Where Jinx top laners spend minutes 14–25

Jinx top laners spent 32.3% of minutes 14–25 in top lane; other top laners, weighted to Jinx's mix of groups, spent 37.6%. The largest clear difference is time in top lane: −5.3 points (−6.8 to −3.8). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 671 games · 671 player-games · 548 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Jinx top laners on the blue team spent minutes 14–25
Red team
Heat map of where Jinx top laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Jinx's share of time in each group: Iron IV 2%, Iron I–III 5%, Bronze 20%, Silver 16%, Gold 21%, Platinum 17%, Emerald 12%, Diamond 4%, Master 3%, Unranked <0.5%.

  • Own base 9.7% (9.3–10.2)

    Other top laners, weighted to Jinx's group mix: 7.9% (7.8–7.9). Difference: +1.9 points (+1.4 to +2.3) clear

  • Enemy base 0.25% (0.17–0.34)

    Other top laners, weighted to Jinx's group mix: 0.59% (0.58–0.60). Difference: −0.34 points (−0.42 to −0.25) clear

  • Top lane 32.3% (30.7–34.0)

    Other top laners, weighted to Jinx's group mix: 37.6% (37.3–37.9). Difference: −5.3 points (−6.8 to −3.8) clear

  • Mid lane 15.4% (14.5–16.4)

    Other top laners, weighted to Jinx's group mix: 10.6% (10.4–10.7). Difference: +4.9 points (+3.9 to +5.9) clear

  • Bot lane 8.0% (7.2–8.8)

    Other top laners, weighted to Jinx's group mix: 8.3% (7.9–8.7). Difference: −0.3 points (−1.0 to +0.3)

  • River 6.4% (5.9–6.9)

    Other top laners, weighted to Jinx's group mix: 9.3% (9.2–9.3). Difference: −2.9 points (−3.3 to −2.4) clear

  • Own jungle 6.0% (5.7–6.4)

    Other top laners, weighted to Jinx's group mix: 4.8% (4.8–4.8). Difference: +1.3 points (+0.9 to +1.6) clear

  • Enemy jungle 1.6% (1.3–1.8)

    Other top laners, weighted to Jinx's group mix: 3.4% (3.4–3.5). Difference: −1.9 points (−2.1 to −1.7) clear

  • Outside all zones 0.02% (0.01–0.02)

    Other top laners, weighted to Jinx's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (just below 0 to +0.01)

  • Dead 20.3% (19.3–21.2)

    Other top laners, weighted to Jinx's group mix: 17.5% (17.5–17.6). Difference: +2.7 points (+1.8 to +3.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

49.7% (49.0–50.4) of the time they were alive

Other top laners, weighted to Jinx's group mix: 56.2% (56.0–56.3). Difference: −6.4 points (−7.1 to −5.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 6.0% (5.1–6.9) seen by the enemy, 681 player-gamesMinute 1: 89% (88–90) seen by the enemy, 681 player-gamesMinute 2: 80% (78–82) seen by the enemy, 681 player-gamesMinute 3: 71% (69–73) seen by the enemy, 681 player-gamesMinute 4: 69% (67–72) seen by the enemy, 681 player-gamesMinute 5: 67% (65–69) seen by the enemy, 681 player-gamesMinute 6: 65% (63–67) seen by the enemy, 680 player-gamesMinute 7: 65% (63–67) seen by the enemy, 680 player-gamesMinute 8: 62% (60–64) seen by the enemy, 680 player-gamesMinute 9: 61% (59–62) seen by the enemy, 679 player-gamesMinute 10: 59% (57–61) seen by the enemy, 676 player-gamesMinute 11: 59% (57–61) seen by the enemy, 675 player-gamesMinute 12: 58% (56–60) seen by the enemy, 674 player-gamesMinute 13: 55% (53–57) seen by the enemy, 672 player-gamesMinute 14: 59% (57–61) seen by the enemy, 671 player-gamesMinute 15: 55% (53–57) seen by the enemy, 671 player-gamesMinute 16: 55% (53–57) seen by the enemy, 650 player-gamesMinute 17: 49% (47–51) seen by the enemy, 647 player-gamesMinute 18: 50% (48–52) seen by the enemy, 645 player-gamesMinute 19: 49% (47–50) seen by the enemy, 639 player-gamesMinute 20: 47% (45–49) seen by the enemy, 629 player-gamesMinute 21: 46% (44–48) seen by the enemy, 623 player-gamesMinute 22: 45% (43–47) seen by the enemy, 616 player-gamesMinute 23: 45% (43–47) seen by the enemy, 593 player-gamesMinute 24: 45% (43–47) seen by the enemy, 572 player-gamesMinute 25: 44% (42–47) seen by the enemy, 544 player-gamesMinute 26: 45% (42–47) seen by the enemy, 516 player-gamesMinute 27: 45% (42–47) seen by the enemy, 471 player-gamesMinute 28: 47% (44–50) seen by the enemy, 426 player-gamesMinute 29: 43% (40–46) seen by the enemy, 388 player-gamesMinute 30: 47% (44–50) seen by the enemy, 350 player-gamesMinute 31: 42% (39–45) seen by the enemy, 317 player-gamesMinute 32: 45% (42–48) seen by the enemy, 274 player-gamesMinute 33: 46% (42–50) seen by the enemy, 235 player-gamesMinute 34: 44% (40–48) seen by the enemy, 199 player-gamesMinute 35: 47% (42–51) seen by the enemy, 168 player-gamesMinute 36: 46% (42–51) seen by the enemy, 134 player-gamesMinute 37: 47% (42–53) seen by the enemy, 113 player-gamesMinute 38: 43% (37–50) seen by the enemy, 86 player-gamesMinute 39: 49% (43–55) seen by the enemy, 70 player-gamesMinute 40: 48% (40–57) seen by the enemy, 54 player-gamesMinute 41: 54% (44–65) seen by the enemy, 41 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
06.0% (5.1–6.9)681
189% (88–90)681
280% (78–82)681
371% (69–73)681
469% (67–72)681
567% (65–69)681
665% (63–67)680
765% (63–67)680
862% (60–64)680
961% (59–62)679
1059% (57–61)676
1159% (57–61)675
1258% (56–60)674
1355% (53–57)672
1459% (57–61)671
1555% (53–57)671
1655% (53–57)650
1749% (47–51)647
1850% (48–52)645
1949% (47–50)639
2047% (45–49)629
2146% (44–48)623
2245% (43–47)616
2345% (43–47)593
2445% (43–47)572
2544% (42–47)544
2645% (42–47)516
2745% (42–47)471
2847% (44–50)426
2943% (40–46)388
3047% (44–50)350
3142% (39–45)317
3245% (42–48)274
3346% (42–50)235
3444% (40–48)199
3547% (42–51)168
3646% (42–51)134
3747% (42–53)113
3843% (37–50)86
3949% (43–55)70
4048% (40–57)54
4154% (44–65)41

By area

AreaSeen by the enemy
Own base 11.7% (9.8–13.6)

Other top laners, weighted to Jinx's group mix: 7.2% (7.1–7.3). Difference: +4.5 points (+2.6 to +6.4)

Enemy base 100.0% (94.2–100.0)

Other top laners, weighted to Jinx's group mix: 99.8% (99.8–99.8). Difference: +0.2 points (−5.6 to +0.2)

Top lane 61.3% (60.3–62.2)

Other top laners, weighted to Jinx's group mix: 68.8% (68.6–69.0). Difference: −7.5 points (−8.5 to −6.6)

Mid lane 59.5% (58.4–60.6)

Other top laners, weighted to Jinx's group mix: 67.0% (66.9–67.1). Difference: −7.5 points (−8.5 to −6.4)

Bot lane 57.3% (56.0–58.6)

Other top laners, weighted to Jinx's group mix: 64.8% (64.4–65.1). Difference: −7.4 points (−8.7 to −6.1)

River 37.8% (36.0–39.7)

Other top laners, weighted to Jinx's group mix: 40.9% (40.8–40.9). Difference: −3.0 points (−4.9 to −1.2)

Own jungle 26.5% (25.0–27.9)

Other top laners, weighted to Jinx's group mix: 31.6% (31.6–31.6). Difference: −5.1 points (−6.6 to −3.7)

Enemy jungle 43.1% (40.3–46.0)

Other top laners, weighted to Jinx's group mix: 44.6% (44.5–44.7). Difference: −1.5 points (−4.3 to +1.4)

Outside all zones —

Other top laners, weighted to Jinx's group mix: 45.4% (45.1–45.6). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 43.1% (41.0–45.2)

    Other top laners, weighted to Jinx's group mix: 48.8% (48.4–49.2). Difference: −5.7 points (−7.6 to −3.8)

  • Near own jungler 15.7% (14.9–16.5)

    Other top laners, weighted to Jinx's group mix: 15.2% (15.2–15.3). Difference: +0.5 points (−0.3 to +1.3)

  • Near own mid laner 13.2% (12.7–13.8)

    Other top laners, weighted to Jinx's group mix: 11.8% (11.6–12.0). Difference: +1.5 points (+0.9 to +2.0)

  • Near own bot laner 13.3% (12.6–14.0)

    Other top laners, weighted to Jinx's group mix: 11.9% (11.9–12.0). Difference: +1.3 points (+0.6 to +2.0)

  • Near own support 20.2% (18.9–21.5)

    Other top laners, weighted to Jinx's group mix: 16.4% (16.2–16.5). Difference: +3.8 points (+2.5 to +5.1)

  • Near the enemy jungler 9.3% (8.9–9.7)

    Other top laners, weighted to Jinx's group mix: 10.9% (10.9–10.9). Difference: −1.6 points (−2.0 to −1.2)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 572 of 671 player-games were still in game.

0 400 800 0 10 20 30 40 50 In minute 0: 681 player-games lasting this longIn minute 1: 681 player-games lasting this longIn minute 2: 681 player-games lasting this longIn minute 3: 681 player-games lasting this longIn minute 4: 681 player-games lasting this longIn minute 5: 681 player-games lasting this longIn minute 6: 680 player-games lasting this longIn minute 7: 680 player-games lasting this longIn minute 8: 680 player-games lasting this longIn minute 9: 679 player-games lasting this longIn minute 10: 676 player-games lasting this longIn minute 11: 675 player-games lasting this longIn minute 12: 674 player-games lasting this longIn minute 13: 672 player-games lasting this longIn minute 14: 671 player-games lasting this longIn minute 15: 671 player-games lasting this longIn minute 16: 650 player-games lasting this longIn minute 17: 647 player-games lasting this longIn minute 18: 645 player-games lasting this longIn minute 19: 639 player-games lasting this longIn minute 20: 629 player-games lasting this longIn minute 21: 623 player-games lasting this longIn minute 22: 616 player-games lasting this longIn minute 23: 593 player-games lasting this longIn minute 24: 572 player-games lasting this longIn minute 25: 544 player-games lasting this longIn minute 26: 516 player-games lasting this longIn minute 27: 471 player-games lasting this longIn minute 28: 426 player-games lasting this longIn minute 29: 388 player-games lasting this longIn minute 30: 350 player-games lasting this longIn minute 31: 317 player-games lasting this longIn minute 32: 274 player-games lasting this longIn minute 33: 235 player-games lasting this longIn minute 34: 199 player-games lasting this longIn minute 35: 168 player-games lasting this longIn minute 36: 134 player-games lasting this longIn minute 37: 113 player-games lasting this longIn minute 38: 86 player-games lasting this longIn minute 39: 70 player-games lasting this longIn minute 40: 54 player-games lasting this longIn minute 41: 41 player-games lasting this longIn minute 42: 28 player-games lasting this longIn minute 43: 20 player-games lasting this longIn minute 44: 14 player-games lasting this longIn minute 45: 11 player-games lasting this longIn minute 46: 9 player-games lasting this longIn minute 47: 6 player-games lasting this longIn minute 48: 5 player-games lasting this longIn minute 49: 2 player-games lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longIn minute 52: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 671 player-games a win rate is uncertain by about ±3.8 points.