Where Rek'Sai top laners spend minutes 14–25

Rek'Sai top laners spent 33.8% of minutes 14–25 in top lane; other top laners, weighted to Rek'Sai's mix of groups, spent 34.6%. The largest clear difference is time in the enemy jungle: +2.0 points (+1.5 to +2.5). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,579 games · 3,579 player-games · 934 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Rek'Sai top laners on the blue team spent minutes 14–25
Red team
Heat map of where Rek'Sai top laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Rek'Sai's share of time in each group: Iron IV <0.5%, Iron I–III <0.5%, Bronze 3%, Silver 5%, Gold 10%, Platinum 16%, Emerald 25%, Diamond 18%, Master 20%, Grandmaster 2%, Challenger <0.5%, Unranked <0.5%.

  • Own base 7.1% (6.9–7.2)

    Other top laners, weighted to Rek'Sai's group mix: 7.6% (7.6–7.6). Difference: −0.6 points (−0.7 to −0.4) clear

  • Enemy base 0.9% (0.8–1.1)

    Other top laners, weighted to Rek'Sai's group mix: 0.7% (0.7–0.7). Difference: +0.2 points (+0.1 to +0.4) clear

  • Top lane 33.8% (31.2–36.3)

    Other top laners, weighted to Rek'Sai's group mix: 34.6% (34.0–35.1). Difference: −0.8 points (−3.1 to +1.5)

  • Mid lane 9.3% (8.6–10.0)

    Other top laners, weighted to Rek'Sai's group mix: 9.7% (9.6–9.8). Difference: −0.4 points (−1.1 to +0.3)

  • Bot lane 10.5% (9.5–11.4)

    Other top laners, weighted to Rek'Sai's group mix: 11.7% (11.3–12.2). Difference: −1.2 points (−2.1 to −0.4) clear

  • River 10.8% (10.1–11.6)

    Other top laners, weighted to Rek'Sai's group mix: 9.7% (9.6–9.8). Difference: +1.1 points (+0.5 to +1.8) clear

  • Own jungle 5.6% (5.2–6.1)

    Other top laners, weighted to Rek'Sai's group mix: 5.0% (5.0–5.1). Difference: +0.6 points (+0.2 to +1.1)

  • Enemy jungle 5.7% (5.2–6.2)

    Other top laners, weighted to Rek'Sai's group mix: 3.7% (3.7–3.8). Difference: +2.0 points (+1.5 to +2.5) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other top laners, weighted to Rek'Sai's group mix: 0.02% (0.01–0.02). Difference: 0.00 points (just above 0 to +0.01)

  • Dead 16.3% (15.6–16.9)

    Other top laners, weighted to Rek'Sai's group mix: 17.2% (17.2–17.3). Difference: −1.0 points (−1.6 to −0.3)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

57.0% (56.0–58.0) of the time they were alive

Other top laners, weighted to Rek'Sai's group mix: 54.8% (54.6–55.0). Difference: +2.2 points (+1.2 to +3.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 7% (5–9) seen by the enemy, 3,611 player-gamesMinute 1: 91% (90–93) seen by the enemy, 3,611 player-gamesMinute 2: 87% (84–90) seen by the enemy, 3,611 player-gamesMinute 3: 75% (71–78) seen by the enemy, 3,611 player-gamesMinute 4: 74% (70–77) seen by the enemy, 3,611 player-gamesMinute 5: 75% (72–79) seen by the enemy, 3,611 player-gamesMinute 6: 71% (68–75) seen by the enemy, 3,611 player-gamesMinute 7: 71% (68–75) seen by the enemy, 3,608 player-gamesMinute 8: 70% (66–74) seen by the enemy, 3,601 player-gamesMinute 9: 69% (65–72) seen by the enemy, 3,597 player-gamesMinute 10: 69% (65–72) seen by the enemy, 3,595 player-gamesMinute 11: 69% (65–72) seen by the enemy, 3,592 player-gamesMinute 12: 67% (63–71) seen by the enemy, 3,587 player-gamesMinute 13: 64% (61–68) seen by the enemy, 3,579 player-gamesMinute 14: 65% (61–68) seen by the enemy, 3,579 player-gamesMinute 15: 62% (58–66) seen by the enemy, 3,576 player-gamesMinute 16: 60% (56–64) seen by the enemy, 3,469 player-gamesMinute 17: 58% (55–62) seen by the enemy, 3,446 player-gamesMinute 18: 57% (53–60) seen by the enemy, 3,423 player-gamesMinute 19: 56% (52–60) seen by the enemy, 3,380 player-gamesMinute 20: 53% (49–57) seen by the enemy, 3,327 player-gamesMinute 21: 53% (49–57) seen by the enemy, 3,268 player-gamesMinute 22: 53% (49–57) seen by the enemy, 3,197 player-gamesMinute 23: 52% (48–57) seen by the enemy, 3,083 player-gamesMinute 24: 54% (50–58) seen by the enemy, 2,902 player-gamesMinute 25: 53% (48–58) seen by the enemy, 2,672 player-gamesMinute 26: 54% (49–59) seen by the enemy, 2,446 player-gamesMinute 27: 53% (48–58) seen by the enemy, 2,177 player-gamesMinute 28: 54% (49–60) seen by the enemy, 1,946 player-gamesMinute 29: 53% (47–59) seen by the enemy, 1,716 player-gamesMinute 30: 54% (48–61) seen by the enemy, 1,497 player-gamesMinute 31: 56% (48–63) seen by the enemy, 1,289 player-gamesMinute 32: 55% (47–63) seen by the enemy, 1,097 player-gamesMinute 33: 57% (48–65) seen by the enemy, 886 player-gamesMinute 34: 57% (46–67) seen by the enemy, 720 player-gamesMinute 35: 56% (45–67) seen by the enemy, 552 player-gamesMinute 36: 54% (41–67) seen by the enemy, 447 player-gamesMinute 37: 57% (42–72) seen by the enemy, 355 player-gamesMinute 38: 56% (39–73) seen by the enemy, 275 player-gamesMinute 39: 56% (39–73) seen by the enemy, 209 player-gamesMinute 40: 58% (35–80) seen by the enemy, 156 player-gamesMinute 41: 58% (28–88) seen by the enemy, 117 player-gamesMinute 42: 53% (21–86) seen by the enemy, 72 player-gamesMinute 43: 60% (19–100) seen by the enemy, 57 player-gamesMinute 44: 60% (14–100) seen by the enemy, 39 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07% (5–9)3,611
191% (90–93)3,611
287% (84–90)3,611
375% (71–78)3,611
474% (70–77)3,611
575% (72–79)3,611
671% (68–75)3,611
771% (68–75)3,608
870% (66–74)3,601
969% (65–72)3,597
1069% (65–72)3,595
1169% (65–72)3,592
1267% (63–71)3,587
1364% (61–68)3,579
1465% (61–68)3,579
1562% (58–66)3,576
1660% (56–64)3,469
1758% (55–62)3,446
1857% (53–60)3,423
1956% (52–60)3,380
2053% (49–57)3,327
2153% (49–57)3,268
2253% (49–57)3,197
2352% (48–57)3,083
2454% (50–58)2,902
2553% (48–58)2,672
2654% (49–59)2,446
2753% (48–58)2,177
2854% (49–60)1,946
2953% (47–59)1,716
3054% (48–61)1,497
3156% (48–63)1,289
3255% (47–63)1,097
3357% (48–65)886
3457% (46–67)720
3556% (45–67)552
3654% (41–67)447
3757% (42–72)355
3856% (39–73)275
3956% (39–73)209
4058% (35–80)156
4158% (28–88)117
4253% (21–86)72
4360% (19–100)57
4460% (14–100)39

By area

AreaSeen by the enemy
Own base 8.9% (8.2–9.5)

Other top laners, weighted to Rek'Sai's group mix: 7.3% (7.2–7.4). Difference: +1.6 points (+0.9 to +2.2)

Enemy base 99.75% (99.68–99.83)

Other top laners, weighted to Rek'Sai's group mix: 99.75% (99.74–99.76). Difference: 0.00 points (−0.08 to +0.08)

Top lane 70.6% (70.0–71.2)

Other top laners, weighted to Rek'Sai's group mix: 67.3% (67.1–67.5). Difference: +3.3 points (+2.6 to +3.9)

Mid lane 70.2% (69.5–71.0)

Other top laners, weighted to Rek'Sai's group mix: 66.1% (65.9–66.3). Difference: +4.2 points (+3.4 to +4.9)

Bot lane 65.6% (64.9–66.3)

Other top laners, weighted to Rek'Sai's group mix: 62.6% (62.3–62.9). Difference: +3.0 points (+2.3 to +3.7)

River 41.0% (39.9–42.2)

Other top laners, weighted to Rek'Sai's group mix: 40.2% (40.0–40.3). Difference: +0.8 points (−0.3 to +1.9)

Own jungle 33.7% (32.6–34.9)

Other top laners, weighted to Rek'Sai's group mix: 31.4% (31.3–31.5). Difference: +2.3 points (+1.2 to +3.5)

Enemy jungle 44.7% (43.2–46.1)

Other top laners, weighted to Rek'Sai's group mix: 43.9% (43.8–44.1). Difference: +0.7 points (−0.7 to +2.2)

Outside all zones —

Other top laners, weighted to Rek'Sai's group mix: 46.0% (45.6–46.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 44.4% (41.4–47.4)

    Other top laners, weighted to Rek'Sai's group mix: 44.9% (44.2–45.6). Difference: −0.5 points (−3.1 to +2.1)

  • Near own jungler 17.1% (16.1–18.0)

    Other top laners, weighted to Rek'Sai's group mix: 15.7% (15.6–15.9). Difference: +1.3 points (+0.5 to +2.2)

  • Near own mid laner 12.5% (11.7–13.3)

    Other top laners, weighted to Rek'Sai's group mix: 11.1% (10.9–11.2). Difference: +1.4 points (+0.7 to +2.2)

  • Near own bot laner 13.9% (12.9–15.0)

    Other top laners, weighted to Rek'Sai's group mix: 12.6% (12.4–12.8). Difference: +1.4 points (+0.4 to +2.3)

  • Near own support 19.3% (18.1–20.6)

    Other top laners, weighted to Rek'Sai's group mix: 17.6% (17.4–17.9). Difference: +1.7 points (+0.6 to +2.8)

  • Near the enemy jungler 13.0% (12.6–13.5)

    Other top laners, weighted to Rek'Sai's group mix: 11.1% (11.0–11.2). Difference: +1.9 points (+1.5 to +2.3)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 2,902 of 3,579 player-games were still in game.

0 2,000 4,000 0 10 20 30 40 50 60 In minute 0: 3,611 player-games lasting this longIn minute 1: 3,611 player-games lasting this longIn minute 2: 3,611 player-games lasting this longIn minute 3: 3,611 player-games lasting this longIn minute 4: 3,611 player-games lasting this longIn minute 5: 3,611 player-games lasting this longIn minute 6: 3,611 player-games lasting this longIn minute 7: 3,608 player-games lasting this longIn minute 8: 3,601 player-games lasting this longIn minute 9: 3,597 player-games lasting this longIn minute 10: 3,595 player-games lasting this longIn minute 11: 3,592 player-games lasting this longIn minute 12: 3,587 player-games lasting this longIn minute 13: 3,579 player-games lasting this longIn minute 14: 3,579 player-games lasting this longIn minute 15: 3,576 player-games lasting this longIn minute 16: 3,469 player-games lasting this longIn minute 17: 3,446 player-games lasting this longIn minute 18: 3,423 player-games lasting this longIn minute 19: 3,380 player-games lasting this longIn minute 20: 3,327 player-games lasting this longIn minute 21: 3,268 player-games lasting this longIn minute 22: 3,197 player-games lasting this longIn minute 23: 3,083 player-games lasting this longIn minute 24: 2,902 player-games lasting this longIn minute 25: 2,672 player-games lasting this longIn minute 26: 2,446 player-games lasting this longIn minute 27: 2,177 player-games lasting this longIn minute 28: 1,946 player-games lasting this longIn minute 29: 1,716 player-games lasting this longIn minute 30: 1,497 player-games lasting this longIn minute 31: 1,289 player-games lasting this longIn minute 32: 1,097 player-games lasting this longIn minute 33: 886 player-games lasting this longIn minute 34: 720 player-games lasting this longIn minute 35: 552 player-games lasting this longIn minute 36: 447 player-games lasting this longIn minute 37: 355 player-games lasting this longIn minute 38: 275 player-games lasting this longIn minute 39: 209 player-games lasting this longIn minute 40: 156 player-games lasting this longIn minute 41: 117 player-games lasting this longIn minute 42: 72 player-games lasting this longIn minute 43: 57 player-games lasting this longIn minute 44: 39 player-games lasting this longIn minute 45: 27 player-games lasting this longIn minute 46: 22 player-games lasting this longIn minute 47: 13 player-games lasting this longIn minute 48: 9 player-games lasting this longIn minute 49: 8 player-games lasting this longIn minute 50: 8 player-games lasting this longIn minute 51: 5 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 5 player-games lasting this longIn minute 54: 4 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 2 player-games lasting this longIn minute 57: 2 player-games lasting this longIn minute 58: 2 player-games lasting this longIn minute 59: 1 player-game lasting this longIn 60:00 and later: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,579 player-games a win rate is uncertain by about ±1.6 points.