Where Singed supports spend minutes 0–4

Singed supports spent 71.0% of minutes 0–4 in bot lane; other supports, weighted to Singed's mix of groups, spent 79.3%. The largest clear difference is time in bot lane: −8.3 points (−10.1 to −6.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 3,013 games · 3,013 player-games · 1,602 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Singed supports on the blue team spent minutes 0–4
Red team
Heat map of where Singed supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Singed's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 13%, Silver 18%, Gold 21%, Platinum 17%, Emerald 14%, Diamond 9%, Master 5%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 14.0% (13.8–14.3)

    Other supports, weighted to Singed's group mix: 13.2% (13.2–13.3). Difference: +0.8 points (+0.6 to +1.0) clear

  • Enemy base 0.01% (0.00–0.03)

    Other supports, weighted to Singed's group mix: <0.005% (0.00–0.01). Difference: +0.01 points (−0.01 to +0.03)

  • Top lane 1.7% (0.9–2.4)

    Other supports, weighted to Singed's group mix: 0.2% (0.2–0.2). Difference: +1.5 points (+0.7 to +2.2) clear

  • Mid lane 1.2% (1.0–1.4)

    Other supports, weighted to Singed's group mix: 0.4% (0.4–0.5). Difference: +0.8 points (+0.5 to +1.0) clear

  • Bot lane 71.0% (69.2–72.7)

    Other supports, weighted to Singed's group mix: 79.3% (79.1–79.4). Difference: −8.3 points (−10.1 to −6.5) clear

  • River 5.4% (4.9–5.9)

    Other supports, weighted to Singed's group mix: 3.2% (3.1–3.3). Difference: +2.2 points (+1.8 to +2.7) clear

  • Own jungle 2.0% (1.8–2.2)

    Other supports, weighted to Singed's group mix: 1.4% (1.4–1.4). Difference: +0.6 points (+0.4 to +0.8) clear

  • Enemy jungle 2.1% (1.5–2.8)

    Other supports, weighted to Singed's group mix: 0.5% (0.5–0.5). Difference: +1.6 points (+1.0 to +2.3) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Singed's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.6% (2.4–2.8)

    Other supports, weighted to Singed's group mix: 1.8% (1.8–1.8). Difference: +0.8 points (+0.6 to +0.9)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

52.6% (51.9–53.3) of the time they were alive

Other supports, weighted to Singed's group mix: 56.5% (56.4–56.6). Difference: −3.9 points (−4.6 to −3.2)

0% 40% 80% 0 10 20 30 40 Minute 0: 11.8% (10.9–12.7) seen by the enemy, 3,013 player-gamesMinute 1: 75% (73–76) seen by the enemy, 3,013 player-gamesMinute 2: 68% (66–70) seen by the enemy, 3,013 player-gamesMinute 3: 56% (55–58) seen by the enemy, 3,013 player-gamesMinute 4: 54% (52–55) seen by the enemy, 3,013 player-gamesMinute 5: 54% (53–56) seen by the enemy, 3,013 player-gamesMinute 6: 49% (47–50) seen by the enemy, 3,008 player-gamesMinute 7: 50% (49–52) seen by the enemy, 3,004 player-gamesMinute 8: 52% (50–53) seen by the enemy, 3,001 player-gamesMinute 9: 50% (49–52) seen by the enemy, 2,999 player-gamesMinute 10: 49% (47–50) seen by the enemy, 2,995 player-gamesMinute 11: 49% (48–51) seen by the enemy, 2,992 player-gamesMinute 12: 48% (47–49) seen by the enemy, 2,986 player-gamesMinute 13: 47% (45–48) seen by the enemy, 2,983 player-gamesMinute 14: 50% (48–51) seen by the enemy, 2,982 player-gamesMinute 15: 49% (47–50) seen by the enemy, 2,978 player-gamesMinute 16: 49% (48–50) seen by the enemy, 2,897 player-gamesMinute 17: 48% (47–49) seen by the enemy, 2,873 player-gamesMinute 18: 48% (46–49) seen by the enemy, 2,858 player-gamesMinute 19: 48% (47–50) seen by the enemy, 2,824 player-gamesMinute 20: 48% (46–49) seen by the enemy, 2,771 player-gamesMinute 21: 48% (46–49) seen by the enemy, 2,730 player-gamesMinute 22: 48% (46–49) seen by the enemy, 2,667 player-gamesMinute 23: 48% (46–49) seen by the enemy, 2,585 player-gamesMinute 24: 48% (47–50) seen by the enemy, 2,493 player-gamesMinute 25: 48% (47–50) seen by the enemy, 2,380 player-gamesMinute 26: 49% (48–51) seen by the enemy, 2,257 player-gamesMinute 27: 50% (48–52) seen by the enemy, 2,088 player-gamesMinute 28: 50% (48–52) seen by the enemy, 1,934 player-gamesMinute 29: 50% (48–52) seen by the enemy, 1,726 player-gamesMinute 30: 51% (48–53) seen by the enemy, 1,501 player-gamesMinute 31: 52% (50–55) seen by the enemy, 1,342 player-gamesMinute 32: 54% (51–57) seen by the enemy, 1,145 player-gamesMinute 33: 53% (50–56) seen by the enemy, 958 player-gamesMinute 34: 53% (50–56) seen by the enemy, 815 player-gamesMinute 35: 54% (51–58) seen by the enemy, 683 player-gamesMinute 36: 53% (49–57) seen by the enemy, 566 player-gamesMinute 37: 54% (50–59) seen by the enemy, 478 player-gamesMinute 38: 55% (50–60) seen by the enemy, 397 player-gamesMinute 39: 58% (53–63) seen by the enemy, 320 player-gamesMinute 40: 52% (46–58) seen by the enemy, 258 player-gamesMinute 41: 57% (50–64) seen by the enemy, 209 player-gamesMinute 42: 57% (49–65) seen by the enemy, 160 player-gamesMinute 43: 53% (44–62) seen by the enemy, 118 player-gamesMinute 44: 54% (45–63) seen by the enemy, 96 player-gamesMinute 45: 56% (43–68) seen by the enemy, 80 player-gamesMinute 46: 56% (42–70) seen by the enemy, 63 player-gamesMinute 47: 52% (36–69) seen by the enemy, 48 player-gamesMinute 48: 50% (34–66) seen by the enemy, 35 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.8% (10.9–12.7)3,013
175% (73–76)3,013
268% (66–70)3,013
356% (55–58)3,013
454% (52–55)3,013
554% (53–56)3,013
649% (47–50)3,008
750% (49–52)3,004
852% (50–53)3,001
950% (49–52)2,999
1049% (47–50)2,995
1149% (48–51)2,992
1248% (47–49)2,986
1347% (45–48)2,983
1450% (48–51)2,982
1549% (47–50)2,978
1649% (48–50)2,897
1748% (47–49)2,873
1848% (46–49)2,858
1948% (47–50)2,824
2048% (46–49)2,771
2148% (46–49)2,730
2248% (46–49)2,667
2348% (46–49)2,585
2448% (47–50)2,493
2548% (47–50)2,380
2649% (48–51)2,257
2750% (48–52)2,088
2850% (48–52)1,934
2950% (48–52)1,726
3051% (48–53)1,501
3152% (50–55)1,342
3254% (51–57)1,145
3353% (50–56)958
3453% (50–56)815
3554% (51–58)683
3653% (49–57)566
3754% (50–59)478
3855% (50–60)397
3958% (53–63)320
4052% (46–58)258
4157% (50–64)209
4257% (49–65)160
4353% (44–62)118
4454% (45–63)96
4556% (43–68)80
4656% (42–70)63
4752% (36–69)48
4850% (34–66)35

By area

AreaSeen by the enemy
Own base 0.01% (0.00–0.03)

Other supports, weighted to Singed's group mix: 0.53% (0.51–0.56). Difference: −0.52 points (−0.55 to −0.49)

Enemy base —

Other supports, weighted to Singed's group mix: 99.9% (99.8–100.0). Difference: —

Top lane 35.1% (31.2–38.9)

Other supports, weighted to Singed's group mix: 32.1% (31.4–32.9). Difference: +2.9 points (−1.1 to +6.9)

Mid lane 59.7% (54.6–64.8)

Other supports, weighted to Singed's group mix: 55.7% (55.3–56.2). Difference: +4.0 points (−1.0 to +8.9)

Bot lane 66.4% (65.8–67.0)

Other supports, weighted to Singed's group mix: 67.6% (67.6–67.7). Difference: −1.2 points (−1.8 to −0.6)

River 29.8% (28.5–31.1)

Other supports, weighted to Singed's group mix: 32.1% (32.0–32.2). Difference: −2.3 points (−3.6 to −1.0)

Own jungle 17.0% (15.5–18.6)

Other supports, weighted to Singed's group mix: 19.4% (19.2–19.7). Difference: −2.4 points (−4.1 to −0.7)

Enemy jungle 37.7% (33.2–42.2)

Other supports, weighted to Singed's group mix: 38.3% (38.1–38.5). Difference: −0.6 points (−5.0 to +3.9)

Outside all zones —

Other supports, weighted to Singed's group mix: 1.7% (1.0–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 75.6% (73.7–77.4)

    Other supports, weighted to Singed's group mix: 83.1% (83.0–83.2). Difference: −7.5 points (−9.3 to −5.7)

  • Near own top laner 9.4% (8.6–10.1)

    Other supports, weighted to Singed's group mix: 7.8% (7.8–7.8). Difference: +1.5 points (+0.8 to +2.2)

  • Near own jungler 13.4% (12.9–14.0)

    Other supports, weighted to Singed's group mix: 12.1% (12.0–12.1). Difference: +1.3 points (+0.8 to +1.9)

  • Near own mid laner 10.6% (10.1–11.1)

    Other supports, weighted to Singed's group mix: 9.1% (9.1–9.2). Difference: +1.5 points (+0.9 to +2.0)

  • Near own bot laner 74.9% (73.2–76.6)

    Other supports, weighted to Singed's group mix: 83.4% (83.4–83.5). Difference: −8.6 points (−10.3 to −6.9)

  • Near the enemy jungler 3.7% (3.1–4.3)

    Other supports, weighted to Singed's group mix: 2.6% (2.6–2.7). Difference: +1.1 points (+0.5 to +1.6)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 3,013 of 3,013 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 In minute 0: 3,013 player-games lasting this longIn minute 1: 3,013 player-games lasting this longIn minute 2: 3,013 player-games lasting this longIn minute 3: 3,013 player-games lasting this longIn minute 4: 3,013 player-games lasting this longIn minute 5: 3,013 player-games lasting this longIn minute 6: 3,008 player-games lasting this longIn minute 7: 3,004 player-games lasting this longIn minute 8: 3,001 player-games lasting this longIn minute 9: 2,999 player-games lasting this longIn minute 10: 2,995 player-games lasting this longIn minute 11: 2,992 player-games lasting this longIn minute 12: 2,986 player-games lasting this longIn minute 13: 2,983 player-games lasting this longIn minute 14: 2,982 player-games lasting this longIn minute 15: 2,978 player-games lasting this longIn minute 16: 2,897 player-games lasting this longIn minute 17: 2,873 player-games lasting this longIn minute 18: 2,858 player-games lasting this longIn minute 19: 2,824 player-games lasting this longIn minute 20: 2,771 player-games lasting this longIn minute 21: 2,730 player-games lasting this longIn minute 22: 2,667 player-games lasting this longIn minute 23: 2,585 player-games lasting this longIn minute 24: 2,493 player-games lasting this longIn minute 25: 2,380 player-games lasting this longIn minute 26: 2,257 player-games lasting this longIn minute 27: 2,088 player-games lasting this longIn minute 28: 1,934 player-games lasting this longIn minute 29: 1,726 player-games lasting this longIn minute 30: 1,501 player-games lasting this longIn minute 31: 1,342 player-games lasting this longIn minute 32: 1,145 player-games lasting this longIn minute 33: 958 player-games lasting this longIn minute 34: 815 player-games lasting this longIn minute 35: 683 player-games lasting this longIn minute 36: 566 player-games lasting this longIn minute 37: 478 player-games lasting this longIn minute 38: 397 player-games lasting this longIn minute 39: 320 player-games lasting this longIn minute 40: 258 player-games lasting this longIn minute 41: 209 player-games lasting this longIn minute 42: 160 player-games lasting this longIn minute 43: 118 player-games lasting this longIn minute 44: 96 player-games lasting this longIn minute 45: 80 player-games lasting this longIn minute 46: 63 player-games lasting this longIn minute 47: 48 player-games lasting this longIn minute 48: 35 player-games lasting this longIn minute 49: 26 player-games lasting this longIn minute 50: 22 player-games lasting this longIn minute 51: 16 player-games lasting this longIn minute 52: 12 player-games lasting this longIn minute 53: 10 player-games lasting this longIn minute 54: 7 player-games lasting this longIn minute 55: 6 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,013 player-games a win rate is uncertain by about ±1.8 points.