Where Maokai supports spend minutes 0–14

Maokai supports spent 63.3% of minutes 0–14 in bot lane; other supports, weighted to Maokai's mix of groups, spent 66.1%. The largest clear difference is time in bot lane: −2.9 points (−3.0 to −2.7). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 58,509 games · 58,509 player-games · 26,020 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Maokai supports on the blue team spent minutes 0–14
Red team
Heat map of where Maokai supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Maokai's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 10%, Silver 16%, Gold 20%, Platinum 20%, Emerald 17%, Diamond 10%, Master 6%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 10.16% (10.13–10.20)

    Other supports, weighted to Maokai's group mix: 9.95% (9.94–9.96). Difference: +0.21 points (+0.18 to +0.24) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Maokai's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just below 0) clear

  • Top lane 0.65% (0.62–0.67)

    Other supports, weighted to Maokai's group mix: 0.65% (0.64–0.66). Difference: −0.01 points (−0.03 to +0.02)

  • Mid lane 2.81% (2.76–2.87)

    Other supports, weighted to Maokai's group mix: 2.96% (2.92–3.00). Difference: −0.15 points (−0.19 to −0.10) clear

  • Bot lane 63.3% (63.1–63.5)

    Other supports, weighted to Maokai's group mix: 66.1% (66.0–66.3). Difference: −2.9 points (−3.0 to −2.7) clear

  • River 12.75% (12.66–12.83)

    Other supports, weighted to Maokai's group mix: 10.79% (10.74–10.85). Difference: +1.95 points (+1.88 to +2.02) clear

  • Own jungle 3.83% (3.79–3.87)

    Other supports, weighted to Maokai's group mix: 3.72% (3.70–3.74). Difference: +0.11 points (+0.08 to +0.15) clear

  • Enemy jungle 1.85% (1.83–1.88)

    Other supports, weighted to Maokai's group mix: 1.49% (1.47–1.50). Difference: +0.37 points (+0.34 to +0.39) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Maokai's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 4.68% (4.65–4.71)

    Other supports, weighted to Maokai's group mix: 4.31% (4.30–4.31). Difference: +0.37 points (+0.34 to +0.40)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

53.83% (53.73–53.94) of the time they were alive

Other supports, weighted to Maokai's group mix: 54.82% (54.78–54.86). Difference: −0.99 points (−1.08 to −0.89)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 11.8% (11.6–12.0) seen by the enemy, 58,509 player-gamesMinute 1: 80.6% (80.4–80.9) seen by the enemy, 58,509 player-gamesMinute 2: 71.7% (71.3–72.1) seen by the enemy, 58,509 player-gamesMinute 3: 58.8% (58.4–59.1) seen by the enemy, 58,509 player-gamesMinute 4: 58.1% (57.7–58.5) seen by the enemy, 58,509 player-gamesMinute 5: 58.4% (58.0–58.7) seen by the enemy, 58,509 player-gamesMinute 6: 52.7% (52.3–53.1) seen by the enemy, 58,450 player-gamesMinute 7: 53.4% (53.0–53.8) seen by the enemy, 58,390 player-gamesMinute 8: 53.9% (53.6–54.3) seen by the enemy, 58,319 player-gamesMinute 9: 51.8% (51.4–52.1) seen by the enemy, 58,243 player-gamesMinute 10: 52.1% (51.8–52.4) seen by the enemy, 58,184 player-gamesMinute 11: 51.4% (51.1–51.7) seen by the enemy, 58,113 player-gamesMinute 12: 49.4% (49.1–49.8) seen by the enemy, 58,046 player-gamesMinute 13: 48.9% (48.5–49.2) seen by the enemy, 57,977 player-gamesMinute 14: 51.0% (50.6–51.3) seen by the enemy, 57,914 player-gamesMinute 15: 49.9% (49.5–50.2) seen by the enemy, 57,843 player-gamesMinute 16: 49.5% (49.1–49.8) seen by the enemy, 56,478 player-gamesMinute 17: 48.4% (48.1–48.8) seen by the enemy, 56,079 player-gamesMinute 18: 48.0% (47.6–48.3) seen by the enemy, 55,800 player-gamesMinute 19: 47.8% (47.4–48.1) seen by the enemy, 55,211 player-gamesMinute 20: 46.8% (46.4–47.1) seen by the enemy, 54,486 player-gamesMinute 21: 46.3% (45.9–46.7) seen by the enemy, 53,647 player-gamesMinute 22: 46.3% (46.0–46.7) seen by the enemy, 52,635 player-gamesMinute 23: 46.6% (46.2–47.0) seen by the enemy, 51,165 player-gamesMinute 24: 46.9% (46.5–47.3) seen by the enemy, 49,062 player-gamesMinute 25: 47.7% (47.3–48.1) seen by the enemy, 46,457 player-gamesMinute 26: 48.5% (48.0–48.9) seen by the enemy, 43,557 player-gamesMinute 27: 48.4% (48.0–48.9) seen by the enemy, 40,112 player-gamesMinute 28: 48.6% (48.1–49.1) seen by the enemy, 36,363 player-gamesMinute 29: 49.0% (48.4–49.5) seen by the enemy, 32,567 player-gamesMinute 30: 49.5% (49.0–50.1) seen by the enemy, 28,563 player-gamesMinute 31: 50.5% (49.9–51.2) seen by the enemy, 24,977 player-gamesMinute 32: 51.0% (50.3–51.8) seen by the enemy, 21,346 player-gamesMinute 33: 51.4% (50.7–52.2) seen by the enemy, 17,864 player-gamesMinute 34: 51.5% (50.6–52.3) seen by the enemy, 14,858 player-gamesMinute 35: 51.6% (50.6–52.5) seen by the enemy, 12,260 player-gamesMinute 36: 51% (50–53) seen by the enemy, 9,998 player-gamesMinute 37: 52% (50–53) seen by the enemy, 8,107 player-gamesMinute 38: 52% (51–54) seen by the enemy, 6,456 player-gamesMinute 39: 53% (52–55) seen by the enemy, 5,160 player-gamesMinute 40: 54% (52–56) seen by the enemy, 4,048 player-gamesMinute 41: 53% (51–55) seen by the enemy, 3,092 player-gamesMinute 42: 55% (52–57) seen by the enemy, 2,363 player-gamesMinute 43: 53% (51–56) seen by the enemy, 1,786 player-gamesMinute 44: 53% (50–55) seen by the enemy, 1,354 player-gamesMinute 45: 55% (52–58) seen by the enemy, 1,012 player-gamesMinute 46: 55% (51–59) seen by the enemy, 742 player-gamesMinute 47: 53% (49–58) seen by the enemy, 547 player-gamesMinute 48: 57% (51–62) seen by the enemy, 411 player-gamesMinute 49: 59% (52–65) seen by the enemy, 294 player-gamesMinute 50: 55% (47–64) seen by the enemy, 200 player-gamesMinute 51: 56% (47–65) seen by the enemy, 136 player-gamesMinute 52: 60% (49–71) seen by the enemy, 103 player-gamesMinute 53: 49% (35–63) seen by the enemy, 76 player-gamesMinute 54: 54% (42–66) seen by the enemy, 61 player-gamesMinute 55: 51% (34–68) seen by the enemy, 49 player-gamesMinute 56: 53% (36–70) seen by the enemy, 40 player-gamesMinute 57: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.8% (11.6–12.0)58,509
180.6% (80.4–80.9)58,509
271.7% (71.3–72.1)58,509
358.8% (58.4–59.1)58,509
458.1% (57.7–58.5)58,509
558.4% (58.0–58.7)58,509
652.7% (52.3–53.1)58,450
753.4% (53.0–53.8)58,390
853.9% (53.6–54.3)58,319
951.8% (51.4–52.1)58,243
1052.1% (51.8–52.4)58,184
1151.4% (51.1–51.7)58,113
1249.4% (49.1–49.8)58,046
1348.9% (48.5–49.2)57,977
1451.0% (50.6–51.3)57,914
1549.9% (49.5–50.2)57,843
1649.5% (49.1–49.8)56,478
1748.4% (48.1–48.8)56,079
1848.0% (47.6–48.3)55,800
1947.8% (47.4–48.1)55,211
2046.8% (46.4–47.1)54,486
2146.3% (45.9–46.7)53,647
2246.3% (46.0–46.7)52,635
2346.6% (46.2–47.0)51,165
2446.9% (46.5–47.3)49,062
2547.7% (47.3–48.1)46,457
2648.5% (48.0–48.9)43,557
2748.4% (48.0–48.9)40,112
2848.6% (48.1–49.1)36,363
2949.0% (48.4–49.5)32,567
3049.5% (49.0–50.1)28,563
3150.5% (49.9–51.2)24,977
3251.0% (50.3–51.8)21,346
3351.4% (50.7–52.2)17,864
3451.5% (50.6–52.3)14,858
3551.6% (50.6–52.5)12,260
3651% (50–53)9,998
3752% (50–53)8,107
3852% (51–54)6,456
3953% (52–55)5,160
4054% (52–56)4,048
4153% (51–55)3,092
4255% (52–57)2,363
4353% (51–56)1,786
4453% (50–55)1,354
4555% (52–58)1,012
4655% (51–59)742
4753% (49–58)547
4857% (51–62)411
4959% (52–65)294
5055% (47–64)200
5156% (47–65)136
5260% (49–71)103
5349% (35–63)76
5454% (42–66)61
5551% (34–68)49
5653% (36–70)40
57—30

By area

AreaSeen by the enemy
Own base 0.04% (0.04–0.05)

Other supports, weighted to Maokai's group mix: 0.50% (0.48–0.52). Difference: −0.46 points (−0.47 to −0.44)

Enemy base —

Other supports, weighted to Maokai's group mix: 99.1% (98.6–99.6). Difference: —

Top lane 57.9% (57.4–58.5)

Other supports, weighted to Maokai's group mix: 55.4% (55.2–55.5). Difference: +2.6 points (+2.0 to +3.1)

Mid lane 60.7% (60.4–60.9)

Other supports, weighted to Maokai's group mix: 59.2% (59.1–59.4). Difference: +1.4 points (+1.1 to +1.7)

Bot lane 65.8% (65.7–65.9)

Other supports, weighted to Maokai's group mix: 66.3% (66.3–66.3). Difference: −0.5 points (−0.6 to −0.4)

River 43.5% (43.4–43.7)

Other supports, weighted to Maokai's group mix: 42.8% (42.7–42.9). Difference: +0.7 points (+0.5 to +0.8)

Own jungle 29.8% (29.6–30.1)

Other supports, weighted to Maokai's group mix: 29.7% (29.6–29.8). Difference: +0.1 points (−0.1 to +0.3)

Enemy jungle 48.5% (48.1–48.9)

Other supports, weighted to Maokai's group mix: 47.4% (47.3–47.6). Difference: +1.1 points (+0.7 to +1.4)

Outside all zones 1.8% (0.9–2.8)

Other supports, weighted to Maokai's group mix: 2.3% (2.2–2.4). Difference: −0.5 points (−1.4 to +0.5)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 72.9% (72.7–73.1)

    Other supports, weighted to Maokai's group mix: 74.8% (74.7–75.0). Difference: −1.9 points (−2.1 to −1.8)

  • Near own top laner 3.55% (3.52–3.58)

    Other supports, weighted to Maokai's group mix: 3.48% (3.47–3.50). Difference: +0.07 points (+0.04 to +0.09)

  • Near own jungler 14.08% (14.01–14.15)

    Other supports, weighted to Maokai's group mix: 13.60% (13.56–13.65). Difference: +0.48 points (+0.42 to +0.54)

  • Near own mid laner 8.18% (8.12–8.25)

    Other supports, weighted to Maokai's group mix: 8.01% (7.96–8.05). Difference: +0.18 points (+0.12 to +0.23)

  • Near own bot laner 66.1% (65.9–66.2)

    Other supports, weighted to Maokai's group mix: 68.5% (68.4–68.6). Difference: −2.4 points (−2.6 to −2.3)

  • Near the enemy jungler 7.04% (7.00–7.07)

    Other supports, weighted to Maokai's group mix: 6.75% (6.73–6.77). Difference: +0.29 points (+0.26 to +0.32)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 57,977 of 58,509 player-games were still in game.

0 30k 60k 0 10 20 30 40 50 60 In minute 0: 58,509 player-games lasting this longIn minute 1: 58,509 player-games lasting this longIn minute 2: 58,509 player-games lasting this longIn minute 3: 58,509 player-games lasting this longIn minute 4: 58,509 player-games lasting this longIn minute 5: 58,509 player-games lasting this longIn minute 6: 58,450 player-games lasting this longIn minute 7: 58,390 player-games lasting this longIn minute 8: 58,319 player-games lasting this longIn minute 9: 58,243 player-games lasting this longIn minute 10: 58,184 player-games lasting this longIn minute 11: 58,113 player-games lasting this longIn minute 12: 58,046 player-games lasting this longIn minute 13: 57,977 player-games lasting this longIn minute 14: 57,914 player-games lasting this longIn minute 15: 57,843 player-games lasting this longIn minute 16: 56,478 player-games lasting this longIn minute 17: 56,079 player-games lasting this longIn minute 18: 55,800 player-games lasting this longIn minute 19: 55,211 player-games lasting this longIn minute 20: 54,486 player-games lasting this longIn minute 21: 53,647 player-games lasting this longIn minute 22: 52,635 player-games lasting this longIn minute 23: 51,165 player-games lasting this longIn minute 24: 49,062 player-games lasting this longIn minute 25: 46,457 player-games lasting this longIn minute 26: 43,557 player-games lasting this longIn minute 27: 40,112 player-games lasting this longIn minute 28: 36,363 player-games lasting this longIn minute 29: 32,567 player-games lasting this longIn minute 30: 28,563 player-games lasting this longIn minute 31: 24,977 player-games lasting this longIn minute 32: 21,346 player-games lasting this longIn minute 33: 17,864 player-games lasting this longIn minute 34: 14,858 player-games lasting this longIn minute 35: 12,260 player-games lasting this longIn minute 36: 9,998 player-games lasting this longIn minute 37: 8,107 player-games lasting this longIn minute 38: 6,456 player-games lasting this longIn minute 39: 5,160 player-games lasting this longIn minute 40: 4,048 player-games lasting this longIn minute 41: 3,092 player-games lasting this longIn minute 42: 2,363 player-games lasting this longIn minute 43: 1,786 player-games lasting this longIn minute 44: 1,354 player-games lasting this longIn minute 45: 1,012 player-games lasting this longIn minute 46: 742 player-games lasting this longIn minute 47: 547 player-games lasting this longIn minute 48: 411 player-games lasting this longIn minute 49: 294 player-games lasting this longIn minute 50: 200 player-games lasting this longIn minute 51: 136 player-games lasting this longIn minute 52: 103 player-games lasting this longIn minute 53: 76 player-games lasting this longIn minute 54: 61 player-games lasting this longIn minute 55: 49 player-games lasting this longIn minute 56: 40 player-games lasting this longIn minute 57: 30 player-games lasting this longIn minute 58: 21 player-games lasting this longIn minute 59: 13 player-games lasting this longIn 60:00 and later: 8 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 58,509 player-games a win rate is uncertain by about ±0.4 points.