Where Volibear supports spend minutes 0–14

Volibear supports spent 65.5% of minutes 0–14 in bot lane; other supports, weighted to Volibear's mix of groups, spent 68.2%. The largest clear difference is time in bot lane: −2.7 points (−3.7 to −1.8). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,498 games · 1,498 player-games · 931 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Volibear supports on the blue team spent minutes 0–14
Red team
Heat map of where Volibear supports on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other supports are compared within each group and weighted by Volibear's share of time in each group: Iron IV 3%, Iron I–III 6%, Bronze 23%, Silver 19%, Gold 20%, Platinum 20%, Emerald 7%, Diamond 2%, Master 1%, Unranked <0.5%.

  • Own base 10.6% (10.4–10.7)

    Other supports, weighted to Volibear's group mix: 10.2% (10.1–10.2). Difference: +0.4 points (+0.3 to +0.6) clear

  • Enemy base <0.005% (0.00–0.01)

    Other supports, weighted to Volibear's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Top lane 1.0% (0.8–1.2)

    Other supports, weighted to Volibear's group mix: 0.5% (0.5–0.5). Difference: +0.5 points (+0.3 to +0.7) clear

  • Mid lane 2.6% (2.3–2.8)

    Other supports, weighted to Volibear's group mix: 2.3% (2.2–2.4). Difference: +0.2 points (−0.1 to +0.5)

  • Bot lane 65.5% (64.6–66.3)

    Other supports, weighted to Volibear's group mix: 68.2% (67.9–68.5). Difference: −2.7 points (−3.7 to −1.8) clear

  • River 9.9% (9.5–10.2)

    Other supports, weighted to Volibear's group mix: 9.9% (9.7–10.0). Difference: 0.0 points (−0.4 to +0.4)

  • Own jungle 3.0% (2.7–3.2)

    Other supports, weighted to Volibear's group mix: 3.3% (3.3–3.4). Difference: −0.4 points (−0.6 to −0.1) clear

  • Enemy jungle 1.6% (1.5–1.8)

    Other supports, weighted to Volibear's group mix: 1.3% (1.2–1.3). Difference: +0.4 points (+0.2 to +0.5) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other supports, weighted to Volibear's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.9% (5.7–6.1)

    Other supports, weighted to Volibear's group mix: 4.3% (4.3–4.3). Difference: +1.6 points (+1.4 to +1.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

53.5% (52.9–54.0) of the time they were alive

Other supports, weighted to Volibear's group mix: 55.3% (55.2–55.3). Difference: −1.8 points (−2.4 to −1.3)

0% 40% 80% 0 10 20 30 40 Minute 0: 11.0% (10.1–12.0) seen by the enemy, 1,498 player-gamesMinute 1: 76% (75–78) seen by the enemy, 1,498 player-gamesMinute 2: 68% (67–70) seen by the enemy, 1,498 player-gamesMinute 3: 57% (55–58) seen by the enemy, 1,498 player-gamesMinute 4: 58% (57–60) seen by the enemy, 1,498 player-gamesMinute 5: 57% (56–59) seen by the enemy, 1,498 player-gamesMinute 6: 52% (51–54) seen by the enemy, 1,495 player-gamesMinute 7: 55% (53–56) seen by the enemy, 1,493 player-gamesMinute 8: 55% (53–56) seen by the enemy, 1,492 player-gamesMinute 9: 53% (52–55) seen by the enemy, 1,490 player-gamesMinute 10: 53% (52–55) seen by the enemy, 1,489 player-gamesMinute 11: 52% (51–54) seen by the enemy, 1,487 player-gamesMinute 12: 50% (49–52) seen by the enemy, 1,483 player-gamesMinute 13: 49% (47–51) seen by the enemy, 1,480 player-gamesMinute 14: 51% (50–53) seen by the enemy, 1,475 player-gamesMinute 15: 50% (49–52) seen by the enemy, 1,473 player-gamesMinute 16: 50% (48–51) seen by the enemy, 1,435 player-gamesMinute 17: 48% (46–50) seen by the enemy, 1,426 player-gamesMinute 18: 49% (47–50) seen by the enemy, 1,418 player-gamesMinute 19: 48% (46–50) seen by the enemy, 1,407 player-gamesMinute 20: 46% (44–48) seen by the enemy, 1,380 player-gamesMinute 21: 46% (45–48) seen by the enemy, 1,359 player-gamesMinute 22: 46% (45–48) seen by the enemy, 1,324 player-gamesMinute 23: 47% (45–49) seen by the enemy, 1,276 player-gamesMinute 24: 47% (45–49) seen by the enemy, 1,218 player-gamesMinute 25: 47% (45–49) seen by the enemy, 1,165 player-gamesMinute 26: 48% (46–50) seen by the enemy, 1,084 player-gamesMinute 27: 49% (47–51) seen by the enemy, 992 player-gamesMinute 28: 46% (43–48) seen by the enemy, 908 player-gamesMinute 29: 47% (45–50) seen by the enemy, 830 player-gamesMinute 30: 47% (44–50) seen by the enemy, 727 player-gamesMinute 31: 51% (48–53) seen by the enemy, 643 player-gamesMinute 32: 49% (45–52) seen by the enemy, 582 player-gamesMinute 33: 49% (45–52) seen by the enemy, 497 player-gamesMinute 34: 50% (46–53) seen by the enemy, 420 player-gamesMinute 35: 48% (44–53) seen by the enemy, 350 player-gamesMinute 36: 49% (44–53) seen by the enemy, 281 player-gamesMinute 37: 48% (43–54) seen by the enemy, 225 player-gamesMinute 38: 50% (43–56) seen by the enemy, 180 player-gamesMinute 39: 50% (44–57) seen by the enemy, 154 player-gamesMinute 40: 50% (42–58) seen by the enemy, 123 player-gamesMinute 41: 50% (42–57) seen by the enemy, 101 player-gamesMinute 42: 49% (39–59) seen by the enemy, 78 player-gamesMinute 43: 50% (40–61) seen by the enemy, 62 player-gamesMinute 44: 54% (44–65) seen by the enemy, 53 player-gamesMinute 45: 56% (44–67) seen by the enemy, 42 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011.0% (10.1–12.0)1,498
176% (75–78)1,498
268% (67–70)1,498
357% (55–58)1,498
458% (57–60)1,498
557% (56–59)1,498
652% (51–54)1,495
755% (53–56)1,493
855% (53–56)1,492
953% (52–55)1,490
1053% (52–55)1,489
1152% (51–54)1,487
1250% (49–52)1,483
1349% (47–51)1,480
1451% (50–53)1,475
1550% (49–52)1,473
1650% (48–51)1,435
1748% (46–50)1,426
1849% (47–50)1,418
1948% (46–50)1,407
2046% (44–48)1,380
2146% (45–48)1,359
2246% (45–48)1,324
2347% (45–49)1,276
2447% (45–49)1,218
2547% (45–49)1,165
2648% (46–50)1,084
2749% (47–51)992
2846% (43–48)908
2947% (45–50)830
3047% (44–50)727
3151% (48–53)643
3249% (45–52)582
3349% (45–52)497
3450% (46–53)420
3548% (44–53)350
3649% (44–53)281
3748% (43–54)225
3850% (43–56)180
3950% (44–57)154
4050% (42–58)123
4150% (42–57)101
4249% (39–59)78
4350% (40–61)62
4454% (44–65)53
4556% (44–67)42

By area

AreaSeen by the enemy
Own base 0.05% (0.03–0.07)

Other supports, weighted to Volibear's group mix: 0.53% (0.50–0.56). Difference: −0.48 points (−0.52 to −0.44)

Enemy base —

Other supports, weighted to Volibear's group mix: 99.7% (99.0–100.0). Difference: —

Top lane 54.9% (51.4–58.4)

Other supports, weighted to Volibear's group mix: 57.1% (56.3–57.9). Difference: −2.2 points (−5.2 to +0.8)

Mid lane 64.9% (63.3–66.5)

Other supports, weighted to Volibear's group mix: 61.7% (61.2–62.2). Difference: +3.2 points (+1.8 to +4.5)

Bot lane 64.3% (63.8–64.9)

Other supports, weighted to Volibear's group mix: 66.0% (65.9–66.1). Difference: −1.7 points (−2.2 to −1.1)

River 44.2% (43.2–45.2)

Other supports, weighted to Volibear's group mix: 45.0% (44.6–45.3). Difference: −0.8 points (−1.8 to +0.3)

Own jungle 27.2% (26.1–28.3)

Other supports, weighted to Volibear's group mix: 31.0% (30.8–31.2). Difference: −3.8 points (−4.9 to −2.7)

Enemy jungle 49.5% (46.9–52.0)

Other supports, weighted to Volibear's group mix: 50.1% (49.7–50.5). Difference: −0.7 points (−3.2 to +1.8)

Outside all zones —

Other supports, weighted to Volibear's group mix: 2.4% (2.2–2.5). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 74.7% (73.9–75.6)

    Other supports, weighted to Volibear's group mix: 76.8% (76.5–77.1). Difference: −2.1 points (−3.0 to −1.1)

  • Near own top laner 3.8% (3.6–4.0)

    Other supports, weighted to Volibear's group mix: 3.3% (3.3–3.3). Difference: +0.5 points (+0.3 to +0.7)

  • Near own jungler 12.2% (11.8–12.6)

    Other supports, weighted to Volibear's group mix: 12.8% (12.7–13.0). Difference: −0.6 points (−1.0 to −0.3)

  • Near own mid laner 7.3% (7.0–7.6)

    Other supports, weighted to Volibear's group mix: 7.3% (7.2–7.4). Difference: 0.0 points (−0.3 to +0.3)

  • Near own bot laner 65.4% (64.4–66.3)

    Other supports, weighted to Volibear's group mix: 69.3% (69.3–69.4). Difference: −4.0 points (−4.9 to −3.0)

  • Near the enemy jungler 6.5% (6.2–6.7)

    Other supports, weighted to Volibear's group mix: 6.4% (6.3–6.4). Difference: +0.1 points (−0.2 to +0.3)

0%scale ends at 80%, not 100%80%

Game duration

At 13:00, 1,480 of 1,498 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,498 player-games lasting this longIn minute 1: 1,498 player-games lasting this longIn minute 2: 1,498 player-games lasting this longIn minute 3: 1,498 player-games lasting this longIn minute 4: 1,498 player-games lasting this longIn minute 5: 1,498 player-games lasting this longIn minute 6: 1,495 player-games lasting this longIn minute 7: 1,493 player-games lasting this longIn minute 8: 1,492 player-games lasting this longIn minute 9: 1,490 player-games lasting this longIn minute 10: 1,489 player-games lasting this longIn minute 11: 1,487 player-games lasting this longIn minute 12: 1,483 player-games lasting this longIn minute 13: 1,480 player-games lasting this longIn minute 14: 1,475 player-games lasting this longIn minute 15: 1,473 player-games lasting this longIn minute 16: 1,435 player-games lasting this longIn minute 17: 1,426 player-games lasting this longIn minute 18: 1,418 player-games lasting this longIn minute 19: 1,407 player-games lasting this longIn minute 20: 1,380 player-games lasting this longIn minute 21: 1,359 player-games lasting this longIn minute 22: 1,324 player-games lasting this longIn minute 23: 1,276 player-games lasting this longIn minute 24: 1,218 player-games lasting this longIn minute 25: 1,165 player-games lasting this longIn minute 26: 1,084 player-games lasting this longIn minute 27: 992 player-games lasting this longIn minute 28: 908 player-games lasting this longIn minute 29: 830 player-games lasting this longIn minute 30: 727 player-games lasting this longIn minute 31: 643 player-games lasting this longIn minute 32: 582 player-games lasting this longIn minute 33: 497 player-games lasting this longIn minute 34: 420 player-games lasting this longIn minute 35: 350 player-games lasting this longIn minute 36: 281 player-games lasting this longIn minute 37: 225 player-games lasting this longIn minute 38: 180 player-games lasting this longIn minute 39: 154 player-games lasting this longIn minute 40: 123 player-games lasting this longIn minute 41: 101 player-games lasting this longIn minute 42: 78 player-games lasting this longIn minute 43: 62 player-games lasting this longIn minute 44: 53 player-games lasting this longIn minute 45: 42 player-games lasting this longIn minute 46: 29 player-games lasting this longIn minute 47: 18 player-games lasting this longIn minute 48: 13 player-games lasting this longIn minute 49: 9 player-games lasting this longIn minute 50: 7 player-games lasting this longIn minute 51: 6 player-games lasting this longIn minute 52: 4 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,498 player-games a win rate is uncertain by about ±2.5 points.