Where Brand supports spend minutes 0–4

Brand supports spent 80.18% of minutes 0–4 in bot lane; other supports, weighted to Brand's mix of groups, spent 79.48%. The clear differences from other supports (marked below) are all smaller than 1 point.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 118,060 games · 118,060 player-games · 56,506 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Brand supports on the blue team spent minutes 0–4
Red team
Heat map of where Brand supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Brand's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 13%, Silver 20%, Gold 23%, Platinum 21%, Emerald 14%, Diamond 5%, Master 2%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 13.50% (13.47–13.53)

    Other supports, weighted to Brand's group mix: 13.27% (13.25–13.28). Difference: +0.23 points (+0.20 to +0.27) clear

  • Enemy base 0.00% (0.00–0.01)

    Other supports, weighted to Brand's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.05% (0.04–0.06)

    Other supports, weighted to Brand's group mix: 0.18% (0.18–0.19). Difference: −0.13 points (−0.14 to −0.12) clear

  • Mid lane 0.20% (0.19–0.21)

    Other supports, weighted to Brand's group mix: 0.39% (0.38–0.39). Difference: −0.19 points (−0.19 to −0.18) clear

  • Bot lane 80.18% (80.11–80.24)

    Other supports, weighted to Brand's group mix: 79.48% (79.45–79.51). Difference: +0.69 points (+0.63 to +0.76) clear

  • River 2.36% (2.33–2.40)

    Other supports, weighted to Brand's group mix: 3.05% (3.03–3.06). Difference: −0.68 points (−0.72 to −0.65) clear

  • Own jungle 1.15% (1.13–1.18)

    Other supports, weighted to Brand's group mix: 1.34% (1.34–1.35). Difference: −0.19 points (−0.21 to −0.17) clear

  • Enemy jungle 0.33% (0.31–0.34)

    Other supports, weighted to Brand's group mix: 0.46% (0.46–0.47). Difference: −0.14 points (−0.15 to −0.13) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Brand's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Dead 2.23% (2.21–2.25)

    Other supports, weighted to Brand's group mix: 1.83% (1.82–1.83). Difference: +0.40 points (+0.39 to +0.42)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

55.87% (55.79–55.94) of the time they were alive

Other supports, weighted to Brand's group mix: 56.60% (56.58–56.63). Difference: −0.73 points (−0.81 to −0.66)

0% 50% 100% 0 10 20 30 40 50 60 Minute 0: 9.9% (9.8–10.0) seen by the enemy, 118,060 player-gamesMinute 1: 81.9% (81.7–82.1) seen by the enemy, 118,060 player-gamesMinute 2: 74.2% (74.0–74.4) seen by the enemy, 118,060 player-gamesMinute 3: 57.6% (57.3–57.8) seen by the enemy, 118,060 player-gamesMinute 4: 58.3% (58.1–58.5) seen by the enemy, 118,060 player-gamesMinute 5: 58.0% (57.7–58.2) seen by the enemy, 118,060 player-gamesMinute 6: 52.4% (52.2–52.6) seen by the enemy, 117,913 player-gamesMinute 7: 53.5% (53.3–53.7) seen by the enemy, 117,787 player-gamesMinute 8: 53.8% (53.6–54.0) seen by the enemy, 117,668 player-gamesMinute 9: 51.9% (51.7–52.2) seen by the enemy, 117,537 player-gamesMinute 10: 51.4% (51.1–51.6) seen by the enemy, 117,397 player-gamesMinute 11: 50.3% (50.1–50.6) seen by the enemy, 117,248 player-gamesMinute 12: 48.1% (47.9–48.3) seen by the enemy, 117,112 player-gamesMinute 13: 47.0% (46.8–47.3) seen by the enemy, 116,960 player-gamesMinute 14: 48.9% (48.7–49.1) seen by the enemy, 116,832 player-gamesMinute 15: 47.4% (47.2–47.6) seen by the enemy, 116,693 player-gamesMinute 16: 46.6% (46.4–46.8) seen by the enemy, 114,115 player-gamesMinute 17: 44.9% (44.6–45.1) seen by the enemy, 113,290 player-gamesMinute 18: 44.2% (44.0–44.4) seen by the enemy, 112,783 player-gamesMinute 19: 43.8% (43.6–44.1) seen by the enemy, 111,758 player-gamesMinute 20: 42.5% (42.3–42.8) seen by the enemy, 110,401 player-gamesMinute 21: 42.1% (41.9–42.3) seen by the enemy, 109,052 player-gamesMinute 22: 41.5% (41.3–41.7) seen by the enemy, 107,243 player-gamesMinute 23: 41.4% (41.1–41.6) seen by the enemy, 104,840 player-gamesMinute 24: 41.5% (41.2–41.7) seen by the enemy, 101,578 player-gamesMinute 25: 41.9% (41.7–42.2) seen by the enemy, 97,355 player-gamesMinute 26: 42.5% (42.2–42.8) seen by the enemy, 92,352 player-gamesMinute 27: 42.5% (42.2–42.7) seen by the enemy, 86,401 player-gamesMinute 28: 42.5% (42.2–42.8) seen by the enemy, 79,716 player-gamesMinute 29: 42.4% (42.1–42.7) seen by the enemy, 72,788 player-gamesMinute 30: 43.2% (42.9–43.6) seen by the enemy, 65,478 player-gamesMinute 31: 44.4% (44.0–44.8) seen by the enemy, 58,570 player-gamesMinute 32: 44.5% (44.1–44.9) seen by the enemy, 50,876 player-gamesMinute 33: 44.7% (44.2–45.1) seen by the enemy, 43,790 player-gamesMinute 34: 44.3% (43.8–44.8) seen by the enemy, 37,543 player-gamesMinute 35: 44.6% (44.0–45.1) seen by the enemy, 31,746 player-gamesMinute 36: 44.8% (44.2–45.4) seen by the enemy, 26,658 player-gamesMinute 37: 45.1% (44.5–45.8) seen by the enemy, 22,145 player-gamesMinute 38: 45.1% (44.4–45.8) seen by the enemy, 18,160 player-gamesMinute 39: 45.4% (44.6–46.2) seen by the enemy, 14,798 player-gamesMinute 40: 45.4% (44.5–46.3) seen by the enemy, 11,887 player-gamesMinute 41: 45.4% (44.4–46.3) seen by the enemy, 9,478 player-gamesMinute 42: 46% (45–47) seen by the enemy, 7,461 player-gamesMinute 43: 46% (45–47) seen by the enemy, 5,802 player-gamesMinute 44: 46% (44–47) seen by the enemy, 4,483 player-gamesMinute 45: 46% (45–48) seen by the enemy, 3,473 player-gamesMinute 46: 46% (44–48) seen by the enemy, 2,689 player-gamesMinute 47: 47% (45–49) seen by the enemy, 2,064 player-gamesMinute 48: 47% (44–49) seen by the enemy, 1,558 player-gamesMinute 49: 45% (43–48) seen by the enemy, 1,192 player-gamesMinute 50: 48% (45–51) seen by the enemy, 902 player-gamesMinute 51: 48% (43–52) seen by the enemy, 673 player-gamesMinute 52: 45% (40–50) seen by the enemy, 471 player-gamesMinute 53: 47% (41–53) seen by the enemy, 352 player-gamesMinute 54: 46% (39–52) seen by the enemy, 252 player-gamesMinute 55: 46% (38–55) seen by the enemy, 183 player-gamesMinute 56: 48% (39–57) seen by the enemy, 128 player-gamesMinute 57: 49% (37–60) seen by the enemy, 87 player-gamesMinute 58: 48% (34–62) seen by the enemy, 61 player-gamesMinute 59: 40% (28–51) seen by the enemy, 45 player-gamesMinute 60: 41% (31–51) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09.9% (9.8–10.0)118,060
181.9% (81.7–82.1)118,060
274.2% (74.0–74.4)118,060
357.6% (57.3–57.8)118,060
458.3% (58.1–58.5)118,060
558.0% (57.7–58.2)118,060
652.4% (52.2–52.6)117,913
753.5% (53.3–53.7)117,787
853.8% (53.6–54.0)117,668
951.9% (51.7–52.2)117,537
1051.4% (51.1–51.6)117,397
1150.3% (50.1–50.6)117,248
1248.1% (47.9–48.3)117,112
1347.0% (46.8–47.3)116,960
1448.9% (48.7–49.1)116,832
1547.4% (47.2–47.6)116,693
1646.6% (46.4–46.8)114,115
1744.9% (44.6–45.1)113,290
1844.2% (44.0–44.4)112,783
1943.8% (43.6–44.1)111,758
2042.5% (42.3–42.8)110,401
2142.1% (41.9–42.3)109,052
2241.5% (41.3–41.7)107,243
2341.4% (41.1–41.6)104,840
2441.5% (41.2–41.7)101,578
2541.9% (41.7–42.2)97,355
2642.5% (42.2–42.8)92,352
2742.5% (42.2–42.7)86,401
2842.5% (42.2–42.8)79,716
2942.4% (42.1–42.7)72,788
3043.2% (42.9–43.6)65,478
3144.4% (44.0–44.8)58,570
3244.5% (44.1–44.9)50,876
3344.7% (44.2–45.1)43,790
3444.3% (43.8–44.8)37,543
3544.6% (44.0–45.1)31,746
3644.8% (44.2–45.4)26,658
3745.1% (44.5–45.8)22,145
3845.1% (44.4–45.8)18,160
3945.4% (44.6–46.2)14,798
4045.4% (44.5–46.3)11,887
4145.4% (44.4–46.3)9,478
4246% (45–47)7,461
4346% (45–47)5,802
4446% (44–47)4,483
4546% (45–48)3,473
4646% (44–48)2,689
4747% (45–49)2,064
4847% (44–49)1,558
4945% (43–48)1,192
5048% (45–51)902
5148% (43–52)673
5245% (40–50)471
5347% (41–53)352
5446% (39–52)252
5546% (38–55)183
5648% (39–57)128
5749% (37–60)87
5848% (34–62)61
5940% (28–51)45
6041% (31–51)35

By area

AreaSeen by the enemy
Own base 0.01% (0.01–0.01)

Other supports, weighted to Brand's group mix: 0.55% (0.53–0.58). Difference: −0.54 points (−0.57 to −0.52)

Enemy base —

Other supports, weighted to Brand's group mix: —. Difference: —

Top lane 42% (39–46)

Other supports, weighted to Brand's group mix: 33% (32–34). Difference: +9 points (+6 to +12)

Mid lane 58.3% (57.0–59.6)

Other supports, weighted to Brand's group mix: 56.3% (56.1–56.4). Difference: +2.0 points (+0.7 to +3.3)

Bot lane 66.55% (66.45–66.65)

Other supports, weighted to Brand's group mix: 67.70% (67.68–67.73). Difference: −1.16 points (−1.25 to −1.06)

River 33.0% (32.7–33.4)

Other supports, weighted to Brand's group mix: 32.1% (32.0–32.2). Difference: +0.9 points (+0.6 to +1.3)

Own jungle 18.8% (18.4–19.2)

Other supports, weighted to Brand's group mix: 18.7% (18.6–18.8). Difference: +0.1 points (−0.3 to +0.5)

Enemy jungle 39.9% (38.8–41.0)

Other supports, weighted to Brand's group mix: 38.2% (38.0–38.3). Difference: +1.7 points (+0.6 to +2.8)

Outside all zones —

Other supports, weighted to Brand's group mix: 1.6% (1.3–1.9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 84.07% (84.03–84.12)

    Other supports, weighted to Brand's group mix: 83.25% (83.23–83.28). Difference: +0.82 points (+0.77 to +0.87)

  • Near own top laner 7.76% (7.74–7.77)

    Other supports, weighted to Brand's group mix: 7.82% (7.82–7.83). Difference: −0.07 points (−0.08 to −0.06)

  • Near own jungler 11.31% (11.28–11.34)

    Other supports, weighted to Brand's group mix: 12.02% (12.01–12.03). Difference: −0.71 points (−0.74 to −0.68)

  • Near own mid laner 8.72% (8.71–8.74)

    Other supports, weighted to Brand's group mix: 9.03% (9.02–9.04). Difference: −0.31 points (−0.33 to −0.29)

  • Near own bot laner 83.33% (83.25–83.40)

    Other supports, weighted to Brand's group mix: 83.53% (83.50–83.56). Difference: −0.20 points (−0.27 to −0.13)

  • Near the enemy jungler 2.35% (2.33–2.37)

    Other supports, weighted to Brand's group mix: 2.59% (2.58–2.60). Difference: −0.23 points (−0.26 to −0.21)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 118,060 of 118,060 player-games were still in game.

0 75k 150k 0 10 20 30 40 50 60 In minute 0: 118,060 player-games lasting this longIn minute 1: 118,060 player-games lasting this longIn minute 2: 118,060 player-games lasting this longIn minute 3: 118,060 player-games lasting this longIn minute 4: 118,060 player-games lasting this longIn minute 5: 118,060 player-games lasting this longIn minute 6: 117,913 player-games lasting this longIn minute 7: 117,787 player-games lasting this longIn minute 8: 117,668 player-games lasting this longIn minute 9: 117,537 player-games lasting this longIn minute 10: 117,397 player-games lasting this longIn minute 11: 117,248 player-games lasting this longIn minute 12: 117,112 player-games lasting this longIn minute 13: 116,960 player-games lasting this longIn minute 14: 116,832 player-games lasting this longIn minute 15: 116,693 player-games lasting this longIn minute 16: 114,115 player-games lasting this longIn minute 17: 113,290 player-games lasting this longIn minute 18: 112,783 player-games lasting this longIn minute 19: 111,758 player-games lasting this longIn minute 20: 110,401 player-games lasting this longIn minute 21: 109,052 player-games lasting this longIn minute 22: 107,243 player-games lasting this longIn minute 23: 104,840 player-games lasting this longIn minute 24: 101,578 player-games lasting this longIn minute 25: 97,355 player-games lasting this longIn minute 26: 92,352 player-games lasting this longIn minute 27: 86,401 player-games lasting this longIn minute 28: 79,716 player-games lasting this longIn minute 29: 72,788 player-games lasting this longIn minute 30: 65,478 player-games lasting this longIn minute 31: 58,570 player-games lasting this longIn minute 32: 50,876 player-games lasting this longIn minute 33: 43,790 player-games lasting this longIn minute 34: 37,543 player-games lasting this longIn minute 35: 31,746 player-games lasting this longIn minute 36: 26,658 player-games lasting this longIn minute 37: 22,145 player-games lasting this longIn minute 38: 18,160 player-games lasting this longIn minute 39: 14,798 player-games lasting this longIn minute 40: 11,887 player-games lasting this longIn minute 41: 9,478 player-games lasting this longIn minute 42: 7,461 player-games lasting this longIn minute 43: 5,802 player-games lasting this longIn minute 44: 4,483 player-games lasting this longIn minute 45: 3,473 player-games lasting this longIn minute 46: 2,689 player-games lasting this longIn minute 47: 2,064 player-games lasting this longIn minute 48: 1,558 player-games lasting this longIn minute 49: 1,192 player-games lasting this longIn minute 50: 902 player-games lasting this longIn minute 51: 673 player-games lasting this longIn minute 52: 471 player-games lasting this longIn minute 53: 352 player-games lasting this longIn minute 54: 252 player-games lasting this longIn minute 55: 183 player-games lasting this longIn minute 56: 128 player-games lasting this longIn minute 57: 87 player-games lasting this longIn minute 58: 61 player-games lasting this longIn minute 59: 45 player-games lasting this longIn 60:00 and later: 35 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 118,060 player-games a win rate is uncertain by about ±0.3 points.