Where Senna supports spend minutes 0–14

Senna supports spent 70.1% of minutes 0–14 in bot lane; other supports, weighted to Senna's mix of groups, spent 65.4%. The largest clear difference is time in bot lane: +4.7 points (+4.6 to +4.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 204,165 games · 204,165 player-games · 65,920 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Senna supports on the blue team spent minutes 0–14
Red team
Heat map of where Senna supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Senna's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 8%, Silver 12%, Gold 18%, Platinum 21%, Emerald 20%, Diamond 12%, Master 7%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.39% (9.37–9.40)

    Other supports, weighted to Senna's group mix: 9.92% (9.91–9.93). Difference: −0.53 points (−0.55 to −0.52) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Senna's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Top lane 0.55% (0.52–0.58)

    Other supports, weighted to Senna's group mix: 0.69% (0.69–0.70). Difference: −0.15 points (−0.18 to −0.11) clear

  • Mid lane 2.88% (2.85–2.91)

    Other supports, weighted to Senna's group mix: 3.16% (3.14–3.18). Difference: −0.28 points (−0.31 to −0.24) clear

  • Bot lane 70.1% (70.0–70.2)

    Other supports, weighted to Senna's group mix: 65.4% (65.3–65.4). Difference: +4.7 points (+4.6 to +4.9) clear

  • River 8.30% (8.26–8.34)

    Other supports, weighted to Senna's group mix: 11.17% (11.14–11.20). Difference: −2.87 points (−2.92 to −2.81) clear

  • Own jungle 3.19% (3.16–3.21)

    Other supports, weighted to Senna's group mix: 3.84% (3.83–3.85). Difference: −0.65 points (−0.68 to −0.62) clear

  • Enemy jungle 0.90% (0.89–0.91)

    Other supports, weighted to Senna's group mix: 1.57% (1.56–1.58). Difference: −0.67 points (−0.68 to −0.66) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Senna's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Dead 4.72% (4.69–4.74)

    Other supports, weighted to Senna's group mix: 4.30% (4.30–4.31). Difference: +0.42 points (+0.39 to +0.44)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

57.95% (57.91–58.00) of the time they were alive

Other supports, weighted to Senna's group mix: 54.55% (54.52–54.57). Difference: +3.41 points (+3.35 to +3.47)

0% 50% 100% 0 10 20 30 40 50 60 Minute 0: 9.9% (9.8–10.1) seen by the enemy, 204,165 player-gamesMinute 1: 85.4% (85.3–85.6) seen by the enemy, 204,165 player-gamesMinute 2: 76.9% (76.7–77.1) seen by the enemy, 204,165 player-gamesMinute 3: 64.0% (63.8–64.2) seen by the enemy, 204,165 player-gamesMinute 4: 62.9% (62.7–63.1) seen by the enemy, 204,165 player-gamesMinute 5: 64.0% (63.8–64.2) seen by the enemy, 204,165 player-gamesMinute 6: 57.8% (57.6–58.0) seen by the enemy, 203,922 player-gamesMinute 7: 58.1% (57.9–58.3) seen by the enemy, 203,700 player-gamesMinute 8: 58.6% (58.4–58.9) seen by the enemy, 203,458 player-gamesMinute 9: 56.4% (56.2–56.6) seen by the enemy, 203,254 player-gamesMinute 10: 56.5% (56.3–56.7) seen by the enemy, 203,032 player-gamesMinute 11: 55.6% (55.5–55.8) seen by the enemy, 202,797 player-gamesMinute 12: 52.8% (52.6–53.0) seen by the enemy, 202,570 player-gamesMinute 13: 51.6% (51.4–51.8) seen by the enemy, 202,329 player-gamesMinute 14: 53.9% (53.7–54.0) seen by the enemy, 202,104 player-gamesMinute 15: 52.5% (52.3–52.6) seen by the enemy, 201,860 player-gamesMinute 16: 51.4% (51.2–51.6) seen by the enemy, 197,067 player-gamesMinute 17: 49.4% (49.2–49.5) seen by the enemy, 195,647 player-gamesMinute 18: 48.2% (48.0–48.4) seen by the enemy, 194,734 player-gamesMinute 19: 47.6% (47.4–47.7) seen by the enemy, 192,715 player-gamesMinute 20: 45.9% (45.7–46.1) seen by the enemy, 190,048 player-gamesMinute 21: 45.6% (45.4–45.8) seen by the enemy, 187,275 player-gamesMinute 22: 44.9% (44.6–45.1) seen by the enemy, 183,618 player-gamesMinute 23: 45.0% (44.7–45.2) seen by the enemy, 178,012 player-gamesMinute 24: 45.1% (44.9–45.4) seen by the enemy, 170,660 player-gamesMinute 25: 45.6% (45.3–45.8) seen by the enemy, 161,431 player-gamesMinute 26: 46.5% (46.2–46.7) seen by the enemy, 151,107 player-gamesMinute 27: 46.2% (45.9–46.5) seen by the enemy, 139,196 player-gamesMinute 28: 46.1% (45.8–46.4) seen by the enemy, 126,514 player-gamesMinute 29: 46.2% (45.9–46.5) seen by the enemy, 113,451 player-gamesMinute 30: 47.1% (46.8–47.4) seen by the enemy, 100,178 player-gamesMinute 31: 48.3% (48.0–48.7) seen by the enemy, 87,439 player-gamesMinute 32: 48.5% (48.1–48.9) seen by the enemy, 74,483 player-gamesMinute 33: 48.4% (48.0–48.8) seen by the enemy, 62,679 player-gamesMinute 34: 48.7% (48.3–49.2) seen by the enemy, 52,151 player-gamesMinute 35: 48.5% (48.0–49.0) seen by the enemy, 43,050 player-gamesMinute 36: 48.7% (48.1–49.3) seen by the enemy, 35,175 player-gamesMinute 37: 49.2% (48.6–49.9) seen by the enemy, 28,497 player-gamesMinute 38: 49.7% (49.0–50.4) seen by the enemy, 22,725 player-gamesMinute 39: 49.7% (48.9–50.5) seen by the enemy, 17,951 player-gamesMinute 40: 50.1% (49.2–51.0) seen by the enemy, 14,133 player-gamesMinute 41: 51% (50–52) seen by the enemy, 10,888 player-gamesMinute 42: 51% (49–52) seen by the enemy, 8,332 player-gamesMinute 43: 51% (50–52) seen by the enemy, 6,332 player-gamesMinute 44: 52% (50–53) seen by the enemy, 4,765 player-gamesMinute 45: 52% (50–54) seen by the enemy, 3,500 player-gamesMinute 46: 51% (48–53) seen by the enemy, 2,535 player-gamesMinute 47: 51% (49–54) seen by the enemy, 1,864 player-gamesMinute 48: 51% (48–54) seen by the enemy, 1,355 player-gamesMinute 49: 51% (48–55) seen by the enemy, 1,001 player-gamesMinute 50: 52% (48–56) seen by the enemy, 713 player-gamesMinute 51: 51% (46–56) seen by the enemy, 513 player-gamesMinute 52: 54% (48–60) seen by the enemy, 372 player-gamesMinute 53: 48% (41–55) seen by the enemy, 260 player-gamesMinute 54: 51% (43–60) seen by the enemy, 197 player-gamesMinute 55: 51% (41–61) seen by the enemy, 146 player-gamesMinute 56: 51% (40–62) seen by the enemy, 110 player-gamesMinute 57: 54% (39–68) seen by the enemy, 78 player-gamesMinute 58: 51% (36–67) seen by the enemy, 49 player-gamesMinute 59: 44% (21–67) seen by the enemy, 35 player-gamesMinute 60: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09.9% (9.8–10.1)204,165
185.4% (85.3–85.6)204,165
276.9% (76.7–77.1)204,165
364.0% (63.8–64.2)204,165
462.9% (62.7–63.1)204,165
564.0% (63.8–64.2)204,165
657.8% (57.6–58.0)203,922
758.1% (57.9–58.3)203,700
858.6% (58.4–58.9)203,458
956.4% (56.2–56.6)203,254
1056.5% (56.3–56.7)203,032
1155.6% (55.5–55.8)202,797
1252.8% (52.6–53.0)202,570
1351.6% (51.4–51.8)202,329
1453.9% (53.7–54.0)202,104
1552.5% (52.3–52.6)201,860
1651.4% (51.2–51.6)197,067
1749.4% (49.2–49.5)195,647
1848.2% (48.0–48.4)194,734
1947.6% (47.4–47.7)192,715
2045.9% (45.7–46.1)190,048
2145.6% (45.4–45.8)187,275
2244.9% (44.6–45.1)183,618
2345.0% (44.7–45.2)178,012
2445.1% (44.9–45.4)170,660
2545.6% (45.3–45.8)161,431
2646.5% (46.2–46.7)151,107
2746.2% (45.9–46.5)139,196
2846.1% (45.8–46.4)126,514
2946.2% (45.9–46.5)113,451
3047.1% (46.8–47.4)100,178
3148.3% (48.0–48.7)87,439
3248.5% (48.1–48.9)74,483
3348.4% (48.0–48.8)62,679
3448.7% (48.3–49.2)52,151
3548.5% (48.0–49.0)43,050
3648.7% (48.1–49.3)35,175
3749.2% (48.6–49.9)28,497
3849.7% (49.0–50.4)22,725
3949.7% (48.9–50.5)17,951
4050.1% (49.2–51.0)14,133
4151% (50–52)10,888
4251% (49–52)8,332
4351% (50–52)6,332
4452% (50–53)4,765
4552% (50–54)3,500
4651% (48–53)2,535
4751% (49–54)1,864
4851% (48–54)1,355
4951% (48–55)1,001
5052% (48–56)713
5151% (46–56)513
5254% (48–60)372
5348% (41–55)260
5451% (43–60)197
5551% (41–61)146
5651% (40–62)110
5754% (39–68)78
5851% (36–67)49
5944% (21–67)35
60—30

By area

AreaSeen by the enemy
Own base 0.24% (0.23–0.24)

Other supports, weighted to Senna's group mix: 0.50% (0.48–0.52). Difference: −0.27 points (−0.29 to −0.25)

Enemy base —

Other supports, weighted to Senna's group mix: 99.1% (98.5–99.7). Difference: —

Top lane 62.6% (62.0–63.2)

Other supports, weighted to Senna's group mix: 54.9% (54.8–55.1). Difference: +7.7 points (+7.1 to +8.3)

Mid lane 61.7% (61.5–61.9)

Other supports, weighted to Senna's group mix: 58.6% (58.5–58.7). Difference: +3.1 points (+2.9 to +3.3)

Bot lane 68.37% (68.32–68.42)

Other supports, weighted to Senna's group mix: 66.33% (66.31–66.34). Difference: +2.05 points (+2.00 to +2.10)

River 44.3% (44.2–44.4)

Other supports, weighted to Senna's group mix: 42.5% (42.4–42.5). Difference: +1.8 points (+1.7 to +1.9)

Own jungle 32.0% (31.9–32.2)

Other supports, weighted to Senna's group mix: 29.4% (29.4–29.4). Difference: +2.6 points (+2.5 to +2.8)

Enemy jungle 51.7% (51.5–51.9)

Other supports, weighted to Senna's group mix: 47.0% (46.9–47.1). Difference: +4.8 points (+4.6 to +5.0)

Outside all zones 3.4% (2.6–4.3)

Other supports, weighted to Senna's group mix: 2.3% (2.2–2.4). Difference: +1.2 points (+0.3 to +2.0)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 78.1% (78.1–78.2)

    Other supports, weighted to Senna's group mix: 74.1% (74.0–74.2). Difference: +4.0 points (+3.9 to +4.2)

  • Near own top laner 3.31% (3.29–3.34)

    Other supports, weighted to Senna's group mix: 3.54% (3.53–3.55). Difference: −0.23 points (−0.25 to −0.20)

  • Near own jungler 12.90% (12.85–12.94)

    Other supports, weighted to Senna's group mix: 13.86% (13.83–13.88). Difference: −0.96 points (−1.01 to −0.92)

  • Near own mid laner 7.31% (7.28–7.35)

    Other supports, weighted to Senna's group mix: 8.25% (8.23–8.28). Difference: −0.94 points (−0.98 to −0.89)

  • Near own bot laner 70.8% (70.7–70.9)

    Other supports, weighted to Senna's group mix: 68.1% (68.1–68.2). Difference: +2.7 points (+2.6 to +2.8)

  • Near the enemy jungler 6.25% (6.24–6.27)

    Other supports, weighted to Senna's group mix: 6.87% (6.86–6.88). Difference: −0.62 points (−0.63 to −0.60)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 202,329 of 204,165 player-games were still in game.

0 150k 300k 0 10 20 30 40 50 60 In minute 0: 204,165 player-games lasting this longIn minute 1: 204,165 player-games lasting this longIn minute 2: 204,165 player-games lasting this longIn minute 3: 204,165 player-games lasting this longIn minute 4: 204,165 player-games lasting this longIn minute 5: 204,165 player-games lasting this longIn minute 6: 203,922 player-games lasting this longIn minute 7: 203,700 player-games lasting this longIn minute 8: 203,458 player-games lasting this longIn minute 9: 203,254 player-games lasting this longIn minute 10: 203,032 player-games lasting this longIn minute 11: 202,797 player-games lasting this longIn minute 12: 202,570 player-games lasting this longIn minute 13: 202,329 player-games lasting this longIn minute 14: 202,104 player-games lasting this longIn minute 15: 201,860 player-games lasting this longIn minute 16: 197,067 player-games lasting this longIn minute 17: 195,647 player-games lasting this longIn minute 18: 194,734 player-games lasting this longIn minute 19: 192,715 player-games lasting this longIn minute 20: 190,048 player-games lasting this longIn minute 21: 187,275 player-games lasting this longIn minute 22: 183,618 player-games lasting this longIn minute 23: 178,012 player-games lasting this longIn minute 24: 170,660 player-games lasting this longIn minute 25: 161,431 player-games lasting this longIn minute 26: 151,107 player-games lasting this longIn minute 27: 139,196 player-games lasting this longIn minute 28: 126,514 player-games lasting this longIn minute 29: 113,451 player-games lasting this longIn minute 30: 100,178 player-games lasting this longIn minute 31: 87,439 player-games lasting this longIn minute 32: 74,483 player-games lasting this longIn minute 33: 62,679 player-games lasting this longIn minute 34: 52,151 player-games lasting this longIn minute 35: 43,050 player-games lasting this longIn minute 36: 35,175 player-games lasting this longIn minute 37: 28,497 player-games lasting this longIn minute 38: 22,725 player-games lasting this longIn minute 39: 17,951 player-games lasting this longIn minute 40: 14,133 player-games lasting this longIn minute 41: 10,888 player-games lasting this longIn minute 42: 8,332 player-games lasting this longIn minute 43: 6,332 player-games lasting this longIn minute 44: 4,765 player-games lasting this longIn minute 45: 3,500 player-games lasting this longIn minute 46: 2,535 player-games lasting this longIn minute 47: 1,864 player-games lasting this longIn minute 48: 1,355 player-games lasting this longIn minute 49: 1,001 player-games lasting this longIn minute 50: 713 player-games lasting this longIn minute 51: 513 player-games lasting this longIn minute 52: 372 player-games lasting this longIn minute 53: 260 player-games lasting this longIn minute 54: 197 player-games lasting this longIn minute 55: 146 player-games lasting this longIn minute 56: 110 player-games lasting this longIn minute 57: 78 player-games lasting this longIn minute 58: 49 player-games lasting this longIn minute 59: 35 player-games lasting this longIn 60:00 and later: 30 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 204,165 player-games a win rate is uncertain by about ±0.2 points.