Where Ekko supports spend minutes 0–14

Ekko supports spent 61.1% of minutes 0–14 in bot lane; other supports, weighted to Ekko's mix of groups, spent 65.9%. The largest clear difference is time in bot lane: −4.8 points (−5.7 to −3.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-07 to 2026-10-21 · 3,134 games · 3,134 player-games · 1,487 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Ekko supports on the blue team spent minutes 0–14
Red team
Heat map of where Ekko supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Ekko's share of time in each group: Iron IV <0.5%, Iron I–III 3%, Bronze 11%, Silver 18%, Gold 16%, Platinum 18%, Emerald 14%, Diamond 8%, Master 10%, Grandmaster 1%, Challenger <0.5%, Unranked <0.5%.

  • Own base 10.6% (10.4–10.8)

    Other supports, weighted to Ekko's group mix: 10.0% (9.9–10.0). Difference: +0.6 points (+0.5 to +0.8) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Ekko's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 1.2% (1.0–1.4)

    Other supports, weighted to Ekko's group mix: 0.7% (0.6–0.7). Difference: +0.5 points (+0.4 to +0.7) clear

  • Mid lane 3.9% (3.6–4.1)

    Other supports, weighted to Ekko's group mix: 3.0% (2.9–3.2). Difference: +0.8 points (+0.6 to +1.1) clear

  • Bot lane 61.1% (60.0–62.3)

    Other supports, weighted to Ekko's group mix: 65.9% (65.3–66.5). Difference: −4.8 points (−5.7 to −3.9) clear

  • River 11.9% (11.4–12.4)

    Other supports, weighted to Ekko's group mix: 10.9% (10.6–11.1). Difference: +1.0 points (+0.6 to +1.5) clear

  • Own jungle 3.8% (3.6–4.0)

    Other supports, weighted to Ekko's group mix: 3.7% (3.6–3.8). Difference: +0.1 points (−0.1 to +0.2)

  • Enemy jungle 2.0% (1.9–2.2)

    Other supports, weighted to Ekko's group mix: 1.5% (1.5–1.6). Difference: +0.5 points (+0.4 to +0.6) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Ekko's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.4% (5.3–5.6)

    Other supports, weighted to Ekko's group mix: 4.3% (4.3–4.3). Difference: +1.1 points (+1.0 to +1.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

50.7% (50.3–51.2) of the time they were alive

Other supports, weighted to Ekko's group mix: 54.7% (54.5–54.9). Difference: −4.0 points (−4.4 to −3.5)

0% 40% 80% 0 10 20 30 40 Minute 0: 11% (10–12) seen by the enemy, 3,134 player-gamesMinute 1: 78% (76–79) seen by the enemy, 3,134 player-gamesMinute 2: 66% (64–68) seen by the enemy, 3,134 player-gamesMinute 3: 54% (52–55) seen by the enemy, 3,134 player-gamesMinute 4: 54% (52–56) seen by the enemy, 3,134 player-gamesMinute 5: 53% (51–55) seen by the enemy, 3,134 player-gamesMinute 6: 49% (47–51) seen by the enemy, 3,128 player-gamesMinute 7: 50% (49–52) seen by the enemy, 3,123 player-gamesMinute 8: 52% (50–54) seen by the enemy, 3,118 player-gamesMinute 9: 50% (49–52) seen by the enemy, 3,112 player-gamesMinute 10: 50% (48–52) seen by the enemy, 3,110 player-gamesMinute 11: 49% (48–51) seen by the enemy, 3,105 player-gamesMinute 12: 47% (45–48) seen by the enemy, 3,101 player-gamesMinute 13: 46% (45–48) seen by the enemy, 3,093 player-gamesMinute 14: 49% (47–50) seen by the enemy, 3,093 player-gamesMinute 15: 47% (46–49) seen by the enemy, 3,088 player-gamesMinute 16: 47% (45–49) seen by the enemy, 2,990 player-gamesMinute 17: 45% (44–47) seen by the enemy, 2,956 player-gamesMinute 18: 46% (44–47) seen by the enemy, 2,941 player-gamesMinute 19: 45% (43–46) seen by the enemy, 2,911 player-gamesMinute 20: 44% (42–46) seen by the enemy, 2,863 player-gamesMinute 21: 44% (42–46) seen by the enemy, 2,804 player-gamesMinute 22: 44% (42–46) seen by the enemy, 2,749 player-gamesMinute 23: 44% (42–46) seen by the enemy, 2,658 player-gamesMinute 24: 44% (42–46) seen by the enemy, 2,549 player-gamesMinute 25: 45% (43–47) seen by the enemy, 2,416 player-gamesMinute 26: 45% (43–47) seen by the enemy, 2,246 player-gamesMinute 27: 46% (43–48) seen by the enemy, 2,077 player-gamesMinute 28: 44% (42–47) seen by the enemy, 1,898 player-gamesMinute 29: 45% (43–48) seen by the enemy, 1,709 player-gamesMinute 30: 46% (43–49) seen by the enemy, 1,497 player-gamesMinute 31: 48% (45–51) seen by the enemy, 1,318 player-gamesMinute 32: 48% (44–51) seen by the enemy, 1,107 player-gamesMinute 33: 48% (45–52) seen by the enemy, 941 player-gamesMinute 34: 47% (43–51) seen by the enemy, 784 player-gamesMinute 35: 48% (44–53) seen by the enemy, 663 player-gamesMinute 36: 47% (42–52) seen by the enemy, 558 player-gamesMinute 37: 48% (42–53) seen by the enemy, 460 player-gamesMinute 38: 48% (41–54) seen by the enemy, 377 player-gamesMinute 39: 49% (42–56) seen by the enemy, 305 player-gamesMinute 40: 53% (46–61) seen by the enemy, 250 player-gamesMinute 41: 50% (41–59) seen by the enemy, 192 player-gamesMinute 42: 54% (43–64) seen by the enemy, 146 player-gamesMinute 43: 52% (40–64) seen by the enemy, 103 player-gamesMinute 44: 49% (36–63) seen by the enemy, 78 player-gamesMinute 45: 51% (36–67) seen by the enemy, 60 player-gamesMinute 46: 52% (31–72) seen by the enemy, 46 player-gamesMinute 47: 48% (28–67) seen by the enemy, 37 player-gamesMinute 48: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (10–12)3,134
178% (76–79)3,134
266% (64–68)3,134
354% (52–55)3,134
454% (52–56)3,134
553% (51–55)3,134
649% (47–51)3,128
750% (49–52)3,123
852% (50–54)3,118
950% (49–52)3,112
1050% (48–52)3,110
1149% (48–51)3,105
1247% (45–48)3,101
1346% (45–48)3,093
1449% (47–50)3,093
1547% (46–49)3,088
1647% (45–49)2,990
1745% (44–47)2,956
1846% (44–47)2,941
1945% (43–46)2,911
2044% (42–46)2,863
2144% (42–46)2,804
2244% (42–46)2,749
2344% (42–46)2,658
2444% (42–46)2,549
2545% (43–47)2,416
2645% (43–47)2,246
2746% (43–48)2,077
2844% (42–47)1,898
2945% (43–48)1,709
3046% (43–49)1,497
3148% (45–51)1,318
3248% (44–51)1,107
3348% (45–52)941
3447% (43–51)784
3548% (44–53)663
3647% (42–52)558
3748% (42–53)460
3848% (41–54)377
3949% (42–56)305
4053% (46–61)250
4150% (41–59)192
4254% (43–64)146
4352% (40–64)103
4449% (36–63)78
4551% (36–67)60
4652% (31–72)46
4748% (28–67)37
48—31

By area

AreaSeen by the enemy
Own base 0.06% (0.04–0.08)

Other supports, weighted to Ekko's group mix: 0.49% (0.47–0.51). Difference: −0.43 points (−0.46 to −0.40)

Enemy base —

Other supports, weighted to Ekko's group mix: 99.3% (99.0–99.7). Difference: —

Top lane 53.6% (51.0–56.3)

Other supports, weighted to Ekko's group mix: 55.6% (54.9–56.3). Difference: −2.0 points (−4.3 to +0.4)

Mid lane 60.7% (59.6–61.7)

Other supports, weighted to Ekko's group mix: 59.3% (58.8–59.8). Difference: +1.4 points (+0.3 to +2.4)

Bot lane 62.5% (62.1–62.8)

Other supports, weighted to Ekko's group mix: 66.2% (66.2–66.3). Difference: −3.8 points (−4.2 to −3.4)

River 41.0% (40.1–41.8)

Other supports, weighted to Ekko's group mix: 42.8% (42.3–43.2). Difference: −1.8 points (−2.6 to −1.0)

Own jungle 25.8% (25.1–26.6)

Other supports, weighted to Ekko's group mix: 29.6% (29.3–29.9). Difference: −3.8 points (−4.5 to −3.0)

Enemy jungle 44.7% (43.2–46.3)

Other supports, weighted to Ekko's group mix: 47.0% (46.2–47.8). Difference: −2.3 points (−3.7 to −0.9)

Outside all zones —

Other supports, weighted to Ekko's group mix: 2.3% (2.2–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 70.3% (69.2–71.3)

    Other supports, weighted to Ekko's group mix: 74.6% (74.0–75.2). Difference: −4.3 points (−5.2 to −3.4)

  • Near own top laner 4.0% (3.8–4.2)

    Other supports, weighted to Ekko's group mix: 3.5% (3.5–3.6). Difference: +0.5 points (+0.3 to +0.6)

  • Near own jungler 13.1% (12.7–13.4)

    Other supports, weighted to Ekko's group mix: 13.7% (13.5–13.8). Difference: −0.6 points (−0.9 to −0.3)

  • Near own mid laner 8.8% (8.5–9.1)

    Other supports, weighted to Ekko's group mix: 8.1% (7.9–8.3). Difference: +0.7 points (+0.4 to +1.0)

  • Near own bot laner 61.3% (60.4–62.2)

    Other supports, weighted to Ekko's group mix: 68.2% (67.9–68.6). Difference: −6.9 points (−7.7 to −6.0)

  • Near the enemy jungler 7.1% (6.9–7.3)

    Other supports, weighted to Ekko's group mix: 6.8% (6.7–6.9). Difference: +0.3 points (+0.2 to +0.5)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 3,093 of 3,134 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 60 In minute 0: 3,134 player-games lasting this longIn minute 1: 3,134 player-games lasting this longIn minute 2: 3,134 player-games lasting this longIn minute 3: 3,134 player-games lasting this longIn minute 4: 3,134 player-games lasting this longIn minute 5: 3,134 player-games lasting this longIn minute 6: 3,128 player-games lasting this longIn minute 7: 3,123 player-games lasting this longIn minute 8: 3,118 player-games lasting this longIn minute 9: 3,112 player-games lasting this longIn minute 10: 3,110 player-games lasting this longIn minute 11: 3,105 player-games lasting this longIn minute 12: 3,101 player-games lasting this longIn minute 13: 3,093 player-games lasting this longIn minute 14: 3,093 player-games lasting this longIn minute 15: 3,088 player-games lasting this longIn minute 16: 2,990 player-games lasting this longIn minute 17: 2,956 player-games lasting this longIn minute 18: 2,941 player-games lasting this longIn minute 19: 2,911 player-games lasting this longIn minute 20: 2,863 player-games lasting this longIn minute 21: 2,804 player-games lasting this longIn minute 22: 2,749 player-games lasting this longIn minute 23: 2,658 player-games lasting this longIn minute 24: 2,549 player-games lasting this longIn minute 25: 2,416 player-games lasting this longIn minute 26: 2,246 player-games lasting this longIn minute 27: 2,077 player-games lasting this longIn minute 28: 1,898 player-games lasting this longIn minute 29: 1,709 player-games lasting this longIn minute 30: 1,497 player-games lasting this longIn minute 31: 1,318 player-games lasting this longIn minute 32: 1,107 player-games lasting this longIn minute 33: 941 player-games lasting this longIn minute 34: 784 player-games lasting this longIn minute 35: 663 player-games lasting this longIn minute 36: 558 player-games lasting this longIn minute 37: 460 player-games lasting this longIn minute 38: 377 player-games lasting this longIn minute 39: 305 player-games lasting this longIn minute 40: 250 player-games lasting this longIn minute 41: 192 player-games lasting this longIn minute 42: 146 player-games lasting this longIn minute 43: 103 player-games lasting this longIn minute 44: 78 player-games lasting this longIn minute 45: 60 player-games lasting this longIn minute 46: 46 player-games lasting this longIn minute 47: 37 player-games lasting this longIn minute 48: 31 player-games lasting this longIn minute 49: 23 player-games lasting this longIn minute 50: 17 player-games lasting this longIn minute 51: 14 player-games lasting this longIn minute 52: 11 player-games lasting this longIn minute 53: 11 player-games lasting this longIn minute 54: 7 player-games lasting this longIn minute 55: 6 player-games lasting this longIn minute 56: 4 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,134 player-games a win rate is uncertain by about ±1.8 points.