Disconnects, AFK players, mutes and all-chat in games with junglers
In all groups, 4.9% of games had a player flagged AFK and 3.0% a player who left. Junglers wrote 1.22 all-chat messages per game; 38.5% of them wrote at least one.
Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-21 · 3,155,440 games · 6,279,556 player-games · 709,792 players · 0:00 to the end
Filters: All groups · all patches
Most written messages
The all-chat messages most different players wrote, up to 50, in the group, role and patch shown. A message is listed only when at least 20 different players of that group, role and patch wrote it, so a single role or patch may list fewer messages than all of them together; slurs are masked.
All-chat messages written by at least 20 different players, all groups, junglers, every patch.
#
Message
Players
Times written
1
gg
302,998
805,153
2
xd
102,127
199,830
3
ez
84,132
151,884
4
?
62,864
94,155
5
ggwp
58,800
81,493
6
ggs
53,111
72,363
7
gg wp
48,008
62,928
8
wp
37,420
46,436
9
lol
36,188
45,315
10
ty
30,165
36,993
11
wtf
16,014
17,942
12
ok
15,521
17,398
13
ff
14,102
16,939
14
gg ez
13,794
15,191
15
yes
13,490
14,803
16
wpgg
12,724
16,164
17
wow
12,556
13,967
18
no
12,328
13,492
19
bro
11,291
12,664
20
:d
11,245
13,837
21
lmao
11,236
12,945
22
pls
10,632
12,555
23
bg
9,508
11,116
24
g
9,444
13,337
25
xdd
9,111
10,621
26
xddd
8,870
10,161
27
sit
8,364
10,731
28
nt
8,135
9,285
29
??
8,005
8,962
30
:)
7,884
8,901
31
nah
7,827
8,486
32
nice
7,452
7,978
33
sure
7,404
8,071
34
top diff
7,336
7,741
35
<3
7,238
8,137
36
top gap
7,217
7,727
37
gj
7,063
7,858
38
yeah
6,949
7,482
39
hahaha
6,854
7,509
40
why
6,700
7,143
41
thx
6,597
7,196
42
haha
6,550
7,292
43
ff?
6,450
7,073
44
???
6,428
7,101
45
ggez
6,285
6,940
46
omg
6,216
6,907
47
mid diff
6,163
6,479
48
what
6,047
6,489
49
mid gap
5,789
6,193
50
ye
5,691
6,215
Games with a disconnect, a leaver or an AFK player
The share of games in which at least one player disconnected for 60 seconds or more, left, or was flagged AFK, and the share that ended in a surrender because of an AFK player. Games of less than 5 minutes are not included.
A player disconnected for 60 seconds or more5.8% (5.7–5.8)
A player was flagged AFK4.9% (4.8–4.9)
A player left the game3.0% (3.0–3.0)
The game ended in a surrender because of an AFK player1.1% (1.1–1.2)
0%100%
Players who disconnected, left or went AFK
Of all players in these games, the share who disconnected for 60 seconds or more, who left and who were flagged AFK, and the share of all player time spent disconnected.
Disconnected for 60 seconds or more0.6% (0.6–0.6)
Flagged AFK0.5% (0.5–0.5)
Left the game0.3% (0.3–0.3)
0%100%
0.1% (0.1–0.1) of all player time in these games was spent disconnected
Mutes
For players who stayed to the end: the share who muted everyone, the share who were muted by at least one other player, the average number of players a player muted, and the average number of players who muted a player.
1.0% (1.0–1.0) of junglers muted everyone
45.0% (45.0–45.1) were muted by at least one other player
0.82 (0.81–0.83) players muted per player
0.62 (0.62–0.62) players muted each player
All-chat
The share of games with at least one all-chat message, the average number of all-chat messages a player wrote in a game, and the share of players who wrote at least one. Team chat is not included.
100.0% (100.0–100.0) of games had at least one all-chat message
1.22 (1.22–1.22) all-chat messages per player and game
38.5% (38.5–38.6) of junglers wrote at least one all-chat message
7,663,691 all-chat messages in these games.
Ping
The ping in milliseconds that the game recorded for each player: the median with its 95% interval, the quartiles and the share in each range. Player-games without a recorded ping are left out.
27 ms median ping (27–27)
Quartiles 18 and 41 ms, from 6,279,551 player-games.
Share of player-games at each ping up to 100 ms, one column per step of the table below. Here the 95% intervals are too short to see; the table gives them.
Over 100 ms: 2.3% (2.2–2.4) of player-games.
The numbers, by ping
Ping
Player-games
Share of player-games
1 ms
84
<0.005% (0.00–0.01)
2 ms
876
0.01% (0.01–0.02)
3 ms
1,908
0.03% (0.02–0.04)
4 ms
3,928
0.1% (0.1–0.1)
5 ms
8,285
0.1% (0.1–0.1)
6 ms
14,676
0.2% (0.2–0.3)
7 ms
23,180
0.4% (0.3–0.4)
8 ms
38,074
0.6% (0.6–0.6)
9 ms
76,258
1.2% (1.2–1.3)
10 ms
118,229
1.9% (1.8–1.9)
11 ms
133,012
2.1% (2.1–2.2)
12 ms
149,974
2.4% (2.3–2.4)
13 ms
170,165
2.7% (2.7–2.8)
14 ms
178,549
2.8% (2.8–2.9)
15 ms
180,215
2.9% (2.8–2.9)
16 ms
179,057
2.9% (2.8–2.9)
17 ms
180,595
2.9% (2.8–2.9)
18 ms
178,794
2.8% (2.8–2.9)
19 ms
174,054
2.8% (2.7–2.8)
20 ms
176,390
2.8% (2.8–2.9)
21 ms
184,483
2.9% (2.9–3.0)
22 ms
177,050
2.8% (2.8–2.9)
23 ms
174,742
2.8% (2.7–2.8)
24 ms
160,741
2.6% (2.5–2.6)
25 ms
148,510
2.4% (2.3–2.4)
26 ms
143,088
2.3% (2.2–2.3)
27 ms
135,809
2.2% (2.1–2.2)
28 ms
130,163
2.1% (2.0–2.1)
29 ms
118,376
1.9% (1.8–1.9)
30 ms
120,385
1.9% (1.9–2.0)
31 ms
115,007
1.8% (1.8–1.9)
32 ms
108,246
1.7% (1.7–1.8)
33 ms
105,850
1.7% (1.6–1.7)
34 ms
103,318
1.6% (1.6–1.7)
35 ms
102,323
1.6% (1.6–1.7)
36 ms
103,754
1.7% (1.6–1.7)
37 ms
105,767
1.7% (1.7–1.7)
38 ms
111,529
1.8% (1.7–1.8)
39 ms
113,948
1.8% (1.8–1.9)
40 ms
113,228
1.8% (1.8–1.8)
41 ms
110,230
1.8% (1.7–1.8)
42 ms
105,740
1.7% (1.7–1.7)
43 ms
98,142
1.6% (1.5–1.6)
44 ms
91,343
1.5% (1.4–1.5)
45 ms
83,408
1.3% (1.3–1.4)
46 ms
74,126
1.2% (1.2–1.2)
47 ms
68,476
1.1% (1.1–1.1)
48 ms
61,905
1.0% (1.0–1.0)
49 ms
57,214
0.9% (0.9–0.9)
50 ms
52,133
0.8% (0.8–0.8)
51 ms
48,815
0.8% (0.8–0.8)
52 ms
45,603
0.7% (0.7–0.7)
53 ms
43,416
0.7% (0.7–0.7)
54 ms
42,873
0.7% (0.7–0.7)
55 ms
42,039
0.7% (0.7–0.7)
56 ms
41,784
0.7% (0.6–0.7)
57 ms
40,836
0.7% (0.6–0.7)
58 ms
38,212
0.6% (0.6–0.6)
59 ms
34,915
0.6% (0.5–0.6)
60 ms
30,357
0.5% (0.5–0.5)
61 ms
26,526
0.4% (0.4–0.4)
62 ms
23,835
0.4% (0.4–0.4)
63 ms
21,256
0.3% (0.3–0.3)
64 ms
19,105
0.3% (0.3–0.3)
65 ms
17,897
0.3% (0.3–0.3)
66 ms
16,133
0.3% (0.2–0.3)
67 ms
14,912
0.2% (0.2–0.2)
68 ms
13,879
0.2% (0.2–0.2)
69 ms
12,648
0.2% (0.2–0.2)
70 ms
12,013
0.2% (0.2–0.2)
71 ms
10,806
0.2% (0.2–0.2)
72 ms
10,422
0.2% (0.2–0.2)
73 ms
10,098
0.2% (0.2–0.2)
74 ms
9,754
0.2% (0.1–0.2)
75 ms
9,268
0.1% (0.1–0.2)
76 ms
8,914
0.1% (0.1–0.1)
77 ms
8,299
0.1% (0.1–0.1)
78 ms
7,491
0.1% (0.1–0.1)
79 ms
6,747
0.1% (0.1–0.1)
80 ms
6,555
0.1% (0.1–0.1)
81 ms
7,033
0.1% (0.1–0.1)
82 ms
6,984
0.1% (0.1–0.1)
83 ms
6,212
0.1% (0.1–0.1)
84 ms
5,652
0.1% (0.1–0.1)
85 ms
5,496
0.1% (0.1–0.1)
86 ms
5,332
0.1% (0.1–0.1)
87 ms
5,336
0.1% (0.1–0.1)
88 ms
5,055
0.1% (0.1–0.1)
89 ms
5,203
0.1% (0.1–0.1)
90 ms
4,847
0.1% (0.1–0.1)
91 ms
4,433
0.1% (0.1–0.1)
92 ms
4,179
0.1% (0.1–0.1)
93 ms
3,868
0.1% (0.1–0.1)
94 ms
3,727
0.1% (0.1–0.1)
95 ms
3,654
0.1% (0.1–0.1)
96 ms
3,634
0.1% (0.1–0.1)
97 ms
3,518
0.1% (0.1–0.1)
98 ms
3,217
0.1% (0.0–0.1)
99 ms
3,088
<0.05% (0.0–0.1)
100 ms
2,933
0.05% (0.04–0.05)
101–110 ms
26,397
0.4% (0.4–0.4)
111–120 ms
22,869
0.4% (0.3–0.4)
121–130 ms
19,151
0.3% (0.3–0.3)
131–140 ms
13,366
0.2% (0.2–0.2)
141–150 ms
11,046
0.2% (0.2–0.2)
151–160 ms
11,538
0.2% (0.2–0.2)
161–170 ms
7,421
0.1% (0.1–0.1)
171–180 ms
9,857
0.2% (0.1–0.2)
181–190 ms
7,194
0.1% (0.1–0.1)
191–200 ms
4,289
0.1% (0.1–0.1)
201–300 ms
9,934
0.2% (0.1–0.2)
Over 300 ms
2,343
0.04% (0.03–0.04)
All-chat messages by minute
For each game minute: the player-games still in game, the all-chat messages written in that minute, and the messages per player-game in game.
All-chat messages written in each minute per player still in game; the thin lines are the 95% intervals, the shaded area is the chosen minutes.The numbers, by minute