Where supports place wards, whole game

Supports, all groups pooled, placed 9.33 wards per 10 minutes of game time in the whole game (0.95 from yellow trinkets, 7.18 from support items, 0.01 from blue farsight trinkets, 1.20 control). The most common area was the river (50.6% of placements). 73.4% of these placements were inside a bush.

Players of every group shown, pooled · patches 16.17–16.20 · EUW · games from 2026-09-02 to 2026-10-21 · 3,299,318 games · 6,570,506 player-games · 770,256 players · 0:00 to the end

Filters: All groups · 0–end · all patches
Minutes
Wards placed by blue-team players · 91,245,041 wards
Heat map of the 91,245,041 wards placed by supports on the blue team in the whole game
Wards placed by red-team players · 91,442,514 wards
Heat map of the 91,442,514 wards placed by supports on the red team in the whole game

Fewer wardsMore wards

Wards per 10 minutes

Per 10 minutes of game time in the whole game, every ward type. The range in brackets is a 95% interval.

Ward typePer 10 minutesWards
All wards 9.33 (9.32–9.34) 182,687,555
Yellow trinket wards 0.95 (0.95–0.95) 18,588,758
Support item wards 7.18 (7.17–7.19) 140,547,669
Control wards 1.20 (1.19–1.20) 23,438,548
Farsight wards (blue trinket) 0.01 (0.01–0.01) 112,580

Wards destroyed by supports, and what happens to their wards

Where the wards were placed

Share of the placements of the chosen type in each area, named from the placer's side. The rows add up to 100%.

Own base 0.1% (0.1–0.1) Enemy base 0.3% (0.3–0.3) Top lane 1.4% (1.4–1.4) Mid lane 2.4% (2.4–2.4) Bot lane 11.9% (11.9–12.0) River 50.6% (50.6–50.6) Own jungle 16.1% (16.1–16.2) Enemy jungle 17.1% (17.1–17.2) Outside all zones <0.005% (0.00–0.01)
  • Own base 0.1% (0.1–0.1)
  • Enemy base 0.3% (0.3–0.3)
  • Top lane 1.4% (1.4–1.4)
  • Mid lane 2.4% (2.4–2.4)
  • Bot lane 11.9% (11.9–12.0)
  • River 50.6% (50.6–50.6)
  • Own jungle 16.1% (16.1–16.2)
  • Enemy jungle 17.1% (17.1–17.2)
  • Outside all zones <0.005% (0.00–0.01)

0%scale ends at 60%, not 100%60%

Wards in bushes

73.4% (73.4–73.5) of the placements of the chosen type were inside a bush (134,172,941 of 182,687,555)

Bushes with the most wards

AreaShare of wardsSwept within 1:30
River 8.6%8.6–8.6% · 15,718,217 wards 27%median lifetime 1:43
Red-side jungle 7.0%7.0–7.0% · 12,752,463 wards 28%median lifetime 2:27
River 6.1%6.1–6.1% · 11,195,118 wards 24%median lifetime 2:31
River 5.9%5.9–5.9% · 10,776,542 wards 29%median lifetime 2:31
River 5.0%4.9–5.0% · 9,054,001 wards 25%median lifetime 2:31
River 4.2%4.2–4.2% · 7,640,412 wards 29%median lifetime 2:31
River 4.0%4.0–4.0% · 7,318,275 wards 24%median lifetime 2:31
Bot lane 3.1%3.1–3.1% · 5,700,041 wards 10%median lifetime 1:35
Bot lane 2.5%2.5–2.5% · 4,526,466 wards 9%median lifetime 1:40
Blue-side jungle 2.4%2.4–2.4% · 4,427,439 wards 24%median lifetime 2:31

Every bush on the map, with the time spent in it

Wards per player-game, by minute

0.0 1.0 2.0 0 10 20 30 40 50 60 Minute 0: 0.45 wards per player-game (2,945,271 wards, 6,570,506 player-games)Minute 1: 0.21 wards per player-game (1,408,164 wards, 6,570,506 player-games)Minute 2: 0.21 wards per player-game (1,368,806 wards, 6,570,506 player-games)Minute 3: 0.43 wards per player-game (2,836,883 wards, 6,570,506 player-games)Minute 4: 0.42 wards per player-game (2,783,425 wards, 6,570,506 player-games)Minute 5: 0.30 wards per player-game (1,940,596 wards, 6,570,506 player-games)Minute 6: 0.45 wards per player-game (2,928,927 wards, 6,562,960 player-games)Minute 7: 0.76 wards per player-game (5,008,812 wards, 6,555,584 player-games)Minute 8: 0.84 wards per player-game (5,518,811 wards, 6,547,996 player-games)Minute 9: 0.94 wards per player-game (6,149,811 wards, 6,540,296 player-games)Minute 10: 0.99 wards per player-game (6,452,071 wards, 6,532,621 player-games)Minute 11: 1.01 wards per player-game (6,609,160 wards, 6,524,964 player-games)Minute 12: 1.03 wards per player-game (6,716,721 wards, 6,517,296 player-games)Minute 13: 1.06 wards per player-game (6,912,531 wards, 6,509,344 player-games)Minute 14: 1.11 wards per player-game (7,229,553 wards, 6,501,487 player-games)Minute 15: 1.15 wards per player-game (7,486,324 wards, 6,493,698 player-games)Minute 16: 1.21 wards per player-game (7,679,127 wards, 6,327,831 player-games)Minute 17: 1.25 wards per player-game (7,864,216 wards, 6,279,686 player-games)Minute 18: 1.24 wards per player-game (7,725,244 wards, 6,248,642 player-games)Minute 19: 1.24 wards per player-game (7,648,610 wards, 6,180,630 player-games)Minute 20: 1.26 wards per player-game (7,662,690 wards, 6,089,606 player-games)Minute 21: 1.25 wards per player-game (7,495,751 wards, 5,995,797 player-games)Minute 22: 1.24 wards per player-game (7,312,211 wards, 5,874,629 player-games)Minute 23: 1.21 wards per player-game (6,909,164 wards, 5,695,162 player-games)Minute 24: 1.18 wards per player-game (6,427,521 wards, 5,450,781 player-games)Minute 25: 1.15 wards per player-game (5,909,315 wards, 5,149,312 player-games)Minute 26: 1.11 wards per player-game (5,358,115 wards, 4,809,845 player-games)Minute 27: 1.11 wards per player-game (4,891,929 wards, 4,416,392 player-games)Minute 28: 1.09 wards per player-game (4,371,261 wards, 4,005,622 player-games)Minute 29: 1.07 wards per player-game (3,834,299 wards, 3,579,942 player-games)Minute 30: 1.04 wards per player-game (3,264,248 wards, 3,151,713 player-games)Minute 31: 0.99 wards per player-game (2,730,326 wards, 2,750,907 player-games)Minute 32: 0.98 wards per player-game (2,293,252 wards, 2,335,885 player-games)Minute 33: 0.97 wards per player-game (1,901,252 wards, 1,964,430 player-games)Minute 34: 0.95 wards per player-game (1,560,814 wards, 1,635,416 player-games)Minute 35: 0.94 wards per player-game (1,261,996 wards, 1,349,445 player-games)Minute 36: 0.91 wards per player-game (1,005,396 wards, 1,104,518 player-games)Minute 37: 0.88 wards per player-game (790,061 wards, 893,472 player-games)Minute 38: 0.87 wards per player-game (616,490 wards, 712,676 player-games)Minute 39: 0.85 wards per player-game (477,117 wards, 563,035 player-games)Minute 40: 0.83 wards per player-game (365,454 wards, 441,353 player-games)Minute 41: 0.81 wards per player-game (277,723 wards, 341,982 player-games)Minute 42: 0.79 wards per player-game (207,456 wards, 263,425 player-games)Minute 43: 0.76 wards per player-game (151,996 wards, 201,016 player-games)Minute 44: 0.74 wards per player-game (111,639 wards, 151,861 player-games)Minute 45: 0.72 wards per player-game (81,798 wards, 113,847 player-games)Minute 46: 0.70 wards per player-game (59,748 wards, 85,224 player-games)Minute 47: 0.67 wards per player-game (42,429 wards, 63,437 player-games)Minute 48: 0.66 wards per player-game (30,678 wards, 46,812 player-games)Minute 49: 0.63 wards per player-game (21,513 wards, 34,190 player-games)Minute 50: 0.60 wards per player-game (14,974 wards, 24,869 player-games)Minute 51: 0.59 wards per player-game (10,623 wards, 18,091 player-games)Minute 52: 0.55 wards per player-game (7,229 wards, 13,041 player-games)Minute 53: 0.58 wards per player-game (5,503 wards, 9,508 player-games)Minute 54: 0.56 wards per player-game (3,852 wards, 6,820 player-games)Minute 55: 0.52 wards per player-game (2,590 wards, 4,944 player-games)Minute 56: 0.52 wards per player-game (1,831 wards, 3,512 player-games)Minute 57: 0.48 wards per player-game (1,230 wards, 2,587 player-games)Minute 58: 0.45 wards per player-game (839 wards, 1,854 player-games)Minute 59: 0.49 wards per player-game (636 wards, 1,294 player-games)Minute 60: 1.63 wards per player-game (1,543 wards, 945 player-games)Game minute
Wards of the chosen type placed in each minute per player-game still in game; the shaded area is the chosen minutes.

Where wards get swept

21% of the 171,698,509 wards of the chosen type placed in the whole game were destroyed by the enemy within 1:30

Blue team's wards · 85,852,485 wards
Map of where the 85,852,485 wards placed by supports on the blue team in the whole game were swept by the enemy
Red team's wards · 85,846,024 wards
Map of where the 85,846,024 wards placed by supports on the red team in the whole game were swept by the enemy
  • under 5%
  • 5–10%
  • 10–20%
  • 20–35%
  • 35% or more

Ward lifetimes

Minutes:seconds from placement to death, for wards placed in the whole game; a ward with no death time counts as standing to the end of its game. A row marked small sample can be off by a factor of two or more.

Ward typeWardsMedian lifetime (25th–75th percentile)
Yellow trinket wards 18,588,75817,441,277 with a death time, 6% without 1:361:31–1:39
Support item wards 140,547,669120,394,580 with a death time, 14% without 2:271:19–2:31
Control wards 23,438,54819,926,529 with a death time, 15% without 1:490:40–3:57
Farsight wards (blue trinket) 112,58084,168 with a death time, 25% without 0:480:05–4:46

Notes on the ward data