Elise

Agurin on Elise, patch 16.21

Loss in 24:10 as support

K / D / A
1 / 10 / 7
CS
54
Account
NAgurin#EU1
Queue
Ranked Solo/Duo
Patch
16.21

0:00 / 24:10

Show everyone, or only what one team could see

Game review

The win chance of Agurin's team (red side) through the game. "You" and "your team" below mean that team.

0%25%50%75%100%05101520minute 21:25 Baron Nashor, enemy team: 2% → 1%; contest if you win the fight more than 18%1:56 Orianna killed Yone: −8.0 points2:41 Gnar killed Gangplank (assists: Rengar): −6.6 points2:03 Gangplank killed Gnar: +6.2 points3:51 Karthus killed Kai'Sa: −5.6 points6:16 Dragon: +5.4 points
Your team's win chanceLate-game objectiveBiggest swingMarker colour: the team that gained

Biggest swings

  1. 1:56 Orianna killed Yone Enemy team −8.0 points
  2. 2:41 Gnar killed Gangplank (assists: Rengar) Enemy team −6.6 points
  3. 2:03 Gangplank killed Gnar Your team +6.2 points
  4. 3:51 Karthus killed Kai'Sa Enemy team −5.6 points
  5. 6:16 Dragon Your team +5.4 points

Late-game objectives

MinuteObjectiveTaken byWin chance before → afterBreak-even fight odds
21:25 Baron Nashor Enemy team 2% → 1%
Contest if you win the fight more than 18%
You take it and win the fight
6%
Enemy takes it and wins the fight
1%
Enemy takes it, nobody dies
1%

Break-even fight odds compare three outcomes from just before the fight at the objective (or just before the take when there was no fight): you take it and win the fight, the enemy takes it and wins the fight, or the enemy takes it with nobody dying. Contesting gives the higher win chance when you win the fight more often than the odds shown; the deaths in a fight are those of real fights at the same objective and game time.

This game against Agurin's usual, minutes 0–14

MeasureThis gameAgurin usuallyChallenger supports
Bot lane share of minutes 0–14 39% 44% 48%
River share of minutes 0–14 20% 18% 17.4%
Own jungle share of minutes 0–14 2.1% 2.5% 6.0%
Enemy jungle share of minutes 0–14 7.6% 7% 3.2%
Mid lane share of minutes 0–14 2.9% 6% 8.4%
Top lane share of minutes 0–14 11% 7% 2.5%
Own base share of minutes 0–14 11% 9.7% 9.7%
Dead share of minutes 0–14 6.0% 5% 4.4%
Seen by the enemy share of the time alive in minutes 0–14 41% 46% 48.8%
Wards placed per 10 minutes of minutes 0–14 7.2 8.3 8.1
Control wards placed per 10 minutes of minutes 0–14 0.7 0.9 1.1

Agurin usually: the figure over 9 ranked solo games as support. Challenger supports: every player-game of supports ranked Challenger in solo queue near the game's date.

This game's figures, whole game

FigureThis gameAgurin usually
KDA, kills and assists per death 0.8 2.2
Kill participation 50% 54%
Deaths from out of sight 40% 18%
CS a minute 2.2 2.0
Gold a minute 308 381
Damage to champions, per game 11,887 14,807
Damage taken, per game 20,558 18,392
Pings, per game 56 75.4
Enemy wards destroyed, per 10 minutes 3.3 2.7
Own wards the enemy destroyed 40% 25%
Dragons, own team, per game 1 1.4
Dragons, enemy team, per game 1 1.3
Barons, own team, per game 0 0.2
Barons, enemy team, per game 1 0.3
Enemy turrets destroyed 2 5.0
Own turrets lost 8 3.3
Enemy inhibitors destroyed 0 1.0
Own inhibitors lost 1 0.4

Agurin usually: the figure over 9 ranked solo games as support.

Agurin's deaths

TimeKilled byKiller seen in the 10 seconds before
4:09Karthus Karthus7 of 10 s
5:15Rengar Rengar3 of 10 s
7:06Leona LeonaAll 10 s
9:51Karthus Karthus2 of 10 s
14:18Rengar Rengar1 of 10 s
15:39Rengar Rengar6 of 10 s
17:05Orianna Orianna9 of 10 s
18:24Gnar Gnar6 of 10 s
20:28Gnar Gnar5 of 10 s
23:22Gnar Gnar9 of 10 s