Where Kai'Sa supports spend minutes 0–14

Kai'Sa supports spent 69.3% of minutes 0–14 in bot lane; other supports, weighted to Kai'Sa's mix of groups, spent 67.1%. The largest clear difference is time in the river: −2.3 points (−3.0 to −1.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 710 games · 710 player-games · 381 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Kai'Sa supports on the blue team spent minutes 0–14
Red team
Heat map of where Kai'Sa supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kai'Sa's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 13%, Silver 18%, Gold 26%, Platinum 22%, Emerald 9%, Diamond 9%, Master 1%, Unranked <0.5%.

  • Own base 10.1% (9.8–10.5)

    Other supports, weighted to Kai'Sa's group mix: 10.0% (10.0–10.1). Difference: +0.1 points (−0.3 to +0.4)

  • Enemy base 0.00% (0.00–0.01)

    Other supports, weighted to Kai'Sa's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.5% (0.3–0.7)

    Other supports, weighted to Kai'Sa's group mix: 0.6% (0.6–0.6). Difference: −0.1 points (−0.3 to +0.1)

  • Mid lane 3.1% (2.4–3.7)

    Other supports, weighted to Kai'Sa's group mix: 2.6% (2.5–2.8). Difference: +0.4 points (−0.2 to +1.1)

  • Bot lane 69.3% (67.6–71.0)

    Other supports, weighted to Kai'Sa's group mix: 67.1% (66.6–67.7). Difference: +2.2 points (+0.5 to +3.9)

  • River 8.0% (7.3–8.8)

    Other supports, weighted to Kai'Sa's group mix: 10.4% (10.1–10.6). Difference: −2.3 points (−3.0 to −1.6) clear

  • Own jungle 3.0% (2.5–3.5)

    Other supports, weighted to Kai'Sa's group mix: 3.6% (3.5–3.6). Difference: −0.5 points (−1.0 to just below 0)

  • Enemy jungle 1.0% (0.8–1.2)

    Other supports, weighted to Kai'Sa's group mix: 1.4% (1.3–1.4). Difference: −0.4 points (−0.5 to −0.2) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Kai'Sa's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 4.9% (4.6–5.2)

    Other supports, weighted to Kai'Sa's group mix: 4.3% (4.3–4.3). Difference: +0.6 points (+0.3 to +0.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

52.5% (51.5–53.6) of the time they were alive

Other supports, weighted to Kai'Sa's group mix: 55.1% (55.0–55.3). Difference: −2.6 points (−3.5 to −1.6)

0% 50% 100% 0 10 20 30 40 Minute 0: 8% (6–10) seen by the enemy, 710 player-gamesMinute 1: 77% (74–80) seen by the enemy, 710 player-gamesMinute 2: 71% (68–75) seen by the enemy, 710 player-gamesMinute 3: 59% (56–63) seen by the enemy, 710 player-gamesMinute 4: 58% (54–62) seen by the enemy, 710 player-gamesMinute 5: 58% (55–62) seen by the enemy, 710 player-gamesMinute 6: 53% (49–56) seen by the enemy, 709 player-gamesMinute 7: 54% (50–58) seen by the enemy, 709 player-gamesMinute 8: 53% (50–57) seen by the enemy, 709 player-gamesMinute 9: 51% (48–55) seen by the enemy, 709 player-gamesMinute 10: 51% (48–54) seen by the enemy, 709 player-gamesMinute 11: 49% (46–53) seen by the enemy, 708 player-gamesMinute 12: 46% (43–50) seen by the enemy, 707 player-gamesMinute 13: 45% (42–48) seen by the enemy, 706 player-gamesMinute 14: 48% (45–51) seen by the enemy, 703 player-gamesMinute 15: 45% (42–48) seen by the enemy, 703 player-gamesMinute 16: 45% (42–48) seen by the enemy, 687 player-gamesMinute 17: 44% (41–47) seen by the enemy, 682 player-gamesMinute 18: 41% (38–44) seen by the enemy, 677 player-gamesMinute 19: 42% (38–45) seen by the enemy, 673 player-gamesMinute 20: 41% (37–44) seen by the enemy, 669 player-gamesMinute 21: 40% (37–43) seen by the enemy, 662 player-gamesMinute 22: 40% (36–43) seen by the enemy, 649 player-gamesMinute 23: 40% (36–43) seen by the enemy, 632 player-gamesMinute 24: 38% (34–41) seen by the enemy, 609 player-gamesMinute 25: 39% (35–43) seen by the enemy, 585 player-gamesMinute 26: 40% (36–44) seen by the enemy, 556 player-gamesMinute 27: 38% (34–42) seen by the enemy, 514 player-gamesMinute 28: 39% (35–44) seen by the enemy, 469 player-gamesMinute 29: 41% (37–46) seen by the enemy, 438 player-gamesMinute 30: 40% (35–45) seen by the enemy, 400 player-gamesMinute 31: 41% (36–46) seen by the enemy, 353 player-gamesMinute 32: 40% (35–46) seen by the enemy, 316 player-gamesMinute 33: 41% (36–47) seen by the enemy, 270 player-gamesMinute 34: 40% (34–47) seen by the enemy, 239 player-gamesMinute 35: 42% (35–50) seen by the enemy, 204 player-gamesMinute 36: 39% (31–47) seen by the enemy, 172 player-gamesMinute 37: 40% (32–47) seen by the enemy, 140 player-gamesMinute 38: 39% (28–49) seen by the enemy, 117 player-gamesMinute 39: 45% (35–55) seen by the enemy, 100 player-gamesMinute 40: 43% (30–56) seen by the enemy, 83 player-gamesMinute 41: 39% (25–54) seen by the enemy, 60 player-gamesMinute 42: 44% (29–60) seen by the enemy, 47 player-gamesMinute 43: 34% (20–48) seen by the enemy, 36 player-gamesMinute 44: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (6–10)710
177% (74–80)710
271% (68–75)710
359% (56–63)710
458% (54–62)710
558% (55–62)710
653% (49–56)709
754% (50–58)709
853% (50–57)709
951% (48–55)709
1051% (48–54)709
1149% (46–53)708
1246% (43–50)707
1345% (42–48)706
1448% (45–51)703
1545% (42–48)703
1645% (42–48)687
1744% (41–47)682
1841% (38–44)677
1942% (38–45)673
2041% (37–44)669
2140% (37–43)662
2240% (36–43)649
2340% (36–43)632
2438% (34–41)609
2539% (35–43)585
2640% (36–44)556
2738% (34–42)514
2839% (35–44)469
2941% (37–46)438
3040% (35–45)400
3141% (36–46)353
3240% (35–46)316
3341% (36–47)270
3440% (34–47)239
3542% (35–50)204
3639% (31–47)172
3740% (32–47)140
3839% (28–49)117
3945% (35–55)100
4043% (30–56)83
4139% (25–54)60
4244% (29–60)47
4334% (20–48)36
44—31

By area

AreaSeen by the enemy
Own base 0.06% (0.02–0.11)

Other supports, weighted to Kai'Sa's group mix: 0.50% (0.48–0.52). Difference: −0.44 points (−0.49 to −0.39)

Enemy base —

Other supports, weighted to Kai'Sa's group mix: —. Difference: —

Top lane 55.2% (48.7–61.7)

Other supports, weighted to Kai'Sa's group mix: 56.2% (55.6–56.8). Difference: −1.0 points (−7.6 to +5.6)

Mid lane 57.4% (53.7–61.2)

Other supports, weighted to Kai'Sa's group mix: 61.1% (60.3–61.9). Difference: −3.7 points (−7.0 to −0.4)

Bot lane 62.4% (61.5–63.2)

Other supports, weighted to Kai'Sa's group mix: 66.2% (66.2–66.3). Difference: −3.9 points (−4.7 to −3.0)

River 41.7% (39.7–43.6)

Other supports, weighted to Kai'Sa's group mix: 43.8% (43.2–44.4). Difference: −2.1 points (−3.7 to −0.6)

Own jungle 28.7% (26.5–30.9)

Other supports, weighted to Kai'Sa's group mix: 30.3% (30.0–30.6). Difference: −1.6 points (−3.6 to +0.4)

Enemy jungle 47.0% (43.1–50.8)

Other supports, weighted to Kai'Sa's group mix: 49.3% (48.6–50.0). Difference: −2.3 points (−5.9 to +1.3)

Outside all zones —

Other supports, weighted to Kai'Sa's group mix: 2.3% (2.2–2.5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 77.6% (76.1–79.1)

    Other supports, weighted to Kai'Sa's group mix: 75.8% (75.3–76.4). Difference: +1.8 points (+0.3 to +3.2)

  • Near own top laner 3.3% (3.0–3.5)

    Other supports, weighted to Kai'Sa's group mix: 3.4% (3.3–3.4). Difference: −0.1 points (−0.4 to +0.1)

  • Near own jungler 11.5% (10.8–12.1)

    Other supports, weighted to Kai'Sa's group mix: 13.3% (13.0–13.5). Difference: −1.8 points (−2.4 to −1.2)

  • Near own mid laner 7.2% (6.6–7.8)

    Other supports, weighted to Kai'Sa's group mix: 7.6% (7.4–7.8). Difference: −0.4 points (−1.0 to +0.2)

  • Near own bot laner 67.8% (66.2–69.3)

    Other supports, weighted to Kai'Sa's group mix: 69.0% (68.7–69.3). Difference: −1.3 points (−2.8 to +0.3)

  • Near the enemy jungler 5.7% (5.4–6.0)

    Other supports, weighted to Kai'Sa's group mix: 6.6% (6.5–6.7). Difference: −0.9 points (−1.2 to −0.6)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 706 of 710 player-games were still in game.

0 400 800 0 10 20 30 40 50 60 In minute 0: 710 player-games lasting this longIn minute 1: 710 player-games lasting this longIn minute 2: 710 player-games lasting this longIn minute 3: 710 player-games lasting this longIn minute 4: 710 player-games lasting this longIn minute 5: 710 player-games lasting this longIn minute 6: 709 player-games lasting this longIn minute 7: 709 player-games lasting this longIn minute 8: 709 player-games lasting this longIn minute 9: 709 player-games lasting this longIn minute 10: 709 player-games lasting this longIn minute 11: 708 player-games lasting this longIn minute 12: 707 player-games lasting this longIn minute 13: 706 player-games lasting this longIn minute 14: 703 player-games lasting this longIn minute 15: 703 player-games lasting this longIn minute 16: 687 player-games lasting this longIn minute 17: 682 player-games lasting this longIn minute 18: 677 player-games lasting this longIn minute 19: 673 player-games lasting this longIn minute 20: 669 player-games lasting this longIn minute 21: 662 player-games lasting this longIn minute 22: 649 player-games lasting this longIn minute 23: 632 player-games lasting this longIn minute 24: 609 player-games lasting this longIn minute 25: 585 player-games lasting this longIn minute 26: 556 player-games lasting this longIn minute 27: 514 player-games lasting this longIn minute 28: 469 player-games lasting this longIn minute 29: 438 player-games lasting this longIn minute 30: 400 player-games lasting this longIn minute 31: 353 player-games lasting this longIn minute 32: 316 player-games lasting this longIn minute 33: 270 player-games lasting this longIn minute 34: 239 player-games lasting this longIn minute 35: 204 player-games lasting this longIn minute 36: 172 player-games lasting this longIn minute 37: 140 player-games lasting this longIn minute 38: 117 player-games lasting this longIn minute 39: 100 player-games lasting this longIn minute 40: 83 player-games lasting this longIn minute 41: 60 player-games lasting this longIn minute 42: 47 player-games lasting this longIn minute 43: 36 player-games lasting this longIn minute 44: 31 player-games lasting this longIn minute 45: 24 player-games lasting this longIn minute 46: 21 player-games lasting this longIn minute 47: 19 player-games lasting this longIn minute 48: 13 player-games lasting this longIn minute 49: 10 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 710 player-games a win rate is uncertain by about ±3.7 points.