Where Garen supports spend minutes 0–4

Garen supports spent 75.3% of minutes 0–4 in bot lane; other supports, weighted to Garen's mix of groups, spent 79.8%. The largest clear difference is time in bot lane: −4.5 points (−6.2 to −2.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-18 · 543 games · 543 player-games · 389 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Garen supports on the blue team spent minutes 0–4
Red team
Heat map of where Garen supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Garen's share of time in each group: Iron IV 4%, Iron I–III 3%, Bronze 20%, Silver 33%, Gold 17%, Platinum 15%, Emerald 6%, Diamond 2%, Master <0.5%, Unranked <0.5%.

  • Own base 13.5% (12.9–14.1)

    Other supports, weighted to Garen's group mix: 13.5% (13.4–13.5). Difference: 0.0 points (−0.6 to +0.6)

  • Enemy base 0.00% (0.00–0.02)

    Other supports, weighted to Garen's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.02)

  • Top lane 1.2% (0.6–1.8)

    Other supports, weighted to Garen's group mix: 0.2% (0.1–0.2). Difference: +1.0 points (+0.4 to +1.7) clear

  • Mid lane 1.0% (0.5–1.4)

    Other supports, weighted to Garen's group mix: 0.3% (0.3–0.3). Difference: +0.7 points (+0.2 to +1.1) clear

  • Bot lane 75.3% (73.6–77.1)

    Other supports, weighted to Garen's group mix: 79.8% (79.7–79.9). Difference: −4.5 points (−6.2 to −2.7) clear

  • River 4.4% (3.1–5.8)

    Other supports, weighted to Garen's group mix: 2.8% (2.7–2.8). Difference: +1.7 points (+0.3 to +3.0)

  • Own jungle 1.2% (0.9–1.4)

    Other supports, weighted to Garen's group mix: 1.3% (1.3–1.3). Difference: −0.1 points (−0.4 to +0.2)

  • Enemy jungle 1.2% (0.9–1.5)

    Other supports, weighted to Garen's group mix: 0.4% (0.4–0.4). Difference: +0.8 points (+0.5 to +1.1) clear

  • Outside all zones 0.00% (0.00–0.01)

    Other supports, weighted to Garen's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.2% (2.0–2.4)

    Other supports, weighted to Garen's group mix: 1.8% (1.8–1.8). Difference: +0.4 points (+0.2 to +0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

54.2% (53.1–55.2) of the time they were alive

Other supports, weighted to Garen's group mix: 56.4% (56.3–56.4). Difference: −2.2 points (−3.2 to −1.2)

0% 40% 80% 0 10 20 30 40 Minute 0: 10% (9–12) seen by the enemy, 543 player-gamesMinute 1: 75% (73–78) seen by the enemy, 543 player-gamesMinute 2: 71% (68–73) seen by the enemy, 543 player-gamesMinute 3: 61% (58–63) seen by the enemy, 543 player-gamesMinute 4: 58% (55–60) seen by the enemy, 543 player-gamesMinute 5: 59% (57–61) seen by the enemy, 543 player-gamesMinute 6: 55% (52–57) seen by the enemy, 542 player-gamesMinute 7: 54% (52–57) seen by the enemy, 541 player-gamesMinute 8: 57% (54–59) seen by the enemy, 541 player-gamesMinute 9: 54% (51–56) seen by the enemy, 539 player-gamesMinute 10: 55% (52–57) seen by the enemy, 538 player-gamesMinute 11: 53% (50–55) seen by the enemy, 537 player-gamesMinute 12: 50% (48–53) seen by the enemy, 534 player-gamesMinute 13: 51% (49–53) seen by the enemy, 534 player-gamesMinute 14: 51% (49–53) seen by the enemy, 534 player-gamesMinute 15: 51% (49–54) seen by the enemy, 531 player-gamesMinute 16: 51% (49–53) seen by the enemy, 522 player-gamesMinute 17: 49% (47–51) seen by the enemy, 520 player-gamesMinute 18: 49% (46–51) seen by the enemy, 518 player-gamesMinute 19: 49% (46–51) seen by the enemy, 511 player-gamesMinute 20: 49% (47–51) seen by the enemy, 505 player-gamesMinute 21: 47% (45–49) seen by the enemy, 498 player-gamesMinute 22: 48% (45–50) seen by the enemy, 489 player-gamesMinute 23: 48% (45–50) seen by the enemy, 470 player-gamesMinute 24: 48% (45–51) seen by the enemy, 449 player-gamesMinute 25: 48% (46–51) seen by the enemy, 433 player-gamesMinute 26: 48% (46–51) seen by the enemy, 400 player-gamesMinute 27: 47% (44–50) seen by the enemy, 378 player-gamesMinute 28: 48% (45–52) seen by the enemy, 350 player-gamesMinute 29: 50% (47–53) seen by the enemy, 310 player-gamesMinute 30: 48% (44–52) seen by the enemy, 279 player-gamesMinute 31: 51% (47–55) seen by the enemy, 246 player-gamesMinute 32: 50% (46–54) seen by the enemy, 220 player-gamesMinute 33: 51% (47–56) seen by the enemy, 186 player-gamesMinute 34: 51% (47–56) seen by the enemy, 155 player-gamesMinute 35: 49% (43–55) seen by the enemy, 133 player-gamesMinute 36: 51% (45–57) seen by the enemy, 113 player-gamesMinute 37: 57% (50–63) seen by the enemy, 95 player-gamesMinute 38: 58% (51–65) seen by the enemy, 80 player-gamesMinute 39: 46% (38–54) seen by the enemy, 63 player-gamesMinute 40: 57% (48–65) seen by the enemy, 54 player-gamesMinute 41: 51% (41–60) seen by the enemy, 43 player-gamesMinute 42: 56% (44–68) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)543
175% (73–78)543
271% (68–73)543
361% (58–63)543
458% (55–60)543
559% (57–61)543
655% (52–57)542
754% (52–57)541
857% (54–59)541
954% (51–56)539
1055% (52–57)538
1153% (50–55)537
1250% (48–53)534
1351% (49–53)534
1451% (49–53)534
1551% (49–54)531
1651% (49–53)522
1749% (47–51)520
1849% (46–51)518
1949% (46–51)511
2049% (47–51)505
2147% (45–49)498
2248% (45–50)489
2348% (45–50)470
2448% (45–51)449
2548% (46–51)433
2648% (46–51)400
2747% (44–50)378
2848% (45–52)350
2950% (47–53)310
3048% (44–52)279
3151% (47–55)246
3250% (46–54)220
3351% (47–56)186
3451% (47–56)155
3549% (43–55)133
3651% (45–57)113
3757% (50–63)95
3858% (51–65)80
3946% (38–54)63
4057% (48–65)54
4151% (41–60)43
4256% (44–68)32

By area

AreaSeen by the enemy
Own base <0.05% (0.0–0.3)

Other supports, weighted to Garen's group mix: 0.6% (0.5–0.6). Difference: −0.6 points (−0.6 to −0.3)

Enemy base —

Other supports, weighted to Garen's group mix: —. Difference: —

Top lane 36% (26–47)

Other supports, weighted to Garen's group mix: 37% (34–41). Difference: −1 point (−12 to +10)

Mid lane 68.2% (57.1–79.3)

Other supports, weighted to Garen's group mix: 59.2% (58.4–60.0). Difference: +9.0 points (−2.3 to +20.3)

Bot lane 66.3% (64.8–67.8)

Other supports, weighted to Garen's group mix: 67.4% (67.3–67.5). Difference: −1.1 points (−2.5 to +0.4)

River 29.9% (26.3–33.6)

Other supports, weighted to Garen's group mix: 32.0% (31.8–32.1). Difference: −2.0 points (−5.6 to +1.5)

Own jungle 18.7% (13.0–24.5)

Other supports, weighted to Garen's group mix: 18.0% (17.2–18.7). Difference: +0.8 points (−4.8 to +6.3)

Enemy jungle 32% (28–36)

Other supports, weighted to Garen's group mix: 37% (36–38). Difference: −5 points (−9 to −1)

Outside all zones —

Other supports, weighted to Garen's group mix: —. Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 79.3% (77.7–80.9)

    Other supports, weighted to Garen's group mix: 83.5% (83.4–83.6). Difference: −4.2 points (−5.9 to −2.6)

  • Near own top laner 8.9% (8.4–9.4)

    Other supports, weighted to Garen's group mix: 7.8% (7.8–7.8). Difference: +1.0 points (+0.5 to +1.6)

  • Near own jungler 11.8% (11.4–12.2)

    Other supports, weighted to Garen's group mix: 11.8% (11.7–11.8). Difference: +0.1 points (−0.4 to +0.5)

  • Near own mid laner 9.7% (9.3–10.1)

    Other supports, weighted to Garen's group mix: 8.9% (8.8–8.9). Difference: +0.8 points (+0.5 to +1.2)

  • Near own bot laner 78.9% (76.9–80.9)

    Other supports, weighted to Garen's group mix: 83.2% (83.2–83.3). Difference: −4.4 points (−6.4 to −2.3)

  • Near the enemy jungler 2.8% (2.4–3.3)

    Other supports, weighted to Garen's group mix: 2.4% (2.3–2.4). Difference: +0.5 points (just below 0 to +1.0)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 543 of 543 player-games were still in game.

0 300 600 0 10 20 30 40 50 In minute 0: 543 player-games lasting this longIn minute 1: 543 player-games lasting this longIn minute 2: 543 player-games lasting this longIn minute 3: 543 player-games lasting this longIn minute 4: 543 player-games lasting this longIn minute 5: 543 player-games lasting this longIn minute 6: 542 player-games lasting this longIn minute 7: 541 player-games lasting this longIn minute 8: 541 player-games lasting this longIn minute 9: 539 player-games lasting this longIn minute 10: 538 player-games lasting this longIn minute 11: 537 player-games lasting this longIn minute 12: 534 player-games lasting this longIn minute 13: 534 player-games lasting this longIn minute 14: 534 player-games lasting this longIn minute 15: 531 player-games lasting this longIn minute 16: 522 player-games lasting this longIn minute 17: 520 player-games lasting this longIn minute 18: 518 player-games lasting this longIn minute 19: 511 player-games lasting this longIn minute 20: 505 player-games lasting this longIn minute 21: 498 player-games lasting this longIn minute 22: 489 player-games lasting this longIn minute 23: 470 player-games lasting this longIn minute 24: 449 player-games lasting this longIn minute 25: 433 player-games lasting this longIn minute 26: 400 player-games lasting this longIn minute 27: 378 player-games lasting this longIn minute 28: 350 player-games lasting this longIn minute 29: 310 player-games lasting this longIn minute 30: 279 player-games lasting this longIn minute 31: 246 player-games lasting this longIn minute 32: 220 player-games lasting this longIn minute 33: 186 player-games lasting this longIn minute 34: 155 player-games lasting this longIn minute 35: 133 player-games lasting this longIn minute 36: 113 player-games lasting this longIn minute 37: 95 player-games lasting this longIn minute 38: 80 player-games lasting this longIn minute 39: 63 player-games lasting this longIn minute 40: 54 player-games lasting this longIn minute 41: 43 player-games lasting this longIn minute 42: 32 player-games lasting this longIn minute 43: 26 player-games lasting this longIn minute 44: 21 player-games lasting this longIn minute 45: 16 player-games lasting this longIn minute 46: 11 player-games lasting this longIn minute 47: 10 player-games lasting this longIn minute 48: 8 player-games lasting this longIn minute 49: 5 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 543 player-games a win rate is uncertain by about ±4.2 points.