Disconnects, AFK players, mutes and all-chat in games with top laners
In all groups, 4.7% of games had a player flagged AFK and 2.8% a player who left. Top laners wrote 1.28 all-chat messages per game; 39.3% of them wrote at least one.
Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,155,446 games · 6,268,815 player-games · 823,944 players · 0:00 to the end
Filters: All groups · all patches
Most written messages
The all-chat messages most different players wrote, up to 50, in the group, role and patch shown. A message is listed only when at least 20 different players of that group, role and patch wrote it, so a single role or patch may list fewer messages than all of them together; slurs are masked.
All-chat messages written by at least 20 different players, all groups, top laners, every patch.
#
Message
Players
Times written
1
gg
337,309
825,523
2
xd
111,394
212,561
3
ez
81,398
139,761
4
?
64,884
95,344
5
ggwp
63,446
85,074
6
ggs
56,039
73,510
7
gg wp
52,252
67,365
8
wp
39,728
49,159
9
lol
38,773
49,290
10
ty
31,797
37,958
11
wtf
17,709
20,164
12
ok
16,395
18,587
13
ff
14,609
17,506
14
wow
13,567
15,270
15
gg ez
13,495
14,666
16
yes
13,478
14,780
17
wpgg
12,820
16,448
18
no
12,401
13,626
19
:d
11,952
14,828
20
lmao
11,920
14,088
21
bro
11,630
13,216
22
pls
10,942
12,745
23
bg
10,647
12,094
24
g
9,647
13,407
25
xdd
9,568
11,320
26
xddd
9,435
10,806
27
sit
8,417
11,005
28
nah
8,368
9,114
29
:)
8,322
9,538
30
nt
8,293
9,443
31
??
8,075
9,280
32
sure
8,034
8,742
33
nice
7,841
8,413
34
gj
7,737
8,643
35
<3
7,485
8,480
36
yeah
7,224
7,905
37
hahaha
7,138
7,905
38
why
6,990
7,501
39
haha
6,912
7,834
40
omg
6,892
7,642
41
top diff
6,863
7,633
42
top gap
6,861
8,050
43
thx
6,774
7,362
44
ff?
6,679
7,281
45
what
6,634
7,171
46
???
6,477
7,164
47
mid gap
5,953
6,287
48
y
5,921
6,398
49
mb
5,909
6,240
50
:(
5,903
6,387
Games with a disconnect, a leaver or an AFK player
The share of games in which at least one player disconnected for 60 seconds or more, left, or was flagged AFK, and the share that ended in a surrender because of an AFK player. Games of less than 5 minutes are not included.
A player disconnected for 60 seconds or more5.6% (5.6–5.6)
A player was flagged AFK4.7% (4.7–4.7)
A player left the game2.8% (2.8–2.9)
The game ended in a surrender because of an AFK player1.0% (1.0–1.1)
0%100%
Players who disconnected, left or went AFK
Of all players in these games, the share who disconnected for 60 seconds or more, who left and who were flagged AFK, and the share of all player time spent disconnected.
Disconnected for 60 seconds or more0.6% (0.6–0.6)
Flagged AFK0.5% (0.5–0.5)
Left the game0.3% (0.3–0.3)
0%100%
0.1% (0.1–0.1) of all player time in these games was spent disconnected
Mutes
For players who stayed to the end: the share who muted everyone, the share who were muted by at least one other player, the average number of players a player muted, and the average number of players who muted a player.
0.7% (0.7–0.7) of top laners muted everyone
46.2% (46.1–46.3) were muted by at least one other player
0.57 (0.57–0.58) players muted per player
0.65 (0.64–0.65) players muted each player
All-chat
The share of games with at least one all-chat message, the average number of all-chat messages a player wrote in a game, and the share of players who wrote at least one. Team chat is not included.
100.0% (100.0–100.0) of games had at least one all-chat message
1.28 (1.27–1.28) all-chat messages per player and game
39.3% (39.3–39.4) of top laners wrote at least one all-chat message
8,000,447 all-chat messages in these games.
Ping
The ping in milliseconds that the game recorded for each player: the median with its 95% interval, the quartiles and the share in each range. Player-games without a recorded ping are left out.
26 ms median ping (26–26)
Quartiles 17 and 40 ms, from 6,268,813 player-games.
Share of player-games at each ping up to 100 ms, one column per step of the table below. Here the 95% intervals are too short to see; the table gives them.
Over 100 ms: 2.0% (1.9–2.0) of player-games.
The numbers, by ping
Ping
Player-games
Share of player-games
1 ms
25
<0.005% (0.00–0.01)
2 ms
686
0.01% (0.01–0.01)
3 ms
2,387
0.04% (0.03–0.05)
4 ms
4,374
0.1% (0.1–0.1)
5 ms
8,889
0.1% (0.1–0.2)
6 ms
14,808
0.2% (0.2–0.3)
7 ms
23,073
0.4% (0.3–0.4)
8 ms
37,198
0.6% (0.6–0.6)
9 ms
78,895
1.3% (1.2–1.3)
10 ms
123,018
2.0% (1.9–2.0)
11 ms
135,021
2.2% (2.1–2.2)
12 ms
156,882
2.5% (2.4–2.6)
13 ms
177,277
2.8% (2.8–2.9)
14 ms
184,508
2.9% (2.9–3.0)
15 ms
191,548
3.1% (3.0–3.1)
16 ms
191,120
3.0% (3.0–3.1)
17 ms
192,201
3.1% (3.0–3.1)
18 ms
189,450
3.0% (3.0–3.1)
19 ms
183,420
2.9% (2.9–3.0)
20 ms
188,501
3.0% (3.0–3.1)
21 ms
194,542
3.1% (3.0–3.2)
22 ms
186,792
3.0% (2.9–3.0)
23 ms
182,550
2.9% (2.9–3.0)
24 ms
165,516
2.6% (2.6–2.7)
25 ms
155,487
2.5% (2.4–2.5)
26 ms
144,038
2.3% (2.2–2.3)
27 ms
134,257
2.1% (2.1–2.2)
28 ms
129,028
2.1% (2.0–2.1)
29 ms
118,017
1.9% (1.8–1.9)
30 ms
121,530
1.9% (1.9–2.0)
31 ms
114,478
1.8% (1.8–1.9)
32 ms
106,396
1.7% (1.7–1.7)
33 ms
105,635
1.7% (1.7–1.7)
34 ms
101,906
1.6% (1.6–1.7)
35 ms
100,050
1.6% (1.6–1.6)
36 ms
99,960
1.6% (1.6–1.6)
37 ms
100,689
1.6% (1.6–1.6)
38 ms
104,610
1.7% (1.6–1.7)
39 ms
108,384
1.7% (1.7–1.8)
40 ms
108,379
1.7% (1.7–1.8)
41 ms
105,132
1.7% (1.6–1.7)
42 ms
100,309
1.6% (1.6–1.6)
43 ms
92,674
1.5% (1.5–1.5)
44 ms
85,768
1.4% (1.3–1.4)
45 ms
79,067
1.3% (1.2–1.3)
46 ms
70,713
1.1% (1.1–1.1)
47 ms
64,622
1.0% (1.0–1.1)
48 ms
58,544
0.9% (0.9–1.0)
49 ms
53,779
0.9% (0.8–0.9)
50 ms
48,457
0.8% (0.8–0.8)
51 ms
44,705
0.7% (0.7–0.7)
52 ms
40,903
0.7% (0.6–0.7)
53 ms
38,803
0.6% (0.6–0.6)
54 ms
38,333
0.6% (0.6–0.6)
55 ms
37,786
0.6% (0.6–0.6)
56 ms
38,619
0.6% (0.6–0.6)
57 ms
38,180
0.6% (0.6–0.6)
58 ms
36,730
0.6% (0.6–0.6)
59 ms
33,504
0.5% (0.5–0.6)
60 ms
29,476
0.5% (0.5–0.5)
61 ms
25,302
0.4% (0.4–0.4)
62 ms
22,430
0.4% (0.3–0.4)
63 ms
19,901
0.3% (0.3–0.3)
64 ms
18,505
0.3% (0.3–0.3)
65 ms
17,129
0.3% (0.3–0.3)
66 ms
15,341
0.2% (0.2–0.3)
67 ms
14,217
0.2% (0.2–0.2)
68 ms
12,934
0.2% (0.2–0.2)
69 ms
11,961
0.2% (0.2–0.2)
70 ms
11,080
0.2% (0.2–0.2)
71 ms
10,294
0.2% (0.2–0.2)
72 ms
9,858
0.2% (0.2–0.2)
73 ms
9,895
0.2% (0.1–0.2)
74 ms
9,572
0.2% (0.1–0.2)
75 ms
8,924
0.1% (0.1–0.1)
76 ms
8,600
0.1% (0.1–0.1)
77 ms
8,387
0.1% (0.1–0.1)
78 ms
7,369
0.1% (0.1–0.1)
79 ms
6,730
0.1% (0.1–0.1)
80 ms
6,218
0.1% (0.1–0.1)
81 ms
6,850
0.1% (0.1–0.1)
82 ms
6,484
0.1% (0.1–0.1)
83 ms
5,650
0.1% (0.1–0.1)
84 ms
5,499
0.1% (0.1–0.1)
85 ms
5,331
0.1% (0.1–0.1)
86 ms
5,208
0.1% (0.1–0.1)
87 ms
5,216
0.1% (0.1–0.1)
88 ms
5,277
0.1% (0.1–0.1)
89 ms
5,087
0.1% (0.1–0.1)
90 ms
4,510
0.1% (0.1–0.1)
91 ms
4,190
0.1% (0.1–0.1)
92 ms
3,938
0.1% (0.1–0.1)
93 ms
3,697
0.1% (0.1–0.1)
94 ms
3,516
0.1% (0.1–0.1)
95 ms
3,423
0.1% (0.1–0.1)
96 ms
3,237
0.1% (0.0–0.1)
97 ms
3,080
<0.05% (0.0–0.1)
98 ms
3,037
<0.05% (0.0–0.1)
99 ms
2,737
0.04% (0.04–0.05)
100 ms
2,586
0.04% (0.04–0.04)
101–110 ms
23,889
0.4% (0.4–0.4)
111–120 ms
19,349
0.3% (0.3–0.3)
121–130 ms
15,720
0.3% (0.2–0.3)
131–140 ms
11,796
0.2% (0.2–0.2)
141–150 ms
8,930
0.1% (0.1–0.2)
151–160 ms
9,616
0.2% (0.1–0.2)
161–170 ms
6,079
0.1% (0.1–0.1)
171–180 ms
8,341
0.1% (0.1–0.1)
181–190 ms
5,804
0.1% (0.1–0.1)
191–200 ms
3,385
0.1% (0.0–0.1)
201–300 ms
8,912
0.1% (0.1–0.2)
Over 300 ms
2,163
0.03% (0.03–0.04)
All-chat messages by minute
For each game minute: the player-games still in game, the all-chat messages written in that minute, and the messages per player-game in game.
All-chat messages written in each minute per player still in game; the thin lines are the 95% intervals, the shaded area is the chosen minutes.The numbers, by minute