Where Vex top laners spend minutes 14–25

Vex top laners spent 29.1% of minutes 14–25 in top lane; other top laners, weighted to Vex's mix of groups, spent 36.0%. The largest clear difference is time in top lane: −6.9 points (−7.9 to −5.9). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 2,197 games · 2,197 player-games · 1,287 players · 14:00–25:00

Filters: All groups · 14–25 · all patches
Minutes
Blue team
Heat map of where Vex top laners on the blue team spent minutes 14–25
Red team
Heat map of where Vex top laners on the red team spent minutes 14–25

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 14–25 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Vex's share of time in each group: Iron IV 3%, Iron I–III 2%, Bronze 9%, Silver 12%, Gold 14%, Platinum 16%, Emerald 20%, Diamond 12%, Master 10%, Grandmaster 2%, Unranked <0.5%.

  • Own base 8.2% (8.0–8.4)

    Other top laners, weighted to Vex's group mix: 7.8% (7.7–7.8). Difference: +0.4 points (+0.3 to +0.6) clear

  • Enemy base 0.41% (0.33–0.49)

    Other top laners, weighted to Vex's group mix: 0.64% (0.62–0.66). Difference: −0.23 points (−0.31 to −0.15) clear

  • Top lane 29.1% (28.0–30.3)

    Other top laners, weighted to Vex's group mix: 36.0% (35.6–36.5). Difference: −6.9 points (−7.9 to −5.9) clear

  • Mid lane 15.4% (14.8–16.0)

    Other top laners, weighted to Vex's group mix: 10.1% (10.0–10.3). Difference: +5.3 points (+4.7 to +5.9) clear

  • Bot lane 8.8% (8.3–9.2)

    Other top laners, weighted to Vex's group mix: 10.1% (9.6–10.6). Difference: −1.3 points (−1.7 to −0.9) clear

  • River 10.6% (10.1–11.0)

    Other top laners, weighted to Vex's group mix: 9.5% (9.4–9.6). Difference: +1.1 points (+0.6 to +1.5) clear

  • Own jungle 6.5% (6.2–6.8)

    Other top laners, weighted to Vex's group mix: 4.9% (4.9–4.9). Difference: +1.6 points (+1.3 to +1.9) clear

  • Enemy jungle 3.1% (2.9–3.3)

    Other top laners, weighted to Vex's group mix: 3.6% (3.5–3.6). Difference: −0.5 points (−0.7 to −0.3) clear

  • Outside all zones 0.02% (0.02–0.02)

    Other top laners, weighted to Vex's group mix: 0.01% (0.01–0.01). Difference: 0.00 points (just above 0 to +0.01)

  • Dead 18.0% (17.4–18.5)

    Other top laners, weighted to Vex's group mix: 17.4% (17.3–17.4). Difference: +0.6 points (just above 0 to +1.1)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

48.9% (48.5–49.3) of the time they were alive

Other top laners, weighted to Vex's group mix: 55.5% (55.2–55.7). Difference: −6.5 points (−6.9 to −6.2)

0% 50% 100% 0 10 20 30 40 Minute 0: 8.1% (7.3–8.8) seen by the enemy, 2,220 player-gamesMinute 1: 92.8% (92.1–93.5) seen by the enemy, 2,220 player-gamesMinute 2: 82% (81–84) seen by the enemy, 2,220 player-gamesMinute 3: 68% (67–70) seen by the enemy, 2,220 player-gamesMinute 4: 70% (69–72) seen by the enemy, 2,220 player-gamesMinute 5: 68% (66–69) seen by the enemy, 2,220 player-gamesMinute 6: 66% (65–68) seen by the enemy, 2,220 player-gamesMinute 7: 63% (62–65) seen by the enemy, 2,220 player-gamesMinute 8: 62% (60–63) seen by the enemy, 2,216 player-gamesMinute 9: 60% (59–62) seen by the enemy, 2,212 player-gamesMinute 10: 60% (59–62) seen by the enemy, 2,209 player-gamesMinute 11: 59% (57–60) seen by the enemy, 2,206 player-gamesMinute 12: 58% (57–60) seen by the enemy, 2,203 player-gamesMinute 13: 55% (54–57) seen by the enemy, 2,201 player-gamesMinute 14: 57% (56–59) seen by the enemy, 2,197 player-gamesMinute 15: 54% (53–56) seen by the enemy, 2,193 player-gamesMinute 16: 51% (50–53) seen by the enemy, 2,139 player-gamesMinute 17: 49% (48–50) seen by the enemy, 2,120 player-gamesMinute 18: 48% (47–50) seen by the enemy, 2,108 player-gamesMinute 19: 48% (46–49) seen by the enemy, 2,079 player-gamesMinute 20: 47% (46–48) seen by the enemy, 2,045 player-gamesMinute 21: 46% (44–47) seen by the enemy, 2,015 player-gamesMinute 22: 44% (43–46) seen by the enemy, 1,983 player-gamesMinute 23: 45% (43–46) seen by the enemy, 1,931 player-gamesMinute 24: 45% (43–46) seen by the enemy, 1,861 player-gamesMinute 25: 46% (44–47) seen by the enemy, 1,760 player-gamesMinute 26: 46% (44–47) seen by the enemy, 1,669 player-gamesMinute 27: 47% (45–49) seen by the enemy, 1,532 player-gamesMinute 28: 45% (43–47) seen by the enemy, 1,403 player-gamesMinute 29: 46% (44–48) seen by the enemy, 1,244 player-gamesMinute 30: 48% (46–51) seen by the enemy, 1,086 player-gamesMinute 31: 50% (47–52) seen by the enemy, 940 player-gamesMinute 32: 47% (44–50) seen by the enemy, 801 player-gamesMinute 33: 48% (45–51) seen by the enemy, 687 player-gamesMinute 34: 49% (45–52) seen by the enemy, 576 player-gamesMinute 35: 49% (45–52) seen by the enemy, 483 player-gamesMinute 36: 50% (46–54) seen by the enemy, 395 player-gamesMinute 37: 50% (46–54) seen by the enemy, 308 player-gamesMinute 38: 48% (43–53) seen by the enemy, 244 player-gamesMinute 39: 52% (46–57) seen by the enemy, 195 player-gamesMinute 40: 48% (41–55) seen by the enemy, 143 player-gamesMinute 41: 44% (36–52) seen by the enemy, 107 player-gamesMinute 42: 51% (43–59) seen by the enemy, 91 player-gamesMinute 43: 47% (36–58) seen by the enemy, 74 player-gamesMinute 44: 50% (40–60) seen by the enemy, 61 player-gamesMinute 45: 44% (33–55) seen by the enemy, 50 player-gamesMinute 46: 44% (31–56) seen by the enemy, 39 player-gamesMinute 47: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
08.1% (7.3–8.8)2,220
192.8% (92.1–93.5)2,220
282% (81–84)2,220
368% (67–70)2,220
470% (69–72)2,220
568% (66–69)2,220
666% (65–68)2,220
763% (62–65)2,220
862% (60–63)2,216
960% (59–62)2,212
1060% (59–62)2,209
1159% (57–60)2,206
1258% (57–60)2,203
1355% (54–57)2,201
1457% (56–59)2,197
1554% (53–56)2,193
1651% (50–53)2,139
1749% (48–50)2,120
1848% (47–50)2,108
1948% (46–49)2,079
2047% (46–48)2,045
2146% (44–47)2,015
2244% (43–46)1,983
2345% (43–46)1,931
2445% (43–46)1,861
2546% (44–47)1,760
2646% (44–47)1,669
2747% (45–49)1,532
2845% (43–47)1,403
2946% (44–48)1,244
3048% (46–51)1,086
3150% (47–52)940
3247% (44–50)801
3348% (45–51)687
3449% (45–52)576
3549% (45–52)483
3650% (46–54)395
3750% (46–54)308
3848% (43–53)244
3952% (46–57)195
4048% (41–55)143
4144% (36–52)107
4251% (43–59)91
4347% (36–58)74
4450% (40–60)61
4544% (33–55)50
4644% (31–56)39
47—32

By area

AreaSeen by the enemy
Own base 6.1% (5.3–6.9)

Other top laners, weighted to Vex's group mix: 7.3% (7.2–7.4). Difference: −1.2 points (−2.0 to −0.4)

Enemy base 99.9% (99.7–100.0)

Other top laners, weighted to Vex's group mix: 99.8% (99.8–99.8). Difference: +0.1 points (just below 0 to +0.2)

Top lane 61.3% (60.7–61.8)

Other top laners, weighted to Vex's group mix: 68.1% (67.8–68.3). Difference: −6.8 points (−7.3 to −6.3)

Mid lane 60.0% (59.2–60.9)

Other top laners, weighted to Vex's group mix: 66.6% (66.4–66.7). Difference: −6.5 points (−7.3 to −5.8)

Bot lane 57.6% (56.8–58.4)

Other top laners, weighted to Vex's group mix: 63.4% (63.1–63.7). Difference: −5.8 points (−6.6 to −5.1)

River 37.3% (36.6–38.0)

Other top laners, weighted to Vex's group mix: 40.5% (40.4–40.6). Difference: −3.2 points (−3.9 to −2.5)

Own jungle 27.8% (26.8–28.7)

Other top laners, weighted to Vex's group mix: 31.5% (31.5–31.5). Difference: −3.7 points (−4.7 to −2.8)

Enemy jungle 43.5% (42.2–44.7)

Other top laners, weighted to Vex's group mix: 44.2% (44.1–44.3). Difference: −0.7 points (−1.9 to +0.5)

Outside all zones —

Other top laners, weighted to Vex's group mix: 45.4% (44.9–45.9). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 38.3% (36.9–39.6)

    Other top laners, weighted to Vex's group mix: 46.8% (46.2–47.4). Difference: −8.5 points (−9.7 to −7.3)

  • Near own jungler 18.1% (17.5–18.6)

    Other top laners, weighted to Vex's group mix: 15.5% (15.4–15.6). Difference: +2.6 points (+2.0 to +3.1)

  • Near own mid laner 13.3% (12.8–13.8)

    Other top laners, weighted to Vex's group mix: 11.4% (11.3–11.5). Difference: +1.9 points (+1.4 to +2.5)

  • Near own bot laner 16.2% (15.5–16.9)

    Other top laners, weighted to Vex's group mix: 12.3% (12.1–12.4). Difference: +3.9 points (+3.2 to +4.6)

  • Near own support 21.5% (20.9–22.1)

    Other top laners, weighted to Vex's group mix: 17.0% (16.8–17.2). Difference: +4.5 points (+3.9 to +5.0)

  • Near the enemy jungler 11.0% (10.7–11.3)

    Other top laners, weighted to Vex's group mix: 11.0% (11.0–11.1). Difference: 0.0 points (−0.3 to +0.3)

0%scale ends at 50%, not 100%50%

Game duration

At 24:00, 1,861 of 2,197 player-games were still in game.

0 1,500 3,000 0 10 20 30 40 50 60 In minute 0: 2,220 player-games lasting this longIn minute 1: 2,220 player-games lasting this longIn minute 2: 2,220 player-games lasting this longIn minute 3: 2,220 player-games lasting this longIn minute 4: 2,220 player-games lasting this longIn minute 5: 2,220 player-games lasting this longIn minute 6: 2,220 player-games lasting this longIn minute 7: 2,220 player-games lasting this longIn minute 8: 2,216 player-games lasting this longIn minute 9: 2,212 player-games lasting this longIn minute 10: 2,209 player-games lasting this longIn minute 11: 2,206 player-games lasting this longIn minute 12: 2,203 player-games lasting this longIn minute 13: 2,201 player-games lasting this longIn minute 14: 2,197 player-games lasting this longIn minute 15: 2,193 player-games lasting this longIn minute 16: 2,139 player-games lasting this longIn minute 17: 2,120 player-games lasting this longIn minute 18: 2,108 player-games lasting this longIn minute 19: 2,079 player-games lasting this longIn minute 20: 2,045 player-games lasting this longIn minute 21: 2,015 player-games lasting this longIn minute 22: 1,983 player-games lasting this longIn minute 23: 1,931 player-games lasting this longIn minute 24: 1,861 player-games lasting this longIn minute 25: 1,760 player-games lasting this longIn minute 26: 1,669 player-games lasting this longIn minute 27: 1,532 player-games lasting this longIn minute 28: 1,403 player-games lasting this longIn minute 29: 1,244 player-games lasting this longIn minute 30: 1,086 player-games lasting this longIn minute 31: 940 player-games lasting this longIn minute 32: 801 player-games lasting this longIn minute 33: 687 player-games lasting this longIn minute 34: 576 player-games lasting this longIn minute 35: 483 player-games lasting this longIn minute 36: 395 player-games lasting this longIn minute 37: 308 player-games lasting this longIn minute 38: 244 player-games lasting this longIn minute 39: 195 player-games lasting this longIn minute 40: 143 player-games lasting this longIn minute 41: 107 player-games lasting this longIn minute 42: 91 player-games lasting this longIn minute 43: 74 player-games lasting this longIn minute 44: 61 player-games lasting this longIn minute 45: 50 player-games lasting this longIn minute 46: 39 player-games lasting this longIn minute 47: 32 player-games lasting this longIn minute 48: 26 player-games lasting this longIn minute 49: 20 player-games lasting this longIn minute 50: 14 player-games lasting this longIn minute 51: 13 player-games lasting this longIn minute 52: 10 player-games lasting this longIn minute 53: 8 player-games lasting this longIn minute 54: 5 player-games lasting this longIn minute 55: 5 player-games lasting this longIn minute 56: 5 player-games lasting this longIn minute 57: 3 player-games lasting this longIn minute 58: 2 player-games lasting this longIn minute 59: 2 player-games lasting this longIn 60:00 and later: 2 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 2,197 player-games a win rate is uncertain by about ±2.1 points.