Where Rengar supports spend minutes 0–4

Rengar supports spent 75.2% of minutes 0–4 in bot lane; other supports, weighted to Rengar's mix of groups, spent 79.0%. The largest clear difference is time in bot lane: −3.8 points (−4.6 to −3.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 1,790 games · 1,790 player-games · 904 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Rengar supports on the blue team spent minutes 0–4
Red team
Heat map of where Rengar supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Rengar's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 10%, Silver 15%, Gold 21%, Platinum 13%, Emerald 16%, Diamond 12%, Master 9%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 14.7% (14.5–14.9)

    Other supports, weighted to Rengar's group mix: 13.2% (13.1–13.2). Difference: +1.5 points (+1.3 to +1.8) clear

  • Enemy base 0.00% (0.00–0.01)

    Other supports, weighted to Rengar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.8% (0.5–1.1)

    Other supports, weighted to Rengar's group mix: 0.2% (0.2–0.2). Difference: +0.6 points (+0.3 to +0.9) clear

  • Mid lane 0.3% (0.2–0.4)

    Other supports, weighted to Rengar's group mix: 0.5% (0.4–0.6). Difference: −0.2 points (−0.3 to just below 0)

  • Bot lane 75.2% (74.3–76.0)

    Other supports, weighted to Rengar's group mix: 79.0% (78.6–79.4). Difference: −3.8 points (−4.6 to −3.0) clear

  • River 2.9% (2.6–3.2)

    Other supports, weighted to Rengar's group mix: 3.4% (3.1–3.6). Difference: −0.5 points (−0.8 to −0.1)

  • Own jungle 1.2% (1.0–1.4)

    Other supports, weighted to Rengar's group mix: 1.4% (1.4–1.5). Difference: −0.3 points (−0.4 to −0.1)

  • Enemy jungle 0.9% (0.7–1.1)

    Other supports, weighted to Rengar's group mix: 0.5% (0.5–0.6). Difference: +0.4 points (+0.2 to +0.5) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Rengar's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 4.0% (3.9–4.2)

    Other supports, weighted to Rengar's group mix: 1.9% (1.8–1.9). Difference: +2.2 points (+2.0 to +2.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

41.1% (40.5–41.7) of the time they were alive

Other supports, weighted to Rengar's group mix: 56.5% (56.4–56.6). Difference: −15.4 points (−16.0 to −14.8)

0% 40% 80% 0 10 20 30 40 Minute 0: 10% (9–12) seen by the enemy, 1,790 player-gamesMinute 1: 55% (52–58) seen by the enemy, 1,790 player-gamesMinute 2: 53% (50–56) seen by the enemy, 1,790 player-gamesMinute 3: 46% (44–49) seen by the enemy, 1,790 player-gamesMinute 4: 47% (44–50) seen by the enemy, 1,790 player-gamesMinute 5: 46% (43–48) seen by the enemy, 1,790 player-gamesMinute 6: 43% (40–45) seen by the enemy, 1,790 player-gamesMinute 7: 45% (43–48) seen by the enemy, 1,789 player-gamesMinute 8: 44% (42–47) seen by the enemy, 1,788 player-gamesMinute 9: 42% (39–44) seen by the enemy, 1,784 player-gamesMinute 10: 41% (39–44) seen by the enemy, 1,784 player-gamesMinute 11: 40% (38–42) seen by the enemy, 1,781 player-gamesMinute 12: 37% (35–40) seen by the enemy, 1,780 player-gamesMinute 13: 36% (34–38) seen by the enemy, 1,776 player-gamesMinute 14: 37% (35–40) seen by the enemy, 1,773 player-gamesMinute 15: 36% (34–39) seen by the enemy, 1,770 player-gamesMinute 16: 36% (34–39) seen by the enemy, 1,729 player-gamesMinute 17: 35% (33–38) seen by the enemy, 1,716 player-gamesMinute 18: 35% (32–37) seen by the enemy, 1,712 player-gamesMinute 19: 35% (32–37) seen by the enemy, 1,693 player-gamesMinute 20: 35% (32–37) seen by the enemy, 1,673 player-gamesMinute 21: 33% (31–36) seen by the enemy, 1,642 player-gamesMinute 22: 32% (30–35) seen by the enemy, 1,599 player-gamesMinute 23: 33% (31–36) seen by the enemy, 1,535 player-gamesMinute 24: 33% (30–36) seen by the enemy, 1,471 player-gamesMinute 25: 34% (31–37) seen by the enemy, 1,391 player-gamesMinute 26: 34% (31–37) seen by the enemy, 1,310 player-gamesMinute 27: 33% (30–37) seen by the enemy, 1,202 player-gamesMinute 28: 36% (32–40) seen by the enemy, 1,100 player-gamesMinute 29: 33% (29–36) seen by the enemy, 958 player-gamesMinute 30: 35% (31–39) seen by the enemy, 855 player-gamesMinute 31: 35% (30–39) seen by the enemy, 771 player-gamesMinute 32: 35% (30–40) seen by the enemy, 648 player-gamesMinute 33: 36% (31–42) seen by the enemy, 555 player-gamesMinute 34: 36% (30–42) seen by the enemy, 480 player-gamesMinute 35: 36% (29–42) seen by the enemy, 397 player-gamesMinute 36: 36% (29–44) seen by the enemy, 313 player-gamesMinute 37: 37% (28–46) seen by the enemy, 253 player-gamesMinute 38: 33% (23–43) seen by the enemy, 211 player-gamesMinute 39: 38% (28–49) seen by the enemy, 171 player-gamesMinute 40: 34% (22–47) seen by the enemy, 135 player-gamesMinute 41: 33% (21–46) seen by the enemy, 104 player-gamesMinute 42: 38% (19–56) seen by the enemy, 84 player-gamesMinute 43: 42% (24–60) seen by the enemy, 60 player-gamesMinute 44: 29% (3–56) seen by the enemy, 43 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
010% (9–12)1,790
155% (52–58)1,790
253% (50–56)1,790
346% (44–49)1,790
447% (44–50)1,790
546% (43–48)1,790
643% (40–45)1,790
745% (43–48)1,789
844% (42–47)1,788
942% (39–44)1,784
1041% (39–44)1,784
1140% (38–42)1,781
1237% (35–40)1,780
1336% (34–38)1,776
1437% (35–40)1,773
1536% (34–39)1,770
1636% (34–39)1,729
1735% (33–38)1,716
1835% (32–37)1,712
1935% (32–37)1,693
2035% (32–37)1,673
2133% (31–36)1,642
2232% (30–35)1,599
2333% (31–36)1,535
2433% (30–36)1,471
2534% (31–37)1,391
2634% (31–37)1,310
2733% (30–37)1,202
2836% (32–40)1,100
2933% (29–36)958
3035% (31–39)855
3135% (30–39)771
3235% (30–40)648
3336% (31–42)555
3436% (30–42)480
3536% (29–42)397
3636% (29–44)313
3737% (28–46)253
3833% (23–43)211
3938% (28–49)171
4034% (22–47)135
4133% (21–46)104
4238% (19–56)84
4342% (24–60)60
4429% (3–56)43

By area

AreaSeen by the enemy
Own base 0.03% (0.00–0.08)

Other supports, weighted to Rengar's group mix: 0.53% (0.50–0.56). Difference: −0.50 points (−0.56 to −0.44)

Enemy base —

Other supports, weighted to Rengar's group mix: —. Difference: —

Top lane 25.4% (21.4–29.4)

Other supports, weighted to Rengar's group mix: 31.5% (30.7–32.3). Difference: −6.1 points (−10.1 to −2.1)

Mid lane 50.3% (43.7–57.0)

Other supports, weighted to Rengar's group mix: 55.5% (54.7–56.3). Difference: −5.1 points (−11.6 to +1.3)

Bot lane 50.2% (49.4–51.0)

Other supports, weighted to Rengar's group mix: 67.7% (67.7–67.8). Difference: −17.5 points (−18.3 to −16.7)

River 28.2% (25.9–30.4)

Other supports, weighted to Rengar's group mix: 32.1% (32.0–32.2). Difference: −3.9 points (−6.2 to −1.7)

Own jungle 14.8% (12.5–17.1)

Other supports, weighted to Rengar's group mix: 19.4% (19.0–19.8). Difference: −4.6 points (−6.9 to −2.4)

Enemy jungle 34.6% (29.7–39.5)

Other supports, weighted to Rengar's group mix: 38.2% (38.0–38.4). Difference: −3.6 points (−8.5 to +1.3)

Outside all zones —

Other supports, weighted to Rengar's group mix: 1.8% (1.4–2.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 80.3% (79.5–81.0)

    Other supports, weighted to Rengar's group mix: 82.9% (82.6–83.2). Difference: −2.6 points (−3.4 to −1.8)

  • Near own top laner 8.5% (8.2–8.8)

    Other supports, weighted to Rengar's group mix: 7.8% (7.8–7.8). Difference: +0.7 points (+0.4 to +1.0)

  • Near own jungler 12.0% (11.6–12.4)

    Other supports, weighted to Rengar's group mix: 12.2% (12.1–12.4). Difference: −0.2 points (−0.7 to +0.2)

  • Near own mid laner 9.2% (9.0–9.5)

    Other supports, weighted to Rengar's group mix: 9.2% (9.1–9.4). Difference: 0.0 points (−0.3 to +0.3)

  • Near own bot laner 77.1% (76.3–78.0)

    Other supports, weighted to Rengar's group mix: 83.4% (83.3–83.5). Difference: −6.3 points (−7.2 to −5.5)

  • Near the enemy jungler 2.7% (2.3–3.0)

    Other supports, weighted to Rengar's group mix: 2.7% (2.6–2.9). Difference: −0.1 points (−0.4 to +0.3)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 1,790 of 1,790 player-games were still in game.

0 1,000 2,000 0 10 20 30 40 50 60 In minute 0: 1,790 player-games lasting this longIn minute 1: 1,790 player-games lasting this longIn minute 2: 1,790 player-games lasting this longIn minute 3: 1,790 player-games lasting this longIn minute 4: 1,790 player-games lasting this longIn minute 5: 1,790 player-games lasting this longIn minute 6: 1,790 player-games lasting this longIn minute 7: 1,789 player-games lasting this longIn minute 8: 1,788 player-games lasting this longIn minute 9: 1,784 player-games lasting this longIn minute 10: 1,784 player-games lasting this longIn minute 11: 1,781 player-games lasting this longIn minute 12: 1,780 player-games lasting this longIn minute 13: 1,776 player-games lasting this longIn minute 14: 1,773 player-games lasting this longIn minute 15: 1,770 player-games lasting this longIn minute 16: 1,729 player-games lasting this longIn minute 17: 1,716 player-games lasting this longIn minute 18: 1,712 player-games lasting this longIn minute 19: 1,693 player-games lasting this longIn minute 20: 1,673 player-games lasting this longIn minute 21: 1,642 player-games lasting this longIn minute 22: 1,599 player-games lasting this longIn minute 23: 1,535 player-games lasting this longIn minute 24: 1,471 player-games lasting this longIn minute 25: 1,391 player-games lasting this longIn minute 26: 1,310 player-games lasting this longIn minute 27: 1,202 player-games lasting this longIn minute 28: 1,100 player-games lasting this longIn minute 29: 958 player-games lasting this longIn minute 30: 855 player-games lasting this longIn minute 31: 771 player-games lasting this longIn minute 32: 648 player-games lasting this longIn minute 33: 555 player-games lasting this longIn minute 34: 480 player-games lasting this longIn minute 35: 397 player-games lasting this longIn minute 36: 313 player-games lasting this longIn minute 37: 253 player-games lasting this longIn minute 38: 211 player-games lasting this longIn minute 39: 171 player-games lasting this longIn minute 40: 135 player-games lasting this longIn minute 41: 104 player-games lasting this longIn minute 42: 84 player-games lasting this longIn minute 43: 60 player-games lasting this longIn minute 44: 43 player-games lasting this longIn minute 45: 24 player-games lasting this longIn minute 46: 19 player-games lasting this longIn minute 47: 14 player-games lasting this longIn minute 48: 10 player-games lasting this longIn minute 49: 5 player-games lasting this longIn minute 50: 5 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 3 player-games lasting this longIn minute 56: 3 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 2 player-games lasting this longIn minute 59: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,790 player-games a win rate is uncertain by about ±2.3 points.