Where Kayn supports spend the whole game

Kayn supports spent 31.5% of the whole game in bot lane; other supports, weighted to Kayn's mix of groups, spent 38.1%. The largest clear difference is time in bot lane: −6.6 points (−8.3 to −4.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 420 games · 420 player-games · 285 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Kayn supports on the blue team spent the whole game
Red team
Heat map of where Kayn supports on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kayn's share of time in each group: Iron IV 1%, Iron I–III 4%, Bronze 15%, Silver 29%, Gold 23%, Platinum 18%, Emerald 5%, Diamond 3%, Master 3%, Grandmaster <0.5%.

  • Own base 11.1% (10.8–11.4)

    Other supports, weighted to Kayn's group mix: 10.1% (10.1–10.2). Difference: +1.0 points (+0.6 to +1.3) clear

  • Enemy base 0.6% (0.4–0.7)

    Other supports, weighted to Kayn's group mix: 0.7% (0.7–0.8). Difference: −0.2 points (−0.3 to just below 0)

  • Top lane 3.7% (3.3–4.1)

    Other supports, weighted to Kayn's group mix: 2.2% (2.2–2.2). Difference: +1.5 points (+1.1 to +1.9) clear

  • Mid lane 10.1% (9.4–10.8)

    Other supports, weighted to Kayn's group mix: 13.9% (13.8–14.0). Difference: −3.8 points (−4.5 to −3.0) clear

  • Bot lane 31.5% (29.8–33.2)

    Other supports, weighted to Kayn's group mix: 38.1% (37.7–38.5). Difference: −6.6 points (−8.3 to −4.9) clear

  • River 14.4% (13.6–15.2)

    Other supports, weighted to Kayn's group mix: 13.7% (13.5–14.0). Difference: +0.6 points (−0.1 to +1.4)

  • Own jungle 8.3% (7.7–9.0)

    Other supports, weighted to Kayn's group mix: 7.0% (6.8–7.1). Difference: +1.3 points (+0.7 to +2.0) clear

  • Enemy jungle 5.5% (4.9–6.1)

    Other supports, weighted to Kayn's group mix: 3.3% (3.2–3.3). Difference: +2.2 points (+1.7 to +2.8) clear

  • Outside all zones 0.03% (0.02–0.03)

    Other supports, weighted to Kayn's group mix: 0.02% (0.02–0.02). Difference: +0.01 points (just above 0 to +0.01)

  • Dead 14.7% (14.2–15.3)

    Other supports, weighted to Kayn's group mix: 10.9% (10.8–11.0). Difference: +3.8 points (+3.3 to +4.4)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

45.8% (44.6–47.0) of the time they were alive

Other supports, weighted to Kayn's group mix: 51.0% (50.9–51.2). Difference: −5.2 points (−6.3 to −4.1)

0% 40% 80% 0 10 20 30 40 Minute 0: 12% (9–14) seen by the enemy, 420 player-gamesMinute 1: 67% (63–72) seen by the enemy, 420 player-gamesMinute 2: 67% (63–71) seen by the enemy, 420 player-gamesMinute 3: 55% (50–59) seen by the enemy, 420 player-gamesMinute 4: 54% (50–58) seen by the enemy, 420 player-gamesMinute 5: 54% (50–58) seen by the enemy, 420 player-gamesMinute 6: 48% (44–53) seen by the enemy, 419 player-gamesMinute 7: 49% (45–53) seen by the enemy, 419 player-gamesMinute 8: 47% (43–51) seen by the enemy, 418 player-gamesMinute 9: 48% (44–52) seen by the enemy, 418 player-gamesMinute 10: 46% (42–50) seen by the enemy, 417 player-gamesMinute 11: 45% (41–49) seen by the enemy, 416 player-gamesMinute 12: 44% (40–49) seen by the enemy, 415 player-gamesMinute 13: 42% (39–46) seen by the enemy, 415 player-gamesMinute 14: 44% (41–48) seen by the enemy, 415 player-gamesMinute 15: 44% (40–48) seen by the enemy, 415 player-gamesMinute 16: 43% (39–47) seen by the enemy, 399 player-gamesMinute 17: 43% (39–47) seen by the enemy, 395 player-gamesMinute 18: 44% (40–47) seen by the enemy, 392 player-gamesMinute 19: 44% (40–48) seen by the enemy, 388 player-gamesMinute 20: 43% (39–47) seen by the enemy, 384 player-gamesMinute 21: 40% (36–44) seen by the enemy, 373 player-gamesMinute 22: 42% (38–47) seen by the enemy, 365 player-gamesMinute 23: 42% (37–46) seen by the enemy, 346 player-gamesMinute 24: 41% (36–45) seen by the enemy, 324 player-gamesMinute 25: 43% (38–49) seen by the enemy, 305 player-gamesMinute 26: 42% (37–47) seen by the enemy, 291 player-gamesMinute 27: 41% (35–46) seen by the enemy, 271 player-gamesMinute 28: 43% (37–50) seen by the enemy, 250 player-gamesMinute 29: 41% (35–48) seen by the enemy, 225 player-gamesMinute 30: 47% (40–54) seen by the enemy, 195 player-gamesMinute 31: 45% (37–53) seen by the enemy, 170 player-gamesMinute 32: 47% (38–55) seen by the enemy, 151 player-gamesMinute 33: 45% (36–54) seen by the enemy, 132 player-gamesMinute 34: 42% (33–51) seen by the enemy, 116 player-gamesMinute 35: 41% (31–50) seen by the enemy, 98 player-gamesMinute 36: 40% (28–52) seen by the enemy, 82 player-gamesMinute 37: 45% (34–56) seen by the enemy, 68 player-gamesMinute 38: 48% (36–60) seen by the enemy, 57 player-gamesMinute 39: 42% (25–59) seen by the enemy, 43 player-gamesMinute 40: 46% (28–63) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012% (9–14)420
167% (63–72)420
267% (63–71)420
355% (50–59)420
454% (50–58)420
554% (50–58)420
648% (44–53)419
749% (45–53)419
847% (43–51)418
948% (44–52)418
1046% (42–50)417
1145% (41–49)416
1244% (40–49)415
1342% (39–46)415
1444% (41–48)415
1544% (40–48)415
1643% (39–47)399
1743% (39–47)395
1844% (40–47)392
1944% (40–48)388
2043% (39–47)384
2140% (36–44)373
2242% (38–47)365
2342% (37–46)346
2441% (36–45)324
2543% (38–49)305
2642% (37–47)291
2741% (35–46)271
2843% (37–50)250
2941% (35–48)225
3047% (40–54)195
3145% (37–53)170
3247% (38–55)151
3345% (36–54)132
3442% (33–51)116
3541% (31–50)98
3640% (28–52)82
3745% (34–56)68
3848% (36–60)57
3942% (25–59)43
4046% (28–63)35

By area

AreaSeen by the enemy
Own base 6.7% (5.8–7.6)

Other supports, weighted to Kayn's group mix: 9.5% (9.5–9.6). Difference: −2.9 points (−3.8 to −1.9)

Enemy base 99.8% (99.6–100.0)

Other supports, weighted to Kayn's group mix: 99.6% (99.6–99.6). Difference: +0.2 points (just below 0 to +0.4)

Top lane 61.0% (58.9–63.2)

Other supports, weighted to Kayn's group mix: 63.3% (63.2–63.5). Difference: −2.3 points (−4.4 to −0.2)

Mid lane 58.7% (56.6–60.9)

Other supports, weighted to Kayn's group mix: 58.4% (58.2–58.6). Difference: +0.3 points (−1.7 to +2.3)

Bot lane 61.9% (60.7–63.1)

Other supports, weighted to Kayn's group mix: 65.4% (65.3–65.5). Difference: −3.5 points (−4.7 to −2.3)

River 38.5% (37.4–39.7)

Other supports, weighted to Kayn's group mix: 40.9% (40.6–41.1). Difference: −2.3 points (−3.4 to −1.3)

Own jungle 27.8% (26.2–29.3)

Other supports, weighted to Kayn's group mix: 31.9% (31.8–32.0). Difference: −4.1 points (−5.7 to −2.5)

Enemy jungle 39.6% (37.6–41.6)

Other supports, weighted to Kayn's group mix: 44.9% (44.7–45.2). Difference: −5.3 points (−7.3 to −3.4)

Outside all zones —

Other supports, weighted to Kayn's group mix: 49.5% (48.9–50.0). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 42.2% (40.3–44.1)

    Other supports, weighted to Kayn's group mix: 47.5% (47.0–48.0). Difference: −5.3 points (−7.2 to −3.4)

  • Near own top laner 11.4% (10.6–12.2)

    Other supports, weighted to Kayn's group mix: 12.1% (12.0–12.1). Difference: −0.7 points (−1.5 to +0.1)

  • Near own jungler 18.6% (17.7–19.5)

    Other supports, weighted to Kayn's group mix: 21.0% (20.7–21.3). Difference: −2.4 points (−3.3 to −1.5)

  • Near own mid laner 15.8% (15.0–16.6)

    Other supports, weighted to Kayn's group mix: 17.6% (17.5–17.7). Difference: −1.8 points (−2.6 to −1.0)

  • Near own bot laner 42.2% (40.6–43.7)

    Other supports, weighted to Kayn's group mix: 56.3% (56.1–56.4). Difference: −14.1 points (−15.6 to −12.6)

  • Near the enemy jungler 11.6% (11.2–12.1)

    Other supports, weighted to Kayn's group mix: 11.3% (11.1–11.4). Difference: +0.4 points (−0.1 to +0.8)

0%scale ends at 60%, not 100%60%

Game duration

At 60:00, 1 of 420 player-games was still in game.

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Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 420 player-games a win rate is uncertain by about ±4.8 points.