Where Warwick top laners spend the time from 25:00 to the end

Warwick top laners spent 13.8% of the time from 25:00 to the end in mid lane; other top laners, weighted to Warwick's mix of groups, spent 16.1%. The largest clear difference is time in mid lane: −2.3 points (−2.4 to −2.2). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 42,026 games · 42,026 player-games · 16,634 players · 25:00 to the end

Filters: All groups · 25–end · all patches
Minutes
Blue team
Heat map of where Warwick top laners on the blue team spent the time from 25:00 to the end
Red team
Heat map of where Warwick top laners on the red team spent the time from 25:00 to the end

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of the time from 25:00 to the end spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other top laners are compared within each group and weighted by Warwick's share of time in each group: Iron IV <0.5%, Iron I–III 1%, Bronze 8%, Silver 14%, Gold 21%, Platinum 20%, Emerald 18%, Diamond 11%, Master 6%, Grandmaster <0.5%, Challenger <0.5%, Unranked <0.5%.

  • Own base 8.59% (8.54–8.65)

    Other top laners, weighted to Warwick's group mix: 9.82% (9.81–9.84). Difference: −1.23 points (−1.29 to −1.18) clear

  • Enemy base 3.75% (3.71–3.79)

    Other top laners, weighted to Warwick's group mix: 3.76% (3.74–3.78). Difference: −0.01 points (−0.04 to +0.03)

  • Top lane 12.2% (12.1–12.4)

    Other top laners, weighted to Warwick's group mix: 12.4% (12.4–12.4). Difference: −0.2 points (−0.3 to just below 0)

  • Mid lane 13.8% (13.7–13.9)

    Other top laners, weighted to Warwick's group mix: 16.1% (16.1–16.1). Difference: −2.3 points (−2.4 to −2.2) clear

  • Bot lane 10.0% (9.9–10.2)

    Other top laners, weighted to Warwick's group mix: 10.6% (10.6–10.7). Difference: −0.6 points (−0.7 to −0.5) clear

  • River 11.3% (11.2–11.4)

    Other top laners, weighted to Warwick's group mix: 10.9% (10.9–10.9). Difference: +0.4 points (+0.3 to +0.5) clear

  • Own jungle 6.57% (6.50–6.64)

    Other top laners, weighted to Warwick's group mix: 6.82% (6.80–6.83). Difference: −0.25 points (−0.32 to −0.17) clear

  • Enemy jungle 5.46% (5.40–5.53)

    Other top laners, weighted to Warwick's group mix: 4.83% (4.82–4.84). Difference: +0.64 points (+0.57 to +0.70) clear

  • Outside all zones 0.03% (0.03–0.03)

    Other top laners, weighted to Warwick's group mix: 0.04% (0.04–0.04). Difference: −0.01 points (−0.01 to −0.01) clear

  • Dead 28.2% (28.0–28.4)

    Other top laners, weighted to Warwick's group mix: 24.7% (24.6–24.7). Difference: +3.5 points (+3.3 to +3.8)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

52.0% (51.9–52.1) of the time they were alive

Other top laners, weighted to Warwick's group mix: 52.6% (52.5–52.6). Difference: −0.6 points (−0.7 to −0.4)

0% 50% 100% 0 10 20 30 40 50 Minute 0: 7.2% (7.0–7.4) seen by the enemy, 54,190 player-gamesMinute 1: 88.6% (88.3–88.8) seen by the enemy, 54,190 player-gamesMinute 2: 75.5% (75.1–75.9) seen by the enemy, 54,190 player-gamesMinute 3: 72.2% (71.8–72.6) seen by the enemy, 54,190 player-gamesMinute 4: 70.7% (70.3–71.1) seen by the enemy, 54,190 player-gamesMinute 5: 71.0% (70.6–71.4) seen by the enemy, 54,190 player-gamesMinute 6: 69.0% (68.6–69.4) seen by the enemy, 54,130 player-gamesMinute 7: 67.7% (67.3–68.1) seen by the enemy, 54,068 player-gamesMinute 8: 66.1% (65.7–66.5) seen by the enemy, 54,017 player-gamesMinute 9: 64.3% (63.9–64.7) seen by the enemy, 53,961 player-gamesMinute 10: 64.8% (64.3–65.2) seen by the enemy, 53,910 player-gamesMinute 11: 65.8% (65.4–66.2) seen by the enemy, 53,852 player-gamesMinute 12: 64.7% (64.3–65.0) seen by the enemy, 53,795 player-gamesMinute 13: 62.9% (62.5–63.3) seen by the enemy, 53,736 player-gamesMinute 14: 63.8% (63.4–64.2) seen by the enemy, 53,684 player-gamesMinute 15: 60.5% (60.1–60.9) seen by the enemy, 53,627 player-gamesMinute 16: 58.2% (57.8–58.6) seen by the enemy, 52,151 player-gamesMinute 17: 56.8% (56.4–57.2) seen by the enemy, 51,730 player-gamesMinute 18: 55.2% (54.9–55.6) seen by the enemy, 51,475 player-gamesMinute 19: 54.2% (53.8–54.6) seen by the enemy, 50,927 player-gamesMinute 20: 52.0% (51.6–52.5) seen by the enemy, 50,135 player-gamesMinute 21: 51.5% (51.0–51.9) seen by the enemy, 49,315 player-gamesMinute 22: 51.0% (50.5–51.4) seen by the enemy, 48,253 player-gamesMinute 23: 50.9% (50.5–51.4) seen by the enemy, 46,742 player-gamesMinute 24: 50.9% (50.4–51.4) seen by the enemy, 44,681 player-gamesMinute 25: 51.0% (50.5–51.5) seen by the enemy, 42,026 player-gamesMinute 26: 51.4% (50.9–51.9) seen by the enemy, 39,177 player-gamesMinute 27: 51.3% (50.8–51.9) seen by the enemy, 35,930 player-gamesMinute 28: 51.2% (50.6–51.8) seen by the enemy, 32,416 player-gamesMinute 29: 50.9% (50.3–51.5) seen by the enemy, 28,915 player-gamesMinute 30: 52.0% (51.3–52.7) seen by the enemy, 25,351 player-gamesMinute 31: 53.1% (52.4–53.9) seen by the enemy, 22,088 player-gamesMinute 32: 53.1% (52.2–53.9) seen by the enemy, 18,550 player-gamesMinute 33: 53.2% (52.3–54.1) seen by the enemy, 15,545 player-gamesMinute 34: 53.0% (52.0–54.0) seen by the enemy, 12,830 player-gamesMinute 35: 53% (52–54) seen by the enemy, 10,470 player-gamesMinute 36: 53% (52–54) seen by the enemy, 8,563 player-gamesMinute 37: 54% (52–55) seen by the enemy, 6,851 player-gamesMinute 38: 54% (53–56) seen by the enemy, 5,441 player-gamesMinute 39: 54% (53–56) seen by the enemy, 4,258 player-gamesMinute 40: 54% (52–56) seen by the enemy, 3,264 player-gamesMinute 41: 54% (51–56) seen by the enemy, 2,492 player-gamesMinute 42: 54% (51–56) seen by the enemy, 1,869 player-gamesMinute 43: 55% (52–58) seen by the enemy, 1,434 player-gamesMinute 44: 55% (51–59) seen by the enemy, 1,028 player-gamesMinute 45: 55% (51–60) seen by the enemy, 728 player-gamesMinute 46: 56% (51–61) seen by the enemy, 533 player-gamesMinute 47: 53% (47–59) seen by the enemy, 391 player-gamesMinute 48: 56% (49–64) seen by the enemy, 291 player-gamesMinute 49: 54% (44–63) seen by the enemy, 198 player-gamesMinute 50: 57% (47–67) seen by the enemy, 137 player-gamesMinute 51: 58% (45–72) seen by the enemy, 94 player-gamesMinute 52: 57% (45–69) seen by the enemy, 69 player-gamesMinute 53: 50% (31–70) seen by the enemy, 52 player-gamesMinute 54: 58% (40–75) seen by the enemy, 38 player-gamesMinute 55: not shownGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
07.2% (7.0–7.4)54,190
188.6% (88.3–88.8)54,190
275.5% (75.1–75.9)54,190
372.2% (71.8–72.6)54,190
470.7% (70.3–71.1)54,190
571.0% (70.6–71.4)54,190
669.0% (68.6–69.4)54,130
767.7% (67.3–68.1)54,068
866.1% (65.7–66.5)54,017
964.3% (63.9–64.7)53,961
1064.8% (64.3–65.2)53,910
1165.8% (65.4–66.2)53,852
1264.7% (64.3–65.0)53,795
1362.9% (62.5–63.3)53,736
1463.8% (63.4–64.2)53,684
1560.5% (60.1–60.9)53,627
1658.2% (57.8–58.6)52,151
1756.8% (56.4–57.2)51,730
1855.2% (54.9–55.6)51,475
1954.2% (53.8–54.6)50,927
2052.0% (51.6–52.5)50,135
2151.5% (51.0–51.9)49,315
2251.0% (50.5–51.4)48,253
2350.9% (50.5–51.4)46,742
2450.9% (50.4–51.4)44,681
2551.0% (50.5–51.5)42,026
2651.4% (50.9–51.9)39,177
2751.3% (50.8–51.9)35,930
2851.2% (50.6–51.8)32,416
2950.9% (50.3–51.5)28,915
3052.0% (51.3–52.7)25,351
3153.1% (52.4–53.9)22,088
3253.1% (52.2–53.9)18,550
3353.2% (52.3–54.1)15,545
3453.0% (52.0–54.0)12,830
3553% (52–54)10,470
3653% (52–54)8,563
3754% (52–55)6,851
3854% (53–56)5,441
3954% (53–56)4,258
4054% (52–56)3,264
4154% (51–56)2,492
4254% (51–56)1,869
4355% (52–58)1,434
4455% (51–59)1,028
4555% (51–60)728
4656% (51–61)533
4753% (47–59)391
4856% (49–64)291
4954% (44–63)198
5057% (47–67)137
5158% (45–72)94
5257% (45–69)69
5350% (31–70)52
5458% (40–75)38
55—30

By area

AreaSeen by the enemy
Own base 22.5% (22.2–22.9)

Other top laners, weighted to Warwick's group mix: 26.5% (26.5–26.5). Difference: −4.0 points (−4.3 to −3.6)

Enemy base 99.92% (99.91–99.93)

Other top laners, weighted to Warwick's group mix: 99.78% (99.78–99.78). Difference: +0.14 points (+0.13 to +0.15)

Top lane 61.4% (61.2–61.6)

Other top laners, weighted to Warwick's group mix: 61.0% (60.9–61.0). Difference: +0.5 points (+0.3 to +0.7)

Mid lane 63.9% (63.6–64.1)

Other top laners, weighted to Warwick's group mix: 63.5% (63.5–63.6). Difference: +0.3 points (+0.1 to +0.6)

Bot lane 61.6% (61.4–61.9)

Other top laners, weighted to Warwick's group mix: 61.2% (61.1–61.2). Difference: +0.5 points (+0.2 to +0.7)

River 40.0% (39.7–40.3)

Other top laners, weighted to Warwick's group mix: 41.4% (41.3–41.4). Difference: −1.4 points (−1.7 to −1.0)

Own jungle 31.5% (31.2–31.8)

Other top laners, weighted to Warwick's group mix: 32.5% (32.4–32.5). Difference: −1.0 points (−1.3 to −0.7)

Enemy jungle 46.0% (45.6–46.3)

Other top laners, weighted to Warwick's group mix: 45.1% (45.1–45.1). Difference: +0.9 points (+0.5 to +1.2)

Outside all zones 58.8% (57.4–60.1)

Other top laners, weighted to Warwick's group mix: 56.9% (56.7–57.0). Difference: +1.9 points (+0.5 to +3.2)

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near top lane 19.6% (19.4–19.8)

    Other top laners, weighted to Warwick's group mix: 18.8% (18.8–18.8). Difference: +0.8 points (+0.6 to +1.0)

  • Near own jungler 26.2% (26.0–26.4)

    Other top laners, weighted to Warwick's group mix: 26.1% (26.0–26.1). Difference: +0.2 points (just below 0 to +0.4)

  • Near own mid laner 24.3% (24.1–24.5)

    Other top laners, weighted to Warwick's group mix: 24.4% (24.4–24.5). Difference: −0.2 points (−0.4 to just above 0)

  • Near own bot laner 27.0% (26.8–27.2)

    Other top laners, weighted to Warwick's group mix: 27.8% (27.7–27.8). Difference: −0.8 points (−1.0 to −0.5)

  • Near own support 31.0% (30.8–31.2)

    Other top laners, weighted to Warwick's group mix: 31.7% (31.7–31.8). Difference: −0.7 points (−1.0 to −0.5)

  • Near the enemy jungler 16.7% (16.6–16.8)

    Other top laners, weighted to Warwick's group mix: 16.9% (16.9–16.9). Difference: −0.2 points (−0.3 to just below 0)

0%scale ends at 40%, not 100%40%

Game duration

At 60:00, 5 of 42,026 player-games were still in game.

0 30k 60k 0 10 20 30 40 50 60 In minute 0: 54,190 player-games lasting this longIn minute 1: 54,190 player-games lasting this longIn minute 2: 54,190 player-games lasting this longIn minute 3: 54,190 player-games lasting this longIn minute 4: 54,190 player-games lasting this longIn minute 5: 54,190 player-games lasting this longIn minute 6: 54,130 player-games lasting this longIn minute 7: 54,068 player-games lasting this longIn minute 8: 54,017 player-games lasting this longIn minute 9: 53,961 player-games lasting this longIn minute 10: 53,910 player-games lasting this longIn minute 11: 53,852 player-games lasting this longIn minute 12: 53,795 player-games lasting this longIn minute 13: 53,736 player-games lasting this longIn minute 14: 53,684 player-games lasting this longIn minute 15: 53,627 player-games lasting this longIn minute 16: 52,151 player-games lasting this longIn minute 17: 51,730 player-games lasting this longIn minute 18: 51,475 player-games lasting this longIn minute 19: 50,927 player-games lasting this longIn minute 20: 50,135 player-games lasting this longIn minute 21: 49,315 player-games lasting this longIn minute 22: 48,253 player-games lasting this longIn minute 23: 46,742 player-games lasting this longIn minute 24: 44,681 player-games lasting this longIn minute 25: 42,026 player-games lasting this longIn minute 26: 39,177 player-games lasting this longIn minute 27: 35,930 player-games lasting this longIn minute 28: 32,416 player-games lasting this longIn minute 29: 28,915 player-games lasting this longIn minute 30: 25,351 player-games lasting this longIn minute 31: 22,088 player-games lasting this longIn minute 32: 18,550 player-games lasting this longIn minute 33: 15,545 player-games lasting this longIn minute 34: 12,830 player-games lasting this longIn minute 35: 10,470 player-games lasting this longIn minute 36: 8,563 player-games lasting this longIn minute 37: 6,851 player-games lasting this longIn minute 38: 5,441 player-games lasting this longIn minute 39: 4,258 player-games lasting this longIn minute 40: 3,264 player-games lasting this longIn minute 41: 2,492 player-games lasting this longIn minute 42: 1,869 player-games lasting this longIn minute 43: 1,434 player-games lasting this longIn minute 44: 1,028 player-games lasting this longIn minute 45: 728 player-games lasting this longIn minute 46: 533 player-games lasting this longIn minute 47: 391 player-games lasting this longIn minute 48: 291 player-games lasting this longIn minute 49: 198 player-games lasting this longIn minute 50: 137 player-games lasting this longIn minute 51: 94 player-games lasting this longIn minute 52: 69 player-games lasting this longIn minute 53: 52 player-games lasting this longIn minute 54: 38 player-games lasting this longIn minute 55: 30 player-games lasting this longIn minute 56: 22 player-games lasting this longIn minute 57: 14 player-games lasting this longIn minute 58: 8 player-games lasting this longIn minute 59: 6 player-games lasting this longIn 60:00 and later: 5 player-games lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 42,026 player-games a win rate is uncertain by about ±0.5 points.