Where Skarner top laners spend the time from 25:00 to the end

Skarner top laners spent 16.1% of the time from 25:00 to the end in mid lane; other top laners, weighted to Skarner's mix of groups, spent 15.8%. The largest clear difference is time in bot lane: −1.6 points (−2.1 to −1.1). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 3,311 games · 3,311 player-games · 1,218 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Skarner top laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Skarner top laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Skarner's share of time in each group: Iron IV <0.5%, Iron I–III <0.5%, Bronze 6%, Silver 11%, Gold 15%, Platinum 21%, Emerald 20%, Diamond 20%, Master 6%, Grandmaster <0.5%, Unranked <0.5%.

  • Own base 10.1% (9.9–10.4)

    Other top laners, weighted to Skarner's group mix: 9.8% (9.7–9.8). Difference: +0.4 points (+0.1 to +0.6) clear

  • Enemy base 3.7% (3.5–3.9)

    Other top laners, weighted to Skarner's group mix: 3.9% (3.8–3.9). Difference: −0.2 points (−0.3 to just above 0)

  • Top lane 11.7% (11.2–12.3)

    Other top laners, weighted to Skarner's group mix: 12.3% (12.3–12.4). Difference: −0.6 points (−1.2 to −0.1)

  • Mid lane 16.1% (15.8–16.5)

    Other top laners, weighted to Skarner's group mix: 15.8% (15.7–16.0). Difference: +0.3 points (−0.1 to +0.6)

  • Bot lane 9.4% (8.9–9.9)

    Other top laners, weighted to Skarner's group mix: 11.0% (10.8–11.2). Difference: −1.6 points (−2.1 to −1.1) clear

  • River 11.8% (11.5–12.2)

    Other top laners, weighted to Skarner's group mix: 10.9% (10.9–10.9). Difference: +0.9 points (+0.5 to +1.3) clear

  • Own jungle 8.2% (7.9–8.6)

    Other top laners, weighted to Skarner's group mix: 6.9% (6.8–6.9). Difference: +1.4 points (+1.0 to +1.7) clear

  • Enemy jungle 5.5% (5.3–5.8)

    Other top laners, weighted to Skarner's group mix: 4.9% (4.9–4.9). Difference: +0.6 points (+0.4 to +0.9) clear

  • Outside all zones 0.04% (0.04–0.04)

    Other top laners, weighted to Skarner's group mix: 0.04% (0.04–0.04). Difference: 0.00 points (−0.01 to just above 0)

  • Dead 23.3% (22.6–23.9)

    Other top laners, weighted to Skarner's group mix: 24.5% (24.4–24.6). Difference: −1.2 points (−1.8 to −0.6)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

54.6% (53.9–55.3) of the time they were alive

Other top laners, weighted to Skarner's group mix: 52.5% (52.4–52.5). Difference: +2.1 points (+1.4 to +2.8)

0% 50% 100% 0 10 20 30 40 Minute 0: 7% (6–9) seen by the enemy, 4,285 player-gamesMinute 1: 92% (91–93) seen by the enemy, 4,285 player-gamesMinute 2: 82% (80–85) seen by the enemy, 4,285 player-gamesMinute 3: 73% (70–75) seen by the enemy, 4,285 player-gamesMinute 4: 72% (70–75) seen by the enemy, 4,285 player-gamesMinute 5: 72% (70–75) seen by the enemy, 4,285 player-gamesMinute 6: 71% (68–73) seen by the enemy, 4,281 player-gamesMinute 7: 70% (68–73) seen by the enemy, 4,276 player-gamesMinute 8: 69% (66–71) seen by the enemy, 4,272 player-gamesMinute 9: 68% (65–70) seen by the enemy, 4,268 player-gamesMinute 10: 68% (66–71) seen by the enemy, 4,260 player-gamesMinute 11: 68% (66–71) seen by the enemy, 4,257 player-gamesMinute 12: 67% (65–70) seen by the enemy, 4,255 player-gamesMinute 13: 65% (62–67) seen by the enemy, 4,252 player-gamesMinute 14: 67% (64–69) seen by the enemy, 4,250 player-gamesMinute 15: 63% (61–66) seen by the enemy, 4,244 player-gamesMinute 16: 61% (59–64) seen by the enemy, 4,134 player-gamesMinute 17: 60% (57–62) seen by the enemy, 4,097 player-gamesMinute 18: 57% (55–60) seen by the enemy, 4,070 player-gamesMinute 19: 57% (54–59) seen by the enemy, 4,030 player-gamesMinute 20: 55% (52–57) seen by the enemy, 3,979 player-gamesMinute 21: 54% (52–57) seen by the enemy, 3,917 player-gamesMinute 22: 54% (51–56) seen by the enemy, 3,841 player-gamesMinute 23: 54% (51–57) seen by the enemy, 3,719 player-gamesMinute 24: 54% (51–57) seen by the enemy, 3,535 player-gamesMinute 25: 54% (51–57) seen by the enemy, 3,311 player-gamesMinute 26: 54% (51–58) seen by the enemy, 3,054 player-gamesMinute 27: 53% (50–57) seen by the enemy, 2,772 player-gamesMinute 28: 54% (50–58) seen by the enemy, 2,514 player-gamesMinute 29: 53% (49–57) seen by the enemy, 2,218 player-gamesMinute 30: 55% (50–59) seen by the enemy, 1,941 player-gamesMinute 31: 55% (50–60) seen by the enemy, 1,662 player-gamesMinute 32: 55% (49–60) seen by the enemy, 1,380 player-gamesMinute 33: 57% (51–63) seen by the enemy, 1,142 player-gamesMinute 34: 56% (49–63) seen by the enemy, 945 player-gamesMinute 35: 57% (50–64) seen by the enemy, 753 player-gamesMinute 36: 56% (48–64) seen by the enemy, 588 player-gamesMinute 37: 58% (48–67) seen by the enemy, 471 player-gamesMinute 38: 58% (47–69) seen by the enemy, 366 player-gamesMinute 39: 59% (47–71) seen by the enemy, 274 player-gamesMinute 40: 56% (42–70) seen by the enemy, 204 player-gamesMinute 41: 57% (40–73) seen by the enemy, 164 player-gamesMinute 42: 56% (37–75) seen by the enemy, 130 player-gamesMinute 43: 52% (29–74) seen by the enemy, 94 player-gamesMinute 44: 52% (26–78) seen by the enemy, 70 player-gamesMinute 45: 54% (26–81) seen by the enemy, 54 player-gamesMinute 46: 60% (25–95) seen by the enemy, 38 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07% (6–9)4,285
192% (91–93)4,285
282% (80–85)4,285
373% (70–75)4,285
472% (70–75)4,285
572% (70–75)4,285
671% (68–73)4,281
770% (68–73)4,276
869% (66–71)4,272
968% (65–70)4,268
1068% (66–71)4,260
1168% (66–71)4,257
1267% (65–70)4,255
1365% (62–67)4,252
1467% (64–69)4,250
1563% (61–66)4,244
1661% (59–64)4,134
1760% (57–62)4,097
1857% (55–60)4,070
1957% (54–59)4,030
2055% (52–57)3,979
2154% (52–57)3,917
2254% (51–56)3,841
2354% (51–57)3,719
2454% (51–57)3,535
2554% (51–57)3,311
2654% (51–58)3,054
2753% (50–57)2,772
2854% (50–58)2,514
2953% (49–57)2,218
3055% (50–59)1,941
3155% (50–60)1,662
3255% (49–60)1,380
3357% (51–63)1,142
3456% (49–63)945
3557% (50–64)753
3656% (48–64)588
3758% (48–67)471
3858% (47–69)366
3959% (47–71)274
4056% (42–70)204
4157% (40–73)164
4256% (37–75)130
4352% (29–74)94
4452% (26–78)70
4554% (26–81)54
4660% (25–95)38

By area

AreaSeen by the enemy
Own base 26.9% (25.7–28.1)

Other top laners, weighted to Skarner's group mix: 26.6% (26.5–26.7). Difference: +0.3 points (−0.9 to +1.6)

Enemy base 99.92% (99.88–99.97)

Other top laners, weighted to Skarner's group mix: 99.78% (99.77–99.78). Difference: +0.15 points (+0.10 to +0.20)

Top lane 64.3% (63.1–65.4)

Other top laners, weighted to Skarner's group mix: 60.7% (60.5–60.9). Difference: +3.6 points (+2.5 to +4.7)

Mid lane 66.7% (66.0–67.5)

Other top laners, weighted to Skarner's group mix: 63.4% (63.4–63.5). Difference: +3.3 points (+2.6 to +4.0)

Bot lane 65.8% (65.0–66.6)

Other top laners, weighted to Skarner's group mix: 60.9% (60.7–61.1). Difference: +4.9 points (+4.1 to +5.7)

River 45.1% (44.2–46.1)

Other top laners, weighted to Skarner's group mix: 41.2% (41.2–41.3). Difference: +3.9 points (+2.9 to +4.8)

Own jungle 34.9% (33.5–36.3)

Other top laners, weighted to Skarner's group mix: 32.3% (32.2–32.4). Difference: +2.6 points (+1.3 to +4.0)

Enemy jungle 49.1% (47.8–50.5)

Other top laners, weighted to Skarner's group mix: 45.0% (44.9–45.0). Difference: +4.2 points (+2.9 to +5.5)

Outside all zones —

Other top laners, weighted to Skarner's group mix: 57.1% (56.9–57.3). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 17.7% (17.0–18.5)

    Other top laners, weighted to Skarner's group mix: 18.6% (18.5–18.7). Difference: −0.9 points (−1.6 to −0.1)

  • Near own jungler 28.8% (28.2–29.3)

    Other top laners, weighted to Skarner's group mix: 26.3% (26.2–26.5). Difference: +2.4 points (+1.9 to +3.0)

  • Near own mid laner 26.9% (26.2–27.6)

    Other top laners, weighted to Skarner's group mix: 24.5% (24.4–24.6). Difference: +2.4 points (+1.8 to +3.1)

  • Near own bot laner 30.9% (30.1–31.6)

    Other top laners, weighted to Skarner's group mix: 28.0% (27.8–28.2). Difference: +2.9 points (+2.2 to +3.6)

  • Near own support 34.5% (33.7–35.3)

    Other top laners, weighted to Skarner's group mix: 32.0% (31.8–32.2). Difference: +2.5 points (+1.8 to +3.3)

  • Near the enemy jungler 19.1% (18.7–19.4)

    Other top laners, weighted to Skarner's group mix: 17.0% (16.9–17.1). Difference: +2.1 points (+1.7 to +2.4)

0%scale ends at 40%, not 100%40%

Game duration

At 56:00, 1 of 3,311 player-games was still in game.

0 3,000 6,000 0 10 20 30 40 50 In minute 0: 4,285 player-games lasting this longIn minute 1: 4,285 player-games lasting this longIn minute 2: 4,285 player-games lasting this longIn minute 3: 4,285 player-games lasting this longIn minute 4: 4,285 player-games lasting this longIn minute 5: 4,285 player-games lasting this longIn minute 6: 4,281 player-games lasting this longIn minute 7: 4,276 player-games lasting this longIn minute 8: 4,272 player-games lasting this longIn minute 9: 4,268 player-games lasting this longIn minute 10: 4,260 player-games lasting this longIn minute 11: 4,257 player-games lasting this longIn minute 12: 4,255 player-games lasting this longIn minute 13: 4,252 player-games lasting this longIn minute 14: 4,250 player-games lasting this longIn minute 15: 4,244 player-games lasting this longIn minute 16: 4,134 player-games lasting this longIn minute 17: 4,097 player-games lasting this longIn minute 18: 4,070 player-games lasting this longIn minute 19: 4,030 player-games lasting this longIn minute 20: 3,979 player-games lasting this longIn minute 21: 3,917 player-games lasting this longIn minute 22: 3,841 player-games lasting this longIn minute 23: 3,719 player-games lasting this longIn minute 24: 3,535 player-games lasting this longIn minute 25: 3,311 player-games lasting this longIn minute 26: 3,054 player-games lasting this longIn minute 27: 2,772 player-games lasting this longIn minute 28: 2,514 player-games lasting this longIn minute 29: 2,218 player-games lasting this longIn minute 30: 1,941 player-games lasting this longIn minute 31: 1,662 player-games lasting this longIn minute 32: 1,380 player-games lasting this longIn minute 33: 1,142 player-games lasting this longIn minute 34: 945 player-games lasting this longIn minute 35: 753 player-games lasting this longIn minute 36: 588 player-games lasting this longIn minute 37: 471 player-games lasting this longIn minute 38: 366 player-games lasting this longIn minute 39: 274 player-games lasting this longIn minute 40: 204 player-games lasting this longIn minute 41: 164 player-games lasting this longIn minute 42: 130 player-games lasting this longIn minute 43: 94 player-games lasting this longIn minute 44: 70 player-games lasting this longIn minute 45: 54 player-games lasting this longIn minute 46: 38 player-games lasting this longIn minute 47: 23 player-games lasting this longIn minute 48: 16 player-games lasting this longIn minute 49: 12 player-games lasting this longIn minute 50: 11 player-games lasting this longIn minute 51: 9 player-games lasting this longIn minute 52: 5 player-games lasting this longIn minute 53: 4 player-games lasting this longIn minute 54: 2 player-games lasting this longIn minute 55: 2 player-games lasting this longIn minute 56: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 3,311 player-games a win rate is uncertain by about ±1.7 points.