Where Evelynn supports spend minutes 0–14

Evelynn supports spent 58% of minutes 0–14 in bot lane; other supports, weighted to Evelynn's mix of groups, spent 66%. The largest clear difference is time in bot lane: −8 points (−10 to −6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,066 games · 1,066 player-games · 414 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Evelynn supports on the blue team spent minutes 0–14
Red team
Heat map of where Evelynn supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Evelynn's share of time in each group: Iron IV 2%, Iron I–III 2%, Bronze 7%, Silver 17%, Gold 19%, Platinum 26%, Emerald 10%, Diamond 5%, Master 13%, Unranked <0.5%.

  • Own base 9.7% (9.4–10.0)

    Other supports, weighted to Evelynn's group mix: 10.0% (9.9–10.0). Difference: −0.2 points (−0.6 to +0.1)

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Evelynn's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 2.6% (1.8–3.4)

    Other supports, weighted to Evelynn's group mix: 0.7% (0.6–0.8). Difference: +1.9 points (+1.2 to +2.7) clear

  • Mid lane 5.1% (4.6–5.6)

    Other supports, weighted to Evelynn's group mix: 3.0% (2.6–3.5). Difference: +2.0 points (+1.7 to +2.4) clear

  • Bot lane 58% (56–61)

    Other supports, weighted to Evelynn's group mix: 66% (64–67). Difference: −8 points (−10 to −6) clear

  • River 13.1% (12.0–14.1)

    Other supports, weighted to Evelynn's group mix: 10.9% (10.3–11.5). Difference: +2.2 points (+1.4 to +3.0) clear

  • Own jungle 3.6% (3.1–4.1)

    Other supports, weighted to Evelynn's group mix: 3.7% (3.5–4.0). Difference: −0.1 points (−0.6 to +0.3)

  • Enemy jungle 1.9% (1.7–2.2)

    Other supports, weighted to Evelynn's group mix: 1.5% (1.4–1.6). Difference: +0.4 points (+0.2 to +0.6) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Evelynn's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.7% (5.4–6.0)

    Other supports, weighted to Evelynn's group mix: 4.3% (4.3–4.3). Difference: +1.4 points (+1.1 to +1.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

44.4% (43.5–45.2) of the time they were alive

Other supports, weighted to Evelynn's group mix: 54.7% (54.2–55.2). Difference: −10.3 points (−11.0 to −9.6)

0% 40% 80% 0 10 20 30 40 Minute 0: 10% (9–12) seen by the enemy, 1,066 player-gamesMinute 1: 77% (75–79) seen by the enemy, 1,066 player-gamesMinute 2: 71% (69–73) seen by the enemy, 1,066 player-gamesMinute 3: 60% (58–62) seen by the enemy, 1,066 player-gamesMinute 4: 58% (56–61) seen by the enemy, 1,066 player-gamesMinute 5: 60% (58–62) seen by the enemy, 1,066 player-gamesMinute 6: 54% (52–57) seen by the enemy, 1,066 player-gamesMinute 7: 49% (47–51) seen by the enemy, 1,064 player-gamesMinute 8: 40% (38–42) seen by the enemy, 1,064 player-gamesMinute 9: 31% (29–33) seen by the enemy, 1,062 player-gamesMinute 10: 28% (27–30) seen by the enemy, 1,061 player-gamesMinute 11: 27% (26–28) seen by the enemy, 1,058 player-gamesMinute 12: 26% (24–27) seen by the enemy, 1,058 player-gamesMinute 13: 25% (24–27) seen by the enemy, 1,057 player-gamesMinute 14: 26% (25–27) seen by the enemy, 1,057 player-gamesMinute 15: 26% (25–28) seen by the enemy, 1,055 player-gamesMinute 16: 25% (23–26) seen by the enemy, 1,026 player-gamesMinute 17: 25% (24–27) seen by the enemy, 1,019 player-gamesMinute 18: 25% (23–26) seen by the enemy, 1,017 player-gamesMinute 19: 25% (23–26) seen by the enemy, 1,010 player-gamesMinute 20: 25% (23–26) seen by the enemy, 1,003 player-gamesMinute 21: 24% (23–26) seen by the enemy, 985 player-gamesMinute 22: 24% (23–26) seen by the enemy, 961 player-gamesMinute 23: 25% (23–26) seen by the enemy, 935 player-gamesMinute 24: 25% (23–26) seen by the enemy, 903 player-gamesMinute 25: 25% (23–27) seen by the enemy, 849 player-gamesMinute 26: 25% (23–28) seen by the enemy, 795 player-gamesMinute 27: 26% (24–28) seen by the enemy, 736 player-gamesMinute 28: 24% (22–27) seen by the enemy, 673 player-gamesMinute 29: 27% (24–29) seen by the enemy, 611 player-gamesMinute 30: 26% (24–29) seen by the enemy, 552 player-gamesMinute 31: 26% (24–29) seen by the enemy, 484 player-gamesMinute 32: 28% (25–31) seen by the enemy, 408 player-gamesMinute 33: 28% (24–31) seen by the enemy, 339 player-gamesMinute 34: 25% (21–29) seen by the enemy, 295 player-gamesMinute 35: 28% (24–33) seen by the enemy, 239 player-gamesMinute 36: 26% (21–31) seen by the enemy, 189 player-gamesMinute 37: 28% (22–34) seen by the enemy, 154 player-gamesMinute 38: 29% (22–35) seen by the enemy, 123 player-gamesMinute 39: 32% (25–40) seen by the enemy, 95 player-gamesMinute 40: 30% (21–38) seen by the enemy, 76 player-gamesMinute 41: 33% (25–42) seen by the enemy, 56 player-gamesMinute 42: 34% (24–43) seen by the enemy, 40 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)1,066
177% (75–79)1,066
271% (69–73)1,066
360% (58–62)1,066
458% (56–61)1,066
560% (58–62)1,066
654% (52–57)1,066
749% (47–51)1,064
840% (38–42)1,064
931% (29–33)1,062
1028% (27–30)1,061
1127% (26–28)1,058
1226% (24–27)1,058
1325% (24–27)1,057
1426% (25–27)1,057
1526% (25–28)1,055
1625% (23–26)1,026
1725% (24–27)1,019
1825% (23–26)1,017
1925% (23–26)1,010
2025% (23–26)1,003
2124% (23–26)985
2224% (23–26)961
2325% (23–26)935
2425% (23–26)903
2525% (23–27)849
2625% (23–28)795
2726% (24–28)736
2824% (22–27)673
2927% (24–29)611
3026% (24–29)552
3126% (24–29)484
3228% (25–31)408
3328% (24–31)339
3425% (21–29)295
3528% (24–33)239
3626% (21–31)189
3728% (22–34)154
3829% (22–35)123
3932% (25–40)95
4030% (21–38)76
4133% (25–42)56
4234% (24–43)40

By area

AreaSeen by the enemy
Own base 0.02% (0.00–0.05)

Other supports, weighted to Evelynn's group mix: 0.50% (0.47–0.54). Difference: −0.49 points (−0.53 to −0.42)

Enemy base —

Other supports, weighted to Evelynn's group mix: 100.0% (100.0–100.0). Difference: —

Top lane 40.9% (39.1–42.7)

Other supports, weighted to Evelynn's group mix: 55.6% (54.8–56.5). Difference: −14.8 points (−17.0 to −12.6)

Mid lane 41% (39–43)

Other supports, weighted to Evelynn's group mix: 59% (58–61). Difference: −19 points (−21 to −16)

Bot lane 58.7% (57.8–59.6)

Other supports, weighted to Evelynn's group mix: 66.3% (66.1–66.4). Difference: −7.6 points (−8.4 to −6.8)

River 24.7% (23.6–25.7)

Other supports, weighted to Evelynn's group mix: 42.9% (41.7–44.0). Difference: −18.2 points (−19.2 to −17.3)

Own jungle 18.5% (16.9–20.2)

Other supports, weighted to Evelynn's group mix: 29.8% (29.1–30.5). Difference: −11.3 points (−12.7 to −9.8)

Enemy jungle 32% (30–34)

Other supports, weighted to Evelynn's group mix: 48% (46–49). Difference: −15 points (−17 to −13)

Outside all zones —

Other supports, weighted to Evelynn's group mix: 2.3% (2.2–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 67% (64–70)

    Other supports, weighted to Evelynn's group mix: 75% (73–76). Difference: −8 points (−10 to −6)

  • Near own top laner 5.3% (4.5–6.0)

    Other supports, weighted to Evelynn's group mix: 3.5% (3.4–3.6). Difference: +1.7 points (+1.1 to +2.4)

  • Near own jungler 13.3% (12.9–13.8)

    Other supports, weighted to Evelynn's group mix: 13.7% (13.2–14.2). Difference: −0.3 points (−0.9 to +0.2)

  • Near own mid laner 10.4% (9.5–11.2)

    Other supports, weighted to Evelynn's group mix: 8.1% (7.6–8.6). Difference: +2.3 points (+1.7 to +2.9)

  • Near own bot laner 58.3% (55.8–60.9)

    Other supports, weighted to Evelynn's group mix: 68.3% (67.4–69.1). Difference: −9.9 points (−11.9 to −8.0)

  • Near the enemy jungler 7.3% (7.0–7.5)

    Other supports, weighted to Evelynn's group mix: 6.8% (6.5–7.0). Difference: +0.5 points (+0.3 to +0.7)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 1,057 of 1,066 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,066 player-games lasting this longIn minute 1: 1,066 player-games lasting this longIn minute 2: 1,066 player-games lasting this longIn minute 3: 1,066 player-games lasting this longIn minute 4: 1,066 player-games lasting this longIn minute 5: 1,066 player-games lasting this longIn minute 6: 1,066 player-games lasting this longIn minute 7: 1,064 player-games lasting this longIn minute 8: 1,064 player-games lasting this longIn minute 9: 1,062 player-games lasting this longIn minute 10: 1,061 player-games lasting this longIn minute 11: 1,058 player-games lasting this longIn minute 12: 1,058 player-games lasting this longIn minute 13: 1,057 player-games lasting this longIn minute 14: 1,057 player-games lasting this longIn minute 15: 1,055 player-games lasting this longIn minute 16: 1,026 player-games lasting this longIn minute 17: 1,019 player-games lasting this longIn minute 18: 1,017 player-games lasting this longIn minute 19: 1,010 player-games lasting this longIn minute 20: 1,003 player-games lasting this longIn minute 21: 985 player-games lasting this longIn minute 22: 961 player-games lasting this longIn minute 23: 935 player-games lasting this longIn minute 24: 903 player-games lasting this longIn minute 25: 849 player-games lasting this longIn minute 26: 795 player-games lasting this longIn minute 27: 736 player-games lasting this longIn minute 28: 673 player-games lasting this longIn minute 29: 611 player-games lasting this longIn minute 30: 552 player-games lasting this longIn minute 31: 484 player-games lasting this longIn minute 32: 408 player-games lasting this longIn minute 33: 339 player-games lasting this longIn minute 34: 295 player-games lasting this longIn minute 35: 239 player-games lasting this longIn minute 36: 189 player-games lasting this longIn minute 37: 154 player-games lasting this longIn minute 38: 123 player-games lasting this longIn minute 39: 95 player-games lasting this longIn minute 40: 76 player-games lasting this longIn minute 41: 56 player-games lasting this longIn minute 42: 40 player-games lasting this longIn minute 43: 27 player-games lasting this longIn minute 44: 18 player-games lasting this longIn minute 45: 13 player-games lasting this longIn minute 46: 8 player-games lasting this longIn minute 47: 5 player-games lasting this longIn minute 48: 3 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,066 player-games a win rate is uncertain by about ±3.0 points.