Where Kindred bot laners spend minutes 0–14

Kindred bot laners spent 76.3% of minutes 0–14 in bot lane; other bot laners, weighted to Kindred's mix of groups, spent 79.2%. The largest clear difference is time in bot lane: −2.8 points (−3.4 to −2.3). It is clear (marked below): it stays away from 0 even with 9 areas compared.

Players of every group shown, pooled · patches 16.18–16.20 · EUW · games from 2026-09-10 to 2026-10-20 · 1,402 games · 1,402 player-games · 503 players · 0:00–14:00

Filters: All groups · 0–14 · all patches
Minutes
Blue team
Heat map of where Kindred bot laners on the blue team spent minutes 0–14
Red team
Heat map of where Kindred bot laners on the red team spent minutes 0–14

Less timeMore time

The maps on champion pages pool every rank group, also the groups this site does not show, and their squares are 469 units across.

Time in each area

Share of minutes 0–14 spent in each area. The range in brackets is a 95% interval; the rows add up to 100%.

Other bot laners are compared within each group and weighted by Kindred's share of time in each group: Iron IV 1%, Iron I–III 3%, Bronze 10%, Silver 15%, Gold 21%, Platinum 22%, Emerald 12%, Diamond 9%, Master 8%, Unranked <0.5%.

  • Own base 9.4% (9.2–9.7)

    Other bot laners, weighted to Kindred's group mix: 9.2% (9.1–9.2). Difference: +0.3 points (+0.1 to +0.5)

  • Enemy base 0.00% (0.00–0.01)

    Other bot laners, weighted to Kindred's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Top lane 0.12% (0.06–0.18)

    Other bot laners, weighted to Kindred's group mix: 0.11% (0.10–0.12). Difference: +0.01 points (−0.05 to +0.07)

  • Mid lane 0.9% (0.8–1.1)

    Other bot laners, weighted to Kindred's group mix: 1.2% (1.1–1.3). Difference: −0.2 points (−0.4 to −0.1) clear

  • Bot lane 76.3% (75.7–76.9)

    Other bot laners, weighted to Kindred's group mix: 79.2% (79.0–79.4). Difference: −2.8 points (−3.4 to −2.3) clear

  • River 5.3% (5.0–5.6)

    Other bot laners, weighted to Kindred's group mix: 3.6% (3.6–3.6). Difference: +1.7 points (+1.4 to +2.0) clear

  • Own jungle 1.54% (1.44–1.64)

    Other bot laners, weighted to Kindred's group mix: 1.16% (1.15–1.18). Difference: +0.37 points (+0.27 to +0.47) clear

  • Enemy jungle 0.81% (0.73–0.89)

    Other bot laners, weighted to Kindred's group mix: 0.45% (0.44–0.46). Difference: +0.37 points (+0.29 to +0.45) clear

  • Outside all zones <0.005% (0.00–0.01)

    Other bot laners, weighted to Kindred's group mix: <0.005% (0.00–0.01). Difference: 0.00 points (just below 0 to just above 0)

  • Dead 5.5% (5.2–5.9)

    Other bot laners, weighted to Kindred's group mix: 5.2% (5.1–5.2). Difference: +0.4 points (just above 0 to +0.7)

0%100%

A difference is marked clear only when it stays away from 0 even after allowing for the 9 areas compared: each area's difference must clear 99.4% instead of 95%.

Seen by the enemy

61.9% (61.4–62.3) of the time they were alive

Other bot laners, weighted to Kindred's group mix: 62.1% (62.0–62.3). Difference: −0.3 points (−0.7 to +0.1)

0% 50% 100% 0 10 20 30 40 Minute 0: 11% (9–12) seen by the enemy, 1,402 player-gamesMinute 1: 88% (87–90) seen by the enemy, 1,402 player-gamesMinute 2: 80% (78–82) seen by the enemy, 1,402 player-gamesMinute 3: 67% (65–69) seen by the enemy, 1,402 player-gamesMinute 4: 68% (66–70) seen by the enemy, 1,402 player-gamesMinute 5: 67% (65–69) seen by the enemy, 1,402 player-gamesMinute 6: 63% (61–65) seen by the enemy, 1,401 player-gamesMinute 7: 63% (61–65) seen by the enemy, 1,400 player-gamesMinute 8: 65% (63–67) seen by the enemy, 1,398 player-gamesMinute 9: 62% (60–64) seen by the enemy, 1,396 player-gamesMinute 10: 61% (59–63) seen by the enemy, 1,393 player-gamesMinute 11: 60% (58–62) seen by the enemy, 1,390 player-gamesMinute 12: 57% (55–59) seen by the enemy, 1,387 player-gamesMinute 13: 55% (53–57) seen by the enemy, 1,387 player-gamesMinute 14: 58% (56–60) seen by the enemy, 1,385 player-gamesMinute 15: 56% (54–58) seen by the enemy, 1,383 player-gamesMinute 16: 55% (53–57) seen by the enemy, 1,345 player-gamesMinute 17: 51% (49–53) seen by the enemy, 1,330 player-gamesMinute 18: 49% (48–51) seen by the enemy, 1,318 player-gamesMinute 19: 48% (46–50) seen by the enemy, 1,304 player-gamesMinute 20: 47% (45–49) seen by the enemy, 1,284 player-gamesMinute 21: 46% (44–48) seen by the enemy, 1,263 player-gamesMinute 22: 45% (43–47) seen by the enemy, 1,240 player-gamesMinute 23: 46% (44–48) seen by the enemy, 1,195 player-gamesMinute 24: 45% (43–47) seen by the enemy, 1,140 player-gamesMinute 25: 45% (42–47) seen by the enemy, 1,084 player-gamesMinute 26: 48% (45–50) seen by the enemy, 1,012 player-gamesMinute 27: 46% (43–48) seen by the enemy, 926 player-gamesMinute 28: 46% (44–49) seen by the enemy, 839 player-gamesMinute 29: 47% (44–50) seen by the enemy, 754 player-gamesMinute 30: 46% (42–49) seen by the enemy, 653 player-gamesMinute 31: 47% (43–50) seen by the enemy, 572 player-gamesMinute 32: 46% (43–50) seen by the enemy, 489 player-gamesMinute 33: 47% (42–51) seen by the enemy, 413 player-gamesMinute 34: 47% (42–52) seen by the enemy, 348 player-gamesMinute 35: 48% (43–53) seen by the enemy, 293 player-gamesMinute 36: 48% (42–54) seen by the enemy, 239 player-gamesMinute 37: 49% (41–56) seen by the enemy, 188 player-gamesMinute 38: 49% (41–57) seen by the enemy, 141 player-gamesMinute 39: 49% (40–58) seen by the enemy, 112 player-gamesMinute 40: 46% (37–56) seen by the enemy, 91 player-gamesMinute 41: 52% (40–64) seen by the enemy, 67 player-gamesMinute 42: 46% (32–59) seen by the enemy, 48 player-gamesMinute 43: 48% (35–62) seen by the enemy, 37 player-gamesGame minute
Share of alive time seen by the enemy, by game minute; the band is the 95% interval.
Show as a table
MinuteSeen by the enemyPlayer-games
011% (9–12)1,402
188% (87–90)1,402
280% (78–82)1,402
367% (65–69)1,402
468% (66–70)1,402
567% (65–69)1,402
663% (61–65)1,401
763% (61–65)1,400
865% (63–67)1,398
962% (60–64)1,396
1061% (59–63)1,393
1160% (58–62)1,390
1257% (55–59)1,387
1355% (53–57)1,387
1458% (56–60)1,385
1556% (54–58)1,383
1655% (53–57)1,345
1751% (49–53)1,330
1849% (48–51)1,318
1948% (46–50)1,304
2047% (45–49)1,284
2146% (44–48)1,263
2245% (43–47)1,240
2346% (44–48)1,195
2445% (43–47)1,140
2545% (42–47)1,084
2648% (45–50)1,012
2746% (43–48)926
2846% (44–49)839
2947% (44–50)754
3046% (42–49)653
3147% (43–50)572
3246% (43–50)489
3347% (42–51)413
3447% (42–52)348
3548% (43–53)293
3648% (42–54)239
3749% (41–56)188
3849% (41–57)141
3949% (40–58)112
4046% (37–56)91
4152% (40–64)67
4246% (32–59)48
4348% (35–62)37

By area

AreaSeen by the enemy
Own base 0.08% (0.01–0.14)

Other bot laners, weighted to Kindred's group mix: 0.08% (0.07–0.08). Difference: 0.00 points (−0.06 to +0.07)

Enemy base —

Other bot laners, weighted to Kindred's group mix: —. Difference: —

Top lane 61.8% (55.4–68.2)

Other bot laners, weighted to Kindred's group mix: 60.5% (60.2–60.9). Difference: +1.3 points (−5.0 to +7.6)

Mid lane 62.8% (60.5–65.1)

Other bot laners, weighted to Kindred's group mix: 63.8% (63.4–64.3). Difference: −1.0 points (−3.4 to +1.3)

Bot lane 71.2% (70.7–71.7)

Other bot laners, weighted to Kindred's group mix: 70.2% (70.0–70.4). Difference: +1.0 points (+0.5 to +1.5)

River 46.2% (44.8–47.7)

Other bot laners, weighted to Kindred's group mix: 51.1% (50.5–51.8). Difference: −4.9 points (−6.6 to −3.1)

Own jungle 33.9% (31.8–35.9)

Other bot laners, weighted to Kindred's group mix: 38.1% (37.9–38.3). Difference: −4.2 points (−6.4 to −2.1)

Enemy jungle 52.5% (49.8–55.3)

Other bot laners, weighted to Kindred's group mix: 59.9% (59.0–60.9). Difference: −7.4 points (−10.0 to −4.8)

Outside all zones —

Other bot laners, weighted to Kindred's group mix: 4.3% (3.9–4.7). Difference: —

Near lanes and teammates

Share of alive time within a distance of a lane or another player. The rows overlap and do not add up to 100%.

  • Near bot lane 83.9% (83.4–84.4)

    Other bot laners, weighted to Kindred's group mix: 85.9% (85.8–86.1). Difference: −2.0 points (−2.5 to −1.6)

  • Near own top laner 2.70% (2.61–2.80)

    Other bot laners, weighted to Kindred's group mix: 2.65% (2.64–2.66). Difference: +0.05 points (−0.04 to +0.15)

  • Near own jungler 10.6% (10.2–11.0)

    Other bot laners, weighted to Kindred's group mix: 9.8% (9.8–9.8). Difference: +0.8 points (+0.4 to +1.2)

  • Near own mid laner 5.1% (4.9–5.3)

    Other bot laners, weighted to Kindred's group mix: 4.7% (4.7–4.7). Difference: +0.4 points (+0.2 to +0.6)

  • Near own support 68.6% (67.6–69.7)

    Other bot laners, weighted to Kindred's group mix: 69.1% (68.4–69.8). Difference: −0.4 points (−1.3 to +0.5)

  • Near the enemy jungler 5.0% (4.8–5.1)

    Other bot laners, weighted to Kindred's group mix: 4.7% (4.7–4.8). Difference: +0.2 points (+0.1 to +0.4)

0%scale ends at 90%, not 100%90%

Game duration

At 13:00, 1,387 of 1,402 player-games were still in game.

0 750 1,500 0 10 20 30 40 50 In minute 0: 1,402 player-games lasting this longIn minute 1: 1,402 player-games lasting this longIn minute 2: 1,402 player-games lasting this longIn minute 3: 1,402 player-games lasting this longIn minute 4: 1,402 player-games lasting this longIn minute 5: 1,402 player-games lasting this longIn minute 6: 1,401 player-games lasting this longIn minute 7: 1,400 player-games lasting this longIn minute 8: 1,398 player-games lasting this longIn minute 9: 1,396 player-games lasting this longIn minute 10: 1,393 player-games lasting this longIn minute 11: 1,390 player-games lasting this longIn minute 12: 1,387 player-games lasting this longIn minute 13: 1,387 player-games lasting this longIn minute 14: 1,385 player-games lasting this longIn minute 15: 1,383 player-games lasting this longIn minute 16: 1,345 player-games lasting this longIn minute 17: 1,330 player-games lasting this longIn minute 18: 1,318 player-games lasting this longIn minute 19: 1,304 player-games lasting this longIn minute 20: 1,284 player-games lasting this longIn minute 21: 1,263 player-games lasting this longIn minute 22: 1,240 player-games lasting this longIn minute 23: 1,195 player-games lasting this longIn minute 24: 1,140 player-games lasting this longIn minute 25: 1,084 player-games lasting this longIn minute 26: 1,012 player-games lasting this longIn minute 27: 926 player-games lasting this longIn minute 28: 839 player-games lasting this longIn minute 29: 754 player-games lasting this longIn minute 30: 653 player-games lasting this longIn minute 31: 572 player-games lasting this longIn minute 32: 489 player-games lasting this longIn minute 33: 413 player-games lasting this longIn minute 34: 348 player-games lasting this longIn minute 35: 293 player-games lasting this longIn minute 36: 239 player-games lasting this longIn minute 37: 188 player-games lasting this longIn minute 38: 141 player-games lasting this longIn minute 39: 112 player-games lasting this longIn minute 40: 91 player-games lasting this longIn minute 41: 67 player-games lasting this longIn minute 42: 48 player-games lasting this longIn minute 43: 37 player-games lasting this longIn minute 44: 27 player-games lasting this longIn minute 45: 16 player-games lasting this longIn minute 46: 12 player-games lasting this longIn minute 47: 9 player-games lasting this longIn minute 48: 7 player-games lasting this longIn minute 49: 4 player-games lasting this longIn minute 50: 3 player-games lasting this longIn minute 51: 2 player-games lasting this longIn minute 52: 2 player-games lasting this longIn minute 53: 2 player-games lasting this longIn minute 54: 1 player-game lasting this longGame minute
Player-games lasting this long at each minute; the shaded area is the chosen minutes.

This site does not show builds or win rates: with 1,402 player-games a win rate is uncertain by about ±2.6 points.