Where Urgot bot laners spend minutes 0–4

Urgot bot laners spent 82.4% of minutes 0–4 in bot lane; other bot laners, weighted to Urgot's mix of groups, spent 83.4%. The largest clear difference is time in bot lane: −1.1 points (−1.7 to −0.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 812 games · 812 player-games · 380 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Urgot bot laners on the blue team spent minutes 0–4
Red team
Heat map of where Urgot bot laners on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Urgot's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 13%, Silver 16%, Gold 14%, Platinum 23%, Emerald 22%, Diamond 7%, Master 2%, Unranked <0.5%.

  • Own base 13.1% (12.7–13.5)

    Other bot laners, weighted to Urgot's group mix: 12.7% (12.6–12.7). Difference: +0.4 points (just above 0 to +0.8)

  • Enemy base 0.00% (0.00–0.03)

    Other bot laners, weighted to Urgot's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.03)

  • Top lane 0.09% (0.00–0.18)

    Other bot laners, weighted to Urgot's group mix: 0.01% (0.01–0.01). Difference: +0.08 points (−0.01 to +0.17)

  • Mid lane 0.06% (0.03–0.10)

    Other bot laners, weighted to Urgot's group mix: 0.04% (0.04–0.04). Difference: +0.02 points (−0.01 to +0.06)

  • Bot lane 82.4% (81.7–83.0)

    Other bot laners, weighted to Urgot's group mix: 83.4% (83.4–83.5). Difference: −1.1 points (−1.7 to −0.4) clear

  • River 1.6% (1.3–1.8)

    Other bot laners, weighted to Urgot's group mix: 1.2% (1.1–1.2). Difference: +0.4 points (+0.1 to +0.7)

  • Own jungle 0.6% (0.4–0.7)

    Other bot laners, weighted to Urgot's group mix: 0.5% (0.5–0.6). Difference: 0.0 points (−0.2 to +0.2)

  • Enemy jungle 0.2% (0.1–0.3)

    Other bot laners, weighted to Urgot's group mix: 0.2% (0.2–0.2). Difference: +0.1 points (−0.1 to +0.2)

  • Outside all zones <0.005% (0.00–0.01)

    Other bot laners, weighted to Urgot's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.1% (2.0–2.3)

    Other bot laners, weighted to Urgot's group mix: 2.0% (2.0–2.0). Difference: +0.1 points (just below 0 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

61.5% (60.6–62.4) of the time they were alive

Other bot laners, weighted to Urgot's group mix: 62.2% (62.2–62.3). Difference: −0.7 points (−1.6 to +0.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 13% (11–15) seen by the enemy, 812 player-gamesMinute 1: 87% (85–89) seen by the enemy, 812 player-gamesMinute 2: 77% (75–80) seen by the enemy, 812 player-gamesMinute 3: 69% (66–72) seen by the enemy, 812 player-gamesMinute 4: 68% (65–71) seen by the enemy, 812 player-gamesMinute 5: 69% (66–72) seen by the enemy, 812 player-gamesMinute 6: 67% (64–69) seen by the enemy, 812 player-gamesMinute 7: 64% (61–67) seen by the enemy, 812 player-gamesMinute 8: 66% (63–68) seen by the enemy, 811 player-gamesMinute 9: 63% (61–66) seen by the enemy, 811 player-gamesMinute 10: 64% (61–66) seen by the enemy, 811 player-gamesMinute 11: 62% (60–65) seen by the enemy, 809 player-gamesMinute 12: 60% (57–62) seen by the enemy, 808 player-gamesMinute 13: 60% (58–63) seen by the enemy, 808 player-gamesMinute 14: 63% (60–65) seen by the enemy, 806 player-gamesMinute 15: 61% (58–63) seen by the enemy, 806 player-gamesMinute 16: 60% (58–63) seen by the enemy, 788 player-gamesMinute 17: 56% (54–59) seen by the enemy, 782 player-gamesMinute 18: 55% (52–57) seen by the enemy, 781 player-gamesMinute 19: 55% (52–58) seen by the enemy, 776 player-gamesMinute 20: 51% (48–54) seen by the enemy, 765 player-gamesMinute 21: 53% (50–56) seen by the enemy, 758 player-gamesMinute 22: 52% (49–55) seen by the enemy, 748 player-gamesMinute 23: 51% (47–54) seen by the enemy, 728 player-gamesMinute 24: 53% (50–56) seen by the enemy, 694 player-gamesMinute 25: 53% (49–56) seen by the enemy, 662 player-gamesMinute 26: 52% (48–55) seen by the enemy, 621 player-gamesMinute 27: 52% (48–56) seen by the enemy, 575 player-gamesMinute 28: 53% (49–57) seen by the enemy, 516 player-gamesMinute 29: 50% (46–55) seen by the enemy, 459 player-gamesMinute 30: 55% (50–59) seen by the enemy, 404 player-gamesMinute 31: 52% (47–57) seen by the enemy, 352 player-gamesMinute 32: 53% (47–59) seen by the enemy, 303 player-gamesMinute 33: 54% (48–59) seen by the enemy, 255 player-gamesMinute 34: 50% (43–57) seen by the enemy, 212 player-gamesMinute 35: 53% (46–60) seen by the enemy, 185 player-gamesMinute 36: 58% (50–66) seen by the enemy, 157 player-gamesMinute 37: 53% (45–61) seen by the enemy, 123 player-gamesMinute 38: 51% (41–60) seen by the enemy, 102 player-gamesMinute 39: 52% (41–63) seen by the enemy, 82 player-gamesMinute 40: 50% (38–63) seen by the enemy, 65 player-gamesMinute 41: 53% (39–66) seen by the enemy, 54 player-gamesMinute 42: 58% (41–74) seen by the enemy, 46 player-gamesMinute 43: 52% (37–68) seen by the enemy, 38 player-gamesMinute 44: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
013% (11–15)812
187% (85–89)812
277% (75–80)812
369% (66–72)812
468% (65–71)812
569% (66–72)812
667% (64–69)812
764% (61–67)812
866% (63–68)811
963% (61–66)811
1064% (61–66)811
1162% (60–65)809
1260% (57–62)808
1360% (58–63)808
1463% (60–65)806
1561% (58–63)806
1660% (58–63)788
1756% (54–59)782
1855% (52–57)781
1955% (52–58)776
2051% (48–54)765
2153% (50–56)758
2252% (49–55)748
2351% (47–54)728
2453% (50–56)694
2553% (49–56)662
2652% (48–55)621
2752% (48–56)575
2853% (49–57)516
2950% (46–55)459
3055% (50–59)404
3152% (47–57)352
3253% (47–59)303
3354% (48–59)255
3450% (43–57)212
3553% (46–60)185
3658% (50–66)157
3753% (45–61)123
3851% (41–60)102
3952% (41–63)82
4050% (38–63)65
4153% (39–66)54
4258% (41–74)46
4352% (37–68)38
44—30

By area

AreaSeen by the enemy
Own base 0.06% (0.00–0.11)

Other bot laners, weighted to Urgot's group mix: 0.03% (0.02–0.03). Difference: +0.03 points (−0.02 to +0.08)

Enemy base —

Other bot laners, weighted to Urgot's group mix: —. Difference: —

Top lane —

Other bot laners, weighted to Urgot's group mix: 32% (27–36). Difference: —

Mid lane —

Other bot laners, weighted to Urgot's group mix: 47.2% (46.4–48.0). Difference: —

Bot lane 72.1% (71.2–73.0)

Other bot laners, weighted to Urgot's group mix: 72.3% (72.2–72.3). Difference: −0.2 points (−1.1 to +0.7)

River 37.4% (31.1–43.6)

Other bot laners, weighted to Urgot's group mix: 39.7% (39.1–40.3). Difference: −2.3 points (−8.5 to +3.8)

Own jungle 23% (14–33)

Other bot laners, weighted to Urgot's group mix: 22% (21–24). Difference: +1 point (−9 to +11)

Enemy jungle —

Other bot laners, weighted to Urgot's group mix: 48.7% (48.0–49.3). Difference: —

Outside all zones —

Other bot laners, weighted to Urgot's group mix: 2% (0–4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 85.6% (85.1–86.1)

    Other bot laners, weighted to Urgot's group mix: 86.3% (86.2–86.3). Difference: −0.7 points (−1.2 to −0.2)

  • Near own top laner 7.5% (7.4–7.7)

    Other bot laners, weighted to Urgot's group mix: 7.5% (7.5–7.6). Difference: 0.0 points (−0.1 to +0.1)

  • Near own jungler 11.3% (10.9–11.6)

    Other bot laners, weighted to Urgot's group mix: 11.1% (11.1–11.2). Difference: +0.1 points (−0.2 to +0.5)

  • Near own mid laner 8.4% (8.2–8.5)

    Other bot laners, weighted to Urgot's group mix: 8.3% (8.3–8.3). Difference: 0.0 points (−0.1 to +0.2)

  • Near own support 82.2% (81.1–83.4)

    Other bot laners, weighted to Urgot's group mix: 83.7% (83.5–83.8). Difference: −1.4 points (−2.5 to −0.3)

  • Near the enemy jungler 1.9% (1.6–2.1)

    Other bot laners, weighted to Urgot's group mix: 2.1% (2.0–2.1). Difference: −0.2 points (−0.4 to just below 0)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 812 of 812 player-games were still in game.

0 500 1,000 0 10 20 30 40 50 60 In minute 0: 812 player-games lasting this longIn minute 1: 812 player-games lasting this longIn minute 2: 812 player-games lasting this longIn minute 3: 812 player-games lasting this longIn minute 4: 812 player-games lasting this longIn minute 5: 812 player-games lasting this longIn minute 6: 812 player-games lasting this longIn minute 7: 812 player-games lasting this longIn minute 8: 811 player-games lasting this longIn minute 9: 811 player-games lasting this longIn minute 10: 811 player-games lasting this longIn minute 11: 809 player-games lasting this longIn minute 12: 808 player-games lasting this longIn minute 13: 808 player-games lasting this longIn minute 14: 806 player-games lasting this longIn minute 15: 806 player-games lasting this longIn minute 16: 788 player-games lasting this longIn minute 17: 782 player-games lasting this longIn minute 18: 781 player-games lasting this longIn minute 19: 776 player-games lasting this longIn minute 20: 765 player-games lasting this longIn minute 21: 758 player-games lasting this longIn minute 22: 748 player-games lasting this longIn minute 23: 728 player-games lasting this longIn minute 24: 694 player-games lasting this longIn minute 25: 662 player-games lasting this longIn minute 26: 621 player-games lasting this longIn minute 27: 575 player-games lasting this longIn minute 28: 516 player-games lasting this longIn minute 29: 459 player-games lasting this longIn minute 30: 404 player-games lasting this longIn minute 31: 352 player-games lasting this longIn minute 32: 303 player-games lasting this longIn minute 33: 255 player-games lasting this longIn minute 34: 212 player-games lasting this longIn minute 35: 185 player-games lasting this longIn minute 36: 157 player-games lasting this longIn minute 37: 123 player-games lasting this longIn minute 38: 102 player-games lasting this longIn minute 39: 82 player-games lasting this longIn minute 40: 65 player-games lasting this longIn minute 41: 54 player-games lasting this longIn minute 42: 46 player-games lasting this longIn minute 43: 38 player-games lasting this longIn minute 44: 30 player-games lasting this longIn minute 45: 26 player-games lasting this longIn minute 46: 19 player-games lasting this longIn minute 47: 16 player-games lasting this longIn minute 48: 13 player-games lasting this longIn minute 49: 9 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 812 player-games a win rate is uncertain by about ±3.4 points.