Where Senna mid laners spend minutes 0–14

Senna mid laners spent 76.5% of minutes 0–14 in mid lane; other mid laners, weighted to Senna's mix of groups, spent 71.0%. The largest clear difference is time in mid lane: +5.5 points (+4.6 to +6.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 1,130 games · 1,130 player-games · 642 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Senna mid laners on the blue team spent minutes 0–14
Red team
Heat map of where Senna mid laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other mid laners are compared within each group and weighted by Senna's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 15%, Silver 26%, Gold 23%, Platinum 12%, Emerald 15%, Diamond 6%, Master 2%.

  • Own base 8.9% (8.7–9.2)

    Other mid laners, weighted to Senna's group mix: 9.4% (9.3–9.4). Difference: −0.4 points (−0.6 to −0.2) clear

  • Enemy base 0.00% (0.00–0.01)

    Other mid laners, weighted to Senna's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.53% (0.43–0.62)

    Other mid laners, weighted to Senna's group mix: 0.71% (0.70–0.71). Difference: −0.18 points (−0.28 to −0.09) clear

  • Mid lane 76.5% (75.6–77.3)

    Other mid laners, weighted to Senna's group mix: 71.0% (70.8–71.2). Difference: +5.5 points (+4.6 to +6.4) clear

  • Bot lane 0.9% (0.7–1.1)

    Other mid laners, weighted to Senna's group mix: 1.7% (1.6–1.7). Difference: −0.7 points (−0.9 to −0.6) clear

  • River 5.6% (5.3–6.0)

    Other mid laners, weighted to Senna's group mix: 9.1% (9.0–9.2). Difference: −3.5 points (−3.8 to −3.1) clear

  • Own jungle 1.6% (1.4–1.9)

    Other mid laners, weighted to Senna's group mix: 1.7% (1.7–1.8). Difference: −0.1 points (−0.4 to +0.1)

  • Enemy jungle 0.33% (0.28–0.37)

    Other mid laners, weighted to Senna's group mix: 0.78% (0.76–0.79). Difference: −0.45 points (−0.50 to −0.40) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other mid laners, weighted to Senna's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.6% (5.2–6.0)

    Other mid laners, weighted to Senna's group mix: 5.7% (5.7–5.7). Difference: −0.1 points (−0.5 to +0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

70.0% (69.5–70.5) of the time they were alive

Other mid laners, weighted to Senna's group mix: 63.8% (63.7–63.9). Difference: +6.2 points (+5.6 to +6.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 17.2% (16.4–18.1) seen by the enemy, 1,130 player-gamesMinute 1: 96.3% (95.6–97.1) seen by the enemy, 1,130 player-gamesMinute 2: 89% (88–91) seen by the enemy, 1,130 player-gamesMinute 3: 80% (78–82) seen by the enemy, 1,130 player-gamesMinute 4: 76% (74–78) seen by the enemy, 1,130 player-gamesMinute 5: 76% (74–78) seen by the enemy, 1,130 player-gamesMinute 6: 74% (72–76) seen by the enemy, 1,130 player-gamesMinute 7: 71% (69–72) seen by the enemy, 1,129 player-gamesMinute 8: 72% (70–74) seen by the enemy, 1,127 player-gamesMinute 9: 69% (67–71) seen by the enemy, 1,125 player-gamesMinute 10: 67% (65–69) seen by the enemy, 1,120 player-gamesMinute 11: 68% (66–70) seen by the enemy, 1,119 player-gamesMinute 12: 63% (61–65) seen by the enemy, 1,118 player-gamesMinute 13: 60% (59–62) seen by the enemy, 1,117 player-gamesMinute 14: 64% (62–65) seen by the enemy, 1,115 player-gamesMinute 15: 61% (59–63) seen by the enemy, 1,114 player-gamesMinute 16: 61% (59–63) seen by the enemy, 1,085 player-gamesMinute 17: 58% (56–60) seen by the enemy, 1,076 player-gamesMinute 18: 56% (54–58) seen by the enemy, 1,068 player-gamesMinute 19: 56% (54–58) seen by the enemy, 1,060 player-gamesMinute 20: 53% (51–55) seen by the enemy, 1,040 player-gamesMinute 21: 53% (51–55) seen by the enemy, 1,023 player-gamesMinute 22: 53% (51–55) seen by the enemy, 1,000 player-gamesMinute 23: 51% (49–53) seen by the enemy, 957 player-gamesMinute 24: 52% (50–54) seen by the enemy, 926 player-gamesMinute 25: 52% (49–54) seen by the enemy, 883 player-gamesMinute 26: 50% (48–52) seen by the enemy, 824 player-gamesMinute 27: 51% (48–53) seen by the enemy, 754 player-gamesMinute 28: 52% (49–55) seen by the enemy, 688 player-gamesMinute 29: 49% (46–52) seen by the enemy, 608 player-gamesMinute 30: 51% (48–54) seen by the enemy, 531 player-gamesMinute 31: 52% (49–56) seen by the enemy, 474 player-gamesMinute 32: 52% (49–56) seen by the enemy, 401 player-gamesMinute 33: 51% (47–55) seen by the enemy, 349 player-gamesMinute 34: 51% (47–56) seen by the enemy, 293 player-gamesMinute 35: 53% (48–58) seen by the enemy, 253 player-gamesMinute 36: 54% (48–60) seen by the enemy, 214 player-gamesMinute 37: 51% (45–57) seen by the enemy, 166 player-gamesMinute 38: 52% (46–59) seen by the enemy, 138 player-gamesMinute 39: 54% (47–62) seen by the enemy, 115 player-gamesMinute 40: 50% (42–58) seen by the enemy, 84 player-gamesMinute 41: 48% (38–58) seen by the enemy, 64 player-gamesMinute 42: 53% (39–67) seen by the enemy, 46 player-gamesMinute 43: 52% (39–65) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
017.2% (16.4–18.1)1,130
196.3% (95.6–97.1)1,130
289% (88–91)1,130
380% (78–82)1,130
476% (74–78)1,130
576% (74–78)1,130
674% (72–76)1,130
771% (69–72)1,129
872% (70–74)1,127
969% (67–71)1,125
1067% (65–69)1,120
1168% (66–70)1,119
1263% (61–65)1,118
1360% (59–62)1,117
1464% (62–65)1,115
1561% (59–63)1,114
1661% (59–63)1,085
1758% (56–60)1,076
1856% (54–58)1,068
1956% (54–58)1,060
2053% (51–55)1,040
2153% (51–55)1,023
2253% (51–55)1,000
2351% (49–53)957
2452% (50–54)926
2552% (49–54)883
2650% (48–52)824
2751% (48–53)754
2852% (49–55)688
2949% (46–52)608
3051% (48–54)531
3152% (49–56)474
3252% (49–56)401
3351% (47–55)349
3451% (47–56)293
3553% (48–58)253
3654% (48–60)214
3751% (45–57)166
3852% (46–59)138
3954% (47–62)115
4050% (42–58)84
4148% (38–58)64
4253% (39–67)46
4352% (39–65)32

By area

AreaSeen by the enemy
Own base 0.56% (0.49–0.63)

Other mid laners, weighted to Senna's group mix: 0.31% (0.31–0.31). Difference: +0.25 points (+0.18 to +0.32)

Enemy base —

Other mid laners, weighted to Senna's group mix: —. Difference: —

Top lane 69.3% (65.1–73.5)

Other mid laners, weighted to Senna's group mix: 67.7% (67.3–68.0). Difference: +1.7 points (−2.7 to +6.0)

Mid lane 80.9% (80.4–81.3)

Other mid laners, weighted to Senna's group mix: 76.0% (76.0–76.1). Difference: +4.8 points (+4.3 to +5.3)

Bot lane 67.3% (64.3–70.4)

Other mid laners, weighted to Senna's group mix: 67.9% (67.1–68.7). Difference: −0.6 points (−3.8 to +2.6)

River 45.8% (44.2–47.3)

Other mid laners, weighted to Senna's group mix: 40.5% (40.1–40.8). Difference: +5.3 points (+3.7 to +6.8)

Own jungle 30.6% (27.7–33.5)

Other mid laners, weighted to Senna's group mix: 29.3% (29.3–29.4). Difference: +1.2 points (−1.7 to +4.1)

Enemy jungle 57.7% (54.1–61.3)

Other mid laners, weighted to Senna's group mix: 50.8% (50.6–51.0). Difference: +6.9 points (+3.2 to +10.5)

Outside all zones —

Other mid laners, weighted to Senna's group mix: 8.3% (7.5–9.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near mid lane 83.6% (83.0–84.2)

    Other mid laners, weighted to Senna's group mix: 79.0% (79.0–79.1). Difference: +4.5 points (+3.9 to +5.2)

  • Near own top laner 3.6% (3.5–3.8)

    Other mid laners, weighted to Senna's group mix: 3.8% (3.8–3.8). Difference: −0.2 points (−0.3 to −0.1)

  • Near own jungler 14.9% (14.4–15.4)

    Other mid laners, weighted to Senna's group mix: 15.0% (14.9–15.0). Difference: 0.0 points (−0.5 to +0.4)

  • Near own bot laner 4.2% (4.1–4.4)

    Other mid laners, weighted to Senna's group mix: 4.7% (4.7–4.7). Difference: −0.5 points (−0.7 to −0.3)

  • Near own support 7.0% (6.5–7.4)

    Other mid laners, weighted to Senna's group mix: 7.7% (7.5–7.8). Difference: −0.7 points (−1.1 to −0.4)

  • Near the enemy jungler 6.4% (6.1–6.7)

    Other mid laners, weighted to Senna's group mix: 7.5% (7.5–7.5). Difference: −1.1 points (−1.4 to −0.8)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,117 of 1,130 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,130 player-games lasting this longIn minute 1: 1,130 player-games lasting this longIn minute 2: 1,130 player-games lasting this longIn minute 3: 1,130 player-games lasting this longIn minute 4: 1,130 player-games lasting this longIn minute 5: 1,130 player-games lasting this longIn minute 6: 1,130 player-games lasting this longIn minute 7: 1,129 player-games lasting this longIn minute 8: 1,127 player-games lasting this longIn minute 9: 1,125 player-games lasting this longIn minute 10: 1,120 player-games lasting this longIn minute 11: 1,119 player-games lasting this longIn minute 12: 1,118 player-games lasting this longIn minute 13: 1,117 player-games lasting this longIn minute 14: 1,115 player-games lasting this longIn minute 15: 1,114 player-games lasting this longIn minute 16: 1,085 player-games lasting this longIn minute 17: 1,076 player-games lasting this longIn minute 18: 1,068 player-games lasting this longIn minute 19: 1,060 player-games lasting this longIn minute 20: 1,040 player-games lasting this longIn minute 21: 1,023 player-games lasting this longIn minute 22: 1,000 player-games lasting this longIn minute 23: 957 player-games lasting this longIn minute 24: 926 player-games lasting this longIn minute 25: 883 player-games lasting this longIn minute 26: 824 player-games lasting this longIn minute 27: 754 player-games lasting this longIn minute 28: 688 player-games lasting this longIn minute 29: 608 player-games lasting this longIn minute 30: 531 player-games lasting this longIn minute 31: 474 player-games lasting this longIn minute 32: 401 player-games lasting this longIn minute 33: 349 player-games lasting this longIn minute 34: 293 player-games lasting this longIn minute 35: 253 player-games lasting this longIn minute 36: 214 player-games lasting this longIn minute 37: 166 player-games lasting this longIn minute 38: 138 player-games lasting this longIn minute 39: 115 player-games lasting this longIn minute 40: 84 player-games lasting this longIn minute 41: 64 player-games lasting this longIn minute 42: 46 player-games lasting this longIn minute 43: 32 player-games lasting this longIn minute 44: 24 player-games lasting this longIn minute 45: 19 player-games lasting this longIn minute 46: 15 player-games lasting this longIn minute 47: 10 player-games lasting this longIn minute 48: 9 player-games lasting this longIn minute 49: 7 player-games lasting this longIn minute 50: 6 player-games lasting this longIn minute 51: 4 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,130 player-games a win rate is uncertain by about ±2.9 points.