Where Kayle supports spend minutes 0–4

Kayle supports spent 81.3% of minutes 0–4 in bot lane; other supports, weighted to Kayle's mix of groups, spent 79.0%. The largest clear difference is time in bot lane: +2.3 points (+1.0 to +3.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,798 games · 1,798 player-games · 744 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Kayle supports on the blue team spent minutes 0–4
Red team
Heat map of where Kayle supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kayle's share of time in each group: Iron IV 2%, Iron I–III 3%, Bronze 9%, Silver 14%, Gold 12%, Platinum 23%, Emerald 19%, Diamond 12%, Master 8%, Unranked <0.5%.

  • Own base 12.5% (12.0–13.1)

    Other supports, weighted to Kayle's group mix: 13.1% (13.1–13.2). Difference: −0.6 points (−1.1 to −0.1)

  • Enemy base 0.00% (0.00–0.01)

    Other supports, weighted to Kayle's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.07% (0.01–0.13)

    Other supports, weighted to Kayle's group mix: 0.21% (0.19–0.22). Difference: −0.14 points (−0.21 to −0.06) clear

  • Mid lane 0.4% (0.2–0.5)

    Other supports, weighted to Kayle's group mix: 0.5% (0.4–0.6). Difference: −0.1 points (−0.3 to just above 0)

  • Bot lane 81.3% (80.0–82.6)

    Other supports, weighted to Kayle's group mix: 79.0% (78.7–79.3). Difference: +2.3 points (+1.0 to +3.6) clear

  • River 2.7% (2.0–3.3)

    Other supports, weighted to Kayle's group mix: 3.4% (3.2–3.6). Difference: −0.7 points (−1.3 to −0.1)

  • Own jungle 1.2% (1.0–1.4)

    Other supports, weighted to Kayle's group mix: 1.4% (1.4–1.5). Difference: −0.3 points (−0.4 to −0.1)

  • Enemy jungle 0.4% (0.1–0.7)

    Other supports, weighted to Kayle's group mix: 0.5% (0.5–0.6). Difference: −0.1 points (−0.4 to +0.1)

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Kayle's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 1.6% (1.4–1.7)

    Other supports, weighted to Kayle's group mix: 1.9% (1.8–1.9). Difference: −0.3 points (−0.5 to −0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

60.5% (59.7–61.2) of the time they were alive

Other supports, weighted to Kayle's group mix: 56.5% (56.4–56.7). Difference: +4.0 points (+3.2 to +4.7)

0% 50% 100% 0 10 20 30 40 Minute 0: 11% (10–12) seen by the enemy, 1,798 player-gamesMinute 1: 84% (82–85) seen by the enemy, 1,798 player-gamesMinute 2: 80% (78–82) seen by the enemy, 1,798 player-gamesMinute 3: 67% (65–69) seen by the enemy, 1,798 player-gamesMinute 4: 63% (61–65) seen by the enemy, 1,798 player-gamesMinute 5: 64% (61–66) seen by the enemy, 1,798 player-gamesMinute 6: 58% (56–61) seen by the enemy, 1,796 player-gamesMinute 7: 59% (57–62) seen by the enemy, 1,793 player-gamesMinute 8: 59% (56–61) seen by the enemy, 1,791 player-gamesMinute 9: 57% (54–59) seen by the enemy, 1,788 player-gamesMinute 10: 56% (54–58) seen by the enemy, 1,787 player-gamesMinute 11: 55% (53–57) seen by the enemy, 1,782 player-gamesMinute 12: 53% (51–55) seen by the enemy, 1,781 player-gamesMinute 13: 52% (50–54) seen by the enemy, 1,779 player-gamesMinute 14: 53% (50–55) seen by the enemy, 1,776 player-gamesMinute 15: 50% (48–52) seen by the enemy, 1,774 player-gamesMinute 16: 52% (49–54) seen by the enemy, 1,737 player-gamesMinute 17: 49% (47–51) seen by the enemy, 1,724 player-gamesMinute 18: 48% (46–50) seen by the enemy, 1,712 player-gamesMinute 19: 47% (45–49) seen by the enemy, 1,684 player-gamesMinute 20: 46% (44–49) seen by the enemy, 1,655 player-gamesMinute 21: 45% (43–48) seen by the enemy, 1,630 player-gamesMinute 22: 45% (43–48) seen by the enemy, 1,603 player-gamesMinute 23: 45% (42–47) seen by the enemy, 1,542 player-gamesMinute 24: 45% (42–47) seen by the enemy, 1,476 player-gamesMinute 25: 45% (43–48) seen by the enemy, 1,377 player-gamesMinute 26: 46% (43–49) seen by the enemy, 1,275 player-gamesMinute 27: 45% (42–48) seen by the enemy, 1,174 player-gamesMinute 28: 46% (42–49) seen by the enemy, 1,060 player-gamesMinute 29: 45% (42–49) seen by the enemy, 947 player-gamesMinute 30: 47% (44–51) seen by the enemy, 828 player-gamesMinute 31: 46% (43–50) seen by the enemy, 729 player-gamesMinute 32: 48% (44–52) seen by the enemy, 613 player-gamesMinute 33: 48% (44–53) seen by the enemy, 519 player-gamesMinute 34: 47% (42–52) seen by the enemy, 434 player-gamesMinute 35: 47% (41–52) seen by the enemy, 362 player-gamesMinute 36: 48% (42–54) seen by the enemy, 289 player-gamesMinute 37: 50% (43–58) seen by the enemy, 232 player-gamesMinute 38: 47% (39–56) seen by the enemy, 166 player-gamesMinute 39: 49% (39–58) seen by the enemy, 131 player-gamesMinute 40: 49% (37–62) seen by the enemy, 99 player-gamesMinute 41: 47% (35–60) seen by the enemy, 76 player-gamesMinute 42: 48% (32–64) seen by the enemy, 60 player-gamesMinute 43: 56% (40–73) seen by the enemy, 47 player-gamesMinute 44: 53% (32–74) seen by the enemy, 32 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (10–12)1,798
184% (82–85)1,798
280% (78–82)1,798
367% (65–69)1,798
463% (61–65)1,798
564% (61–66)1,798
658% (56–61)1,796
759% (57–62)1,793
859% (56–61)1,791
957% (54–59)1,788
1056% (54–58)1,787
1155% (53–57)1,782
1253% (51–55)1,781
1352% (50–54)1,779
1453% (50–55)1,776
1550% (48–52)1,774
1652% (49–54)1,737
1749% (47–51)1,724
1848% (46–50)1,712
1947% (45–49)1,684
2046% (44–49)1,655
2145% (43–48)1,630
2245% (43–48)1,603
2345% (42–47)1,542
2445% (42–47)1,476
2545% (43–48)1,377
2646% (43–49)1,275
2745% (42–48)1,174
2846% (42–49)1,060
2945% (42–49)947
3047% (44–51)828
3146% (43–50)729
3248% (44–52)613
3348% (44–53)519
3447% (42–52)434
3547% (41–52)362
3648% (42–54)289
3750% (43–58)232
3847% (39–56)166
3949% (39–58)131
4049% (37–62)99
4147% (35–60)76
4248% (32–64)60
4356% (40–73)47
4453% (32–74)32

By area

AreaSeen by the enemy
Own base 0.02% (0.00–0.04)

Other supports, weighted to Kayle's group mix: 0.55% (0.52–0.58). Difference: −0.53 points (−0.58 to −0.49)

Enemy base —

Other supports, weighted to Kayle's group mix: —. Difference: —

Top lane —

Other supports, weighted to Kayle's group mix: 32% (31–34). Difference: —

Mid lane 53% (43–63)

Other supports, weighted to Kayle's group mix: 56% (55–57). Difference: −2 points (−12 to +7)

Bot lane 71.4% (70.9–71.9)

Other supports, weighted to Kayle's group mix: 67.8% (67.7–67.9). Difference: +3.7 points (+3.2 to +4.2)

River 31.9% (26.1–37.6)

Other supports, weighted to Kayle's group mix: 32.0% (31.8–32.2). Difference: −0.2 points (−5.7 to +5.4)

Own jungle 23.8% (19.9–27.7)

Other supports, weighted to Kayle's group mix: 19.6% (19.1–20.0). Difference: +4.2 points (+0.6 to +7.9)

Enemy jungle 36.9% (30.6–43.1)

Other supports, weighted to Kayle's group mix: 38.1% (37.7–38.5). Difference: −1.2 points (−7.5 to +5.0)

Outside all zones —

Other supports, weighted to Kayle's group mix: 2% (1–3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 84.2% (83.0–85.4)

    Other supports, weighted to Kayle's group mix: 82.9% (82.6–83.1). Difference: +1.4 points (+0.2 to +2.6)

  • Near own top laner 7.6% (7.5–7.8)

    Other supports, weighted to Kayle's group mix: 7.8% (7.8–7.8). Difference: −0.2 points (−0.3 to just below 0)

  • Near own jungler 12.0% (11.6–12.3)

    Other supports, weighted to Kayle's group mix: 12.2% (12.1–12.3). Difference: −0.3 points (−0.6 to +0.1)

  • Near own mid laner 9.0% (8.8–9.3)

    Other supports, weighted to Kayle's group mix: 9.2% (9.1–9.3). Difference: −0.2 points (−0.5 to +0.1)

  • Near own bot laner 85.8% (84.4–87.2)

    Other supports, weighted to Kayle's group mix: 83.5% (83.3–83.6). Difference: +2.3 points (+1.0 to +3.7)

  • Near the enemy jungler 2.7% (2.4–3.0)

    Other supports, weighted to Kayle's group mix: 2.8% (2.7–2.8). Difference: 0.0 points (−0.4 to +0.3)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 1,798 of 1,798 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 In minute 0: 1,798 player-games lasting this longIn minute 1: 1,798 player-games lasting this longIn minute 2: 1,798 player-games lasting this longIn minute 3: 1,798 player-games lasting this longIn minute 4: 1,798 player-games lasting this longIn minute 5: 1,798 player-games lasting this longIn minute 6: 1,796 player-games lasting this longIn minute 7: 1,793 player-games lasting this longIn minute 8: 1,791 player-games lasting this longIn minute 9: 1,788 player-games lasting this longIn minute 10: 1,787 player-games lasting this longIn minute 11: 1,782 player-games lasting this longIn minute 12: 1,781 player-games lasting this longIn minute 13: 1,779 player-games lasting this longIn minute 14: 1,776 player-games lasting this longIn minute 15: 1,774 player-games lasting this longIn minute 16: 1,737 player-games lasting this longIn minute 17: 1,724 player-games lasting this longIn minute 18: 1,712 player-games lasting this longIn minute 19: 1,684 player-games lasting this longIn minute 20: 1,655 player-games lasting this longIn minute 21: 1,630 player-games lasting this longIn minute 22: 1,603 player-games lasting this longIn minute 23: 1,542 player-games lasting this longIn minute 24: 1,476 player-games lasting this longIn minute 25: 1,377 player-games lasting this longIn minute 26: 1,275 player-games lasting this longIn minute 27: 1,174 player-games lasting this longIn minute 28: 1,060 player-games lasting this longIn minute 29: 947 player-games lasting this longIn minute 30: 828 player-games lasting this longIn minute 31: 729 player-games lasting this longIn minute 32: 613 player-games lasting this longIn minute 33: 519 player-games lasting this longIn minute 34: 434 player-games lasting this longIn minute 35: 362 player-games lasting this longIn minute 36: 289 player-games lasting this longIn minute 37: 232 player-games lasting this longIn minute 38: 166 player-games lasting this longIn minute 39: 131 player-games lasting this longIn minute 40: 99 player-games lasting this longIn minute 41: 76 player-games lasting this longIn minute 42: 60 player-games lasting this longIn minute 43: 47 player-games lasting this longIn minute 44: 32 player-games lasting this longIn minute 45: 19 player-games lasting this longIn minute 46: 15 player-games lasting this longIn minute 47: 13 player-games lasting this longIn minute 48: 7 player-games lasting this longIn minute 49: 6 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 3 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,798 player-games a win rate is uncertain by about ±2.3 points.