Where Kha'Zix supports spend the whole game

Kha'Zix supports spent 32.1% of the whole game in bot lane; other supports, weighted to Kha'Zix's mix of groups, spent 37.2%. The largest clear difference is time in bot lane: −5.2 points (−7.7 to −2.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-12 to 2026-10-19 · 256 games · 256 player-games · 159 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Kha'Zix supports on the blue team spent the whole game
Red team
Heat map of where Kha'Zix supports on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Kha'Zix's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 12%, Silver 16%, Gold 30%, Platinum 13%, Emerald 18%, Diamond 6%, Master 2%, Unranked 1%.

  • Own base 10.7% (10.2–11.3)

    Other supports, weighted to Kha'Zix's group mix: 10.0% (10.0–10.1). Difference: +0.7 points (+0.2 to +1.2)

  • Enemy base 0.5% (0.4–0.6)

    Other supports, weighted to Kha'Zix's group mix: 0.8% (0.8–0.8). Difference: −0.3 points (−0.4 to −0.2) clear

  • Top lane 3.5% (2.5–4.5)

    Other supports, weighted to Kha'Zix's group mix: 2.2% (2.2–2.2). Difference: +1.3 points (+0.4 to +2.3)

  • Mid lane 11.5% (10.6–12.4)

    Other supports, weighted to Kha'Zix's group mix: 14.1% (14.0–14.3). Difference: −2.6 points (−3.4 to −1.8) clear

  • Bot lane 32.1% (29.5–34.7)

    Other supports, weighted to Kha'Zix's group mix: 37.2% (36.7–37.8). Difference: −5.2 points (−7.7 to −2.6) clear

  • River 15.4% (14.1–16.8)

    Other supports, weighted to Kha'Zix's group mix: 14.2% (13.9–14.6). Difference: +1.2 points (−0.2 to +2.5)

  • Own jungle 8.3% (7.6–9.0)

    Other supports, weighted to Kha'Zix's group mix: 7.2% (7.1–7.4). Difference: +1.1 points (+0.4 to +1.8) clear

  • Enemy jungle 5.1% (4.4–5.8)

    Other supports, weighted to Kha'Zix's group mix: 3.4% (3.3–3.5). Difference: +1.7 points (+1.0 to +2.4) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other supports, weighted to Kha'Zix's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to just above 0)

  • Dead 12.8% (12.1–13.5)

    Other supports, weighted to Kha'Zix's group mix: 10.7% (10.6–10.9). Difference: +2.1 points (+1.4 to +2.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

44.1% (42.4–45.8) of the time they were alive

Other supports, weighted to Kha'Zix's group mix: 50.7% (50.5–50.9). Difference: −6.6 points (−8.3 to −4.9)

0% 40% 80% 0 10 20 30 Minute 0: 9% (6–12) seen by the enemy, 256 player-gamesMinute 1: 72% (65–78) seen by the enemy, 256 player-gamesMinute 2: 68% (61–74) seen by the enemy, 256 player-gamesMinute 3: 55% (49–61) seen by the enemy, 256 player-gamesMinute 4: 53% (47–59) seen by the enemy, 256 player-gamesMinute 5: 54% (47–60) seen by the enemy, 256 player-gamesMinute 6: 49% (43–55) seen by the enemy, 255 player-gamesMinute 7: 49% (43–55) seen by the enemy, 254 player-gamesMinute 8: 51% (45–57) seen by the enemy, 254 player-gamesMinute 9: 46% (41–52) seen by the enemy, 254 player-gamesMinute 10: 44% (39–49) seen by the enemy, 254 player-gamesMinute 11: 46% (40–51) seen by the enemy, 254 player-gamesMinute 12: 44% (39–49) seen by the enemy, 254 player-gamesMinute 13: 40% (34–45) seen by the enemy, 254 player-gamesMinute 14: 45% (40–50) seen by the enemy, 252 player-gamesMinute 15: 41% (36–47) seen by the enemy, 252 player-gamesMinute 16: 41% (36–46) seen by the enemy, 246 player-gamesMinute 17: 40% (35–45) seen by the enemy, 245 player-gamesMinute 18: 40% (35–45) seen by the enemy, 245 player-gamesMinute 19: 41% (36–46) seen by the enemy, 243 player-gamesMinute 20: 41% (36–46) seen by the enemy, 240 player-gamesMinute 21: 38% (32–43) seen by the enemy, 231 player-gamesMinute 22: 39% (33–45) seen by the enemy, 225 player-gamesMinute 23: 37% (31–43) seen by the enemy, 216 player-gamesMinute 24: 36% (31–42) seen by the enemy, 208 player-gamesMinute 25: 39% (32–45) seen by the enemy, 198 player-gamesMinute 26: 37% (31–44) seen by the enemy, 190 player-gamesMinute 27: 40% (33–47) seen by the enemy, 171 player-gamesMinute 28: 36% (29–44) seen by the enemy, 152 player-gamesMinute 29: 36% (28–43) seen by the enemy, 144 player-gamesMinute 30: 38% (30–47) seen by the enemy, 129 player-gamesMinute 31: 39% (30–48) seen by the enemy, 117 player-gamesMinute 32: 38% (28–48) seen by the enemy, 99 player-gamesMinute 33: 39% (30–47) seen by the enemy, 91 player-gamesMinute 34: 38% (28–48) seen by the enemy, 82 player-gamesMinute 35: 42% (30–54) seen by the enemy, 75 player-gamesMinute 36: 44% (31–57) seen by the enemy, 65 player-gamesMinute 37: 47% (31–63) seen by the enemy, 52 player-gamesMinute 38: 45% (29–61) seen by the enemy, 39 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09% (6–12)256
172% (65–78)256
268% (61–74)256
355% (49–61)256
453% (47–59)256
554% (47–60)256
649% (43–55)255
749% (43–55)254
851% (45–57)254
946% (41–52)254
1044% (39–49)254
1146% (40–51)254
1244% (39–49)254
1340% (34–45)254
1445% (40–50)252
1541% (36–47)252
1641% (36–46)246
1740% (35–45)245
1840% (35–45)245
1941% (36–46)243
2041% (36–46)240
2138% (32–43)231
2239% (33–45)225
2337% (31–43)216
2436% (31–42)208
2539% (32–45)198
2637% (31–44)190
2740% (33–47)171
2836% (29–44)152
2936% (28–43)144
3038% (30–47)129
3139% (30–48)117
3238% (28–48)99
3339% (30–47)91
3438% (28–48)82
3542% (30–54)75
3644% (31–57)65
3747% (31–63)52
3845% (29–61)39

By area

AreaSeen by the enemy
Own base 8.5% (7.3–9.8)

Other supports, weighted to Kha'Zix's group mix: 9.4% (9.3–9.5). Difference: −0.9 points (−2.1 to +0.4)

Enemy base 95.2% (93.2–97.1)

Other supports, weighted to Kha'Zix's group mix: 99.6% (99.6–99.6). Difference: −4.4 points (−6.4 to −2.5)

Top lane 59.1% (56.2–62.0)

Other supports, weighted to Kha'Zix's group mix: 63.1% (62.8–63.4). Difference: −4.0 points (−6.8 to −1.2)

Mid lane 53.7% (52.8–54.5)

Other supports, weighted to Kha'Zix's group mix: 57.9% (57.6–58.2). Difference: −4.2 points (−5.1 to −3.3)

Bot lane 61.3% (59.5–63.1)

Other supports, weighted to Kha'Zix's group mix: 65.6% (65.5–65.7). Difference: −4.3 points (−6.0 to −2.5)

River 34.5% (32.4–36.6)

Other supports, weighted to Kha'Zix's group mix: 40.5% (40.2–40.8). Difference: −6.0 points (−8.0 to −4.0)

Own jungle 25.4% (23.3–27.5)

Other supports, weighted to Kha'Zix's group mix: 31.7% (31.5–31.8). Difference: −6.3 points (−8.4 to −4.2)

Enemy jungle 33.4% (30.9–35.8)

Other supports, weighted to Kha'Zix's group mix: 44.4% (44.0–44.8). Difference: −11.0 points (−13.4 to −8.6)

Outside all zones —

Other supports, weighted to Kha'Zix's group mix: 49.6% (48.9–50.2). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 41.7% (38.8–44.7)

    Other supports, weighted to Kha'Zix's group mix: 46.5% (45.9–47.1). Difference: −4.7 points (−7.6 to −1.9)

  • Near own top laner 11.3% (10.4–12.1)

    Other supports, weighted to Kha'Zix's group mix: 12.1% (12.1–12.2). Difference: −0.8 points (−1.7 to just below 0)

  • Near own jungler 19.6% (18.3–20.9)

    Other supports, weighted to Kha'Zix's group mix: 21.6% (21.2–22.0). Difference: −2.0 points (−3.2 to −0.8)

  • Near own mid laner 16.7% (15.8–17.6)

    Other supports, weighted to Kha'Zix's group mix: 17.7% (17.6–17.8). Difference: −1.0 points (−1.9 to −0.1)

  • Near own bot laner 44.8% (42.3–47.4)

    Other supports, weighted to Kha'Zix's group mix: 56.5% (56.4–56.6). Difference: −11.7 points (−14.2 to −9.1)

  • Near the enemy jungler 11.8% (11.2–12.5)

    Other supports, weighted to Kha'Zix's group mix: 11.5% (11.4–11.7). Difference: +0.3 points (−0.3 to +1.0)

0%scale ends at 60%, not 100%60%

Game duration

At 52:00, 1 of 256 player-games was still in game.

0 150 300 0 10 20 30 40 50 In minute 0: 256 player-games lasting this longIn minute 1: 256 player-games lasting this longIn minute 2: 256 player-games lasting this longIn minute 3: 256 player-games lasting this longIn minute 4: 256 player-games lasting this longIn minute 5: 256 player-games lasting this longIn minute 6: 255 player-games lasting this longIn minute 7: 254 player-games lasting this longIn minute 8: 254 player-games lasting this longIn minute 9: 254 player-games lasting this longIn minute 10: 254 player-games lasting this longIn minute 11: 254 player-games lasting this longIn minute 12: 254 player-games lasting this longIn minute 13: 254 player-games lasting this longIn minute 14: 252 player-games lasting this longIn minute 15: 252 player-games lasting this longIn minute 16: 246 player-games lasting this longIn minute 17: 245 player-games lasting this longIn minute 18: 245 player-games lasting this longIn minute 19: 243 player-games lasting this longIn minute 20: 240 player-games lasting this longIn minute 21: 231 player-games lasting this longIn minute 22: 225 player-games lasting this longIn minute 23: 216 player-games lasting this longIn minute 24: 208 player-games lasting this longIn minute 25: 198 player-games lasting this longIn minute 26: 190 player-games lasting this longIn minute 27: 171 player-games lasting this longIn minute 28: 152 player-games lasting this longIn minute 29: 144 player-games lasting this longIn minute 30: 129 player-games lasting this longIn minute 31: 117 player-games lasting this longIn minute 32: 99 player-games lasting this longIn minute 33: 91 player-games lasting this longIn minute 34: 82 player-games lasting this longIn minute 35: 75 player-games lasting this longIn minute 36: 65 player-games lasting this longIn minute 37: 52 player-games lasting this longIn minute 38: 39 player-games lasting this longIn minute 39: 29 player-games lasting this longIn minute 40: 20 player-games lasting this longIn minute 41: 19 player-games lasting this longIn minute 42: 14 player-games lasting this longIn minute 43: 13 player-games lasting this longIn minute 44: 11 player-games lasting this longIn minute 45: 9 player-games lasting this longIn minute 46: 7 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 4 player-games lasting this longIn minute 49: 3 player-games lasting this longIn minute 50: 2 player-games lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 256 player-games a win rate is uncertain by about ±6.1 points.