Where Trundle supports spend minutes 0–4

Trundle supports spent 75.6% of minutes 0–4 in bot lane; other supports, weighted to Trundle's mix of groups, spent 78.8%. The largest clear difference is time in bot lane: −3.2 points (−4.4 to −2.0). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 2,894 games · 2,894 player-games · 1,475 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Trundle supports on the blue team spent minutes 0–4
Red team
Heat map of where Trundle supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Trundle's share of time in each group: Iron IV <0.5%, Iron I–III 3%, Bronze 8%, Silver 11%, Gold 17%, Platinum 17%, Emerald 19%, Diamond 12%, Master 12%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 13.1% (12.8–13.4)

    Other supports, weighted to Trundle's group mix: 13.1% (13.0–13.2). Difference: 0.0 points (−0.2 to +0.3)

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Trundle's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 0.4% (0.3–0.5)

    Other supports, weighted to Trundle's group mix: 0.2% (0.2–0.2). Difference: +0.2 points (just above 0 to +0.3)

  • Mid lane 0.9% (0.7–1.0)

    Other supports, weighted to Trundle's group mix: 0.5% (0.5–0.6). Difference: +0.3 points (+0.2 to +0.5) clear

  • Bot lane 75.6% (74.5–76.7)

    Other supports, weighted to Trundle's group mix: 78.8% (78.4–79.1). Difference: −3.2 points (−4.4 to −2.0) clear

  • River 4.8% (4.2–5.3)

    Other supports, weighted to Trundle's group mix: 3.5% (3.3–3.7). Difference: +1.3 points (+0.7 to +1.8) clear

  • Own jungle 1.6% (1.4–1.7)

    Other supports, weighted to Trundle's group mix: 1.5% (1.4–1.5). Difference: +0.1 points (just below 0 to +0.2)

  • Enemy jungle 1.3% (0.9–1.6)

    Other supports, weighted to Trundle's group mix: 0.5% (0.5–0.6). Difference: +0.7 points (+0.4 to +1.1) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Trundle's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.5% (2.3–2.6)

    Other supports, weighted to Trundle's group mix: 1.9% (1.8–1.9). Difference: +0.6 points (+0.4 to +0.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

55.4% (54.7–56.1) of the time they were alive

Other supports, weighted to Trundle's group mix: 56.5% (56.4–56.6). Difference: −1.1 points (−1.8 to −0.3)

0% 40% 80% 0 10 20 30 40 Minute 0: 12.3% (11.3–13.2) seen by the enemy, 2,894 player-gamesMinute 1: 77% (76–79) seen by the enemy, 2,894 player-gamesMinute 2: 73% (71–74) seen by the enemy, 2,894 player-gamesMinute 3: 60% (58–61) seen by the enemy, 2,894 player-gamesMinute 4: 58% (57–60) seen by the enemy, 2,894 player-gamesMinute 5: 60% (58–61) seen by the enemy, 2,894 player-gamesMinute 6: 53% (52–55) seen by the enemy, 2,893 player-gamesMinute 7: 55% (54–57) seen by the enemy, 2,889 player-gamesMinute 8: 56% (55–58) seen by the enemy, 2,883 player-gamesMinute 9: 54% (52–55) seen by the enemy, 2,876 player-gamesMinute 10: 54% (52–55) seen by the enemy, 2,873 player-gamesMinute 11: 53% (52–55) seen by the enemy, 2,866 player-gamesMinute 12: 51% (49–52) seen by the enemy, 2,864 player-gamesMinute 13: 50% (49–52) seen by the enemy, 2,863 player-gamesMinute 14: 53% (52–55) seen by the enemy, 2,855 player-gamesMinute 15: 51% (49–52) seen by the enemy, 2,852 player-gamesMinute 16: 52% (50–53) seen by the enemy, 2,789 player-gamesMinute 17: 50% (48–51) seen by the enemy, 2,771 player-gamesMinute 18: 50% (49–52) seen by the enemy, 2,756 player-gamesMinute 19: 49% (48–51) seen by the enemy, 2,728 player-gamesMinute 20: 48% (47–50) seen by the enemy, 2,689 player-gamesMinute 21: 49% (47–51) seen by the enemy, 2,646 player-gamesMinute 22: 47% (46–49) seen by the enemy, 2,587 player-gamesMinute 23: 48% (46–50) seen by the enemy, 2,503 player-gamesMinute 24: 50% (48–51) seen by the enemy, 2,396 player-gamesMinute 25: 49% (47–51) seen by the enemy, 2,239 player-gamesMinute 26: 51% (49–53) seen by the enemy, 2,087 player-gamesMinute 27: 51% (49–53) seen by the enemy, 1,877 player-gamesMinute 28: 50% (48–53) seen by the enemy, 1,694 player-gamesMinute 29: 50% (47–52) seen by the enemy, 1,487 player-gamesMinute 30: 51% (48–54) seen by the enemy, 1,309 player-gamesMinute 31: 52% (49–55) seen by the enemy, 1,157 player-gamesMinute 32: 53% (50–56) seen by the enemy, 968 player-gamesMinute 33: 52% (49–56) seen by the enemy, 807 player-gamesMinute 34: 53% (49–57) seen by the enemy, 663 player-gamesMinute 35: 53% (48–57) seen by the enemy, 534 player-gamesMinute 36: 53% (48–58) seen by the enemy, 426 player-gamesMinute 37: 54% (49–60) seen by the enemy, 347 player-gamesMinute 38: 56% (49–62) seen by the enemy, 274 player-gamesMinute 39: 53% (45–61) seen by the enemy, 214 player-gamesMinute 40: 51% (42–59) seen by the enemy, 157 player-gamesMinute 41: 48% (38–58) seen by the enemy, 130 player-gamesMinute 42: 56% (46–66) seen by the enemy, 102 player-gamesMinute 43: 56% (46–67) seen by the enemy, 77 player-gamesMinute 44: 54% (38–70) seen by the enemy, 52 player-gamesMinute 45: 56% (38–74) seen by the enemy, 45 player-gamesMinute 46: 56% (37–75) seen by the enemy, 38 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
012.3% (11.3–13.2)2,894
177% (76–79)2,894
273% (71–74)2,894
360% (58–61)2,894
458% (57–60)2,894
560% (58–61)2,894
653% (52–55)2,893
755% (54–57)2,889
856% (55–58)2,883
954% (52–55)2,876
1054% (52–55)2,873
1153% (52–55)2,866
1251% (49–52)2,864
1350% (49–52)2,863
1453% (52–55)2,855
1551% (49–52)2,852
1652% (50–53)2,789
1750% (48–51)2,771
1850% (49–52)2,756
1949% (48–51)2,728
2048% (47–50)2,689
2149% (47–51)2,646
2247% (46–49)2,587
2348% (46–50)2,503
2450% (48–51)2,396
2549% (47–51)2,239
2651% (49–53)2,087
2751% (49–53)1,877
2850% (48–53)1,694
2950% (47–52)1,487
3051% (48–54)1,309
3152% (49–55)1,157
3253% (50–56)968
3352% (49–56)807
3453% (49–57)663
3553% (48–57)534
3653% (48–58)426
3754% (49–60)347
3856% (49–62)274
3953% (45–61)214
4051% (42–59)157
4148% (38–58)130
4256% (46–66)102
4356% (46–67)77
4454% (38–70)52
4556% (38–74)45
4656% (37–75)38

By area

AreaSeen by the enemy
Own base <0.005% (0.00–0.05)

Other supports, weighted to Trundle's group mix: 0.53% (0.50–0.56). Difference: −0.53 points (−0.56 to −0.45)

Enemy base —

Other supports, weighted to Trundle's group mix: 100.0% (100.0–100.0). Difference: —

Top lane 35% (27–43)

Other supports, weighted to Trundle's group mix: 31% (30–33). Difference: +4 points (−4 to +12)

Mid lane 56.6% (52.6–60.7)

Other supports, weighted to Trundle's group mix: 54.4% (53.5–55.2). Difference: +2.3 points (−1.8 to +6.3)

Bot lane 67.9% (67.1–68.7)

Other supports, weighted to Trundle's group mix: 67.8% (67.7–67.8). Difference: +0.1 points (−0.6 to +0.9)

River 28.9% (27.1–30.7)

Other supports, weighted to Trundle's group mix: 32.0% (31.9–32.2). Difference: −3.2 points (−5.0 to −1.4)

Own jungle 16.2% (13.1–19.4)

Other supports, weighted to Trundle's group mix: 20.1% (19.7–20.5). Difference: −3.9 points (−6.8 to −0.9)

Enemy jungle 35.8% (31.5–40.0)

Other supports, weighted to Trundle's group mix: 38.3% (38.1–38.5). Difference: −2.5 points (−6.8 to +1.7)

Outside all zones —

Other supports, weighted to Trundle's group mix: 2.0% (1.6–2.4). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 80.2% (79.2–81.2)

    Other supports, weighted to Trundle's group mix: 82.7% (82.4–82.9). Difference: −2.5 points (−3.6 to −1.4)

  • Near own top laner 8.1% (7.9–8.2)

    Other supports, weighted to Trundle's group mix: 7.8% (7.8–7.8). Difference: +0.2 points (+0.1 to +0.4)

  • Near own jungler 12.8% (12.4–13.2)

    Other supports, weighted to Trundle's group mix: 12.3% (12.2–12.4). Difference: +0.5 points (+0.2 to +0.9)

  • Near own mid laner 10.0% (9.7–10.3)

    Other supports, weighted to Trundle's group mix: 9.3% (9.2–9.4). Difference: +0.7 points (+0.4 to +1.0)

  • Near own bot laner 80.4% (79.3–81.5)

    Other supports, weighted to Trundle's group mix: 83.4% (83.4–83.5). Difference: −3.0 points (−4.1 to −1.9)

  • Near the enemy jungler 3.3% (3.0–3.6)

    Other supports, weighted to Trundle's group mix: 2.8% (2.7–2.9). Difference: +0.5 points (+0.2 to +0.8)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 2,894 of 2,894 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,894 player-games lasting this longIn minute 1: 2,894 player-games lasting this longIn minute 2: 2,894 player-games lasting this longIn minute 3: 2,894 player-games lasting this longIn minute 4: 2,894 player-games lasting this longIn minute 5: 2,894 player-games lasting this longIn minute 6: 2,893 player-games lasting this longIn minute 7: 2,889 player-games lasting this longIn minute 8: 2,883 player-games lasting this longIn minute 9: 2,876 player-games lasting this longIn minute 10: 2,873 player-games lasting this longIn minute 11: 2,866 player-games lasting this longIn minute 12: 2,864 player-games lasting this longIn minute 13: 2,863 player-games lasting this longIn minute 14: 2,855 player-games lasting this longIn minute 15: 2,852 player-games lasting this longIn minute 16: 2,789 player-games lasting this longIn minute 17: 2,771 player-games lasting this longIn minute 18: 2,756 player-games lasting this longIn minute 19: 2,728 player-games lasting this longIn minute 20: 2,689 player-games lasting this longIn minute 21: 2,646 player-games lasting this longIn minute 22: 2,587 player-games lasting this longIn minute 23: 2,503 player-games lasting this longIn minute 24: 2,396 player-games lasting this longIn minute 25: 2,239 player-games lasting this longIn minute 26: 2,087 player-games lasting this longIn minute 27: 1,877 player-games lasting this longIn minute 28: 1,694 player-games lasting this longIn minute 29: 1,487 player-games lasting this longIn minute 30: 1,309 player-games lasting this longIn minute 31: 1,157 player-games lasting this longIn minute 32: 968 player-games lasting this longIn minute 33: 807 player-games lasting this longIn minute 34: 663 player-games lasting this longIn minute 35: 534 player-games lasting this longIn minute 36: 426 player-games lasting this longIn minute 37: 347 player-games lasting this longIn minute 38: 274 player-games lasting this longIn minute 39: 214 player-games lasting this longIn minute 40: 157 player-games lasting this longIn minute 41: 130 player-games lasting this longIn minute 42: 102 player-games lasting this longIn minute 43: 77 player-games lasting this longIn minute 44: 52 player-games lasting this longIn minute 45: 45 player-games lasting this longIn minute 46: 38 player-games lasting this longIn minute 47: 28 player-games lasting this longIn minute 48: 23 player-games lasting this longIn minute 49: 20 player-games lasting this longIn minute 50: 13 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,894 player-games a win rate is uncertain by about ±1.8 points.