Where Varus supports spend minutes 0–4

Varus supports spent 79.6% of minutes 0–4 in bot lane; other supports, weighted to Varus's mix of groups, spent 79.5%. The largest clear difference is time in their own base: +1.0 points (+0.6 to +1.4). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 862 games · 862 player-games · 607 players · 0:00–4:00

Filters: All groups · 0–4 · all patches
Minutes
Blue team
Heat map of where Varus supports on the blue team spent minutes 0–4
Red team
Heat map of where Varus supports on the red team spent minutes 0–4

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–4 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Varus's share of time in each group: Iron IV 1%, Iron I–III 2%, Bronze 13%, Silver 23%, Gold 21%, Platinum 16%, Emerald 14%, Diamond 5%, Master 3%, Unranked <0.5%.

  • Own base 14.3% (13.9–14.7)

    Other supports, weighted to Varus's group mix: 13.3% (13.2–13.3). Difference: +1.0 points (+0.6 to +1.4) clear

  • Enemy base 0.00% (0.00–0.02)

    Other supports, weighted to Varus's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.02)

  • Top lane 0.2% (0.0–0.3)

    Other supports, weighted to Varus's group mix: 0.2% (0.2–0.2). Difference: 0.0 points (−0.1 to +0.2)

  • Mid lane 0.3% (0.1–0.5)

    Other supports, weighted to Varus's group mix: 0.4% (0.4–0.4). Difference: −0.1 points (−0.2 to +0.1)

  • Bot lane 79.6% (78.8–80.4)

    Other supports, weighted to Varus's group mix: 79.5% (79.3–79.6). Difference: +0.1 points (−0.6 to +0.9)

  • River 2.1% (1.8–2.5)

    Other supports, weighted to Varus's group mix: 3.0% (2.9–3.1). Difference: −0.9 points (−1.2 to −0.6) clear

  • Own jungle 0.8% (0.6–0.9)

    Other supports, weighted to Varus's group mix: 1.3% (1.3–1.4). Difference: −0.5 points (−0.7 to −0.4) clear

  • Enemy jungle 0.3% (0.2–0.4)

    Other supports, weighted to Varus's group mix: 0.5% (0.4–0.5). Difference: −0.2 points (−0.3 to −0.1) clear

  • Outside all zones 0.00% (0.00–0.01)

    Other supports, weighted to Varus's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 2.4% (2.2–2.6)

    Other supports, weighted to Varus's group mix: 1.8% (1.8–1.8). Difference: +0.6 points (+0.4 to +0.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

54.9% (54.2–55.6) of the time they were alive

Other supports, weighted to Varus's group mix: 56.5% (56.4–56.6). Difference: −1.6 points (−2.3 to −0.9)

0% 50% 100% 0 10 20 30 40 Minute 0: 9.7% (8.7–10.7) seen by the enemy, 862 player-gamesMinute 1: 80% (79–82) seen by the enemy, 862 player-gamesMinute 2: 72% (70–74) seen by the enemy, 862 player-gamesMinute 3: 58% (56–60) seen by the enemy, 862 player-gamesMinute 4: 59% (57–61) seen by the enemy, 862 player-gamesMinute 5: 59% (57–60) seen by the enemy, 862 player-gamesMinute 6: 55% (53–57) seen by the enemy, 861 player-gamesMinute 7: 55% (53–57) seen by the enemy, 860 player-gamesMinute 8: 55% (53–57) seen by the enemy, 859 player-gamesMinute 9: 52% (50–54) seen by the enemy, 859 player-gamesMinute 10: 52% (50–53) seen by the enemy, 858 player-gamesMinute 11: 51% (49–53) seen by the enemy, 855 player-gamesMinute 12: 49% (47–51) seen by the enemy, 851 player-gamesMinute 13: 47% (45–49) seen by the enemy, 850 player-gamesMinute 14: 49% (47–51) seen by the enemy, 849 player-gamesMinute 15: 47% (46–49) seen by the enemy, 848 player-gamesMinute 16: 47% (45–49) seen by the enemy, 820 player-gamesMinute 17: 45% (43–47) seen by the enemy, 816 player-gamesMinute 18: 44% (42–46) seen by the enemy, 810 player-gamesMinute 19: 44% (42–45) seen by the enemy, 801 player-gamesMinute 20: 42% (40–44) seen by the enemy, 790 player-gamesMinute 21: 43% (41–45) seen by the enemy, 783 player-gamesMinute 22: 41% (39–43) seen by the enemy, 768 player-gamesMinute 23: 42% (40–44) seen by the enemy, 742 player-gamesMinute 24: 41% (39–43) seen by the enemy, 709 player-gamesMinute 25: 42% (40–44) seen by the enemy, 679 player-gamesMinute 26: 42% (40–44) seen by the enemy, 627 player-gamesMinute 27: 41% (38–43) seen by the enemy, 588 player-gamesMinute 28: 42% (40–45) seen by the enemy, 542 player-gamesMinute 29: 41% (38–43) seen by the enemy, 480 player-gamesMinute 30: 40% (37–43) seen by the enemy, 428 player-gamesMinute 31: 43% (40–46) seen by the enemy, 379 player-gamesMinute 32: 42% (39–46) seen by the enemy, 337 player-gamesMinute 33: 43% (40–47) seen by the enemy, 292 player-gamesMinute 34: 42% (38–46) seen by the enemy, 254 player-gamesMinute 35: 43% (39–47) seen by the enemy, 218 player-gamesMinute 36: 44% (40–49) seen by the enemy, 181 player-gamesMinute 37: 42% (36–47) seen by the enemy, 146 player-gamesMinute 38: 40% (35–46) seen by the enemy, 119 player-gamesMinute 39: 45% (38–52) seen by the enemy, 98 player-gamesMinute 40: 42% (35–49) seen by the enemy, 80 player-gamesMinute 41: 42% (33–51) seen by the enemy, 63 player-gamesMinute 42: 43% (35–52) seen by the enemy, 53 player-gamesMinute 43: 45% (33–57) seen by the enemy, 39 player-gamesMinute 44: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
09.7% (8.7–10.7)862
180% (79–82)862
272% (70–74)862
358% (56–60)862
459% (57–61)862
559% (57–60)862
655% (53–57)861
755% (53–57)860
855% (53–57)859
952% (50–54)859
1052% (50–53)858
1151% (49–53)855
1249% (47–51)851
1347% (45–49)850
1449% (47–51)849
1547% (46–49)848
1647% (45–49)820
1745% (43–47)816
1844% (42–46)810
1944% (42–45)801
2042% (40–44)790
2143% (41–45)783
2241% (39–43)768
2342% (40–44)742
2441% (39–43)709
2542% (40–44)679
2642% (40–44)627
2741% (38–43)588
2842% (40–45)542
2941% (38–43)480
3040% (37–43)428
3143% (40–46)379
3242% (39–46)337
3343% (40–47)292
3442% (38–46)254
3543% (39–47)218
3644% (40–49)181
3742% (36–47)146
3840% (35–46)119
3945% (38–52)98
4042% (35–49)80
4142% (33–51)63
4243% (35–52)53
4345% (33–57)39
44—31

By area

AreaSeen by the enemy
Own base <0.05% (0.0–0.2)

Other supports, weighted to Varus's group mix: 0.5% (0.5–0.6). Difference: −0.5 points (−0.6 to −0.4)

Enemy base —

Other supports, weighted to Varus's group mix: —. Difference: —

Top lane —

Other supports, weighted to Varus's group mix: 33% (30–35). Difference: —

Mid lane 58% (46–70)

Other supports, weighted to Varus's group mix: 57% (55–58). Difference: +1 point (−10 to +12)

Bot lane 65.9% (65.2–66.6)

Other supports, weighted to Varus's group mix: 67.6% (67.5–67.7). Difference: −1.7 points (−2.4 to −1.0)

River 29.9% (25.9–33.9)

Other supports, weighted to Varus's group mix: 32.1% (32.0–32.2). Difference: −2.2 points (−6.1 to +1.7)

Own jungle 24.2% (19.0–29.4)

Other supports, weighted to Varus's group mix: 19.0% (18.4–19.6). Difference: +5.1 points (+0.1 to +10.1)

Enemy jungle —

Other supports, weighted to Varus's group mix: 38.2% (37.9–38.4). Difference: —

Outside all zones —

Other supports, weighted to Varus's group mix: —. Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 83.2% (82.5–83.8)

    Other supports, weighted to Varus's group mix: 83.2% (83.1–83.3). Difference: −0.1 points (−0.7 to +0.6)

  • Near own top laner 8.0% (7.8–8.2)

    Other supports, weighted to Varus's group mix: 7.8% (7.8–7.8). Difference: +0.2 points (just below 0 to +0.3)

  • Near own jungler 11.2% (10.8–11.6)

    Other supports, weighted to Varus's group mix: 12.0% (11.9–12.1). Difference: −0.8 points (−1.2 to −0.4)

  • Near own mid laner 8.9% (8.7–9.2)

    Other supports, weighted to Varus's group mix: 9.0% (9.0–9.1). Difference: −0.1 points (−0.3 to +0.1)

  • Near own bot laner 82.4% (81.4–83.3)

    Other supports, weighted to Varus's group mix: 83.4% (83.4–83.5). Difference: −1.1 points (−2.0 to −0.2)

  • Near the enemy jungler 2.3% (2.1–2.5)

    Other supports, weighted to Varus's group mix: 2.6% (2.5–2.6). Difference: −0.3 points (−0.5 to −0.1)

0%scale ends at 90%, not 100%90%

Game duration

At 3:00, 862 of 862 player-games were still in game.

0 500 1,000 0 10 20 30 40 50 60 In minute 0: 862 player-games lasting this longIn minute 1: 862 player-games lasting this longIn minute 2: 862 player-games lasting this longIn minute 3: 862 player-games lasting this longIn minute 4: 862 player-games lasting this longIn minute 5: 862 player-games lasting this longIn minute 6: 861 player-games lasting this longIn minute 7: 860 player-games lasting this longIn minute 8: 859 player-games lasting this longIn minute 9: 859 player-games lasting this longIn minute 10: 858 player-games lasting this longIn minute 11: 855 player-games lasting this longIn minute 12: 851 player-games lasting this longIn minute 13: 850 player-games lasting this longIn minute 14: 849 player-games lasting this longIn minute 15: 848 player-games lasting this longIn minute 16: 820 player-games lasting this longIn minute 17: 816 player-games lasting this longIn minute 18: 810 player-games lasting this longIn minute 19: 801 player-games lasting this longIn minute 20: 790 player-games lasting this longIn minute 21: 783 player-games lasting this longIn minute 22: 768 player-games lasting this longIn minute 23: 742 player-games lasting this longIn minute 24: 709 player-games lasting this longIn minute 25: 679 player-games lasting this longIn minute 26: 627 player-games lasting this longIn minute 27: 588 player-games lasting this longIn minute 28: 542 player-games lasting this longIn minute 29: 480 player-games lasting this longIn minute 30: 428 player-games lasting this longIn minute 31: 379 player-games lasting this longIn minute 32: 337 player-games lasting this longIn minute 33: 292 player-games lasting this longIn minute 34: 254 player-games lasting this longIn minute 35: 218 player-games lasting this longIn minute 36: 181 player-games lasting this longIn minute 37: 146 player-games lasting this longIn minute 38: 119 player-games lasting this longIn minute 39: 98 player-games lasting this longIn minute 40: 80 player-games lasting this longIn minute 41: 63 player-games lasting this longIn minute 42: 53 player-games lasting this longIn minute 43: 39 player-games lasting this longIn minute 44: 31 player-games lasting this longIn minute 45: 24 player-games lasting this longIn minute 46: 20 player-games lasting this longIn minute 47: 18 player-games lasting this longIn minute 48: 13 player-games lasting this longIn minute 49: 9 player-games lasting this longIn minute 50: 8 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 4 player-games lasting this longIn minute 54: 3 player-games lasting this longIn minute 55: 3 player-games lasting this longIn minute 56: 1 player-game lasting this longIn minute 57: 1 player-game lasting this longIn minute 58: 1 player-game lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 862 player-games a win rate is uncertain by about ±3.3 points.