Where Nilah top laners spend the time from 25:00 to the end

Nilah top laners spent 13.8% of the time from 25:00 to the end in mid lane; other top laners, weighted to Nilah's mix of groups, spent 16.4%. The largest clear difference is time in the river: −4.4 points (−5.2 to −3.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 281 games · 281 player-games · 195 players · 25:00 to the end

Numbers on the tabs: player-games in that role, too few for figures.

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Nilah top laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Nilah top laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Nilah's share of time in each group: Iron IV <0.5%, Iron I–III 2%, Bronze 14%, Silver 21%, Gold 19%, Platinum 12%, Emerald 23%, Diamond 6%, Master 3%, Grandmaster <0.5%.

  • Own base 10.8% (9.7–11.9)

    Other top laners, weighted to Nilah's group mix: 9.9% (9.8–10.0). Difference: +0.9 points (−0.2 to +2.0)

  • Enemy base 3.5% (2.6–4.3)

    Other top laners, weighted to Nilah's group mix: 3.7% (3.6–3.8). Difference: −0.2 points (−1.1 to +0.7)

  • Top lane 13.7% (12.2–15.2)

    Other top laners, weighted to Nilah's group mix: 12.5% (12.4–12.6). Difference: +1.2 points (−0.3 to +2.7)

  • Mid lane 13.8% (12.5–15.2)

    Other top laners, weighted to Nilah's group mix: 16.4% (16.0–16.8). Difference: −2.6 points (−3.9 to −1.3) clear

  • Bot lane 11.3% (9.7–12.9)

    Other top laners, weighted to Nilah's group mix: 10.2% (9.6–10.7). Difference: +1.2 points (−0.3 to +2.6)

  • River 6.5% (5.7–7.4)

    Other top laners, weighted to Nilah's group mix: 10.9% (10.9–10.9). Difference: −4.4 points (−5.2 to −3.5) clear

  • Own jungle 6.2% (5.1–7.4)

    Other top laners, weighted to Nilah's group mix: 6.8% (6.7–6.8). Difference: −0.5 points (−1.7 to +0.6)

  • Enemy jungle 3.0% (2.6–3.4)

    Other top laners, weighted to Nilah's group mix: 4.8% (4.7–4.8). Difference: −1.8 points (−2.1 to −1.4) clear

  • Outside all zones 0.06% (0.04–0.07)

    Other top laners, weighted to Nilah's group mix: 0.04% (0.04–0.04). Difference: +0.02 points (just above 0 to +0.03)

  • Dead 31.1% (28.3–33.9)

    Other top laners, weighted to Nilah's group mix: 24.9% (24.7–25.2). Difference: +6.1 points (+3.2 to +9.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

50.2% (47.8–52.6) of the time they were alive

Other top laners, weighted to Nilah's group mix: 52.7% (52.6–52.7). Difference: −2.5 points (−4.9 to just below 0)

0% 50% 100% 0 10 20 30 Minute 0: 7% (5–8) seen by the enemy, 356 player-gamesMinute 1: 86% (83–89) seen by the enemy, 356 player-gamesMinute 2: 67% (63–71) seen by the enemy, 356 player-gamesMinute 3: 70% (66–74) seen by the enemy, 356 player-gamesMinute 4: 67% (63–71) seen by the enemy, 356 player-gamesMinute 5: 66% (62–69) seen by the enemy, 356 player-gamesMinute 6: 65% (61–68) seen by the enemy, 356 player-gamesMinute 7: 64% (60–68) seen by the enemy, 355 player-gamesMinute 8: 62% (58–65) seen by the enemy, 353 player-gamesMinute 9: 60% (56–64) seen by the enemy, 353 player-gamesMinute 10: 59% (55–62) seen by the enemy, 353 player-gamesMinute 11: 62% (58–66) seen by the enemy, 353 player-gamesMinute 12: 60% (56–63) seen by the enemy, 353 player-gamesMinute 13: 60% (56–64) seen by the enemy, 352 player-gamesMinute 14: 58% (54–62) seen by the enemy, 351 player-gamesMinute 15: 57% (54–61) seen by the enemy, 351 player-gamesMinute 16: 56% (52–59) seen by the enemy, 342 player-gamesMinute 17: 53% (50–57) seen by the enemy, 338 player-gamesMinute 18: 54% (51–58) seen by the enemy, 337 player-gamesMinute 19: 51% (48–55) seen by the enemy, 333 player-gamesMinute 20: 50% (46–54) seen by the enemy, 328 player-gamesMinute 21: 50% (46–54) seen by the enemy, 323 player-gamesMinute 22: 49% (45–53) seen by the enemy, 320 player-gamesMinute 23: 49% (45–52) seen by the enemy, 316 player-gamesMinute 24: 49% (44–53) seen by the enemy, 306 player-gamesMinute 25: 48% (43–53) seen by the enemy, 281 player-gamesMinute 26: 47% (42–52) seen by the enemy, 258 player-gamesMinute 27: 49% (44–54) seen by the enemy, 233 player-gamesMinute 28: 50% (45–55) seen by the enemy, 209 player-gamesMinute 29: 52% (46–58) seen by the enemy, 187 player-gamesMinute 30: 52% (44–59) seen by the enemy, 168 player-gamesMinute 31: 48% (41–54) seen by the enemy, 138 player-gamesMinute 32: 51% (43–59) seen by the enemy, 120 player-gamesMinute 33: 56% (47–64) seen by the enemy, 104 player-gamesMinute 34: 49% (39–58) seen by the enemy, 79 player-gamesMinute 35: 49% (38–60) seen by the enemy, 65 player-gamesMinute 36: 54% (41–67) seen by the enemy, 54 player-gamesMinute 37: 48% (34–61) seen by the enemy, 43 player-gamesMinute 38: 60% (48–72) seen by the enemy, 33 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07% (5–8)356
186% (83–89)356
267% (63–71)356
370% (66–74)356
467% (63–71)356
566% (62–69)356
665% (61–68)356
764% (60–68)355
862% (58–65)353
960% (56–64)353
1059% (55–62)353
1162% (58–66)353
1260% (56–63)353
1360% (56–64)352
1458% (54–62)351
1557% (54–61)351
1656% (52–59)342
1753% (50–57)338
1854% (51–58)337
1951% (48–55)333
2050% (46–54)328
2150% (46–54)323
2249% (45–53)320
2349% (45–52)316
2449% (44–53)306
2548% (43–53)281
2647% (42–52)258
2749% (44–54)233
2850% (45–55)209
2952% (46–58)187
3052% (44–59)168
3148% (41–54)138
3251% (43–59)120
3356% (47–64)104
3449% (39–58)79
3549% (38–60)65
3654% (41–67)54
3748% (34–61)43
3860% (48–72)33

By area

AreaSeen by the enemy
Own base 25.9% (22.1–29.6)

Other top laners, weighted to Nilah's group mix: 26.4% (26.3–26.5). Difference: −0.5 points (−4.3 to +3.2)

Enemy base 99.98% (99.93–100.00)

Other top laners, weighted to Nilah's group mix: 99.79% (99.78–99.79). Difference: +0.19 points (+0.15 to +0.23)

Top lane 57.9% (56.0–59.8)

Other top laners, weighted to Nilah's group mix: 61.4% (61.0–61.8). Difference: −3.5 points (−5.4 to −1.6)

Mid lane 60.3% (57.7–63.0)

Other top laners, weighted to Nilah's group mix: 63.6% (63.5–63.7). Difference: −3.3 points (−5.9 to −0.6)

Bot lane 56.2% (53.5–58.9)

Other top laners, weighted to Nilah's group mix: 61.7% (61.2–62.2). Difference: −5.5 points (−8.2 to −2.8)

River 39.2% (35.6–42.9)

Other top laners, weighted to Nilah's group mix: 41.4% (41.3–41.5). Difference: −2.2 points (−5.8 to +1.5)

Own jungle 30.6% (27.4–33.8)

Other top laners, weighted to Nilah's group mix: 32.6% (32.5–32.7). Difference: −2.1 points (−5.3 to +1.2)

Enemy jungle 40.2% (36.2–44.3)

Other top laners, weighted to Nilah's group mix: 45.1% (45.0–45.3). Difference: −4.9 points (−9.0 to −0.8)

Outside all zones —

Other top laners, weighted to Nilah's group mix: 56.5% (56.1–56.9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 22.2% (19.9–24.5)

    Other top laners, weighted to Nilah's group mix: 19.0% (18.9–19.1). Difference: +3.2 points (+0.9 to +5.5)

  • Near own jungler 19.7% (18.3–21.1)

    Other top laners, weighted to Nilah's group mix: 25.8% (25.7–26.0). Difference: −6.1 points (−7.5 to −4.7)

  • Near own mid laner 19.1% (17.4–20.8)

    Other top laners, weighted to Nilah's group mix: 24.5% (24.3–24.7). Difference: −5.4 points (−7.1 to −3.8)

  • Near own bot laner 22.5% (20.7–24.2)

    Other top laners, weighted to Nilah's group mix: 27.5% (27.4–27.7). Difference: −5.1 points (−6.8 to −3.4)

  • Near own support 25.3% (23.2–27.4)

    Other top laners, weighted to Nilah's group mix: 31.5% (31.3–31.7). Difference: −6.2 points (−8.3 to −4.1)

  • Near the enemy jungler 14.2% (12.6–15.7)

    Other top laners, weighted to Nilah's group mix: 16.7% (16.6–16.9). Difference: −2.6 points (−4.1 to −1.0)

0%scale ends at 40%, not 100%40%

Game duration

At 51:00, 1 of 281 player-games was still in game.

0 200 400 0 10 20 30 40 50 In minute 0: 356 player-games lasting this longIn minute 1: 356 player-games lasting this longIn minute 2: 356 player-games lasting this longIn minute 3: 356 player-games lasting this longIn minute 4: 356 player-games lasting this longIn minute 5: 356 player-games lasting this longIn minute 6: 356 player-games lasting this longIn minute 7: 355 player-games lasting this longIn minute 8: 353 player-games lasting this longIn minute 9: 353 player-games lasting this longIn minute 10: 353 player-games lasting this longIn minute 11: 353 player-games lasting this longIn minute 12: 353 player-games lasting this longIn minute 13: 352 player-games lasting this longIn minute 14: 351 player-games lasting this longIn minute 15: 351 player-games lasting this longIn minute 16: 342 player-games lasting this longIn minute 17: 338 player-games lasting this longIn minute 18: 337 player-games lasting this longIn minute 19: 333 player-games lasting this longIn minute 20: 328 player-games lasting this longIn minute 21: 323 player-games lasting this longIn minute 22: 320 player-games lasting this longIn minute 23: 316 player-games lasting this longIn minute 24: 306 player-games lasting this longIn minute 25: 281 player-games lasting this longIn minute 26: 258 player-games lasting this longIn minute 27: 233 player-games lasting this longIn minute 28: 209 player-games lasting this longIn minute 29: 187 player-games lasting this longIn minute 30: 168 player-games lasting this longIn minute 31: 138 player-games lasting this longIn minute 32: 120 player-games lasting this longIn minute 33: 104 player-games lasting this longIn minute 34: 79 player-games lasting this longIn minute 35: 65 player-games lasting this longIn minute 36: 54 player-games lasting this longIn minute 37: 43 player-games lasting this longIn minute 38: 33 player-games lasting this longIn minute 39: 28 player-games lasting this longIn minute 40: 22 player-games lasting this longIn minute 41: 15 player-games lasting this longIn minute 42: 13 player-games lasting this longIn minute 43: 9 player-games lasting this longIn minute 44: 5 player-games lasting this longIn minute 45: 4 player-games lasting this longIn minute 46: 3 player-games lasting this longIn minute 47: 1 player-game lasting this longIn minute 48: 1 player-game lasting this longIn minute 49: 1 player-game lasting this longIn minute 50: 1 player-game lasting this longIn minute 51: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 281 player-games a win rate is uncertain by about ±5.8 points.