heat map of where Mordekaiser bot laners on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Mordekaiser's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 16%, Silver 18%, Gold 19%, Platinum 17%, Emerald 19%, Diamond 4%, Master 2%, Unranked <0.5%.

  • Own base 8.7% (8.5–8.9)

    Other bot laners, weighted to Mordekaiser's group mix: 9.3% (9.3–9.4). Difference: −0.6 points (−0.8 to −0.4) clear

  • Enemy base 0.96% (0.87–1.06)

    Other bot laners, weighted to Mordekaiser's group mix: 0.75% (0.74–0.75). Difference: +0.22 points (+0.12 to +0.31) clear

  • Top lane 3.2% (2.9–3.5)

    Other bot laners, weighted to Mordekaiser's group mix: 2.4% (2.4–2.4). Difference: +0.8 points (+0.5 to +1.1) clear

  • Mid lane 11.3% (10.6–12.0)

    Other bot laners, weighted to Mordekaiser's group mix: 15.2% (14.9–15.5). Difference: −3.8 points (−4.5 to −3.2) clear

  • Bot lane 49.9% (48.9–50.8)

    Other bot laners, weighted to Mordekaiser's group mix: 46.7% (46.5–47.0). Difference: +3.1 points (+2.2 to +4.1) clear

  • River 7.5% (7.2–7.8)

    Other bot laners, weighted to Mordekaiser's group mix: 7.3% (7.3–7.4). Difference: +0.2 points (−0.2 to +0.5)

  • Own jungle 3.2% (3.0–3.4)

    Other bot laners, weighted to Mordekaiser's group mix: 4.2% (4.2–4.2). Difference: −1.0 points (−1.2 to −0.8) clear

  • Enemy jungle 2.5% (2.3–2.7)

    Other bot laners, weighted to Mordekaiser's group mix: 1.7% (1.7–1.7). Difference: +0.8 points (+0.6 to +0.9) clear

  • Outside all zones 0.01% (0.01–0.02)

    Other bot laners, weighted to Mordekaiser's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just below 0) clear

  • Dead 12.7% (12.2–13.3)

    Other bot laners, weighted to Mordekaiser's group mix: 12.4% (12.3–12.4). Difference: +0.3 points (−0.2 to +0.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

60.6% (60.0–61.1) of the time they were alive

Other bot laners, weighted to Mordekaiser's group mix: 55.6% (55.5–55.6). Difference: +5.0 points (+4.4 to +5.6)

0% 50% 100% 0 10 20 30 40 Minute 0: 11% (9–12) seen by the enemy, 793 player-gamesMinute 1: 88% (86–89) seen by the enemy, 793 player-gamesMinute 2: 79% (77–81) seen by the enemy, 793 player-gamesMinute 3: 71% (68–73) seen by the enemy, 793 player-gamesMinute 4: 69% (67–71) seen by the enemy, 793 player-gamesMinute 5: 71% (68–73) seen by the enemy, 793 player-gamesMinute 6: 64% (62–67) seen by the enemy, 793 player-gamesMinute 7: 68% (66–70) seen by the enemy, 792 player-gamesMinute 8: 67% (65–70) seen by the enemy, 791 player-gamesMinute 9: 66% (64–68) seen by the enemy, 791 player-gamesMinute 10: 66% (64–68) seen by the enemy, 791 player-gamesMinute 11: 64% (61–66) seen by the enemy, 790 player-gamesMinute 12: 62% (60–64) seen by the enemy, 790 player-gamesMinute 13: 61% (59–63) seen by the enemy, 789 player-gamesMinute 14: 66% (64–68) seen by the enemy, 786 player-gamesMinute 15: 64% (61–66) seen by the enemy, 784 player-gamesMinute 16: 61% (59–64) seen by the enemy, 765 player-gamesMinute 17: 59% (57–62) seen by the enemy, 760 player-gamesMinute 18: 57% (55–59) seen by the enemy, 759 player-gamesMinute 19: 57% (54–59) seen by the enemy, 744 player-gamesMinute 20: 54% (52–57) seen by the enemy, 733 player-gamesMinute 21: 54% (52–57) seen by the enemy, 719 player-gamesMinute 22: 53% (50–55) seen by the enemy, 710 player-gamesMinute 23: 53% (50–55) seen by the enemy, 689 player-gamesMinute 24: 51% (48–54) seen by the enemy, 665 player-gamesMinute 25: 53% (50–56) seen by the enemy, 636 player-gamesMinute 26: 54% (51–57) seen by the enemy, 596 player-gamesMinute 27: 53% (50–56) seen by the enemy, 549 player-gamesMinute 28: 54% (51–57) seen by the enemy, 500 player-gamesMinute 29: 51% (47–55) seen by the enemy, 452 player-gamesMinute 30: 53% (49–57) seen by the enemy, 407 player-gamesMinute 31: 57% (53–61) seen by the enemy, 362 player-gamesMinute 32: 55% (50–59) seen by the enemy, 306 player-gamesMinute 33: 59% (54–64) seen by the enemy, 256 player-gamesMinute 34: 54% (48–61) seen by the enemy, 211 player-gamesMinute 35: 58% (52–64) seen by the enemy, 171 player-gamesMinute 36: 57% (50–64) seen by the enemy, 134 player-gamesMinute 37: 53% (46–61) seen by the enemy, 109 player-gamesMinute 38: 51% (43–60) seen by the enemy, 91 player-gamesMinute 39: 62% (52–71) seen by the enemy, 76 player-gamesMinute 40: 54% (43–66) seen by the enemy, 64 player-gamesMinute 41: 54% (44–65) seen by the enemy, 51 player-gamesMinute 42: 57% (44–71) seen by the enemy, 41 player-gamesMinute 43: 55% (38–73) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–12)793
188% (86–89)793
279% (77–81)793
371% (68–73)793
469% (67–71)793
571% (68–73)793
664% (62–67)793
768% (66–70)792
867% (65–70)791
966% (64–68)791
1066% (64–68)791
1164% (61–66)790
1262% (60–64)790
1361% (59–63)789
1466% (64–68)786
1564% (61–66)784
1661% (59–64)765
1759% (57–62)760
1857% (55–59)759
1957% (54–59)744
2054% (52–57)733
2154% (52–57)719
2253% (50–55)710
2353% (50–55)689
2451% (48–54)665
2553% (50–56)636
2654% (51–57)596
2753% (50–56)549
2854% (51–57)500
2951% (47–55)452
3053% (49–57)407
3157% (53–61)362
3255% (50–59)306
3359% (54–64)256
3454% (48–61)211
3558% (52–64)171
3657% (50–64)134
3753% (46–61)109
3851% (43–60)91
3962% (52–71)76
4054% (43–66)64
4154% (44–65)51
4257% (44–71)41
4355% (38–73)32

By area

AreaSeen by the enemy
Own base 7.5% (6.7–8.2)

Other bot laners, weighted to Mordekaiser's group mix: 9.5% (9.4–9.6). Difference: −2.0 points (−2.8 to −1.3)

Enemy base 99.8% (99.6–100.0)

Other bot laners, weighted to Mordekaiser's group mix: 99.3% (99.3–99.3). Difference: +0.5 points (+0.3 to +0.7)

Top lane 63.8% (61.7–66.0)

Other bot laners, weighted to Mordekaiser's group mix: 59.0% (58.9–59.0). Difference: +4.9 points (+2.7 to +7.0)

Mid lane 66.4% (65.7–67.1)

Other bot laners, weighted to Mordekaiser's group mix: 57.1% (57.1–57.2). Difference: +9.3 points (+8.6 to +10.0)

Bot lane 71.9% (71.4–72.4)

Other bot laners, weighted to Mordekaiser's group mix: 68.5% (68.4–68.5). Difference: +3.4 points (+3.0 to +3.9)

River 46.3% (45.2–47.5)

Other bot laners, weighted to Mordekaiser's group mix: 40.5% (40.3–40.7). Difference: +5.8 points (+4.6 to +7.0)

Own jungle 32.8% (31.1–34.6)

Other bot laners, weighted to Mordekaiser's group mix: 29.7% (29.7–29.8). Difference: +3.1 points (+1.3 to +4.8)

Enemy jungle 52.4% (51.0–53.8)

Other bot laners, weighted to Mordekaiser's group mix: 45.8% (45.7–45.9). Difference: +6.6 points (+5.2 to +8.0)

Outside all zones —

Other bot laners, weighted to Mordekaiser's group mix: 46.5% (46.1–46.9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 59.9% (58.9–61.0)

    Other bot laners, weighted to Mordekaiser's group mix: 55.8% (55.5–56.2). Difference: +4.1 points (+3.1 to +5.2)

  • Near own top laner 9.2% (8.8–9.6)

    Other bot laners, weighted to Mordekaiser's group mix: 9.8% (9.8–9.8). Difference: −0.6 points (−1.0 to −0.2)

  • Near own jungler 15.1% (14.6–15.7)

    Other bot laners, weighted to Mordekaiser's group mix: 17.0% (16.9–17.1). Difference: −1.8 points (−2.4 to −1.3)

  • Near own mid laner 11.9% (11.4–12.3)

    Other bot laners, weighted to Mordekaiser's group mix: 13.4% (13.3–13.4). Difference: −1.5 points (−1.9 to −1.1)

  • Near own support 56.3% (55.0–57.5)

    Other bot laners, weighted to Mordekaiser's group mix: 57.4% (57.2–57.5). Difference: −1.1 points (−2.4 to +0.2)

  • Near the enemy jungler 9.8% (9.5–10.1)

    Other bot laners, weighted to Mordekaiser's group mix: 8.9% (8.8–8.9). Difference: +0.9 points (+0.6 to +1.2)

0%scale ends at 70%, not 100%70%

Game duration

At 58:00, 1 of 793 player-games was still in game.

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Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 793 player-games a win rate is uncertain by about ±3.5 points.