Where Olaf supports spend the whole game

Olaf supports spent 37.9% of the whole game in bot lane; other supports, weighted to Olaf's mix of groups, spent 37.6%. The largest clear difference is time in mid lane: −3.1 points (−3.8 to −2.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-12 to 2026-10-20 · 292 games · 292 player-games · 215 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Blue team
Heat map of where Olaf supports on the blue team spent the whole game
Red team
Heat map of where Olaf supports on the red team spent the whole game

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the whole game spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Olaf's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 15%, Silver 17%, Gold 23%, Platinum 23%, Emerald 9%, Diamond 7%, Master 2%, Unranked <0.5%.

  • Own base 10.8% (10.1–11.4)

    Other supports, weighted to Olaf's group mix: 10.1% (10.0–10.1). Difference: +0.7 points (+0.1 to +1.3)

  • Enemy base 0.6% (0.5–0.7)

    Other supports, weighted to Olaf's group mix: 0.8% (0.7–0.8). Difference: −0.2 points (−0.3 to −0.1) clear

  • Top lane 3.5% (2.9–4.0)

    Other supports, weighted to Olaf's group mix: 2.2% (2.2–2.2). Difference: +1.3 points (+0.7 to +1.8) clear

  • Mid lane 11.0% (10.3–11.6)

    Other supports, weighted to Olaf's group mix: 14.0% (13.9–14.2). Difference: −3.1 points (−3.8 to −2.4) clear

  • Bot lane 37.9% (36.6–39.3)

    Other supports, weighted to Olaf's group mix: 37.6% (37.2–38.1). Difference: +0.3 points (−0.9 to +1.5)

  • River 11.9% (11.2–12.6)

    Other supports, weighted to Olaf's group mix: 14.0% (13.8–14.3). Difference: −2.1 points (−2.7 to −1.5) clear

  • Own jungle 6.0% (5.6–6.5)

    Other supports, weighted to Olaf's group mix: 7.1% (7.0–7.2). Difference: −1.1 points (−1.5 to −0.6) clear

  • Enemy jungle 4.0% (3.5–4.5)

    Other supports, weighted to Olaf's group mix: 3.3% (3.3–3.4). Difference: +0.6 points (+0.1 to +1.2)

  • Outside all zones 0.02% (0.01–0.02)

    Other supports, weighted to Olaf's group mix: 0.02% (0.02–0.02). Difference: 0.00 points (−0.01 to +0.01)

  • Dead 14.4% (13.7–15.0)

    Other supports, weighted to Olaf's group mix: 10.8% (10.7–10.9). Difference: +3.5 points (+2.9 to +4.2)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

50.8% (49.7–51.9) of the time they were alive

Other supports, weighted to Olaf's group mix: 50.8% (50.7–51.0). Difference: 0.0 points (−1.1 to +1.0)

0% 40% 80% 0 10 20 30 Minute 0: 13% (11–15) seen by the enemy, 292 player-gamesMinute 1: 72% (69–76) seen by the enemy, 292 player-gamesMinute 2: 69% (66–73) seen by the enemy, 292 player-gamesMinute 3: 59% (55–63) seen by the enemy, 292 player-gamesMinute 4: 59% (55–63) seen by the enemy, 292 player-gamesMinute 5: 58% (55–62) seen by the enemy, 292 player-gamesMinute 6: 54% (51–57) seen by the enemy, 291 player-gamesMinute 7: 57% (53–61) seen by the enemy, 291 player-gamesMinute 8: 55% (51–59) seen by the enemy, 291 player-gamesMinute 9: 52% (48–55) seen by the enemy, 291 player-gamesMinute 10: 52% (49–56) seen by the enemy, 289 player-gamesMinute 11: 54% (50–57) seen by the enemy, 288 player-gamesMinute 12: 48% (45–52) seen by the enemy, 288 player-gamesMinute 13: 48% (45–52) seen by the enemy, 288 player-gamesMinute 14: 52% (48–55) seen by the enemy, 288 player-gamesMinute 15: 49% (46–53) seen by the enemy, 287 player-gamesMinute 16: 50% (46–53) seen by the enemy, 280 player-gamesMinute 17: 48% (45–52) seen by the enemy, 279 player-gamesMinute 18: 47% (44–51) seen by the enemy, 276 player-gamesMinute 19: 47% (43–50) seen by the enemy, 271 player-gamesMinute 20: 48% (44–51) seen by the enemy, 271 player-gamesMinute 21: 46% (42–49) seen by the enemy, 267 player-gamesMinute 22: 46% (42–50) seen by the enemy, 258 player-gamesMinute 23: 46% (42–50) seen by the enemy, 250 player-gamesMinute 24: 45% (41–50) seen by the enemy, 244 player-gamesMinute 25: 48% (44–52) seen by the enemy, 230 player-gamesMinute 26: 47% (43–52) seen by the enemy, 217 player-gamesMinute 27: 48% (43–53) seen by the enemy, 205 player-gamesMinute 28: 46% (41–51) seen by the enemy, 185 player-gamesMinute 29: 47% (42–53) seen by the enemy, 161 player-gamesMinute 30: 46% (41–52) seen by the enemy, 139 player-gamesMinute 31: 48% (42–54) seen by the enemy, 128 player-gamesMinute 32: 52% (46–59) seen by the enemy, 103 player-gamesMinute 33: 47% (40–54) seen by the enemy, 85 player-gamesMinute 34: 45% (38–53) seen by the enemy, 69 player-gamesMinute 35: 47% (37–57) seen by the enemy, 57 player-gamesMinute 36: 45% (33–58) seen by the enemy, 50 player-gamesMinute 37: 51% (41–61) seen by the enemy, 41 player-gamesMinute 38: 50% (35–65) seen by the enemy, 31 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
013% (11–15)292
172% (69–76)292
269% (66–73)292
359% (55–63)292
459% (55–63)292
558% (55–62)292
654% (51–57)291
757% (53–61)291
855% (51–59)291
952% (48–55)291
1052% (49–56)289
1154% (50–57)288
1248% (45–52)288
1348% (45–52)288
1452% (48–55)288
1549% (46–53)287
1650% (46–53)280
1748% (45–52)279
1847% (44–51)276
1947% (43–50)271
2048% (44–51)271
2146% (42–49)267
2246% (42–50)258
2346% (42–50)250
2445% (41–50)244
2548% (44–52)230
2647% (43–52)217
2748% (43–53)205
2846% (41–51)185
2947% (42–53)161
3046% (41–52)139
3148% (42–54)128
3252% (46–59)103
3347% (40–54)85
3445% (38–53)69
3547% (37–57)57
3645% (33–58)50
3751% (41–61)41
3850% (35–65)31

By area

AreaSeen by the enemy
Own base 8.9% (7.2–10.6)

Other supports, weighted to Olaf's group mix: 9.5% (9.4–9.6). Difference: −0.5 points (−2.2 to +1.1)

Enemy base 99.9% (99.8–100.0)

Other supports, weighted to Olaf's group mix: 99.6% (99.6–99.6). Difference: +0.3 points (+0.2 to +0.5)

Top lane 63.2% (60.1–66.3)

Other supports, weighted to Olaf's group mix: 63.2% (62.9–63.4). Difference: 0.0 points (−3.0 to +3.1)

Mid lane 62.1% (61.1–63.2)

Other supports, weighted to Olaf's group mix: 58.1% (57.9–58.3). Difference: +4.0 points (+3.0 to +5.1)

Bot lane 64.8% (64.0–65.7)

Other supports, weighted to Olaf's group mix: 65.5% (65.4–65.6). Difference: −0.7 points (−1.6 to +0.2)

River 40.5% (38.9–42.0)

Other supports, weighted to Olaf's group mix: 40.6% (40.3–40.9). Difference: −0.1 points (−1.6 to +1.3)

Own jungle 30.6% (28.7–32.6)

Other supports, weighted to Olaf's group mix: 31.7% (31.6–31.9). Difference: −1.1 points (−3.1 to +0.8)

Enemy jungle 43.3% (41.2–45.4)

Other supports, weighted to Olaf's group mix: 44.4% (44.0–44.8). Difference: −1.1 points (−3.2 to +1.0)

Outside all zones —

Other supports, weighted to Olaf's group mix: 49.9% (49.2–50.6). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 49.0% (47.3–50.6)

    Other supports, weighted to Olaf's group mix: 47.0% (46.4–47.5). Difference: +2.0 points (+0.6 to +3.4)

  • Near own top laner 9.9% (9.2–10.6)

    Other supports, weighted to Olaf's group mix: 12.1% (12.0–12.1). Difference: −2.2 points (−2.9 to −1.5)

  • Near own jungler 17.6% (16.5–18.7)

    Other supports, weighted to Olaf's group mix: 21.3% (21.0–21.6). Difference: −3.8 points (−4.8 to −2.7)

  • Near own mid laner 13.6% (12.8–14.4)

    Other supports, weighted to Olaf's group mix: 17.6% (17.6–17.7). Difference: −4.0 points (−4.8 to −3.3)

  • Near own bot laner 50.5% (49.2–51.9)

    Other supports, weighted to Olaf's group mix: 56.4% (56.3–56.5). Difference: −5.9 points (−7.3 to −4.5)

  • Near the enemy jungler 10.6% (10.2–11.1)

    Other supports, weighted to Olaf's group mix: 11.4% (11.3–11.5). Difference: −0.8 points (−1.2 to −0.3)

0%scale ends at 60%, not 100%60%

Game duration

At 47:00, 2 of 292 player-games were still in game.

0 150 300 0 10 20 30 40 In minute 0: 292 player-games lasting this longIn minute 1: 292 player-games lasting this longIn minute 2: 292 player-games lasting this longIn minute 3: 292 player-games lasting this longIn minute 4: 292 player-games lasting this longIn minute 5: 292 player-games lasting this longIn minute 6: 291 player-games lasting this longIn minute 7: 291 player-games lasting this longIn minute 8: 291 player-games lasting this longIn minute 9: 291 player-games lasting this longIn minute 10: 289 player-games lasting this longIn minute 11: 288 player-games lasting this longIn minute 12: 288 player-games lasting this longIn minute 13: 288 player-games lasting this longIn minute 14: 288 player-games lasting this longIn minute 15: 287 player-games lasting this longIn minute 16: 280 player-games lasting this longIn minute 17: 279 player-games lasting this longIn minute 18: 276 player-games lasting this longIn minute 19: 271 player-games lasting this longIn minute 20: 271 player-games lasting this longIn minute 21: 267 player-games lasting this longIn minute 22: 258 player-games lasting this longIn minute 23: 250 player-games lasting this longIn minute 24: 244 player-games lasting this longIn minute 25: 230 player-games lasting this longIn minute 26: 217 player-games lasting this longIn minute 27: 205 player-games lasting this longIn minute 28: 185 player-games lasting this longIn minute 29: 161 player-games lasting this longIn minute 30: 139 player-games lasting this longIn minute 31: 128 player-games lasting this longIn minute 32: 103 player-games lasting this longIn minute 33: 85 player-games lasting this longIn minute 34: 69 player-games lasting this longIn minute 35: 57 player-games lasting this longIn minute 36: 50 player-games lasting this longIn minute 37: 41 player-games lasting this longIn minute 38: 31 player-games lasting this longIn minute 39: 23 player-games lasting this longIn minute 40: 20 player-games lasting this longIn minute 41: 18 player-games lasting this longIn minute 42: 14 player-games lasting this longIn minute 43: 9 player-games lasting this longIn minute 44: 5 player-games lasting this longIn minute 45: 4 player-games lasting this longIn minute 46: 2 player-games lasting this longIn minute 47: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 292 player-games a win rate is uncertain by about ±5.7 points.