Where Kha'Zix top laners spend minutes 14–25

Kha'Zix top laners spent 32.3% of minutes 14–25 in top lane; other top laners, weighted to Kha'Zix's mix of groups, spent 35.9%. The largest clear difference is time in their own jungle: +2.3 points (+1.6 to +2.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-18 · 309 games · 309 player-games · 237 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Kha'Zix top laners on the blue team spent minutes 14–25
Red team
Heat map of where Kha'Zix top laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Kha'Zix's share of time in each group: Iron IV 1%, Iron I–III 1%, Bronze 8%, Silver 9%, Gold 18%, Platinum 19%, Emerald 14%, Diamond 17%, Master 11%, Unranked <0.5%.

  • Own base 9.3% (8.8–9.7)

    Other top laners, weighted to Kha'Zix's group mix: 7.7% (7.7–7.8). Difference: +1.5 points (+1.1 to +2.0) clear

  • Enemy base 0.2% (0.1–0.3)

    Other top laners, weighted to Kha'Zix's group mix: 0.6% (0.6–0.7). Difference: −0.4 points (−0.5 to −0.3) clear

  • Top lane 32.3% (29.8–34.9)

    Other top laners, weighted to Kha'Zix's group mix: 35.9% (35.4–36.5). Difference: −3.6 points (−6.3 to −0.9)

  • Mid lane 8.8% (7.9–9.6)

    Other top laners, weighted to Kha'Zix's group mix: 10.0% (9.9–10.2). Difference: −1.3 points (−2.1 to −0.4) clear

  • Bot lane 11.1% (9.8–12.4)

    Other top laners, weighted to Kha'Zix's group mix: 10.3% (9.7–10.8). Difference: +0.9 points (−0.6 to +2.3)

  • River 9.2% (8.4–10.0)

    Other top laners, weighted to Kha'Zix's group mix: 9.5% (9.4–9.6). Difference: −0.3 points (−1.1 to +0.5)

  • Own jungle 7.2% (6.6–7.8)

    Other top laners, weighted to Kha'Zix's group mix: 4.9% (4.9–5.0). Difference: +2.3 points (+1.6 to +2.9) clear

  • Enemy jungle 3.6% (3.1–4.1)

    Other top laners, weighted to Kha'Zix's group mix: 3.6% (3.6–3.7). Difference: 0.0 points (−0.5 to +0.5)

  • Outside all zones 0.01% (0.01–0.02)

    Other top laners, weighted to Kha'Zix's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (−0.01 to +0.01)

  • Dead 18.3% (16.9–19.7)

    Other top laners, weighted to Kha'Zix's group mix: 17.4% (17.3–17.4). Difference: +1.0 points (−0.4 to +2.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

49.9% (49.0–50.9) of the time they were alive

Other top laners, weighted to Kha'Zix's group mix: 55.4% (55.2–55.6). Difference: −5.5 points (−6.4 to −4.5)

0% 50% 100% 0 10 20 30 40 Minute 0: 6% (5–8) seen by the enemy, 312 player-gamesMinute 1: 83% (81–86) seen by the enemy, 312 player-gamesMinute 2: 84% (82–87) seen by the enemy, 312 player-gamesMinute 3: 68% (65–71) seen by the enemy, 312 player-gamesMinute 4: 69% (66–72) seen by the enemy, 312 player-gamesMinute 5: 68% (65–72) seen by the enemy, 312 player-gamesMinute 6: 66% (63–69) seen by the enemy, 311 player-gamesMinute 7: 67% (64–70) seen by the enemy, 310 player-gamesMinute 8: 64% (60–67) seen by the enemy, 310 player-gamesMinute 9: 61% (58–64) seen by the enemy, 310 player-gamesMinute 10: 61% (58–64) seen by the enemy, 310 player-gamesMinute 11: 60% (57–63) seen by the enemy, 310 player-gamesMinute 12: 57% (54–60) seen by the enemy, 310 player-gamesMinute 13: 57% (54–60) seen by the enemy, 309 player-gamesMinute 14: 58% (55–61) seen by the enemy, 309 player-gamesMinute 15: 56% (53–59) seen by the enemy, 308 player-gamesMinute 16: 53% (50–56) seen by the enemy, 304 player-gamesMinute 17: 52% (49–55) seen by the enemy, 299 player-gamesMinute 18: 50% (47–53) seen by the enemy, 299 player-gamesMinute 19: 50% (47–53) seen by the enemy, 297 player-gamesMinute 20: 46% (43–49) seen by the enemy, 293 player-gamesMinute 21: 44% (41–47) seen by the enemy, 288 player-gamesMinute 22: 48% (45–51) seen by the enemy, 278 player-gamesMinute 23: 46% (42–49) seen by the enemy, 268 player-gamesMinute 24: 44% (40–47) seen by the enemy, 254 player-gamesMinute 25: 46% (42–49) seen by the enemy, 238 player-gamesMinute 26: 45% (41–48) seen by the enemy, 221 player-gamesMinute 27: 42% (38–45) seen by the enemy, 209 player-gamesMinute 28: 47% (43–51) seen by the enemy, 196 player-gamesMinute 29: 41% (37–44) seen by the enemy, 172 player-gamesMinute 30: 46% (42–50) seen by the enemy, 152 player-gamesMinute 31: 47% (41–53) seen by the enemy, 131 player-gamesMinute 32: 43% (38–49) seen by the enemy, 118 player-gamesMinute 33: 47% (41–54) seen by the enemy, 98 player-gamesMinute 34: 44% (39–50) seen by the enemy, 84 player-gamesMinute 35: 40% (32–48) seen by the enemy, 71 player-gamesMinute 36: 42% (34–51) seen by the enemy, 60 player-gamesMinute 37: 41% (33–50) seen by the enemy, 50 player-gamesMinute 38: 41% (30–52) seen by the enemy, 37 player-gamesMinute 39: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
06% (5–8)312
183% (81–86)312
284% (82–87)312
368% (65–71)312
469% (66–72)312
568% (65–72)312
666% (63–69)311
767% (64–70)310
864% (60–67)310
961% (58–64)310
1061% (58–64)310
1160% (57–63)310
1257% (54–60)310
1357% (54–60)309
1458% (55–61)309
1556% (53–59)308
1653% (50–56)304
1752% (49–55)299
1850% (47–53)299
1950% (47–53)297
2046% (43–49)293
2144% (41–47)288
2248% (45–51)278
2346% (42–49)268
2444% (40–47)254
2546% (42–49)238
2645% (41–48)221
2742% (38–45)209
2847% (43–51)196
2941% (37–44)172
3046% (42–50)152
3147% (41–53)131
3243% (38–49)118
3347% (41–54)98
3444% (39–50)84
3540% (32–48)71
3642% (34–51)60
3741% (33–50)50
3841% (30–52)37
39—31

By area

AreaSeen by the enemy
Own base 9.9% (7.7–12.1)

Other top laners, weighted to Kha'Zix's group mix: 7.2% (7.1–7.3). Difference: +2.7 points (+0.5 to +4.9)

Enemy base —

Other top laners, weighted to Kha'Zix's group mix: 99.8% (99.7–99.8). Difference: —

Top lane 66.1% (64.7–67.6)

Other top laners, weighted to Kha'Zix's group mix: 67.9% (67.6–68.1). Difference: −1.7 points (−3.0 to −0.4)

Mid lane 59.8% (58.2–61.4)

Other top laners, weighted to Kha'Zix's group mix: 66.5% (66.3–66.8). Difference: −6.7 points (−8.3 to −5.2)

Bot lane 60.1% (58.1–62.1)

Other top laners, weighted to Kha'Zix's group mix: 63.6% (63.2–63.9). Difference: −3.4 points (−5.4 to −1.5)

River 35.2% (32.9–37.6)

Other top laners, weighted to Kha'Zix's group mix: 40.5% (40.4–40.6). Difference: −5.3 points (−7.6 to −2.9)

Own jungle 24.6% (23.1–26.1)

Other top laners, weighted to Kha'Zix's group mix: 31.5% (31.5–31.6). Difference: −6.9 points (−8.4 to −5.5)

Enemy jungle 36.7% (33.5–39.8)

Other top laners, weighted to Kha'Zix's group mix: 44.3% (44.1–44.4). Difference: −7.6 points (−10.7 to −4.4)

Outside all zones —

Other top laners, weighted to Kha'Zix's group mix: 45.2% (44.8–45.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 42.9% (39.9–45.9)

    Other top laners, weighted to Kha'Zix's group mix: 46.6% (45.9–47.3). Difference: −3.7 points (−7.0 to −0.5)

  • Near own jungler 14.9% (13.9–15.9)

    Other top laners, weighted to Kha'Zix's group mix: 15.5% (15.3–15.6). Difference: −0.6 points (−1.6 to +0.5)

  • Near own mid laner 10.6% (9.6–11.6)

    Other top laners, weighted to Kha'Zix's group mix: 11.3% (11.1–11.4). Difference: −0.6 points (−1.6 to +0.3)

  • Near own bot laner 11.8% (11.1–12.5)

    Other top laners, weighted to Kha'Zix's group mix: 12.3% (12.1–12.4). Difference: −0.5 points (−1.2 to +0.2)

  • Near own support 16.3% (15.1–17.6)

    Other top laners, weighted to Kha'Zix's group mix: 17.1% (16.8–17.3). Difference: −0.7 points (−2.0 to +0.5)

  • Near the enemy jungler 10.2% (9.7–10.8)

    Other top laners, weighted to Kha'Zix's group mix: 11.0% (10.9–11.1). Difference: −0.8 points (−1.3 to −0.2)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 254 of 309 player-games were still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 312 player-games lasting this longIn minute 1: 312 player-games lasting this longIn minute 2: 312 player-games lasting this longIn minute 3: 312 player-games lasting this longIn minute 4: 312 player-games lasting this longIn minute 5: 312 player-games lasting this longIn minute 6: 311 player-games lasting this longIn minute 7: 310 player-games lasting this longIn minute 8: 310 player-games lasting this longIn minute 9: 310 player-games lasting this longIn minute 10: 310 player-games lasting this longIn minute 11: 310 player-games lasting this longIn minute 12: 310 player-games lasting this longIn minute 13: 309 player-games lasting this longIn minute 14: 309 player-games lasting this longIn minute 15: 308 player-games lasting this longIn minute 16: 304 player-games lasting this longIn minute 17: 299 player-games lasting this longIn minute 18: 299 player-games lasting this longIn minute 19: 297 player-games lasting this longIn minute 20: 293 player-games lasting this longIn minute 21: 288 player-games lasting this longIn minute 22: 278 player-games lasting this longIn minute 23: 268 player-games lasting this longIn minute 24: 254 player-games lasting this longIn minute 25: 238 player-games lasting this longIn minute 26: 221 player-games lasting this longIn minute 27: 209 player-games lasting this longIn minute 28: 196 player-games lasting this longIn minute 29: 172 player-games lasting this longIn minute 30: 152 player-games lasting this longIn minute 31: 131 player-games lasting this longIn minute 32: 118 player-games lasting this longIn minute 33: 98 player-games lasting this longIn minute 34: 84 player-games lasting this longIn minute 35: 71 player-games lasting this longIn minute 36: 60 player-games lasting this longIn minute 37: 50 player-games lasting this longIn minute 38: 37 player-games lasting this longIn minute 39: 31 player-games lasting this longIn minute 40: 22 player-games lasting this longIn minute 41: 18 player-games lasting this longIn minute 42: 14 player-games lasting this longIn minute 43: 9 player-games lasting this longIn minute 44: 8 player-games lasting this longIn minute 45: 6 player-games lasting this longIn minute 46: 4 player-games lasting this longIn minute 47: 2 player-games lasting this longIn minute 48: 1 player-game lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 309 player-games a win rate is uncertain by about ±5.6 points.