Where Lee Sin top laners spend the time from 25:00 to the end

Lee Sin top laners spent 15.2% of the time from 25:00 to the end in mid lane; other top laners, weighted to Lee Sin's mix of groups, spent 16.0%. The largest clear difference is time in top lane: −2.1 points (−2.5 to −1.6). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,761 games · 3,761 player-games · 2,158 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Lee Sin top laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Lee Sin top laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Lee Sin's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 7%, Silver 12%, Gold 16%, Platinum 20%, Emerald 20%, Diamond 12%, Master 11%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 9.8% (9.6–10.1)

    Other top laners, weighted to Lee Sin's group mix: 9.8% (9.8–9.8). Difference: +0.1 points (−0.2 to +0.3)

  • Enemy base 3.5% (3.3–3.7)

    Other top laners, weighted to Lee Sin's group mix: 3.8% (3.8–3.9). Difference: −0.3 points (−0.5 to −0.2) clear

  • Top lane 10.3% (9.8–10.7)

    Other top laners, weighted to Lee Sin's group mix: 12.3% (12.2–12.4). Difference: −2.1 points (−2.5 to −1.6) clear

  • Mid lane 15.2% (14.7–15.7)

    Other top laners, weighted to Lee Sin's group mix: 16.0% (15.8–16.1). Difference: −0.8 points (−1.2 to −0.3) clear

  • Bot lane 9.7% (9.2–10.2)

    Other top laners, weighted to Lee Sin's group mix: 10.9% (10.7–11.1). Difference: −1.2 points (−1.6 to −0.7) clear

  • River 10.3% (10.1–10.6)

    Other top laners, weighted to Lee Sin's group mix: 10.9% (10.9–10.9). Difference: −0.6 points (−0.8 to −0.3) clear

  • Own jungle 7.7% (7.4–7.9)

    Other top laners, weighted to Lee Sin's group mix: 6.8% (6.8–6.9). Difference: +0.8 points (+0.6 to +1.0) clear

  • Enemy jungle 5.7% (5.4–6.0)

    Other top laners, weighted to Lee Sin's group mix: 4.9% (4.8–4.9). Difference: +0.8 points (+0.6 to +1.1) clear

  • Outside all zones 0.04% (0.03–0.04)

    Other top laners, weighted to Lee Sin's group mix: 0.04% (0.04–0.04). Difference: 0.00 points (−0.01 to just below 0)

  • Dead 27.7% (27.1–28.3)

    Other top laners, weighted to Lee Sin's group mix: 24.5% (24.4–24.7). Difference: +3.2 points (+2.6 to +3.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

51.8% (51.4–52.2) of the time they were alive

Other top laners, weighted to Lee Sin's group mix: 52.5% (52.4–52.5). Difference: −0.7 points (−1.1 to −0.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 7.8% (7.0–8.5) seen by the enemy, 5,013 player-gamesMinute 1: 87.9% (86.9–88.8) seen by the enemy, 5,013 player-gamesMinute 2: 76% (75–78) seen by the enemy, 5,013 player-gamesMinute 3: 70% (69–72) seen by the enemy, 5,013 player-gamesMinute 4: 69% (67–70) seen by the enemy, 5,013 player-gamesMinute 5: 69% (68–71) seen by the enemy, 5,013 player-gamesMinute 6: 67% (66–69) seen by the enemy, 5,006 player-gamesMinute 7: 66% (64–67) seen by the enemy, 5,000 player-gamesMinute 8: 65% (64–67) seen by the enemy, 4,994 player-gamesMinute 9: 63% (61–64) seen by the enemy, 4,988 player-gamesMinute 10: 63% (62–65) seen by the enemy, 4,983 player-gamesMinute 11: 64% (63–65) seen by the enemy, 4,976 player-gamesMinute 12: 63% (61–64) seen by the enemy, 4,972 player-gamesMinute 13: 60% (58–61) seen by the enemy, 4,969 player-gamesMinute 14: 62% (60–63) seen by the enemy, 4,967 player-gamesMinute 15: 59% (58–60) seen by the enemy, 4,958 player-gamesMinute 16: 57% (56–59) seen by the enemy, 4,827 player-gamesMinute 17: 56% (55–57) seen by the enemy, 4,785 player-gamesMinute 18: 54% (53–55) seen by the enemy, 4,749 player-gamesMinute 19: 53% (52–55) seen by the enemy, 4,682 player-gamesMinute 20: 52% (51–53) seen by the enemy, 4,586 player-gamesMinute 21: 52% (50–53) seen by the enemy, 4,495 player-gamesMinute 22: 50% (49–52) seen by the enemy, 4,389 player-gamesMinute 23: 51% (50–53) seen by the enemy, 4,218 player-gamesMinute 24: 51% (49–53) seen by the enemy, 4,032 player-gamesMinute 25: 50% (49–52) seen by the enemy, 3,761 player-gamesMinute 26: 52% (50–53) seen by the enemy, 3,472 player-gamesMinute 27: 51% (49–53) seen by the enemy, 3,171 player-gamesMinute 28: 52% (50–54) seen by the enemy, 2,836 player-gamesMinute 29: 51% (49–53) seen by the enemy, 2,489 player-gamesMinute 30: 52% (49–54) seen by the enemy, 2,175 player-gamesMinute 31: 52% (49–54) seen by the enemy, 1,879 player-gamesMinute 32: 54% (51–57) seen by the enemy, 1,601 player-gamesMinute 33: 53% (50–57) seen by the enemy, 1,316 player-gamesMinute 34: 53% (50–57) seen by the enemy, 1,066 player-gamesMinute 35: 53% (49–57) seen by the enemy, 869 player-gamesMinute 36: 52% (48–57) seen by the enemy, 696 player-gamesMinute 37: 52% (47–58) seen by the enemy, 557 player-gamesMinute 38: 54% (48–59) seen by the enemy, 428 player-gamesMinute 39: 55% (48–61) seen by the enemy, 324 player-gamesMinute 40: 55% (47–62) seen by the enemy, 255 player-gamesMinute 41: 55% (47–64) seen by the enemy, 190 player-gamesMinute 42: 51% (40–61) seen by the enemy, 142 player-gamesMinute 43: 55% (43–66) seen by the enemy, 114 player-gamesMinute 44: 55% (42–68) seen by the enemy, 88 player-gamesMinute 45: 59% (43–75) seen by the enemy, 66 player-gamesMinute 46: 51% (36–66) seen by the enemy, 44 player-gamesMinute 47: 57% (40–73) seen by the enemy, 39 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.8% (7.0–8.5)5,013
187.9% (86.9–88.8)5,013
276% (75–78)5,013
370% (69–72)5,013
469% (67–70)5,013
569% (68–71)5,013
667% (66–69)5,006
766% (64–67)5,000
865% (64–67)4,994
963% (61–64)4,988
1063% (62–65)4,983
1164% (63–65)4,976
1263% (61–64)4,972
1360% (58–61)4,969
1462% (60–63)4,967
1559% (58–60)4,958
1657% (56–59)4,827
1756% (55–57)4,785
1854% (53–55)4,749
1953% (52–55)4,682
2052% (51–53)4,586
2152% (50–53)4,495
2250% (49–52)4,389
2351% (50–53)4,218
2451% (49–53)4,032
2550% (49–52)3,761
2652% (50–53)3,472
2751% (49–53)3,171
2852% (50–54)2,836
2951% (49–53)2,489
3052% (49–54)2,175
3152% (49–54)1,879
3254% (51–57)1,601
3353% (50–57)1,316
3453% (50–57)1,066
3553% (49–57)869
3652% (48–57)696
3752% (47–58)557
3854% (48–59)428
3955% (48–61)324
4055% (47–62)255
4155% (47–64)190
4251% (40–61)142
4355% (43–66)114
4455% (42–68)88
4559% (43–75)66
4651% (36–66)44
4757% (40–73)39

By area

AreaSeen by the enemy
Own base 27.9% (26.9–29.0)

Other top laners, weighted to Lee Sin's group mix: 26.6% (26.5–26.7). Difference: +1.3 points (+0.3 to +2.4)

Enemy base 99.92% (99.88–99.96)

Other top laners, weighted to Lee Sin's group mix: 99.78% (99.77–99.78). Difference: +0.14 points (+0.10 to +0.19)

Top lane 61.0% (60.5–61.6)

Other top laners, weighted to Lee Sin's group mix: 60.7% (60.6–60.9). Difference: +0.3 points (−0.3 to +0.9)

Mid lane 64.5% (64.0–65.0)

Other top laners, weighted to Lee Sin's group mix: 63.4% (63.3–63.5). Difference: +1.1 points (+0.6 to +1.6)

Bot lane 61.1% (60.2–62.1)

Other top laners, weighted to Lee Sin's group mix: 60.9% (60.7–61.1). Difference: +0.2 points (−0.7 to +1.1)

River 40.6% (39.7–41.5)

Other top laners, weighted to Lee Sin's group mix: 41.2% (41.2–41.3). Difference: −0.7 points (−1.5 to +0.2)

Own jungle 31.9% (31.1–32.7)

Other top laners, weighted to Lee Sin's group mix: 32.3% (32.2–32.4). Difference: −0.4 points (−1.2 to +0.4)

Enemy jungle 44.1% (43.2–44.9)

Other top laners, weighted to Lee Sin's group mix: 45.0% (44.9–45.1). Difference: −0.9 points (−1.7 to −0.1)

Outside all zones —

Other top laners, weighted to Lee Sin's group mix: 57.1% (56.9–57.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 16.8% (16.1–17.4)

    Other top laners, weighted to Lee Sin's group mix: 18.6% (18.5–18.8). Difference: −1.9 points (−2.6 to −1.2)

  • Near own jungler 26.8% (26.0–27.7)

    Other top laners, weighted to Lee Sin's group mix: 26.3% (26.2–26.5). Difference: +0.5 points (−0.3 to +1.3)

  • Near own mid laner 25.3% (24.6–26.0)

    Other top laners, weighted to Lee Sin's group mix: 24.6% (24.5–24.7). Difference: +0.7 points (just above 0 to +1.5)

  • Near own bot laner 28.8% (27.9–29.7)

    Other top laners, weighted to Lee Sin's group mix: 28.0% (27.8–28.2). Difference: +0.8 points (−0.1 to +1.7)

  • Near own support 33.5% (32.5–34.5)

    Other top laners, weighted to Lee Sin's group mix: 32.0% (31.8–32.2). Difference: +1.5 points (+0.6 to +2.4)

  • Near the enemy jungler 18.4% (17.9–18.8)

    Other top laners, weighted to Lee Sin's group mix: 17.0% (16.9–17.1). Difference: +1.3 points (+0.9 to +1.8)

0%scale ends at 40%, not 100%40%

Game duration

At 55:00, 1 of 3,761 player-games was still in game.

0 3,000 6,000 0 10 20 30 40 50 In minute 0: 5,013 player-games lasting this longIn minute 1: 5,013 player-games lasting this longIn minute 2: 5,013 player-games lasting this longIn minute 3: 5,013 player-games lasting this longIn minute 4: 5,013 player-games lasting this longIn minute 5: 5,013 player-games lasting this longIn minute 6: 5,006 player-games lasting this longIn minute 7: 5,000 player-games lasting this longIn minute 8: 4,994 player-games lasting this longIn minute 9: 4,988 player-games lasting this longIn minute 10: 4,983 player-games lasting this longIn minute 11: 4,976 player-games lasting this longIn minute 12: 4,972 player-games lasting this longIn minute 13: 4,969 player-games lasting this longIn minute 14: 4,967 player-games lasting this longIn minute 15: 4,958 player-games lasting this longIn minute 16: 4,827 player-games lasting this longIn minute 17: 4,785 player-games lasting this longIn minute 18: 4,749 player-games lasting this longIn minute 19: 4,682 player-games lasting this longIn minute 20: 4,586 player-games lasting this longIn minute 21: 4,495 player-games lasting this longIn minute 22: 4,389 player-games lasting this longIn minute 23: 4,218 player-games lasting this longIn minute 24: 4,032 player-games lasting this longIn minute 25: 3,761 player-games lasting this longIn minute 26: 3,472 player-games lasting this longIn minute 27: 3,171 player-games lasting this longIn minute 28: 2,836 player-games lasting this longIn minute 29: 2,489 player-games lasting this longIn minute 30: 2,175 player-games lasting this longIn minute 31: 1,879 player-games lasting this longIn minute 32: 1,601 player-games lasting this longIn minute 33: 1,316 player-games lasting this longIn minute 34: 1,066 player-games lasting this longIn minute 35: 869 player-games lasting this longIn minute 36: 696 player-games lasting this longIn minute 37: 557 player-games lasting this longIn minute 38: 428 player-games lasting this longIn minute 39: 324 player-games lasting this longIn minute 40: 255 player-games lasting this longIn minute 41: 190 player-games lasting this longIn minute 42: 142 player-games lasting this longIn minute 43: 114 player-games lasting this longIn minute 44: 88 player-games lasting this longIn minute 45: 66 player-games lasting this longIn minute 46: 44 player-games lasting this longIn minute 47: 39 player-games lasting this longIn minute 48: 29 player-games lasting this longIn minute 49: 20 player-games lasting this longIn minute 50: 14 player-games lasting this longIn minute 51: 8 player-games lasting this longIn minute 52: 3 player-games lasting this longIn minute 53: 3 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,761 player-games a win rate is uncertain by about ±1.6 points.