Where Darius supports spend minutes 0–14

Darius supports spent 61.1% of minutes 0–14 in bot lane; other supports, weighted to Darius's mix of groups, spent 67.1%. The largest clear difference is time in bot lane: −6.0 points (−6.9 to −5.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,688 games · 1,688 player-games · 1,123 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Darius supports on the blue team spent minutes 0–14
Red team
Heat map of where Darius supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Darius's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 14%, Silver 19%, Gold 24%, Platinum 20%, Emerald 12%, Diamond 6%, Master 2%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 10.6% (10.5–10.8)

    Other supports, weighted to Darius's group mix: 10.0% (10.0–10.1). Difference: +0.6 points (+0.5 to +0.7) clear

  • Enemy base 0.00% (0.00–0.01)

    Other supports, weighted to Darius's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.9% (1.5–2.3)

    Other supports, weighted to Darius's group mix: 0.6% (0.6–0.6). Difference: +1.3 points (+0.9 to +1.7) clear

  • Mid lane 3.2% (2.9–3.4)

    Other supports, weighted to Darius's group mix: 2.6% (2.5–2.7). Difference: +0.5 points (+0.3 to +0.8) clear

  • Bot lane 61.1% (60.2–62.1)

    Other supports, weighted to Darius's group mix: 67.1% (66.8–67.5). Difference: −6.0 points (−6.9 to −5.1) clear

  • River 11.0% (10.6–11.4)

    Other supports, weighted to Darius's group mix: 10.4% (10.2–10.5). Difference: +0.6 points (+0.3 to +1.0) clear

  • Own jungle 3.2% (3.0–3.4)

    Other supports, weighted to Darius's group mix: 3.5% (3.5–3.6). Difference: −0.3 points (−0.5 to −0.2) clear

  • Enemy jungle 2.5% (2.3–2.7)

    Other supports, weighted to Darius's group mix: 1.4% (1.4–1.4). Difference: +1.1 points (+0.9 to +1.3) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Darius's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 6.5% (6.2–6.8)

    Other supports, weighted to Darius's group mix: 4.3% (4.3–4.3). Difference: +2.2 points (+1.9 to +2.5)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

51.4% (50.9–51.9) of the time they were alive

Other supports, weighted to Darius's group mix: 55.1% (55.0–55.2). Difference: −3.7 points (−4.1 to −3.3)

0% 40% 80% 0 10 20 30 40 Minute 0: 11.1% (10.3–11.9) seen by the enemy, 1,688 player-gamesMinute 1: 71% (69–72) seen by the enemy, 1,688 player-gamesMinute 2: 67% (65–68) seen by the enemy, 1,688 player-gamesMinute 3: 56% (55–58) seen by the enemy, 1,688 player-gamesMinute 4: 56% (55–58) seen by the enemy, 1,688 player-gamesMinute 5: 54% (53–56) seen by the enemy, 1,688 player-gamesMinute 6: 52% (50–53) seen by the enemy, 1,688 player-gamesMinute 7: 52% (51–53) seen by the enemy, 1,684 player-gamesMinute 8: 53% (51–54) seen by the enemy, 1,682 player-gamesMinute 9: 51% (49–52) seen by the enemy, 1,677 player-gamesMinute 10: 52% (50–53) seen by the enemy, 1,675 player-gamesMinute 11: 51% (49–52) seen by the enemy, 1,674 player-gamesMinute 12: 48% (46–49) seen by the enemy, 1,674 player-gamesMinute 13: 47% (46–49) seen by the enemy, 1,671 player-gamesMinute 14: 50% (48–51) seen by the enemy, 1,670 player-gamesMinute 15: 48% (47–50) seen by the enemy, 1,669 player-gamesMinute 16: 47% (46–48) seen by the enemy, 1,638 player-gamesMinute 17: 47% (46–48) seen by the enemy, 1,625 player-gamesMinute 18: 46% (45–48) seen by the enemy, 1,621 player-gamesMinute 19: 47% (46–48) seen by the enemy, 1,606 player-gamesMinute 20: 46% (45–48) seen by the enemy, 1,589 player-gamesMinute 21: 45% (44–47) seen by the enemy, 1,567 player-gamesMinute 22: 45% (44–47) seen by the enemy, 1,536 player-gamesMinute 23: 44% (43–46) seen by the enemy, 1,474 player-gamesMinute 24: 47% (45–48) seen by the enemy, 1,401 player-gamesMinute 25: 46% (44–47) seen by the enemy, 1,326 player-gamesMinute 26: 45% (44–47) seen by the enemy, 1,248 player-gamesMinute 27: 47% (45–48) seen by the enemy, 1,159 player-gamesMinute 28: 45% (43–47) seen by the enemy, 1,066 player-gamesMinute 29: 46% (43–48) seen by the enemy, 959 player-gamesMinute 30: 47% (45–49) seen by the enemy, 849 player-gamesMinute 31: 48% (45–50) seen by the enemy, 755 player-gamesMinute 32: 49% (47–52) seen by the enemy, 649 player-gamesMinute 33: 49% (46–51) seen by the enemy, 558 player-gamesMinute 34: 50% (47–53) seen by the enemy, 464 player-gamesMinute 35: 50% (46–53) seen by the enemy, 404 player-gamesMinute 36: 50% (46–54) seen by the enemy, 324 player-gamesMinute 37: 50% (46–54) seen by the enemy, 253 player-gamesMinute 38: 52% (47–57) seen by the enemy, 212 player-gamesMinute 39: 53% (48–59) seen by the enemy, 171 player-gamesMinute 40: 49% (43–55) seen by the enemy, 139 player-gamesMinute 41: 55% (48–63) seen by the enemy, 115 player-gamesMinute 42: 50% (40–59) seen by the enemy, 74 player-gamesMinute 43: 48% (38–57) seen by the enemy, 60 player-gamesMinute 44: 45% (36–55) seen by the enemy, 46 player-gamesMinute 45: 56% (46–67) seen by the enemy, 41 player-gamesMinute 46: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.1% (10.3–11.9)1,688
171% (69–72)1,688
267% (65–68)1,688
356% (55–58)1,688
456% (55–58)1,688
554% (53–56)1,688
652% (50–53)1,688
752% (51–53)1,684
853% (51–54)1,682
951% (49–52)1,677
1052% (50–53)1,675
1151% (49–52)1,674
1248% (46–49)1,674
1347% (46–49)1,671
1450% (48–51)1,670
1548% (47–50)1,669
1647% (46–48)1,638
1747% (46–48)1,625
1846% (45–48)1,621
1947% (46–48)1,606
2046% (45–48)1,589
2145% (44–47)1,567
2245% (44–47)1,536
2344% (43–46)1,474
2447% (45–48)1,401
2546% (44–47)1,326
2645% (44–47)1,248
2747% (45–48)1,159
2845% (43–47)1,066
2946% (43–48)959
3047% (45–49)849
3148% (45–50)755
3249% (47–52)649
3349% (46–51)558
3450% (47–53)464
3550% (46–53)404
3650% (46–54)324
3750% (46–54)253
3852% (47–57)212
3953% (48–59)171
4049% (43–55)139
4155% (48–63)115
4250% (40–59)74
4348% (38–57)60
4445% (36–55)46
4556% (46–67)41
46—30

By area

AreaSeen by the enemy
Own base 0.05% (0.00–0.11)

Other supports, weighted to Darius's group mix: 0.50% (0.48–0.52). Difference: −0.45 points (−0.51 to −0.39)

Enemy base —

Other supports, weighted to Darius's group mix: —. Difference: —

Top lane 51.8% (50.1–53.5)

Other supports, weighted to Darius's group mix: 56.2% (55.8–56.5). Difference: −4.4 points (−6.1 to −2.7)

Mid lane 64.2% (62.8–65.5)

Other supports, weighted to Darius's group mix: 60.8% (60.3–61.2). Difference: +3.4 points (+2.2 to +4.6)

Bot lane 63.0% (62.6–63.4)

Other supports, weighted to Darius's group mix: 66.2% (66.2–66.3). Difference: −3.2 points (−3.6 to −2.8)

River 41.6% (40.7–42.5)

Other supports, weighted to Darius's group mix: 43.8% (43.4–44.2). Difference: −2.2 points (−3.2 to −1.2)

Own jungle 26.1% (24.9–27.3)

Other supports, weighted to Darius's group mix: 30.3% (30.1–30.5). Difference: −4.2 points (−5.4 to −3.0)

Enemy jungle 44.6% (42.4–46.8)

Other supports, weighted to Darius's group mix: 48.8% (48.2–49.4). Difference: −4.2 points (−6.4 to −2.1)

Outside all zones —

Other supports, weighted to Darius's group mix: 2.3% (2.2–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 70.7% (69.6–71.8)

    Other supports, weighted to Darius's group mix: 75.8% (75.5–76.1). Difference: −5.1 points (−6.1 to −4.1)

  • Near own top laner 4.7% (4.4–5.0)

    Other supports, weighted to Darius's group mix: 3.4% (3.4–3.4). Difference: +1.3 points (+1.0 to +1.6)

  • Near own jungler 12.3% (12.0–12.7)

    Other supports, weighted to Darius's group mix: 13.2% (13.1–13.4). Difference: −0.9 points (−1.3 to −0.6)

  • Near own mid laner 8.1% (7.7–8.4)

    Other supports, weighted to Darius's group mix: 7.6% (7.5–7.8). Difference: +0.4 points (just above 0 to +0.8)

  • Near own bot laner 61.9% (60.9–63.0)

    Other supports, weighted to Darius's group mix: 69.0% (68.8–69.2). Difference: −7.0 points (−8.0 to −6.1)

  • Near the enemy jungler 7.0% (6.8–7.2)

    Other supports, weighted to Darius's group mix: 6.6% (6.5–6.6). Difference: +0.4 points (+0.2 to +0.6)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 1,671 of 1,688 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 In minute 0: 1,688 player-games lasting this longIn minute 1: 1,688 player-games lasting this longIn minute 2: 1,688 player-games lasting this longIn minute 3: 1,688 player-games lasting this longIn minute 4: 1,688 player-games lasting this longIn minute 5: 1,688 player-games lasting this longIn minute 6: 1,688 player-games lasting this longIn minute 7: 1,684 player-games lasting this longIn minute 8: 1,682 player-games lasting this longIn minute 9: 1,677 player-games lasting this longIn minute 10: 1,675 player-games lasting this longIn minute 11: 1,674 player-games lasting this longIn minute 12: 1,674 player-games lasting this longIn minute 13: 1,671 player-games lasting this longIn minute 14: 1,670 player-games lasting this longIn minute 15: 1,669 player-games lasting this longIn minute 16: 1,638 player-games lasting this longIn minute 17: 1,625 player-games lasting this longIn minute 18: 1,621 player-games lasting this longIn minute 19: 1,606 player-games lasting this longIn minute 20: 1,589 player-games lasting this longIn minute 21: 1,567 player-games lasting this longIn minute 22: 1,536 player-games lasting this longIn minute 23: 1,474 player-games lasting this longIn minute 24: 1,401 player-games lasting this longIn minute 25: 1,326 player-games lasting this longIn minute 26: 1,248 player-games lasting this longIn minute 27: 1,159 player-games lasting this longIn minute 28: 1,066 player-games lasting this longIn minute 29: 959 player-games lasting this longIn minute 30: 849 player-games lasting this longIn minute 31: 755 player-games lasting this longIn minute 32: 649 player-games lasting this longIn minute 33: 558 player-games lasting this longIn minute 34: 464 player-games lasting this longIn minute 35: 404 player-games lasting this longIn minute 36: 324 player-games lasting this longIn minute 37: 253 player-games lasting this longIn minute 38: 212 player-games lasting this longIn minute 39: 171 player-games lasting this longIn minute 40: 139 player-games lasting this longIn minute 41: 115 player-games lasting this longIn minute 42: 74 player-games lasting this longIn minute 43: 60 player-games lasting this longIn minute 44: 46 player-games lasting this longIn minute 45: 41 player-games lasting this longIn minute 46: 30 player-games lasting this longIn minute 47: 23 player-games lasting this longIn minute 48: 18 player-games lasting this longIn minute 49: 10 player-games lasting this longIn minute 50: 9 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,688 player-games a win rate is uncertain by about ±2.4 points.