Where Rakan top laners spend the time from 25:00 to the end

Rakan top laners spent 18.6% of the time from 25:00 to the end in mid lane; other top laners, weighted to Rakan's mix of groups, spent 16.0%. The largest clear difference is time in mid lane: +2.7 points (+1.1 to +4.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-19 · 270 games · 270 player-games · 135 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Rakan top laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Rakan top laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Rakan's share of time in each group: Iron I–III <0.5%, Bronze 7%, Silver 16%, Gold 19%, Platinum 15%, Emerald 22%, Diamond 13%, Master 7%.

  • Own base 10.8% (10.2–11.4)

    Other top laners, weighted to Rakan's group mix: 9.8% (9.7–9.9). Difference: +1.0 points (+0.4 to +1.7) clear

  • Enemy base 3.4% (2.7–4.1)

    Other top laners, weighted to Rakan's group mix: 3.8% (3.7–3.9). Difference: −0.4 points (−1.0 to +0.3)

  • Top lane 9.8% (8.4–11.2)

    Other top laners, weighted to Rakan's group mix: 12.4% (12.2–12.5). Difference: −2.6 points (−4.0 to −1.2) clear

  • Mid lane 18.6% (17.2–20.1)

    Other top laners, weighted to Rakan's group mix: 16.0% (15.6–16.4). Difference: +2.7 points (+1.1 to +4.2) clear

  • Bot lane 8.5% (6.7–10.3)

    Other top laners, weighted to Rakan's group mix: 10.8% (10.2–11.3). Difference: −2.3 points (−3.9 to −0.7) clear

  • River 11.9% (11.2–12.7)

    Other top laners, weighted to Rakan's group mix: 10.9% (10.9–10.9). Difference: +1.0 points (+0.2 to +1.8)

  • Own jungle 9.0% (8.4–9.6)

    Other top laners, weighted to Rakan's group mix: 6.8% (6.8–6.9). Difference: +2.2 points (+1.5 to +2.8) clear

  • Enemy jungle 5.2% (4.5–5.9)

    Other top laners, weighted to Rakan's group mix: 4.9% (4.8–5.0). Difference: +0.3 points (−0.4 to +1.0)

  • Outside all zones 0.06% (0.04–0.08)

    Other top laners, weighted to Rakan's group mix: 0.04% (0.04–0.04). Difference: +0.02 points (just above 0 to +0.04)

  • Dead 22.6% (20.4–24.8)

    Other top laners, weighted to Rakan's group mix: 24.6% (24.3–24.9). Difference: −2.0 points (−4.1 to +0.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

54.4% (53.1–55.7) of the time they were alive

Other top laners, weighted to Rakan's group mix: 52.5% (52.4–52.6). Difference: +1.9 points (+0.5 to +3.2)

0% 50% 100% 0 10 20 30 Minute 0: 8% (6–10) seen by the enemy, 342 player-gamesMinute 1: 92% (90–94) seen by the enemy, 342 player-gamesMinute 2: 89% (86–91) seen by the enemy, 342 player-gamesMinute 3: 75% (71–79) seen by the enemy, 342 player-gamesMinute 4: 74% (70–78) seen by the enemy, 342 player-gamesMinute 5: 77% (74–81) seen by the enemy, 342 player-gamesMinute 6: 72% (68–76) seen by the enemy, 342 player-gamesMinute 7: 71% (67–75) seen by the enemy, 342 player-gamesMinute 8: 72% (68–75) seen by the enemy, 342 player-gamesMinute 9: 68% (65–72) seen by the enemy, 341 player-gamesMinute 10: 69% (65–73) seen by the enemy, 339 player-gamesMinute 11: 69% (65–73) seen by the enemy, 339 player-gamesMinute 12: 65% (61–69) seen by the enemy, 339 player-gamesMinute 13: 63% (60–67) seen by the enemy, 339 player-gamesMinute 14: 67% (64–71) seen by the enemy, 339 player-gamesMinute 15: 63% (59–67) seen by the enemy, 339 player-gamesMinute 16: 63% (59–66) seen by the enemy, 329 player-gamesMinute 17: 58% (54–61) seen by the enemy, 327 player-gamesMinute 18: 57% (53–61) seen by the enemy, 325 player-gamesMinute 19: 58% (54–62) seen by the enemy, 321 player-gamesMinute 20: 52% (48–56) seen by the enemy, 319 player-gamesMinute 21: 52% (48–56) seen by the enemy, 310 player-gamesMinute 22: 55% (51–59) seen by the enemy, 300 player-gamesMinute 23: 53% (49–57) seen by the enemy, 291 player-gamesMinute 24: 52% (47–56) seen by the enemy, 281 player-gamesMinute 25: 53% (48–57) seen by the enemy, 270 player-gamesMinute 26: 53% (49–58) seen by the enemy, 254 player-gamesMinute 27: 54% (49–59) seen by the enemy, 231 player-gamesMinute 28: 56% (50–61) seen by the enemy, 207 player-gamesMinute 29: 50% (45–56) seen by the enemy, 179 player-gamesMinute 30: 56% (50–62) seen by the enemy, 154 player-gamesMinute 31: 56% (49–64) seen by the enemy, 135 player-gamesMinute 32: 57% (49–65) seen by the enemy, 109 player-gamesMinute 33: 62% (53–71) seen by the enemy, 84 player-gamesMinute 34: 54% (45–64) seen by the enemy, 60 player-gamesMinute 35: 57% (46–68) seen by the enemy, 50 player-gamesMinute 36: 53% (41–64) seen by the enemy, 39 player-gamesMinute 37: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08% (6–10)342
192% (90–94)342
289% (86–91)342
375% (71–79)342
474% (70–78)342
577% (74–81)342
672% (68–76)342
771% (67–75)342
872% (68–75)342
968% (65–72)341
1069% (65–73)339
1169% (65–73)339
1265% (61–69)339
1363% (60–67)339
1467% (64–71)339
1563% (59–67)339
1663% (59–66)329
1758% (54–61)327
1857% (53–61)325
1958% (54–62)321
2052% (48–56)319
2152% (48–56)310
2255% (51–59)300
2353% (49–57)291
2452% (47–56)281
2553% (48–57)270
2653% (49–58)254
2754% (49–59)231
2856% (50–61)207
2950% (45–56)179
3056% (50–62)154
3156% (49–64)135
3257% (49–65)109
3362% (53–71)84
3454% (45–64)60
3557% (46–68)50
3653% (41–64)39
37—31

By area

AreaSeen by the enemy
Own base 30.2% (26.2–34.3)

Other top laners, weighted to Rakan's group mix: 26.5% (26.3–26.7). Difference: +3.8 points (−0.2 to +7.8)

Enemy base 99.9% (99.7–100.0)

Other top laners, weighted to Rakan's group mix: 99.8% (99.8–99.8). Difference: +0.1 points (just below 0 to +0.2)

Top lane 66.5% (64.2–68.9)

Other top laners, weighted to Rakan's group mix: 60.8% (60.4–61.3). Difference: +5.7 points (+3.2 to +8.1)

Mid lane 66.0% (64.0–68.0)

Other top laners, weighted to Rakan's group mix: 63.4% (63.3–63.6). Difference: +2.6 points (+0.6 to +4.5)

Bot lane 66.2% (64.5–68.0)

Other top laners, weighted to Rakan's group mix: 61.2% (60.6–61.7). Difference: +5.1 points (+3.2 to +6.9)

River 43.5% (40.3–46.7)

Other top laners, weighted to Rakan's group mix: 41.3% (41.1–41.5). Difference: +2.2 points (−1.0 to +5.4)

Own jungle 36.1% (33.6–38.7)

Other top laners, weighted to Rakan's group mix: 32.4% (32.2–32.6). Difference: +3.8 points (+1.3 to +6.2)

Enemy jungle 47.4% (44.1–50.8)

Other top laners, weighted to Rakan's group mix: 45.1% (44.9–45.3). Difference: +2.3 points (−0.9 to +5.6)

Outside all zones —

Other top laners, weighted to Rakan's group mix: 56.9% (56.5–57.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 15.0% (13.0–16.9)

    Other top laners, weighted to Rakan's group mix: 18.7% (18.5–18.9). Difference: −3.8 points (−5.7 to −1.8)

  • Near own jungler 32.2% (29.7–34.7)

    Other top laners, weighted to Rakan's group mix: 26.2% (25.9–26.6). Difference: +6.0 points (+3.6 to +8.4)

  • Near own mid laner 29.7% (27.7–31.8)

    Other top laners, weighted to Rakan's group mix: 24.4% (24.2–24.7). Difference: +5.3 points (+3.3 to +7.3)

  • Near own bot laner 34.7% (32.3–37.1)

    Other top laners, weighted to Rakan's group mix: 27.9% (27.5–28.2). Difference: +6.9 points (+4.5 to +9.2)

  • Near own support 37.9% (35.3–40.4)

    Other top laners, weighted to Rakan's group mix: 31.8% (31.5–32.2). Difference: +6.0 points (+3.6 to +8.4)

  • Near the enemy jungler 18.8% (17.6–20.0)

    Other top laners, weighted to Rakan's group mix: 17.0% (16.8–17.1). Difference: +1.8 points (+0.6 to +3.0)

0%scale ends at 50%, not 100%50%

Game duration

At 45:00, 2 of 270 player-games were still in game.

0 200 400 0 10 20 30 40 In minute 0: 342 player-games lasting this longIn minute 1: 342 player-games lasting this longIn minute 2: 342 player-games lasting this longIn minute 3: 342 player-games lasting this longIn minute 4: 342 player-games lasting this longIn minute 5: 342 player-games lasting this longIn minute 6: 342 player-games lasting this longIn minute 7: 342 player-games lasting this longIn minute 8: 342 player-games lasting this longIn minute 9: 341 player-games lasting this longIn minute 10: 339 player-games lasting this longIn minute 11: 339 player-games lasting this longIn minute 12: 339 player-games lasting this longIn minute 13: 339 player-games lasting this longIn minute 14: 339 player-games lasting this longIn minute 15: 339 player-games lasting this longIn minute 16: 329 player-games lasting this longIn minute 17: 327 player-games lasting this longIn minute 18: 325 player-games lasting this longIn minute 19: 321 player-games lasting this longIn minute 20: 319 player-games lasting this longIn minute 21: 310 player-games lasting this longIn minute 22: 300 player-games lasting this longIn minute 23: 291 player-games lasting this longIn minute 24: 281 player-games lasting this longIn minute 25: 270 player-games lasting this longIn minute 26: 254 player-games lasting this longIn minute 27: 231 player-games lasting this longIn minute 28: 207 player-games lasting this longIn minute 29: 179 player-games lasting this longIn minute 30: 154 player-games lasting this longIn minute 31: 135 player-games lasting this longIn minute 32: 109 player-games lasting this longIn minute 33: 84 player-games lasting this longIn minute 34: 60 player-games lasting this longIn minute 35: 50 player-games lasting this longIn minute 36: 39 player-games lasting this longIn minute 37: 31 player-games lasting this longIn minute 38: 18 player-games lasting this longIn minute 39: 14 player-games lasting this longIn minute 40: 10 player-games lasting this longIn minute 41: 7 player-games lasting this longIn minute 42: 4 player-games lasting this longIn minute 43: 4 player-games lasting this longIn minute 44: 2 player-games lasting this longIn minute 45: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 270 player-games a win rate is uncertain by about ±6.0 points.