Where Briar supports spend minutes 0–14

Briar supports spent 56.0% of minutes 0–14 in bot lane; other supports, weighted to Briar's mix of groups, spent 66.8%. The largest clear difference is time in bot lane: −10.8 points (−12.0 to −9.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,143 games · 2,143 player-games · 1,159 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Briar supports on the blue team spent minutes 0–14
Red team
Heat map of where Briar supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Briar's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 11%, Silver 18%, Gold 24%, Platinum 22%, Emerald 13%, Diamond 6%, Master 3%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 11.7% (11.5–11.9)

    Other supports, weighted to Briar's group mix: 10.0% (10.0–10.0). Difference: +1.7 points (+1.5 to +1.9) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Briar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 2.1% (1.8–2.4)

    Other supports, weighted to Briar's group mix: 0.6% (0.6–0.6). Difference: +1.5 points (+1.2 to +1.8) clear

  • Mid lane 3.6% (3.4–3.9)

    Other supports, weighted to Briar's group mix: 2.7% (2.6–2.9). Difference: +0.9 points (+0.7 to +1.1) clear

  • Bot lane 56.0% (54.6–57.4)

    Other supports, weighted to Briar's group mix: 66.8% (66.4–67.2). Difference: −10.8 points (−12.0 to −9.6) clear

  • River 12.1% (11.5–12.6)

    Other supports, weighted to Briar's group mix: 10.5% (10.4–10.7). Difference: +1.5 points (+1.1 to +2.0) clear

  • Own jungle 4.3% (4.0–4.6)

    Other supports, weighted to Briar's group mix: 3.6% (3.5–3.7). Difference: +0.7 points (+0.4 to +1.0) clear

  • Enemy jungle 2.3% (2.1–2.5)

    Other supports, weighted to Briar's group mix: 1.4% (1.4–1.5). Difference: +0.8 points (+0.7 to +1.0) clear

  • Outside all zones 0.01% (0.00–0.01)

    Other supports, weighted to Briar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just above 0 to just above 0) clear

  • Dead 7.9% (7.8–8.0)

    Other supports, weighted to Briar's group mix: 4.3% (4.3–4.3). Difference: +3.6 points (+3.5 to +3.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

46.4% (45.8–47.0) of the time they were alive

Other supports, weighted to Briar's group mix: 55.0% (54.9–55.1). Difference: −8.7 points (−9.3 to −8.1)

0% 40% 80% 0 10 20 30 40 Minute 0: 8.5% (7.6–9.4) seen by the enemy, 2,143 player-gamesMinute 1: 70% (68–72) seen by the enemy, 2,143 player-gamesMinute 2: 67% (65–69) seen by the enemy, 2,143 player-gamesMinute 3: 52% (50–54) seen by the enemy, 2,143 player-gamesMinute 4: 51% (50–53) seen by the enemy, 2,143 player-gamesMinute 5: 50% (48–52) seen by the enemy, 2,143 player-gamesMinute 6: 46% (44–48) seen by the enemy, 2,139 player-gamesMinute 7: 46% (45–48) seen by the enemy, 2,138 player-gamesMinute 8: 47% (45–48) seen by the enemy, 2,136 player-gamesMinute 9: 43% (42–45) seen by the enemy, 2,134 player-gamesMinute 10: 43% (41–45) seen by the enemy, 2,132 player-gamesMinute 11: 43% (42–45) seen by the enemy, 2,130 player-gamesMinute 12: 41% (39–42) seen by the enemy, 2,129 player-gamesMinute 13: 39% (37–41) seen by the enemy, 2,126 player-gamesMinute 14: 41% (40–43) seen by the enemy, 2,123 player-gamesMinute 15: 40% (39–42) seen by the enemy, 2,122 player-gamesMinute 16: 40% (39–42) seen by the enemy, 2,066 player-gamesMinute 17: 39% (37–41) seen by the enemy, 2,051 player-gamesMinute 18: 39% (37–41) seen by the enemy, 2,030 player-gamesMinute 19: 38% (36–40) seen by the enemy, 2,004 player-gamesMinute 20: 38% (36–40) seen by the enemy, 1,986 player-gamesMinute 21: 36% (34–38) seen by the enemy, 1,958 player-gamesMinute 22: 36% (34–38) seen by the enemy, 1,926 player-gamesMinute 23: 36% (34–38) seen by the enemy, 1,873 player-gamesMinute 24: 36% (34–38) seen by the enemy, 1,811 player-gamesMinute 25: 37% (35–39) seen by the enemy, 1,740 player-gamesMinute 26: 37% (34–39) seen by the enemy, 1,641 player-gamesMinute 27: 38% (35–40) seen by the enemy, 1,515 player-gamesMinute 28: 38% (35–40) seen by the enemy, 1,381 player-gamesMinute 29: 37% (35–40) seen by the enemy, 1,243 player-gamesMinute 30: 39% (36–42) seen by the enemy, 1,128 player-gamesMinute 31: 39% (36–42) seen by the enemy, 1,000 player-gamesMinute 32: 37% (34–40) seen by the enemy, 845 player-gamesMinute 33: 39% (36–43) seen by the enemy, 700 player-gamesMinute 34: 38% (34–42) seen by the enemy, 594 player-gamesMinute 35: 40% (36–44) seen by the enemy, 514 player-gamesMinute 36: 41% (36–46) seen by the enemy, 429 player-gamesMinute 37: 39% (33–44) seen by the enemy, 353 player-gamesMinute 38: 37% (31–43) seen by the enemy, 282 player-gamesMinute 39: 41% (35–48) seen by the enemy, 241 player-gamesMinute 40: 41% (33–48) seen by the enemy, 199 player-gamesMinute 41: 41% (32–50) seen by the enemy, 158 player-gamesMinute 42: 37% (27–47) seen by the enemy, 129 player-gamesMinute 43: 39% (29–49) seen by the enemy, 93 player-gamesMinute 44: 49% (37–61) seen by the enemy, 79 player-gamesMinute 45: 43% (24–61) seen by the enemy, 58 player-gamesMinute 46: 51% (29–72) seen by the enemy, 37 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08.5% (7.6–9.4)2,143
170% (68–72)2,143
267% (65–69)2,143
352% (50–54)2,143
451% (50–53)2,143
550% (48–52)2,143
646% (44–48)2,139
746% (45–48)2,138
847% (45–48)2,136
943% (42–45)2,134
1043% (41–45)2,132
1143% (42–45)2,130
1241% (39–42)2,129
1339% (37–41)2,126
1441% (40–43)2,123
1540% (39–42)2,122
1640% (39–42)2,066
1739% (37–41)2,051
1839% (37–41)2,030
1938% (36–40)2,004
2038% (36–40)1,986
2136% (34–38)1,958
2236% (34–38)1,926
2336% (34–38)1,873
2436% (34–38)1,811
2537% (35–39)1,740
2637% (34–39)1,641
2738% (35–40)1,515
2838% (35–40)1,381
2937% (35–40)1,243
3039% (36–42)1,128
3139% (36–42)1,000
3237% (34–40)845
3339% (36–43)700
3438% (34–42)594
3540% (36–44)514
3641% (36–46)429
3739% (33–44)353
3837% (31–43)282
3941% (35–48)241
4041% (33–48)199
4141% (32–50)158
4237% (27–47)129
4339% (29–49)93
4449% (37–61)79
4543% (24–61)58
4651% (29–72)37

By area

AreaSeen by the enemy
Own base 0.06% (0.03–0.08)

Other supports, weighted to Briar's group mix: 0.49% (0.47–0.51). Difference: −0.44 points (−0.47 to −0.40)

Enemy base —

Other supports, weighted to Briar's group mix: 99.1% (98.3–99.9). Difference: —

Top lane 45.7% (43.1–48.3)

Other supports, weighted to Briar's group mix: 56.0% (55.5–56.4). Difference: −10.3 points (−13.0 to −7.5)

Mid lane 56.3% (55.2–57.5)

Other supports, weighted to Briar's group mix: 60.5% (60.0–61.1). Difference: −4.2 points (−5.3 to −3.1)

Bot lane 59.4% (58.9–59.9)

Other supports, weighted to Briar's group mix: 66.3% (66.2–66.3). Difference: −6.9 points (−7.4 to −6.4)

River 37.7% (36.8–38.5)

Other supports, weighted to Briar's group mix: 43.5% (43.1–43.9). Difference: −5.8 points (−6.6 to −5.0)

Own jungle 21.9% (20.9–22.8)

Other supports, weighted to Briar's group mix: 30.1% (29.9–30.4). Difference: −8.3 points (−9.2 to −7.4)

Enemy jungle 40.6% (39.2–42.0)

Other supports, weighted to Briar's group mix: 48.2% (47.4–48.9). Difference: −7.6 points (−9.1 to −6.0)

Outside all zones —

Other supports, weighted to Briar's group mix: 2.3% (2.2–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 66.3% (64.9–67.7)

    Other supports, weighted to Briar's group mix: 75.5% (75.2–75.9). Difference: −9.2 points (−10.4 to −8.0)

  • Near own top laner 5.0% (4.7–5.2)

    Other supports, weighted to Briar's group mix: 3.4% (3.4–3.5). Difference: +1.5 points (+1.3 to +1.8)

  • Near own jungler 13.5% (13.1–13.9)

    Other supports, weighted to Briar's group mix: 13.4% (13.2–13.5). Difference: +0.1 points (−0.3 to +0.5)

  • Near own mid laner 9.0% (8.6–9.3)

    Other supports, weighted to Briar's group mix: 7.8% (7.6–7.9). Difference: +1.2 points (+0.9 to +1.5)

  • Near own bot laner 57.7% (56.4–58.9)

    Other supports, weighted to Briar's group mix: 68.9% (68.7–69.1). Difference: −11.2 points (−12.4 to −10.1)

  • Near the enemy jungler 6.4% (6.2–6.7)

    Other supports, weighted to Briar's group mix: 6.6% (6.6–6.7). Difference: −0.2 points (−0.4 to just above 0)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 2,126 of 2,143 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,143 player-games lasting this longIn minute 1: 2,143 player-games lasting this longIn minute 2: 2,143 player-games lasting this longIn minute 3: 2,143 player-games lasting this longIn minute 4: 2,143 player-games lasting this longIn minute 5: 2,143 player-games lasting this longIn minute 6: 2,139 player-games lasting this longIn minute 7: 2,138 player-games lasting this longIn minute 8: 2,136 player-games lasting this longIn minute 9: 2,134 player-games lasting this longIn minute 10: 2,132 player-games lasting this longIn minute 11: 2,130 player-games lasting this longIn minute 12: 2,129 player-games lasting this longIn minute 13: 2,126 player-games lasting this longIn minute 14: 2,123 player-games lasting this longIn minute 15: 2,122 player-games lasting this longIn minute 16: 2,066 player-games lasting this longIn minute 17: 2,051 player-games lasting this longIn minute 18: 2,030 player-games lasting this longIn minute 19: 2,004 player-games lasting this longIn minute 20: 1,986 player-games lasting this longIn minute 21: 1,958 player-games lasting this longIn minute 22: 1,926 player-games lasting this longIn minute 23: 1,873 player-games lasting this longIn minute 24: 1,811 player-games lasting this longIn minute 25: 1,740 player-games lasting this longIn minute 26: 1,641 player-games lasting this longIn minute 27: 1,515 player-games lasting this longIn minute 28: 1,381 player-games lasting this longIn minute 29: 1,243 player-games lasting this longIn minute 30: 1,128 player-games lasting this longIn minute 31: 1,000 player-games lasting this longIn minute 32: 845 player-games lasting this longIn minute 33: 700 player-games lasting this longIn minute 34: 594 player-games lasting this longIn minute 35: 514 player-games lasting this longIn minute 36: 429 player-games lasting this longIn minute 37: 353 player-games lasting this longIn minute 38: 282 player-games lasting this longIn minute 39: 241 player-games lasting this longIn minute 40: 199 player-games lasting this longIn minute 41: 158 player-games lasting this longIn minute 42: 129 player-games lasting this longIn minute 43: 93 player-games lasting this longIn minute 44: 79 player-games lasting this longIn minute 45: 58 player-games lasting this longIn minute 46: 37 player-games lasting this longIn minute 47: 29 player-games lasting this longIn minute 48: 23 player-games lasting this longIn minute 49: 20 player-games lasting this longIn minute 50: 16 player-games lasting this longIn minute 51: 14 player-games lasting this longIn minute 52: 12 player-games lasting this longIn minute 53: 7 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 4 player-games lasting this longIn minute 56: 4 player-games lasting this longIn minute 57: 4 player-games lasting this longIn minute 58: 3 player-games lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,143 player-games a win rate is uncertain by about ±2.1 points.